Quonset huts were manufactured from 1941, when the United States Navy needed an all-purpose, lightweight building that could be shipped anywhere and assembled without skilled labor.
Showing posts with label 28mm. Show all posts
Showing posts with label 28mm. Show all posts
Tuesday, September 12, 2017
Saturday, June 10, 2017
Bolt Action - Baconburgers Podcast: Episode 6
Uncovered in a dusty attic, these tapes were recently found and brought to light. In them, the Baconburger command discusses the second edition of the Bolt Action rules, along with the hits and misses they felt came with the edition change. So hold onto your seats, for another long awaited Baconburger episode!
Explicit language warning, mature listeners only.
Please find this episode in your friendly local iTunes store or download it directly HERE.
Monday, May 8, 2017
How to Collect and Paint Early War Fallschirmjäger, Part 1
Posted by
Weekend General
Labels:
28mm,
Black Tree Design,
Bolt Action,
Community,
Crusader Miniatures,
Early War,
Germans,
Gorgon Studios,
Painting,
Perry Miniatures,
Tutorial,
Victory Force Miniatures,
Wargames Foundr,
Warlord Games
By Seamus,
With the release of Warlord's new Campaign Book, Unternehmen Seelöwe, I thought this would be a good time to share with you my formula for collecting and painting Early War Fallschirmjäger!
Thursday, April 6, 2017
Bolt Action - Thinking Objectively
Posted by
Weekend General
Labels:
28mm,
BA Review,
Bolt Action,
Mercenary Miniatures,
Miniatures,
Objectives,
Terrain
Hello, everyone!
Seamus, the Weekend General, here with an objective discussion on... well... objectives!
One thing that is often underrated in games of Bolt Action is objective markers. Of the 12 missions in the main rulebook, 5 missions call for objective markers of some sort, in quantity from 1 to 5 in a game. In my nearly four years of Bolt Action I've seen dice used as objective markers, I've seen colored beads used (some crafty ones with an Allied star or Balkenkreuz, too), I've seen flags, I've seen printed objective markers such as those made by Historique, poker chips, and many other variations. The ones that really stick in my mind, though, are ones that fit in with the table and especially those that are themed for the army. It's a great way to add character to your objective games and get your army "into" the table. One of the big events in Chicagoland, Operation Sting, actually goes so far as to require each person have a themed objective marker for one particular mission. How well the marker matches the theme of your army is factored into your overall points for the tournament as well. One year I did the equipment containers from Foundry Miniatures for my Fallschirmjager. This year, I did up this little number for my Commandos... a British officer with a map and some tea. The table was hand made from plasticard and for a first attempt at 28mm furniture wasn't bad, though I know I can do better.
Recently, I was turned on to some generic objective markers being made by a local business called Mercenary Miniatures. I knew these guys from their commission paint work in the past, and have even been lucky enough to roll dice with them at various points. They had brought early prototypes of the objective markers to a game and I was pretty impressed, so pressed them for a set to check out myself. They showed up in the mail a few days later and with kid-at-Christmas interest I set in.
Right off the bat, I noticed that the resin they used was different than what I'm used to with tanks. It's a bright white resin, and very smooth in the flat areas. At first I was somewhat concerned that it would be brittle but even dropping one and trying to break another they held up well. There are a few air bubbles here and there, but nothing that couldn't be fixed with just a little Green Stuff after I had given them the standard bath in warm, soapy water.
A quick prime with some Krylon black, and I was ready to paint. I have to say, they painted up pretty quickly and easily! I waffled on whether to do the tarps in Splittermuster, or perhaps Plane Tree, but in the end I opted for a more generic green color, as may be found in most armies. This, for me, makes the objective markers a little more universal so that they don't look out of place with any of my armies (a real boon, given the glacial pace at which I complete projects). If you're only using them for one army, doing an army-specific pattern such as a nation's unique camouflage would go that extra little bit to really set them off.
I'm on the fence about whether or not to add some tufts of grass to the base, but I figured all the feet trampling around the supply cache would get rid of any grass so I'm not sure. Maybe some static grass? We'll see how I feel as I get them on the table a few times.
All in all, though, I am pretty happy with the results. These objectives run for only $10 US each, or the set for $25 US. That's not bad at all, and for me it's worth the price of admission for something a little more scenic in my Bolt Action games requiring objectives. I suppose that means this was a subjective discussion, then.
Edit: I've since heard from the guys at Mercenary Miniatures. They had sent me prototypes, and for production runs will be using a more standard resin as you can see in this pic. I'll definitely be picking up some of these as well, both to compare and because it'll be nice to have a few more for games that might need them.
Seamus, often going by the nom de guerre “Weekend General,” is a long-time wargamer and sometime contributor to various podcasts and online forums, based in Chicago. Occasionally dabbling in other miniatures games, it is Bolt Action that really captures his interest.
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Seamus, the Weekend General, here with an objective discussion on... well... objectives!
One thing that is often underrated in games of Bolt Action is objective markers. Of the 12 missions in the main rulebook, 5 missions call for objective markers of some sort, in quantity from 1 to 5 in a game. In my nearly four years of Bolt Action I've seen dice used as objective markers, I've seen colored beads used (some crafty ones with an Allied star or Balkenkreuz, too), I've seen flags, I've seen printed objective markers such as those made by Historique, poker chips, and many other variations. The ones that really stick in my mind, though, are ones that fit in with the table and especially those that are themed for the army. It's a great way to add character to your objective games and get your army "into" the table. One of the big events in Chicagoland, Operation Sting, actually goes so far as to require each person have a themed objective marker for one particular mission. How well the marker matches the theme of your army is factored into your overall points for the tournament as well. One year I did the equipment containers from Foundry Miniatures for my Fallschirmjager. This year, I did up this little number for my Commandos... a British officer with a map and some tea. The table was hand made from plasticard and for a first attempt at 28mm furniture wasn't bad, though I know I can do better.
Recently, I was turned on to some generic objective markers being made by a local business called Mercenary Miniatures. I knew these guys from their commission paint work in the past, and have even been lucky enough to roll dice with them at various points. They had brought early prototypes of the objective markers to a game and I was pretty impressed, so pressed them for a set to check out myself. They showed up in the mail a few days later and with kid-at-Christmas interest I set in.
Right off the bat, I noticed that the resin they used was different than what I'm used to with tanks. It's a bright white resin, and very smooth in the flat areas. At first I was somewhat concerned that it would be brittle but even dropping one and trying to break another they held up well. There are a few air bubbles here and there, but nothing that couldn't be fixed with just a little Green Stuff after I had given them the standard bath in warm, soapy water.
A quick prime with some Krylon black, and I was ready to paint. I have to say, they painted up pretty quickly and easily! I waffled on whether to do the tarps in Splittermuster, or perhaps Plane Tree, but in the end I opted for a more generic green color, as may be found in most armies. This, for me, makes the objective markers a little more universal so that they don't look out of place with any of my armies (a real boon, given the glacial pace at which I complete projects). If you're only using them for one army, doing an army-specific pattern such as a nation's unique camouflage would go that extra little bit to really set them off.
I'm on the fence about whether or not to add some tufts of grass to the base, but I figured all the feet trampling around the supply cache would get rid of any grass so I'm not sure. Maybe some static grass? We'll see how I feel as I get them on the table a few times.
All in all, though, I am pretty happy with the results. These objectives run for only $10 US each, or the set for $25 US. That's not bad at all, and for me it's worth the price of admission for something a little more scenic in my Bolt Action games requiring objectives. I suppose that means this was a subjective discussion, then.
Edit: I've since heard from the guys at Mercenary Miniatures. They had sent me prototypes, and for production runs will be using a more standard resin as you can see in this pic. I'll definitely be picking up some of these as well, both to compare and because it'll be nice to have a few more for games that might need them.
Seamus, often going by the nom de guerre “Weekend General,” is a long-time wargamer and sometime contributor to various podcasts and online forums, based in Chicago. Occasionally dabbling in other miniatures games, it is Bolt Action that really captures his interest.
Tuesday, March 14, 2017
Bolt Action - Review: Warlord Games Finnish 75 PSTK/40 Anti-Tank Gun
Hi everyone, after a work induced hiatus I've returned. Some time ago I started collecting Finns, that journey has been long and arduous and thoroughly enjoyable. My most recent acquisition however was the Warlord Games Finnish Pak40 medium anti-tank gun.
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Thursday, March 9, 2017
Bolt Action AAR - Colonial Free French V DAK
By Patch,I recently got the chance to play James who I shall refer to as JL, a wily opponent and Bolt Action Veteran here in Canberra Australia at our local games store - Jolt Games. The match was set at 1000 points and was to be my Vichy French, who had recently changed sides to be Free French under De Gaulle for the match, against JL's seasoned German Africa Korps (DAK).
Tuesday, March 7, 2017
Bolt Action - Australian Army Showcase
Friday, March 3, 2017
Blood and Plunder AAR: English Buccaneers vs Spanish Guarda Costas
Recently, my dad and I backed the Blood and Plunder Kickstarter from Firelock Games. Blood and Plunder is a 28mm miniatures game set in 17th century Caribbean. As a player, you control a forces of militia, sailors, privateers, or pirates. The game allows you to take command of French, Spanish, English or Pirate men and ships to do battle for control of the Caribbean.
Blood and Plunder is similar to many other miniature games in that you have an army made up of models led by a commander. There are die rolls for attacking and saving; special unit and national rules; and missions with victory conditions. However Blood and Plunder has a very innovative initiative system which adds an additional tactical element to the game.
Each turn players draw a number of cards equal to the number of units they have on the board. Turns are broken into rounds and each round players play one card from their hand. The suit and number on the card help determine which player activates a unit first and which one goes second. The card's suit and the unit's experience level then determines how many actions that unit gets. Suits that give you fewer actions let you seize the initiative and go first, while suits that grant units more actions also make you wait to go last. This unique activation system gets the strategic juices flowing as you struggle to decide if it is more important to go first or more important to do more things.
The other thing that is really cool about Firelock Games is the attention to history. The rule book for Blood and Plunder is full of history and it is obvious the authors are really passionate about 17th century Caribean history and warfare. I knew every little about the time period and in just a few weeks I have become an armchair admiral.
After playing some smaller games of around 100 points we recently bumped our games up to 300 points. I brought my English Buccaneers and my dad brought his Spanish Guarda Costas. I imagined that after a long month or raiding my Buccaneers went ashore to loot the country side for supplies. The Spanish, none to pleased with my raiding, have sent a contingent of men to intercept and stop me. Now the Spanish stand between my men and their ship. We have to fight our way back to the beach in the mission called Breakthrough.
Thursday, March 2, 2017
Bolt Action - Tactics for German halftrack mounted platoons
The Panzer scouts have finally hit the table and even played through their first two day Bolt Action event, taking the 'Best Axis General' award of the weekend and 2nd place overall. In this instalment I'll give you the theory on the army list construction as well as the tactics I employed on the table. These tactics will be useful for anyone running an army with a few armoured transports for their infantry.
Tuesday, February 28, 2017
Bolt Action - Review: Warlord Games IS-3
The IS-3 is arguably the most advanced tank of WW2 and is one of the last tanks developed during the war to see the battlefield. Though it might have seen action as part of Soviet forces in Manchuria after the German capitulation, it is not even clear if this beast of a tank ever saw actual combat during World War Two. Warlord Games makes a resin model for this tank, and as a lover of big tanks, I was excited to get my grubby paws on one!
Friday, February 24, 2017
Bolt Action - Cancon 2017 Photo Dump
Not too long ago, we had a Bolt Action packed weekend at Cancon, Australia's biggest wargaming convention. There was a Friday K47 event and then the main BA event over Saturday and Sunday with 56 players, the latest event in Australia to date. Headed by master TO, Peter West, who was backed up by deputy TO, Patch of the BAA, everyone managed to enjoy an amazing event that ran like clockwork.
Wednesday, February 22, 2017
Bolt Action - My British Expeditionary Force, A Run Through the Ranks
Thursday, February 9, 2017
Bolt Action - Trenchworx M4A1 76mm Sherman Review
Hello, everyone! Seamus here with a review for your perusal. I recently picked up a resin kit from Trenchworx, grabbing a M4A1 76mm Sherman to add to my nascent U.S. armored platoon. This is my second Trenchworx kit, but one that I really paid attention to as I built it after tearing through the Jagdpanther kit with reckless glee without taking pictures.
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Monday, February 6, 2017
Bolt Action - Review: Warlord Games British Airborne Polsten Gun
Posted by
Anthony 'Anfernee' Mason
Labels:
28mm,
BA Review,
Bolt Action,
British,
Canadians,
Warlord Games
I've had a Canadian Para army for a few years now, but outside of a running at the infamous Field of Dreams/Face-off tournament, it has sadly gotten very little game time. I can't really pinpoint why the desire to pull them back out always seems to fade in the face of playing Hungarians or Germans instead, but I am attempting to play a 'regular' Canadian force at Cancon next year and when this model came out from Warlord Games, I couldn't resist including one to my Paras. While it has taken me a long time to build it and get it painted (due to a hobby lull), it's finally done and I can't wait to get it on the table soon.
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Wednesday, February 1, 2017
Bolt Action - German 'Aufklärungs' Army Project (Part 3)
Well it's been a busy month on this army project with the Panzer scouts very close to having the initial 1000pt army all painted up, just in time for Australia's largest ever Bolt Action event. In this installment I add the platoons HQ, the last Panzergrenadier squad, some support elements and even get started on the vehicles. For those who don't know this is part 3 in a series on my late war German platoon for Bolt Action. You can read Part 2 here.
Monday, January 30, 2017
Bolt Action - Bringing Garbage Back To Life: Resurrecting A Mauled Panther
Many of us have a cupboard or two of old half finished
projects that we hope will someday see the light of day and finish. We may have
even taken some of those unloved models and used them to test wild colour
schemes or experiment with new weathering or painting techniques. I recently ran
into one of these models.
Last year, a friend of mine had to leave Melbourne to return to his beautiful French homeland. When he went, he had to leave a good chunk of
his hobby collection behind. This included a beaten, broken plastic
Panther. I saw this unloved little beast and decided that I would see if I
could bring it back from the dead. Here is the tale of its resurrection.
This is what it looked like when I started.
Wednesday, January 25, 2017
Bolt Action - The Hungarian Army Expands!
I have been collecting Hungarian forces for Bolt Action for over three years now and seem to be constantly adding new units. It's been two years since I last wrote about how this army project was going so prepare for a big update! The collection now covers both early and late war units.
Monday, January 2, 2017
Bolt Action - Review: Rubicon Model's Sdkfz 250/1 Alte kit
Sometime ago I got my hands on one of Rubicon Models new Sdkfz 250/1 kit but due to starting a new job and other commitments, I'd been too bogged down to get the time to throw it together. Well no more excuses! Over the weekend I finally managed to put together this great little kit and decided to share with you my experience and boy, what an experience it was!
Friday, December 30, 2016
Pardon my French, British vs French, Napoleonics, Black Powder rules
Posted by
Matt Varnish
Labels:
28mm,
Battle Report,
Black Powder,
British,
French,
Napoleonic,
Warlord Games
"One does not simply walk into
Below, we have an 8 foot by 6 foot table, with new cloth gaming mats from http://cigarboxbattlestore.bigcartel.com/, for a rousing game of Napoleonics. My French with foreign allies vs Scott's British. We have been using Warlord Games' Black Powder rule set (written by a bunch of ex-GW guys) an unlike almost every other block-unit game I have ever played, the mobility is HUGE in Black Powder, so we are starting with nothing on the board, except each unit touching the board edge, if they rolled a 4+ to deploy. If you click the below picture you will see I only got 4 units out of 11 while he got 9 out of 11! He also rolled to get first turn....
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Tuesday, December 27, 2016
Bolt Action - You're a Terrible Painter
You're a terrible painter Casey. I have told myself that countless times since I started painting miniatures. I truly love the game of Bolt Action and miniature wargaming, but the thought of starting a new game or army and having to paint it was not only intimidating, but I flat out refused to paint the army on my own. Making up excuses to myself would become a daily routine on why I should pay someone else to do it. "I don't have enough time", "I'm too busy at work", "Time spent painting is time away from playing", etc. Well, I am here to tell you that things have changed and I will share with you how I learned to stop worrying and love the bomb..err I mean paint!
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I keep these on my shelf to remind me of where I started.
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