Mythic Bastionland: Character Omens (ft. Dark Souls)

Prepare to Cry Edition. A. Shipwright This idea has been fleshed-out into a full-blown supplement. Read more here! In Mythic Bastionland, you travel the world and the myths reveal themselves with each roll of a 1, 2, or 3 on the Wilderness roll. Plot lines unfurl as the final picture is revealed. The order of … Continue reading Mythic Bastionland: Character Omens (ft. Dark Souls)

Ask the Dragonslayer #6: Resource Management in the Open Table Style

Dear Mr Dragonslayer 🙂 How do you handle resource management in an open table campaign? Your wrote a great article on "returning to base" each session in an open table campaign. We are planning to run Barrowmaze as an open table. The system is 5e (because that is what everyone played before), with rules from … Continue reading Ask the Dragonslayer #6: Resource Management in the Open Table Style

Playing With Youngers: Revisiting Games Online for Kids

Hey there! I just ran across your interview on the Bastionland podcast this morning and was super interested. I'm a longtime teacher and currently run Shadowdark in an after school club for middle schoolers. I've also dabbled a bit in Outschool. Are you still running games/courses there? I'd love to hear more about your experience … Continue reading Playing With Youngers: Revisiting Games Online for Kids

Monsters of might, myth, and contradictory rumors

Henrick Tamm A lot of the OSR is about trying to re-create that first feeling of adventuring: The world is strange. There's much to be discovered. Your decisions matter. Magic is magical. Monsters are monstrous. The OSR often invents new monsters or gives twists on existing formulas to recapture what it was that made monsters … Continue reading Monsters of might, myth, and contradictory rumors

Ask the Dragonslayer #5: Matrix Games, Tone, and Cooperation

Hi Sam! I decided to hold back on my review of ZOMBIES RIGHT NOW. I think I didn't play it with the right group, or perhaps didn't guide enough as host, to get a fair experience out of the game this time around... So pretty quickly the game went full flight of fancy. I stepped … Continue reading Ask the Dragonslayer #5: Matrix Games, Tone, and Cooperation