This follows on from Part One which contains all of the scenario rules.
Introduction
Grainville in the center, and the four Tigers coming in from delayed reserve on the east edge, to face Steve's Cromwell squadron of 2 N Yeo and his Sherman and Stuart squadron of 23 H. All the Germans on or south of the railway line were concealed by blinds, and a number of dummy blinds filled out the German positions in the bocage. Dan and Tony shared the command of the 12 SS Pio platoon in Cheux, with Dan rolling for attacks by Eric, and Tony rolling for attacks by Steve. The players on both teams also shared their off board artillery assets as needed. Even though this only gave Dan 17 models to push in the early turns, the battle on his side of the table against Eric's forces was a free swinging affair, with a lot of fire to resolve. Tony played the more numerous SS infantry in a more static manner, keeping his troops under blinds and out of sight as long as possible, and Steve always plays fast and decisively, thus the two halves of the table stayed in sync with each other throughout the game.