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From: Dave G. <dav...@gm...> - 2009-04-30 16:11:23
|
> Not sure what name would be best for the new command(s). > We already have getclip() to create a cell list from clipboard data, > so maybe readclip()? Then we could have writeclip(string) to put > text into the clipboard. Actually I think the current get... and set... naming conventions are worth honoring -- we don't have readanything() or writeanything() at the moment, and it would be hard to remember which "clip" command returned a cell list and which returned a string. So how about getclipstring() and setclipstring()? Longer than any existing commands, unfortunately, but only by a few characters. Could use getclipstr() and setclipstr() instead -- personally I don't like those quite as much, but there are lots of similar 3- and 4-letter abbreviations in the current command set. I'm in the mood for a small coding project at the moment, so I'll give this a try. Should I try to implement opendialog() and savedialog() at the same time -- along with the Perl g_ versions of all these, of course -- or were you planning to work on those? You wrote: > I think it [Google Code project] has a 2GB storage limit -- would that be enough? >From my reading of the FAQ, it looks like the download limit is 100MB to start out, but you can get that increased (probably) by asking. If we asked, we might find out if the Google folks are really interested in supporting the Rule Table Repository, which is a definitely-nerdy-but-mostly-not-exactly-code use of Google Code. [Maybe we should get in the habit of keeping a good pile of one-off sample scripts in there, too...] I got a cautiously positive response back from Koenig yesterday, by the way, about the idea of allowing Golly to look up small Life patterns on pentadecathlon.com -- this would be another possible way of web-enabling Golly, along the same general lines as downloading pattern collections from a central repository. Koenig's Object Database is impressively huge these days: /objects /class1 655 MB /class2 15.5 MB /class3 5.2 MB HK wrote: > Also, you might want to build in a way to download and use the files locally. > I can package them up and make them available. ... So does any of this sound like it might be worth investigating further? I'd love to see lookup/download functions like this in Golly, but Web-access magic of this sort isn't high on my current priority list -- I'll be trying to stick close to my areas of semi-competence. Keep the cheer, Dave |
From: Andrew T. <an...@tr...> - 2009-04-30 12:41:45
|
Dave: > I definitely agree about opendialog() and savedialog() -- those are > much more important than clipboard access. However, I've run into > several situations now, such as this multistate RLE format problem, > where by far the easiest way to get something into Golly was via the > clipboard, but the pattern string needed an adjustment or two before > it would parse. Okay, go for it if you think it would be useful. It should be quite easy to get the clipboard data into a string -- see the MainFrame::GetTextFromClipboard routine in wxfile.cpp. To put text into the clipboard see MainFrame::CopyTextToClipboard. Not sure what name would be best for the new command(s). We already have getclip() to create a cell list from clipboard data, so maybe readclip()? Then we could have writeclip(string) to put text into the clipboard. I'm happy to help if you get stuck. Andrew |
From: Dave G. <dav...@gm...> - 2009-04-30 11:39:01
|
>> Golly doesn't currently support Niemiec's current multicolor RLE >> format from http://home.interserv.com/~mniemiec/lifepage.htm. A >> Python script is appended below that can open a file that's in that >> format. > > I think you forgot to append that script. Well, yes. In point of fact, I forgot to *write* the script (!). That line was a placeholder for a good intention. I lost track of it when it turned out that clipboard contents couldn't be manipulated directly from a Golly script (without a page or two of OS-specific code). >> Might it make sense to add a golly.clipboard() function to retrieve and set >> the current string in the clipboard directly, without parsing anything? > > I'm not so keen on this idea -- I'd rather see 2 new commands that scripts > can use to open the standard open-file and save-file dialogs. I think > they would be more useful rather than mucking around with clipboard data. I definitely agree about opendialog() and savedialog() -- those are much more important than clipboard access. However, I've run into several situations now, such as this multistate RLE format problem, where by far the easiest way to get something into Golly was via the clipboard, but the pattern string needed an adjustment or two before it would parse. Even with a script to help, you currently have to save the text of a multistate RLE pattern from the web page to a file, and then point the script to the appropriate filename -- quite a bit of fiddling around with folders, for a pattern you probably don't really even want to save. With clipboard access it'd be just a straight copy from Niemiec's website, then run a script. Could even set up a keyboard shortcut for it. Anyway, I put together the multistate-RLE parsing script, in Python. Had to add some ugly incantations to get it to work for either Mac- or Windows- or Unix-format files (end-of-line delimiters are different). Probably this wasn't necessary, given that Mark Niemiec's actual files all seem to be Windows format, but it was an interesting exercise. -- And now I'm really puzzled, because it seems as if I must have done things wrong, looking for chr(10) instead of chr(13) for Mac-format line endings, in my last edition of hk-database.py; will have to send golly-test a fresh copy of that, too. > PS. Just noticed that your HistoricalLife rule has been added to the > repository, thanks to Calcyman. The updated version, including "LifeHistory" which the script below uses if it's available, can be downloaded at http://ruletablerepository.googlecode.com/files/LifeHistoryRules.zip Keep the cheer, Dave # --- begin script --- # Display a Niemiec-format RLE file from glife import * import golly as g import os from os.path import join fname=g.getstring("Enter path of file to display: ") head, tail=os.path.split(fname) if fname==tail: # no directory info, sp prepend a standard folder location # (for current directory, add prefix .\ or ./ ) fname=os.path.join(os.path.join(golly.appdir() + "Patterns","Niemiec"), fname) f=open(fname, 'r') pat="" for chunk in f: # Python has some annoying trouble with Mac-style line endings, # so we have to make everything look right no matter what: # in Mac format, entire file will be in one chunk, separated by chr(13) if chunk.find("=")>-1: # "x" and "y" in header must not be converted to "o"! if chunk.find(chr(13))>-1: # Mac format -- remove the header section chunk=chunk[chunk.find(chr(13))+1:] else: # Win/UNIX format -- skip the header line chunk="" for line in chunk.split(chr(13)): if line=="": continue pat+=((line.replace("x","o")).replace("y","o")).replace("z","o") f.close() cells=g.join(g.parse(pat),[0]) g.new(fname) try: g.setrule("LifeHistory") # mark all starting cells if LifeHistory rule is available for i in xrange(2,len(cells), 3): if cells[i]==1: cells[i]=3 except: g.show("LifeHistory rule not found in Rules folder.") g.putcells(cells) g.fit() # --- end script --- |
From: Andrew T. <an...@tr...> - 2009-04-30 00:21:38
|
Tony: > It might be a bit premature, but we could at least start thinking of a time when in will be appropriate to draw a line in the sand between discussion of the kind of CA discoveries that William, Alan, I and others are making using Golly, especially with previously underexplored rules, and technical issues about Golly's performance and development which are the core purpose of this list and justification for its often low traffic and high signal:noise. Personally I don't have any problem with golly-test being used for all Golly-related discussions (not just development/testing). Or even more general CA-related discussions. We've been around for about 4 years and still have less than 20 subscribers so I doubt we'll ever get to the stage where there will be so much traffic that it might be necessary to create more mailing lists. Note that there is already a forum for open discussion: http://sourceforge.net/forum/forum.php?forum_id=467856 But I find mailing lists much more convenient than online forums. Andrew |
From: Dave G. <dav...@gm...> - 2009-04-29 13:51:50
|
> Might I suggest Google, whose groups might be a place to > stow examples, post selection, as a means to keep Golly > size down, and configuration access up. In case this is useful -- a few months ago I set up an experimental "GameOfLife" Google group, intended as a possible discussion overflow from the LifeNews weblog. We've been getting a fair scattering of emails over the past year or two from the wider Web world, some with theoretical questions, some with patterns or programs to contribute. http://groups.google.com/group/gameoflife So far the group has only a few members, and I've been wondering if it's a good idea to advertise it somewhere and try to expand the membership to a self-sustaining level. I'd be happy if, maybe among other purposes, it became a collection point for commented pattern files and suchlike, leaving golly-test for its original purpose of, well, testing Golly. I have the 'GameOfLife' group set up so that anyone can join, but first posts don't get sent out until a moderator approves them. That should keep the noise level down -- I doubt many spammers will be able to manage a trustworthy-looking first post! -- Or obviously it's trivial to set up a separate GollyPatterns group, if someone wants to do that. Or I suppose one or more new mailing lists could be created on SourceForge, for non-Golly-testing topics. But as per Occam, it might make sense not to invent new entities unnecessarily. It would be easy enough to maintain one or more zipped archives, each combining as many pattern sets as possible in separate subfolders, up to about 10 megabytes (Google Groups' upload limit). Every few months I could collect any new stuff that came in, add new folders as necessary, and rebuild the zip files. That would potentially put a very large number of Golly-compatible sample patterns within reach of a few mouse clicks. The Files area for a Google group is nominally 100MB, which is pretty small by modern standards... but it's a lot bigger than our current extended pattern collection, which is pretty much nonexistent. Overflowing a 100MB limit is the kind of problem I'd like to have -- at that point, we could maybe move the surplus into the separate /patterns area in Golly CVS. Here's a sample link to a pattern file stored in the GameOfLife group files area (though this is a single pattern, not an archive file, so it's likely to show up as text in a browser window): http://gameoflife.googlegroups.com/web/B125+S36.lif Unfortunately the link has an ugly long "?gda=blahblahblah" suffix, if you want to get there directly: http://gameoflife.googlegroups.com/web/B125+S36.lif?gda=tm7wPUAAAABvgCxckQoe1jSe2fUreANgzbrBXNnCJuaPVHYOR5jCqFC5WkUfH9UmHELFxUIL21FtxVPdW1gYotyj7-X7wDON Doesn't look as if one has to be signed in or anything to access the link, though -- that was a major problem for some people with Yahoo groups, as I recall. Keep the cheer, Dave |
From: Alan T. <ala...@gm...> - 2009-04-29 12:31:50
|
Could be done by enforcing email subject lines to a set of words. BF - Bug reports and feature requests GollyDev - Golly development LL&G - Life like and generations rules and patterns RTDev - Rule table and tree rule development RTPDev - Rule table and tree pattern development Trends - Trends across multiple CA's Release - Available every other Monday only for developers to release new packs of patterns and rules. Other - Everything else That way a user can filter out what they don't want with there email client. 2009/4/28 Tony Smith <ts...@me...> > It might be a bit premature, but we could at least start thinking of a time > when in will be appropriate to draw a line in the sand between discussion of > the kind of CA discoveries that William, Alan, I and others are making using > Golly, especially with previously underexplored rules, and technical issues > about Golly's performance and development which are the core purpose of this > list and justification for its often low traffic and high signal:noise. > I'm presenting a seminar session on Friday (introductory overview with a > lean towards maths/stats) covering my first six months exploring Generations > 345/3/6 but would not dream of including this list as somewhere to go for > further information. I didn't think that appropriate even at a recent > presentation about Golly scripting to Melbourne Perl Mongers, nor at my > lightning talk "announcement" of Golly 2.0's release at Open Source > Developers Conference last December. > > > > > Tony Smith > > Complex Systems Analyst > > Meme Media > > Melbourne, Australia > > http://www.meme.com.au/ > > > > ------------------------------------------------------------------------------ > Register Now & Save for Velocity, the Web Performance & Operations > Conference from O'Reilly Media. Velocity features a full day of > expert-led, hands-on workshops and two days of sessions from industry > leaders in dedicated Performance & Operations tracks. Use code vel09scf > and Save an extra 15% before 5/3. http://p.sf.net/sfu/velocityconf > _______________________________________________ > Golly-test mailing list > Gol...@li... > https://lists.sourceforge.net/lists/listinfo/golly-test > > |
From: Dave G. <dav...@gm...> - 2009-04-28 11:39:08
|
> So minimise speeds it up to as fast as possible then? As even 8^0 gets > faster when minimised. It's been mentioned once or twice before on golly-test that Golly's default speed, displaying every generation, actually feels quite sluggish compared to most other Life editors out there -- I remember someone mentioned this for Xlife, but even MCell is much faster at doing a smooth tick-by-tick animation at top speed. Might be nice to dig up a wxWidgets graphics wizard somewhere, to see what could be done to optimize the drawing routines. [Well, my actual thought was it would be nice if I had time to *become* a wxWidgets graphics wizard, but that doesn't seem to be in the cards these days.] As Tom says, you can dodge the problem by increasing the step size to the point where display updates only happen, say, several times a minute, instead of several times a second. But that often misses the point, if what you want to do is watch things happening: oscillators stop oscillating, gliders and spaceships stop wiggling, sometimes things appear to move backwards instead of forward (well, that's a cool effect, actually, nothing wrong with that.) At a step size of 1, there are at least two potentially significant slowdowns: 1) For low zooms, I think the background grid gets redrawn, somewhat inefficiently, with every display update. Turning off the background grid can speed up generation quite a bit. 2) Having a selection on the screen also causes a sometimes-significant slowdown with every display update. I forget how this worked out exactly, but I think the problem was proportional to the size of the onscreen selection area. And I think maybe 3) having multiple stacked layers on the screen makes the problem worse, even if only one layer is changing. If I remember correctly, it would need a big architectural overhaul to set things up so the static part of the display (grid lines, background layers) was drawn only once and remembered, instead of being regenerated with each update (?). Keep the cheer, Dave |
From: Tony S. <ts...@me...> - 2009-04-28 00:57:46
|
It might be a bit premature, but we could at least start thinking of a time when in will be appropriate to draw a line in the sand between discussion of the kind of CA discoveries that William, Alan, I and others are making using Golly, especially with previously underexplored rules, and technical issues about Golly's performance and development which are the core purpose of this list and justification for its often low traffic and high signal:noise. I'm presenting a seminar session on Friday (introductory overview with a lean towards maths/stats) covering my first six months exploring Generations 345/3/6 but would not dream of including this list as somewhere to go for further information. I didn't think that appropriate even at a recent presentation about Golly scripting to Melbourne Perl Mongers, nor at my lightning talk "announcement" of Golly 2.0's release at Open Source Developers Conference last December. Tony Smith Complex Systems Analyst Meme Media Melbourne, Australia http://www.meme.com.au/ |
From: Andrew T. <an...@tr...> - 2009-04-28 00:06:35
|
> So minimise speeds it up to as fast as possible then? As even 8^0 gets > faster when minimised. No viewport rendering is attempted when the Golly window is minimized. Ditto for updating the status bar, which can get quite slow when the population becomes very large (hit ';' to toggle the status bar). So, yes, minimizing the window results in the fastest generating speed at any step. Andrew |
From: Alan T. <ala...@gm...> - 2009-04-27 23:04:02
|
I think there could be a 6 (not 7) state Codd like design that works in much the same way as Codd and is capable of the same sort of stuff but more efficient. Red now heals over exposed blue parts automatically so only one light blue is needed to extend a line. There are two new states to replace white, purple and yellow, one to turn left and one right at the end of a line making the one next to it at the end of the line blue. Green still occurs after a light blue reaches the end of a line with a red in front of it and another in front of that and the green can still move forward one however it now also works when there is only one red in front of the end of the line and won't be destroyed if it is created as the tail of another signal is coming. Green on either side still performs gate functions as before. Starting a signal right at the beginning of a line will no longer cause bizarre results but instead just heals over with a dark blue. Collisions still cause cycling of colors. x = 35, y = 13, rule = Codd $3.C2.C2.C$2.2C.2C.2C.C.C.C6.5B$22.B3AB$2.22B2AB$2.C23A7B$2.B23ABAF. 2AB$2.B23ABA3BAB$2.B23ABA3BAB$2.B29AB$2.31B! Will no longer occur nor will wires fail so easily and fill up with a solid block of signal. I also thought of a WireWorld that could change its circuitry and imagined three new states each being a type of signal or something that could sit between the electron head and tail and instructing extend wire, and turn left or right (with one of those diagonal bits). |
From: Alan T. <ala...@gm...> - 2009-04-27 22:13:24
|
So minimise speeds it up to as fast as possible then? As even 8^0 gets faster when minimised. 2009/4/27 Tom Rokicki <ro...@gm...> > Display is fast but often not as fast as generation. > > Hit plus once or twice or minimize. > > Tom > > On Apr 27, 2009 10:51 AM, "Alan Tennant" <ala...@gm...> wrote: > > When minimised on rule-set Codd Golly appears to go a lot faster? > > > ------------------------------------------------------------------------------ > Crystal Reports - New Free Runtime and 30 Day Trial > Check out the new simplified licensign option that enables unlimited > royalty-free distribution of the report engine for externally facing > server and web deployment. > http://p.sf.net/sfu/businessobjects > _______________________________________________ > Golly-test mailing list > Gol...@li... > https://lists.sourceforge.net/lists/listinfo/golly-test > > > > ------------------------------------------------------------------------------ > Crystal Reports - New Free Runtime and 30 Day Trial > Check out the new simplified licensign option that enables unlimited > royalty-free distribution of the report engine for externally facing > server and web deployment. > http://p.sf.net/sfu/businessobjects > _______________________________________________ > Golly-test mailing list > Gol...@li... > https://lists.sourceforge.net/lists/listinfo/golly-test > > |
From: Tom R. <ro...@gm...> - 2009-04-27 20:56:33
|
Display is fast but often not as fast as generation. Hit plus once or twice or minimize. Tom On Apr 27, 2009 10:51 AM, "Alan Tennant" <ala...@gm...> wrote: When minimised on rule-set Codd Golly appears to go a lot faster? ------------------------------------------------------------------------------ Crystal Reports - New Free Runtime and 30 Day Trial Check out the new simplified licensign option that enables unlimited royalty-free distribution of the report engine for externally facing server and web deployment. http://p.sf.net/sfu/businessobjects _______________________________________________ Golly-test mailing list Gol...@li... https://lists.sourceforge.net/lists/listinfo/golly-test |
From: Alan T. <ala...@gm...> - 2009-04-27 17:51:11
|
When minimised on rule-set Codd Golly appears to go a lot faster? |
From: Alan T. <ala...@gm...> - 2009-04-27 17:48:50
|
Yes that was very odd, a partly failed download. Thanks for that. How does this relate to the other one released recently? 2009/4/25 Andrew Trevorrow <an...@tr...> > > I don't think it is loading properly for me, can somone imagshack a > > screenshot of what it's suposed to look like? > > Is the population 5,736,072? If so then it has loaded okay. > If not then try downloading the file again (note that it's > a binary file). > > Initially it looks like a thin horizontal line so just type > 'm' then '1' to zoom into the left end of the line. > > Andrew > > > ------------------------------------------------------------------------------ > Crystal Reports - New Free Runtime and 30 Day Trial > Check out the new simplified licensign option that enables unlimited > royalty-free distribution of the report engine for externally facing > server and web deployment. > http://p.sf.net/sfu/businessobjects > _______________________________________________ > Golly-test mailing list > Gol...@li... > https://lists.sourceforge.net/lists/listinfo/golly-test > |
From: Andrew T. <an...@tr...> - 2009-04-25 22:59:36
|
> I don't think it is loading properly for me, can somone imagshack a > screenshot of what it's suposed to look like? Is the population 5,736,072? If so then it has loaded okay. If not then try downloading the file again (note that it's a binary file). Initially it looks like a thin horizontal line so just type 'm' then '1' to zoom into the left end of the line. Andrew |
From: Alan T. <ala...@gm...> - 2009-04-25 15:27:49
|
I don't think it is loading properly for me, can somone imagshack a screenshot of what it's suposed to look like? 2009/4/25 Andrew Trevorrow <an...@tr...> > > Calcyman (Adam P Goucher) has given us a new replicator ... > > Wow. What a pity Codd didn't live to see all this activity. > > Tim, do you mind if I replace the rle.gz with an mc.gz version? > The latter is slightly bigger (124K rather than 108K) but loads > instantaneously -- the rle.gz takes about 5 secs to load on my Mac. > I've copied the comments into the mc file (and replaced some > hard tabs that caused a slight alignment problem). > > PS. Nice to see that Calcyman is human -- I was beginning to > think he was some sort of escaped AI. :) > > Andrew > > > ------------------------------------------------------------------------------ > Crystal Reports - New Free Runtime and 30 Day Trial > Check out the new simplified licensign option that enables unlimited > royalty-free distribution of the report engine for externally facing > server and web deployment. > http://p.sf.net/sfu/businessobjects > _______________________________________________ > Golly-test mailing list > Gol...@li... > https://lists.sourceforge.net/lists/listinfo/golly-test > |
From: Alan T. <ala...@gm...> - 2009-04-25 14:39:15
|
Attached in a WireWorld 'and gate' I made where inputs can be given at any time. There are three inputs, A and B for the gate and evaluate for when to give an output, unfortunately it had to be huge. 2009/4/24 Alan Tennant <ala...@gm...> > I don't know how to create rule-tables but I did have an idea. > > > State0 > Air > Dark Grey in Golly > Stays the same > > State 1 > Rock > White > Stays the same > > State 2 > Earth > Light Grey > Attached to other neighbouring Earth or Rock attempting to follow it > around. They don't overlap, disappear or multiply. > > State 3, 4, 5 & 6 > Cmover > Dark orange > Moves forwards unless it can rotate around neighbouring Rock, Earth or a > Mover clockwise taking 8 moves to go round one cell. Follows edges. They > don't overlap, disappear or multiply. > > State 7, 8, 9 & 10 > CCmover > Dark green > As state2 but in the opposite direction. > > > 2009/4/24 Tim Hutton <tim...@gm...> > > On Fri, Apr 24, 2009 at 12:28 AM, Andrew Trevorrow <an...@tr...> >> wrote: >> >> Besides these, of course, it would be nice to have a dedicated server >> >> for people to upload and download pattern collections for Golly, with >> >> maybe some sort of rating system so that most interesting stuff gets >> >> automatically sorted to the top over time. Where does one apply for >> >> small grants to set up this sort of thing...? >> > >> > Perhaps we could use an existing service like Google Code? Tim Hutton's >> > excellent rule table repository is hosted there: >> http://code.google.com/p/ruletablerepository/ >> > I think it has a 2GB storage limit -- would that be enough? >> >> It would be quite straightforward for Golly to download a listings >> file (text format) from a fixed repository URL, containing links and >> descriptions of the patterns and rule files available, for the user to >> click on. We can experiment with that on the rule table repository, if >> you want. >> >> I don't know about a rating system though. It might lead to >> competitiveness. :) >> >> I had been wondering whether to re-organise the rule table repository >> to be a library of rules and example patterns, a bit like Golly's >> folder structure. Then it could be dynamically linked-to from Golly >> for browsing (as above) or downloaded as a whole. (At the moment it's >> nothing but a load of URLs and zip files.) >> >> It wouldn't be a replacement for Golly's amazing library but an >> addition to it, for all those user-generated rules (and their example >> patterns) that we want to share. >> >> > PS. Just noticed that your HistoricalLife rule has been added to the >> > repository, thanks to Calcyman. >> >> Yes, Calcyman sent it to me. It can be added to Golly itself at some >> point, of course, when it's finished. >> >> -- >> Tim Hutton - http://www.sq3.org.uk >> >> Take the Organic Builder challenge - >> http://www.sq3.org.uk/Evolution/Squirm3/OrganicBuilder/ >> >> >> ------------------------------------------------------------------------------ >> Crystal Reports - New Free Runtime and 30 Day Trial >> Check out the new simplified licensign option that enables unlimited >> royalty-free distribution of the report engine for externally facing >> server and web deployment. >> http://p.sf.net/sfu/businessobjects >> _______________________________________________ >> Golly-test mailing list >> Gol...@li... >> https://lists.sourceforge.net/lists/listinfo/golly-test >> > > |
From: Andrew T. <an...@tr...> - 2009-04-24 23:14:14
|
> Calcyman (Adam P Goucher) has given us a new replicator ... Wow. What a pity Codd didn't live to see all this activity. Tim, do you mind if I replace the rle.gz with an mc.gz version? The latter is slightly bigger (124K rather than 108K) but loads instantaneously -- the rle.gz takes about 5 secs to load on my Mac. I've copied the comments into the mc file (and replaced some hard tabs that caused a slight alignment problem). PS. Nice to see that Calcyman is human -- I was beginning to think he was some sort of escaped AI. :) Andrew |
From: Tim H. <tim...@gm...> - 2009-04-24 22:47:46
|
Just a note to say that this rule needs the updated (slightly extended) Codd rule: Codd2.table. (Otherwise the sheathing doesn't work.) I've added it to the repository now. For direct download you'll need these files too: http://golly.cvs.sourceforge.net/viewvc/*checkout*/golly/golly/src/Rules/Codd2.table http://golly.cvs.sourceforge.net/viewvc/*checkout*/golly/golly/src/Rules/Codd2.colors On Fri, Apr 24, 2009 at 10:31 PM, Tim Hutton <tim...@gm...> wrote: > Hello, > > Calcyman (Adam P Goucher) has given us a new replicator, under the > Codd rule. You can get it by updating on CVS, or by direct download: > http://golly.cvs.sourceforge.net/viewvc/*checkout*/golly/golly/src/Patterns/Other-Rules/Codd/Goucher-replicator.rle.gz?revision=1.1 > (right-click as Save as...) > > Hi 'i' for his explanation. It copies its tape as it goes which is quite clever. > > It doesn't have branch instructions (unlike Codd's original design) so > it can't act as a universal computer but it's still a universal > constructor and still a great achievement. > > Tim > > -- > Tim Hutton - http://www.sq3.org.uk > > Take the Organic Builder challenge - > http://www.sq3.org.uk/Evolution/Squirm3/OrganicBuilder/ > -- Tim Hutton - http://www.sq3.org.uk Take the Organic Builder challenge - http://www.sq3.org.uk/Evolution/Squirm3/OrganicBuilder/ |
From: William R. B. <bil...@gm...> - 2009-04-24 22:02:48
|
It is interesting that I have made a request for information regarding Devore and Hightower, yet that request goes unanswered. wrb > -----Original Message----- > From: Tom Rokicki [mailto:ro...@gm...] > Sent: Friday, April 24, 2009 2:45 PM > To: golly test list > Subject: Re: [Golly-test] a new replicator, from Calcyman > > I believe this means we have another "Codd expert"! Congratulations. > > On Fri, Apr 24, 2009 at 2:31 PM, Tim Hutton <tim...@gm...> wrote: > > Hello, > > > > Calcyman (Adam P Goucher) has given us a new replicator, under the > > Codd rule. You can get it by updating on CVS, or by direct download: > > http://golly.cvs.sourceforge.net/viewvc/*checkout*/golly/golly/src/Patterns/Other-Rules/Codd/Goucher- > replicator.rle.gz?revision=1.1 > > (right-click as Save as...) > > > > Hi 'i' for his explanation. It copies its tape as it goes which is quite clever. > > > > It doesn't have branch instructions (unlike Codd's original design) so > > it can't act as a universal computer but it's still a universal > > constructor and still a great achievement. > > > > Tim > > > > -- > > Tim Hutton - http://www.sq3.org.uk > > > > Take the Organic Builder challenge - > > http://www.sq3.org.uk/Evolution/Squirm3/OrganicBuilder/ > > > > ------------------------------------------------------------------------------ > > Crystal Reports - New Free Runtime and 30 Day Trial > > Check out the new simplified licensign option that enables unlimited > > royalty-free distribution of the report engine for externally facing > > server and web deployment. > > http://p.sf.net/sfu/businessobjects > > _______________________________________________ > > Golly-test mailing list > > Gol...@li... > > https://lists.sourceforge.net/lists/listinfo/golly-test > > > > > > -- > Check out Golly at http://golly.sf.net/ > > ------------------------------------------------------------------------------ > Crystal Reports - New Free Runtime and 30 Day Trial > Check out the new simplified licensign option that enables unlimited > royalty-free distribution of the report engine for externally facing > server and web deployment. > http://p.sf.net/sfu/businessobjects > _______________________________________________ > Golly-test mailing list > Gol...@li... > https://lists.sourceforge.net/lists/listinfo/golly-test |
From: Tom R. <ro...@gm...> - 2009-04-24 21:45:10
|
I believe this means we have another "Codd expert"! Congratulations. On Fri, Apr 24, 2009 at 2:31 PM, Tim Hutton <tim...@gm...> wrote: > Hello, > > Calcyman (Adam P Goucher) has given us a new replicator, under the > Codd rule. You can get it by updating on CVS, or by direct download: > http://golly.cvs.sourceforge.net/viewvc/*checkout*/golly/golly/src/Patterns/Other-Rules/Codd/Goucher-replicator.rle.gz?revision=1.1 > (right-click as Save as...) > > Hi 'i' for his explanation. It copies its tape as it goes which is quite clever. > > It doesn't have branch instructions (unlike Codd's original design) so > it can't act as a universal computer but it's still a universal > constructor and still a great achievement. > > Tim > > -- > Tim Hutton - http://www.sq3.org.uk > > Take the Organic Builder challenge - > http://www.sq3.org.uk/Evolution/Squirm3/OrganicBuilder/ > > ------------------------------------------------------------------------------ > Crystal Reports - New Free Runtime and 30 Day Trial > Check out the new simplified licensign option that enables unlimited > royalty-free distribution of the report engine for externally facing > server and web deployment. > http://p.sf.net/sfu/businessobjects > _______________________________________________ > Golly-test mailing list > Gol...@li... > https://lists.sourceforge.net/lists/listinfo/golly-test > -- Check out Golly at http://golly.sf.net/ |
From: Tim H. <tim...@gm...> - 2009-04-24 21:31:33
|
Hello, Calcyman (Adam P Goucher) has given us a new replicator, under the Codd rule. You can get it by updating on CVS, or by direct download: http://golly.cvs.sourceforge.net/viewvc/*checkout*/golly/golly/src/Patterns/Other-Rules/Codd/Goucher-replicator.rle.gz?revision=1.1 (right-click as Save as...) Hi 'i' for his explanation. It copies its tape as it goes which is quite clever. It doesn't have branch instructions (unlike Codd's original design) so it can't act as a universal computer but it's still a universal constructor and still a great achievement. Tim -- Tim Hutton - http://www.sq3.org.uk Take the Organic Builder challenge - http://www.sq3.org.uk/Evolution/Squirm3/OrganicBuilder/ |
From: Alan T. <ala...@gm...> - 2009-04-24 20:25:23
|
I don't know how to create rule-tables but I did have an idea. State0 Air Dark Grey in Golly Stays the same State 1 Rock White Stays the same State 2 Earth Light Grey Attached to other neighbouring Earth or Rock attempting to follow it around. They don't overlap, disappear or multiply. State 3, 4, 5 & 6 Cmover Dark orange Moves forwards unless it can rotate around neighbouring Rock, Earth or a Mover clockwise taking 8 moves to go round one cell. Follows edges. They don't overlap, disappear or multiply. State 7, 8, 9 & 10 CCmover Dark green As state2 but in the opposite direction. 2009/4/24 Tim Hutton <tim...@gm...> > On Fri, Apr 24, 2009 at 12:28 AM, Andrew Trevorrow <an...@tr...> > wrote: > >> Besides these, of course, it would be nice to have a dedicated server > >> for people to upload and download pattern collections for Golly, with > >> maybe some sort of rating system so that most interesting stuff gets > >> automatically sorted to the top over time. Where does one apply for > >> small grants to set up this sort of thing...? > > > > Perhaps we could use an existing service like Google Code? Tim Hutton's > > excellent rule table repository is hosted there: > http://code.google.com/p/ruletablerepository/ > > I think it has a 2GB storage limit -- would that be enough? > > It would be quite straightforward for Golly to download a listings > file (text format) from a fixed repository URL, containing links and > descriptions of the patterns and rule files available, for the user to > click on. We can experiment with that on the rule table repository, if > you want. > > I don't know about a rating system though. It might lead to > competitiveness. :) > > I had been wondering whether to re-organise the rule table repository > to be a library of rules and example patterns, a bit like Golly's > folder structure. Then it could be dynamically linked-to from Golly > for browsing (as above) or downloaded as a whole. (At the moment it's > nothing but a load of URLs and zip files.) > > It wouldn't be a replacement for Golly's amazing library but an > addition to it, for all those user-generated rules (and their example > patterns) that we want to share. > > > PS. Just noticed that your HistoricalLife rule has been added to the > > repository, thanks to Calcyman. > > Yes, Calcyman sent it to me. It can be added to Golly itself at some > point, of course, when it's finished. > > -- > Tim Hutton - http://www.sq3.org.uk > > Take the Organic Builder challenge - > http://www.sq3.org.uk/Evolution/Squirm3/OrganicBuilder/ > > > ------------------------------------------------------------------------------ > Crystal Reports - New Free Runtime and 30 Day Trial > Check out the new simplified licensign option that enables unlimited > royalty-free distribution of the report engine for externally facing > server and web deployment. > http://p.sf.net/sfu/businessobjects > _______________________________________________ > Golly-test mailing list > Gol...@li... > https://lists.sourceforge.net/lists/listinfo/golly-test > |
From: Tim H. <tim...@gm...> - 2009-04-24 12:10:54
|
Hello, and welcome to this week's challenge. (Actually this is the first. And probably the last.) I've been sent a mysterious machine from the 70's. Can you get it to work? http://ruletablerepository.googlecode.com/files/Devore_without_tapes.zip (68k) The first person to post a version that self-replicates wins. More clues are inside. Now you know as much about it as I do. This is a genuine problem that I'm attempting to crowdsource, given the number of extremely clever people around here. Good luck! Tim (P.S. I'm on holiday next week. I expect the answer on my desk when I get back.) -- Tim Hutton - http://www.sq3.org.uk Take the Organic Builder challenge - http://www.sq3.org.uk/Evolution/Squirm3/OrganicBuilder/ |
From: Tim H. <tim...@gm...> - 2009-04-24 10:20:14
|
On Fri, Apr 24, 2009 at 12:28 AM, Andrew Trevorrow <an...@tr...> wrote: >> Besides these, of course, it would be nice to have a dedicated server >> for people to upload and download pattern collections for Golly, with >> maybe some sort of rating system so that most interesting stuff gets >> automatically sorted to the top over time. Where does one apply for >> small grants to set up this sort of thing...? > > Perhaps we could use an existing service like Google Code? Tim Hutton's > excellent rule table repository is hosted there: http://code.google.com/p/ruletablerepository/ > I think it has a 2GB storage limit -- would that be enough? It would be quite straightforward for Golly to download a listings file (text format) from a fixed repository URL, containing links and descriptions of the patterns and rule files available, for the user to click on. We can experiment with that on the rule table repository, if you want. I don't know about a rating system though. It might lead to competitiveness. :) I had been wondering whether to re-organise the rule table repository to be a library of rules and example patterns, a bit like Golly's folder structure. Then it could be dynamically linked-to from Golly for browsing (as above) or downloaded as a whole. (At the moment it's nothing but a load of URLs and zip files.) It wouldn't be a replacement for Golly's amazing library but an addition to it, for all those user-generated rules (and their example patterns) that we want to share. > PS. Just noticed that your HistoricalLife rule has been added to the > repository, thanks to Calcyman. Yes, Calcyman sent it to me. It can be added to Golly itself at some point, of course, when it's finished. -- Tim Hutton - http://www.sq3.org.uk Take the Organic Builder challenge - http://www.sq3.org.uk/Evolution/Squirm3/OrganicBuilder/ |