Thursday, September 20, 2012
ARE YOU READY FOR SOME FOOTBALL? The Music of NFL Films!
Friday, June 1, 2012
When drawing goes wrong pt2.
Tuesday, February 7, 2012
COIN-OP MEMORIES PART 2
One of those games that every arcade had, also one of those games that everyone had at home as it was ported to nearly every home computer going. Despite being easier on the home versions it still gave you a little more edge over the competition when it came down to playing it in public.
The game had you attempting to rescue President Ronny ( Reagan ) from the DragonNinja. You constantly get asked if your a bad enough dude to take on the job despite your character proclaiming he's "bad" after every stage. They ain't even satisfied when you beat the shit out of waves and waves of enemy ninjas, dogs, ladies in bondage gear and various boss characters.
Once you manage to defeat the the evil DragonNinja, you get this pretty sweet ending......
This was the coolest game when I was a kid. For those of us that grew up watching Lethal Weapon, Starsky & Hutch and Tango & Cash, this was the only way to live out those fantasies. It wasn't a very popular machine due to the size it required, but you had hit gold if any amusement had it. First off, check the machine......
That's right! Driving as well as shooting! With two guns! It might be a common thing these days but back in the late 80's/early 90's, only Chase HQ had the police chase, shooting and driving angle really nailed. Lucky & Wild allowed you and a buddy to be cops chasing down and shooting the shit out of everything on screen.
Check the video.............
Pretty sweet looking eh? The attraction of it was the absolute chaos it seemed to involve. You drove through malls and restaurants while blasting bad guys apart! At its heart it was a standard rail shooter, to my young mind it was the nearest I would ever get to being involved in high speed shoot-outs.
Plus sweet chase music
I am pretty sure this is the king of my mispent, childhood, arcade loitering.
Vendetta added a ton more violence than Final Fight or Double Dragon had, this was what had me coming back. You could hold enemies down and wail on their torso, smash barrels over heads, kick down scaffolding, smash sacks of cement around their faces, tons of pretty rough stuff. Get your hands on a baseball bat with nails or a chain and you could carve your way through the enemies.
Personally, these where my favourites. I always had a few more that I played pretty regular like Captain Commando, Knights of The Round, Narc, Vigilante and some others. Anyone want to throw their own favourites in?
Monday, January 30, 2012
COIN-OP MEMORIES PART 1
I recently spent a bit of time messing around with a MAME emulator and revisiting some of these games. Suffice to say, it becomes obvious you were not designed to complete most on a single credit. A few have held up pretty well while others still hold a small corner of my memory hostage. Following my research, these are my sure fire, revisit, classic arcade cash devourers.
Cadillacs & Dinosaurs not only combined all manner of awesome things ( dinosaurs, cool cars, guns, post-apocalyptic story and girls) to appeal to a young man, but it also managed to keep me going back time after time. Despite being Mark Schultz's Xenozoic Tales bolted to the Final Fight game system, Cadillacs & Dinosaurs held my attention for years. You had guns! Final Fight didn't have those. You could kick the shit out of dinosaurs! Final Fight couldn't do that.
The story had you fighting off poachers, mutants, bikers and various nasty types from messing with the balance of nature. That didn't really matter to me. The clincher was halfway through the first stage, being able to blast someone out of a window with a shotgun before punching a Rock Hopper (Raptor. None of the dinosaurs go by their real names) in the face outside in an alley! Throw in being able to smash through bikers and barrels in a car and I was sold. My pockets rapidly emptied.
A.B. Cop (1990)
Long before you could take cover with a fancy foot pedal in Time Crisis and such games, rail shooters gave you a big machine gun and threw waves of enemies at you. Beast Busters ( from the ever reliable SNK stable) was always the game I saw in arcades but never managed to actually play as they always seemed to place Operation Wolf or Rambo 3 in my way as a distraction. Luckily, I found a flea pit on a family outing that only had assorted pinball tables, Asteroids and Beast Busters. No contest really, sorry Asteroids.
The wafer thin plot had you as gun nuts trying to escape a zombie infested city. Gun toting zombies at that. Pretty ahead of its time stuff? The gore was a major factor in how cool I thought this game was. Enemies exploded in blood and bone pieces, green slime was everywhere, they had zombie bikers, Jason like hockey masked monsters and then along came the absurd bosses! A driverless Jeep that shoots missiles before coming alive! A typical 80's street punk that transforms into a massive dog! A floating eye made of bodies! Next level shit for any kid. Even the soundtrack was sweet.
Saturday, January 14, 2012
Suppression/Grief - Split EP (1995)
But I would search out what I could, often spending my limited early teenage income on whatever records looked cool. Not a great formula for finding killer music, but in one notable case it provided more than a little blowing of the ol' mind. It was such a small thing, something that would've been so easy to overlook, a split 7” with a flimsy green cover with some photos of dudes playing and destroying instruments on one side and some shit on the other that looked like it could've come from some high school stoner's art project. And it was a dollar. So I took my chances.
And one side was good. A band from Massachusetts called Grief. I'd heard some slower heavy music before – Melvins, Sabbath, etc. - but Grief took it all and injected some serious psychotic depressing vibes to it. I enjoyed it (if “enjoy” is the right word for something so nihilistic), gave it a few listens and flipped it over. The other band, Suppression, simply fucking destroyed. I'd heard some grindy shit before, had my mind similarly blown by Napalm Death not much earlier, but Suppression was next level. It was a feral blur, sheets of sound draped over blastbeats with harsh noise textures clawing their way through.
I didn't really know much about this sort of thing. I had no real exposure to noise beyond my dad's Sun Ra albums. I had no idea that there was this genre of lurching start/stop noise called power violence and that Suppression was one of the most vicious yet interesting examples of the style. And until finding that record, I had no idea that they (or anybody with ideas so extreme) were operating in the same small, punk rock-deprived city that I lived in. And that was the other facet to how mind-blowing Suppression was. Their music was – and remains – fucking killer. But that such a band could pop up in the same boring, backwater town in which I felt so isolated was an amazing feeling. It brought the world closer to home and provided an example of how great things can be made out of mediocre surroundings.
I managed to get most of Suppression's releases over the years and the majority of it is spectacular. It's like if Man Is The Bastard kept the noise parts, but instead of wandering off into the more technical instrumental parts, they opted for the blunt ferocity of Crossed Out or No Comment. Even after power violence turned into a higher-profile subgenre in recent years, with hordes of shitty youth crew bands throwing in a few blast beats and thinking that turns them into the next Infest, Suppression's music remains as bracing and compelling as when it was released.
During the late '90s, the band moved more into noise/ power electronics material and for several years their only performances and releases saw the band indulging their most dissonant impulses. It was interesting to watch – I recall one show where the band attached amplified contact microphones to bibles and beat them to shreds with dildos – but not always easy to sit down and listen to. In more recent years, the band has operated as a bass-and-drums duo, working in a vein that's somewhere between Ruins and early Butthole Surfers – frantic, obnoxious (in a good way) noise rock (sample song title: "Well Hung Toddler") that surprisingly doesn't stand in too stark contrast when the band breaks out some of their old power violence material, as they've thankfully been doing recently.
Bassist/singer Jason Hodges (the only consistent member of Suppression) runs an excellent label called CNP Records, which put out a compilation of all the Suppression material from their early years that's definitely well worth picking up. But as a bit of a taste of the mayhem inside, the band's split with Grief, the sort of new lenses that helped my younger self view the world differently, can be acquired below.
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Saturday, December 31, 2011
Important Announcement for the New Year
I was just talking to These a Beast, who lives in Jersey, about what shows we'd been to recently and it was downright scornful. The only show either of has had been to in the last month was the same goddamn show, one night apart from each other. Granted, it was Inquisition, and they fucking killed, but still. West Coast's got the labels, the communal groundswell, the bands, the venues, AND legal kush. It's like the metal is being handed to you on a silver plate; all you need to do is MOSH.
ANDMANOWAR
Now, I'm not saying we're completely infallible. In fact, we owe you a couple of apologies: namely Liturgy, the whole Savannah/Atlanta thing (seriously, what the fuck is up with the whole Kylesa/Baroness/Mastodon scene? can someone fill me in plz thx). We MIGHT be single-handedly responsible for metalcore also, now that I think about it. Whoops lol. I hereby apologise for all our past transgressions.
I rest my case.