Prepare to Cry Edition. A. Shipwright This idea has been fleshed-out into a full-blown supplement. Read more here! In Mythic Bastionland, you travel the world and the myths reveal themselves with each roll of a 1, 2, or 3 on the Wilderness roll. Plot lines unfurl as the final picture is revealed. The order of … Continue reading Mythic Bastionland: Character Omens (ft. Dark Souls)
Tag: dnd
D&D Essentials Kit changed how I feel about 5e
Listen, I'm a snob in many areas, but especially in how I have fun. If a game is pitched to me as "popular", I'm wary of it. "Everyone's doing it" is one of the fastest ways to get me to cross the street and go the opposite directly. I'm a contrarian. But if you told … Continue reading D&D Essentials Kit changed how I feel about 5e
Ask the Dragonslayer #6: Resource Management in the Open Table Style
Dear Mr Dragonslayer 🙂 How do you handle resource management in an open table campaign? Your wrote a great article on "returning to base" each session in an open table campaign. We are planning to run Barrowmaze as an open table. The system is 5e (because that is what everyone played before), with rules from … Continue reading Ask the Dragonslayer #6: Resource Management in the Open Table Style
Jagged D&D
Shipwright "Are you an "evens" person or an "odds" person?" my mentor asked while we sat in his backyard. "Evens," said I. "Thought so. "Evens" lends itself to perfectionism, uniformity, rigidity, and compulsive behavior." I thought back to my obsession with orderly tables and layout while creating Adventure Hour! and editing blog posts long after … Continue reading Jagged D&D
Playing With Youngers: Revisiting Games Online for Kids
Hey there! I just ran across your interview on the Bastionland podcast this morning and was super interested. I'm a longtime teacher and currently run Shadowdark in an after school club for middle schoolers. I've also dabbled a bit in Outschool. Are you still running games/courses there? I'd love to hear more about your experience … Continue reading Playing With Youngers: Revisiting Games Online for Kids
Monsters of might, myth, and contradictory rumors
Henrick Tamm A lot of the OSR is about trying to re-create that first feeling of adventuring: The world is strange. There's much to be discovered. Your decisions matter. Magic is magical. Monsters are monstrous. The OSR often invents new monsters or gives twists on existing formulas to recapture what it was that made monsters … Continue reading Monsters of might, myth, and contradictory rumors
Haunted Hogwarts Matrix Game
Rules: Start with a problem. Say what happens next. There is no order of play. Anyone can add to what happens. Any player may challenge what another player says and SPIN THE WHEEL. The host may veto what another player says, but this must be done before the wheel is spun. The game ends when … Continue reading Haunted Hogwarts Matrix Game
Kolb Prediction Fruition
Just saw Andrew Kolb's new setting book announcement: CALLED IT! Next I'll predict the housing market and stock market. 🙃 Stick around!
Damage Using Player Skill (stopwatch weapons)
A synthesis of duels using player skill and Troika! variable damage for use with B/X, Old-School Essentials, and other elfgames. What if you didn't roll to hit? What if you had to test player skills instead of character skill to damage your opponent? When you make an attack with a weapon, click start on a … Continue reading Damage Using Player Skill (stopwatch weapons)
Ask the Dragonslayer #5: Matrix Games, Tone, and Cooperation
Hi Sam! I decided to hold back on my review of ZOMBIES RIGHT NOW. I think I didn't play it with the right group, or perhaps didn't guide enough as host, to get a fair experience out of the game this time around... So pretty quickly the game went full flight of fancy. I stepped … Continue reading Ask the Dragonslayer #5: Matrix Games, Tone, and Cooperation









