Shipwright This is a simple procedure for a squire to swear the Oath and become a knight. It requires a seer to lead the ceremony and at least one witness must be present. The squire kneels as the seer gravely states each line of the oath with a small ritual to accompany it. “SEEK THE … Continue reading Mythic Bastionland: Knighting Ceremony
Tag: game-design
Everything you wanted to know about story games in 17k words, 8 actual plays, and one history video
...If you've heard them called social matrix games from this blog and other places, that's fine too. Basically, I'm over bifurcating my brain to make posts for two separate audiences: the OSR/NSR/adventure game types (here) and the storygame/theater kid/writers/storyteller types (on substack). I'm both of those camps, and that "split" is something I've done TO … Continue reading Everything you wanted to know about story games in 17k words, 8 actual plays, and one history video
What are Matrix Games? (external)
From University XP Weak signal boost to this article from reader Dave over at University XP. If you have an interest in open-ended, problem-based scenario games that are matrix games, this is a good one to read. "What are matrix games?" post link here The introduction: There are as many ways to apply games for … Continue reading What are Matrix Games? (external)
Firefly: The Game as a Four-Legged Traveller Sandbox
What if you could take Firefly The Game and transform it into Traveller? After reading Sir Poley's Four Legs of Traveller series, you'll come to understand there are four beating hearts nested together within the Traveller framework: Ship Mortgage Payments Random Character Creation Random Encounters Patrons Goal Normally, Firefly The Game runs on a Story … Continue reading Firefly: The Game as a Four-Legged Traveller Sandbox
Matrix Online Session Report: HMS Nebular
Problem: The imperial sailing ship HMS Nebular is on an expedition voyage to the distant star of Last Rigel. The gas giant is speculated to be home to a vapor of prized scientific value. However, the journey is doomed from the beginning by the presence of mutinous pirates aboard the ship. Characters: Loyals: Isabella Starwind, … Continue reading Matrix Online Session Report: HMS Nebular
Matrix Games: Resolution Refinement
Shipwright As with RPGs, the core of matrix games is fairly solid. In RPGs, you play a character by saying what you do next within the scenario outlined by the game master. In matrix games, you play a scenario by saying what happens next, regardless of which characters "you control." What can easily change in … Continue reading Matrix Games: Resolution Refinement





