It’s been a long time since I started painting these guys, but I’m finally calling them done so that I can move on to something else!
I think Cad himself is a little dark, mainly because I made a mistake with his coat by shading it with a contrast paint by accident. That set me back a while, but hopefully I’ve managed to pull it back enough now that it’s somewhat convincing as leather…

Cad Bane brings 9 squad points to work with, but only 2 Force. However, his identity allows you to refresh Force when an ally wounds an enemy model, so hopefully you’ll be doing a lot of that, as he has a lot of abilities that require Force. The one that I particularly enjoy is How about you step aside, which lets you give your opponent a choice: a character contesting an objective within range 3 can either dash away and gain the disarm condition, or they can stay where they are and gain expose and strain. Given that Cad has disarm in both of his combat trees, this could just mean additional damage in any follow-up attacks that he makes.
Aurra can also dish out expose and strain in her tree, which makes her a great fit under Cad. She’s had quite the glow-up in the May updates, but I still can’t quite get her to do much when I play games with her. I do want to keep trying though, especially now that I’ve got them all finished!
Hopefully 2026 will have lots of Shatterpoint in store!!