[go: up one dir, main page]

24 March 2025

Shiny TTRPG links #217

More links from across the internet. For more, see the previous list found here or on the restored weekly blogroll on r/OSR or check the RPG Blog Carnival. Originally inspired by weaver.skepti.ch End of Week links.

Old Men Running The World shares Where I Solve The Scheduling Problem In Dungeons & Dragons

A Knight at the Opera arrives at Urban Gameplay Part 6: Concrete Jungle Gyms

Joy of Hex Maps gives us Expanding communities from hubs to extents

HAEC ASTRA VERA asks What's The Deal With This Town?

Mazirian's Garden announces The Oneironaut Launches! Downtime in Zyan is back in print!

Darkplane gives us The Pillars of a Roleplaying Game

Patchwork Paladin writes Playtime: Dungeon Time, Wilderness Time, and Journey Time

One Man and his Dice gives us Using Attributes for Non-Combat Actions in OSR Games

Dazzling Prismatic Hemicycle asks Why Worlds Without Number?

Rise Up Comus shares Scars

Thought Punks gives us Rebuttals to Criticisms of Rules-Heavy TTRPGs

Domain of Many Things writes Deadly, Not Frustrating: Keeping OSR TTRPGs Fun & Fair

Jonas Peheim launches Sporangium

Ruckerworks asked Is your D&D game truly yours?

Veritas Tabletop gives us Talking About Talking: Languages in RPGs

The Finished Book writes Random Encounter Tables

Cave of the Dice Chucker gives us Let the players play! MWFs in old time modules

Sam Sorensen shares Doing a Cool Move

Mediums and Messages gives us Low Prep Faction Play

Goblin Punch gave us Mushroom Men & Monstrome v6

Bommyknocker Press gives us Hack the Nemesis System into your RPG

Methods & Madness declares I want LESS!

Hexed Press proposes A wilderness die!

Garamondia gives us The Optical Dungeon/The Process Dungeon

VDonnut Valley writes Blades for OSR?

The Azorynian Post gives us An XP System That Reinforces Engagement With the Game

Taskerland writes On the Ambiguities of Harold Bloom, Dickless Lemmy, and the Hanson Brothers

mindreader's digest shares Motivations, compatibility, open table setup

Prismatic Wasteland gives us The Wasteland at War

Pax Reptiliana shares Cairnish Spelljammer

Dieku Games writes Brainstorming an Adventure with AIM (Action – Item – Mystery)

Exploring Warhammer gives us Citadel Miniatures adventurer miniatures

Thought Punks writes Let’s Talk About “Ghibli-inspired” TTRPGs

Ramming the Dungeon shares IN PRAISE OF MY FAVOURITE NOTEBOOKS

Last Roll of the Week gives us Thoughts After Ending my Shadows Over the Barrowmaze Game

The Rpg Gazette writes The Importance of Focus Or why D&D now feels bland

No comments:

Post a Comment