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From: Raphael G. <ra...@ni...> - 2004-02-17 19:31:48
|
Hi all, The debian packages should make it into debian sid before the end of the week. These are the good news :) Pascal, did you plan a release date for 0.8 ? The modifications made are quite interesting :) Don't forget the libraries versioning scheme I'll have to put in place just before that. I'm sorry I did not have more time to spend on the code, I was on 200% load at work these last weeks. Cheers, Raphael |
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From: Audoux P. <pas...@wa...> - 2004-02-04 20:57:46
|
>>_lookingToRight is set in FightUnit's constructor and is unique for unit >Well, this member is used in adventure mode, not in fight mode, I think... Oops, I made a mistake. I was thinking of _lookingRight in genericMapCreature and not _lookingToRight in GenericFightUnit, sorry... well, I think that this param should change during fight, of course, as creature may look at right or at left during fight (depend on ooponent mvts)... So feel free to improve API |
|
From: Carlo <lu...@us...> - 2004-02-04 20:05:15
|
Alle 21:38, marted=EC 3 febbraio 2004, Audoux Pascal ha scritto:
> _lookingToRight is set in FightUnit's constructor and is unique for unit
>
>
> Well, this member is used in adventure mode, not in fight mode, I think...
>
The reason is that appear some weird bugs in restarting server and i tought=
=20
that the reason was _lookingToRight not reinitialised, that's all (bug fixe=
d=20
in goTo function =20
if( _unit->getCreature()->getSize() =3D=3D 2 ) {
GenericFightCell* headCell =3D 0;
if( _unit->isLookingToRight() ) { <---- HERE
headCell =3D _map->getNeighbour2( cell );
} else {
headCell =3D _map->getNeighbour5( cell );
}
BTW if a unit in a fight remain blocked between two dead creatures it can't=
=20
move nor combact, and this cause a block in game (not segfault)
Carlo
|
|
From: Audoux P. <pas...@wa...> - 2004-02-04 02:51:57
|
_lookingToRight is set in FightUnit's constructor and is unique for unit Well, this member is used in adventure mode, not in fight mode, I think... ------------------------------------------------------- The SF.Net email is sponsored by EclipseCon 2004 Premiere Conference on Open Tools Development and Integration See the breadth of Eclipse activity. February 3-5 in Anaheim, CA. http://www.eclipsecon.org/osdn _______________________________________________ Attal-devel mailing list Att...@li... https://lists.sourceforge.net/lists/listinfo/attal-devel |
|
From: kolya <se...@ma...> - 2004-02-03 20:29:24
|
_lookingToRight is set in FightUnit's constructor and is unique for unit |