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Chess Database Application
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From: Gregor C. <re...@gm...> - 2015-02-21 09:44:49
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Pietro wrote: > No problem for the database, but I think to have isolated the problem, so it > may be interesting for you: my guess regarding the crash is that it happen > because I wrote the name of the black player with some illegal pattern. The > name in point was "8.f4, 8.0-0". > Later I tried without the blank space and it worked fine. Ok, this was a misunderstanding, the database is not lost. Unfortunately I cannot reproduce this problem with the pattern "8.f4, 8.0-0". It's only a string, and the application normally don't cares about the content of the string. By the way: I will try to solve this problem with the crash. It's in fact a result of stack back-tracing after an exception is thrown, normally the application should show an error message instead. With older compiler versions this works fine, but with newer versions something has changed with the stack format, and the back-tracing is not working properly anymore, sometimes (but not every time) it is crashing. This is very annoying, because stack back-tracing is a basic debugging technique. And I cannot find any information in the Internet about this problem. Anybody else who knows something about this? |
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From: Gregor C. <re...@gm...> - 2015-02-21 09:44:03
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Hi Pietro, > Do you mean via wine? If not, how did you do? Yes, with Wine. It works ok, except the thing with the activation. > I was just using scidb when it crashed and the database i was writing > went lost. I did not yet restart the pc, is there any chance to recover it? At first, I don't know a way how to recover lost files. I'm wondering that the database is lost. The game data file will never be rewritten - except compaction, and even compaction is writing a copy. The same applies to the index file, either a new index record will be appended, or one record will be replaced. Only the namebase file will be rewritten, but in this case Scidb is writing at first a temporary file, and after success this file will be renamed to the original file; this file renaming is an atomic operation and can never fail. Can you describe exactly what you did? |
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From: Gregor C. <re...@gm...> - 2015-02-20 14:27:27
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Pietro wrote: > No problem for the database, but I think to have isolated the problem, so it > may be interesting for you: my guess regarding the crash is that it happen > because I wrote the name of the black player with some illegal pattern. The > name in point was "8.f4, 8.0-0". > Later I tried without the blank space and it worked fine. Ok, this was a misunderstanding, the database is not lost. Unfortunately I cannot reproduce this problem with the pattern "8.f4, 8.0-0". It's only a string, and the application normally don't cares about the content of the string. By the way: I will try to solve this problem with the crash. It's in fact a result of stack back-tracing after an exception is thrown, normally the application should show an error message instead. With older compiler versions this works fine, but with newer versions something has changed with the stack format, and the back-tracing is not working properly anymore, sometimes (but not every time) it is crashing. This is very annoying, because stack back-tracing is a basic debugging technique. And I cannot find any information in the Internet about this problem. Anybody else who knows something about this? |
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From: Gregor C. <re...@gm...> - 2015-02-20 09:15:05
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Hi Pietro, > Do you mean via wine? If not, how did you do? Yes, with Wine. It works ok, except the thing with the activation. > I was just using scidb when it crashed and the database i was writing > went lost. I did not yet restart the pc, is there any chance to recover it? At first, I don't know a way how to recover lost files. I'm wondering that the database is lost. The game data file will never be rewritten - except compaction, and even compaction is writing a copy. The same applies to the index file, either a new index record will be appended, or one record will be replaced. Only the namebase file will be rewritten, but in this case Scidb is writing at first a temporary file, and after success this file will be renamed to the original file; this file renaming is an atomic operation and can never fail. Can you describe exactly what you did? |
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From: Pietro <ilc...@ya...> - 2015-02-19 19:34:30
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Do you mean via wine? If not, how did you do?
P.S. I was just using scidb when it crashed and the database i was writing went lost. I did not yet restart the pc, is there any chance to recover it?
|
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From: Gregor C. <re...@gm...> - 2015-02-18 12:26:05
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I finally managed to run ChessBase 11 under Linux, but the activation fails. Does anybody know how to activate CB under Linux? It seems that the detection of the hardware is a problem for CB (it is sending the hardware information to any server while activating). Cheers, Gregor PS: I've reduced the images sizes of the themes, used by the theme voting at http://scidb.sf.net/themes/, about 50%, so the load of the pages is quite faster now. PPS: Currently Sourceforge is down (18.02, 13:24). |
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From: Gregor C. <re...@gm...> - 2015-02-13 17:26:30
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Drew replied: > A60 is 1.d4 Nf6 2.c4 c5 3.d5 e6 [4.Nf3] which is a transposition of > 1.d4 Nf6 2.c4 e6 3.Nf3 c5 4.d5 But this is not really answering my question. If "1.d4 Nf6 2.c4 c5 3.d5 e6 4.Nf3" is A60, then logically "1.d4 Nf6 2.c4 c5 3.d5 e6 4.Nf3 b5" should also be A60, but it is E10. Note that a delayed b5 will also be assigned to A60, e.g. "1.d4 Nf6 2.c4 c5 3.d5 e6 4.Nf3 g6 4.g3 b5". With other words the (equal) lines 1.d4 Nf6 2.c4 e6 3.Nf3 c5 4.d5 b5 1.d4 Nf6 2.c4 c5 3.d5 e6 4.Nf3 b5 are an exception because they are belonging to E10, but any other line starting with either "1.d4 Nf6 2.c4 e6 3.Nf3 c5 4.d5" or "1.d4 Nf6 2.c4 c5 3.d5 e6 4.Nf3" , not immediately followed by b5, will be assigned to A60. Why this exception? |
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From: Drew F. <dr...@af...> - 2015-02-13 17:07:44
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On Fri, 13 Feb 2015 17:05:57 +0100 Gregor Cramer <re...@gm...> wrote: > I've detected a curiosity in the ECO file of Scid: > > 1.d4 Nf6 2.c4 e6 3.Nf3 c5 will be > assigned to E10 1.d4 Nf6 2.c4 e6 3.Nf3 c5 4.d5 will be > assigned to A60 1.d4 Nf6 2.c4 e6 3.Nf3 c5 4.d5 b5 will be A60 is 1.d4 Nf6 2.c4 c5 3.d5 e6 [4.Nf3] which is a transposition of 1.d4 Nf6 2.c4 e6 3.Nf3 c5 4.d5 > assigned to E10 > > This is not looking logical. Does anybody have an explanation for > this? A line like "1.d4 Nf6 2.c4 e6 3.Nf3 c5 4.d5 a6" will be assigned > to A60, and this is logical. Why this exception for 4...b5? > > Cheers, > Gregor > > > ------------------------------------------------------------------------------ > Dive into the World of Parallel Programming. The Go Parallel Website, > sponsored by Intel and developed in partnership with Slashdot Media, is > your hub for all things parallel software development, from weekly > thought leadership blogs to news, videos, case studies, tutorials and > more. Take a look and join the conversation now. > http://goparallel.sourceforge.net/ > _______________________________________________ Scidb-users mailing list > Sci...@li... > https://lists.sourceforge.net/lists/listinfo/scidb-users -- Drew Ferguson AFC Commercial http://www.afccommercial.co.uk |
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From: Gregor C. <re...@gm...> - 2015-02-13 16:06:12
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I've detected a curiosity in the ECO file of Scid: 1.d4 Nf6 2.c4 e6 3.Nf3 c5 will be assigned to E10 1.d4 Nf6 2.c4 e6 3.Nf3 c5 4.d5 will be assigned to A60 1.d4 Nf6 2.c4 e6 3.Nf3 c5 4.d5 b5 will be assigned to E10 This is not looking logical. Does anybody have an explanation for this? A line like "1.d4 Nf6 2.c4 e6 3.Nf3 c5 4.d5 a6" will be assigned to A60, and this is logical. Why this exception for 4...b5? Cheers, Gregor |
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From: Gregor C. <re...@gm...> - 2015-02-13 11:43:09
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I've checked in a small update (r1022), this revision contains all the themes and piece sets presented in the voting tour on Scidb's homepage: <http://scidb.sourceforge.net/themes.html>. This is from the Changelog: - Fixes and improvements in piece renderer. - Enhancement in square rendering. - New piece sets: Aquarium, Bookup, Chess7, ChessCube, Celtic, Fritz, Habsburg, Military, Old Style, Segoe, and Zurich. - Piece set "Standard" replaced by another version, the previous one has deficiencies. - New themes: Burnt, Fritz, Kitsch, Navajo, Marmorate, Melamine, and Military. - Theme "Virtual " re-designed and renamed to "Virtual - Brown". - Theme "Virtual - Colored" renamed to "Virtual - Blue". - Themes "Marble - Brown" and "Marble - Red": piece set Merida replaced by Habsburg. - Theme Blackjack: piece set Usual replaced by Segoe. - Some piece sets fine adjusted. Cheers, Gregor |
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From: Gregor C. <re...@gm...> - 2015-02-05 11:36:26
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Scidb's homepage has some new pages, any user now may give a vote to Scidb's board themes. See <http://scidb.sourceforge.net/themes.html> if you like to participate. It was a lot of Javascript, especially JQuery, and some PHP programming. Please report about errors, it would be helpful if you can remember the last action before the error has occurred. Cheers, Gregor |