Hey everybody,
Wow. May has come and (almost) gone in quite the flash, it doesn’t seem like it’s been an almost five week month, somehow. Here in the glory that is the British Isles, most of that month has been submerged in rain, though I am hopeful that sometime soon we will get more summer on the way. Always makes me feel more productive when the weather is good, though that said, I have posted quite a bit during the month. 14 posts for the month isn’t too shabby I suppose! For the most part, I’ve been exploring a lot of different Star Wars games this month, predominantly the LCG and Shatterpoint, although in terms of games played I have also tried out the still-new Star Wars Unlimited, which I plan to go more in-depth on next month, so stay tuned for that!
For the LCG, I have been investigating the second cycle, Echoes of the Force, and have rebuilt most of my decks to experiment with the “new” cards from that cycle. I found it interesting how a lot of those cards disrupted how well my decks were otherwise playing, and I think it’s possible (likely?) that the core set had a much more balanced experience overall. As the game progressed, we definitely saw the designers try to give us archetypes to build into, and so to be fair, I probably need to make completely new decks to take advantage of these “new” cards. Might need to look again at this, although I do feel some decks, like the Sith deck, will be almost completely rebuilt when I come to look at later cycles again, so we shall see what happens then!
Shatterpoint has been a huge part of the month for me, as well, as I have fully embraced that game, and have been splashing the cash on products as well as splashing the paint on the models! I’ve primed all of the terrain, and have made some inroads to getting that stuff painted up, which has just been so good, but have also pretty much completed Count Dooku’s squad pack, which is very nice! I’m not currently happy with the way Dooku’s face has turned out, unfortunately, but at least he isn’t just grey plastic anymore.

I actually had a game last night with Dooku and Asajj, against James and his mostly-clones list that included Anakin and Obi-Wan, and it turned out to be my first ever victory! I think it really helped that I was trying to be focused on what I wanted to do, I was trying to play aggressively to score objectives, and I was trying to play fast to keep myself focused on what I was doing. It still went to a third struggle, and the way that played out was super tight in the end – it came down to Asajj wounding the 212th clones in order to gain another momentum token on my side of the tracker, which meant by scoring two objectives I won. But if I hadn’t drawn Asajj to do that, the momentum would have swung back and James would have scored two points for his victory. Very dramatic stuff!
I suppose that’s what it’s all about though, tense gameplay and cinematic moments! I think we’ve played 5 or 6 times now, though, so I was very pleased to finally have a victory there!
It has been a fairly Star Wars-centric month, especially with the reading that has been going on as well. There will be some reviews coming out soon for the novels I’ve been wading through, although not all of them are from the GFFA! At the start of May, I was back in Rokugan as I had finally finished collecting the dynasty packs for Legend of the Five Rings LCG, which was quite exciting – there’s still a couple of clan packs and the Clan War expansion that I think will never be found again. But otherwise, I have a pretty complete collection of L5R now, and I’m very excited! It’s such a good game, and such an interesting setting – indeed, on the subject of novels, I’ve got a couple of those to get round to at some point, which should be fun, as well.
Games Workshop had a reveals weekend where they showed off the box contents for Age of Sigmar 4th edition, something that had almost succeeded in getting me back on the Warhammer horse. I do love Warhammer fantasy (small f), and while there have been some pretty dire messes created by the move from Old World to AoS, I still remember with tremendous fondness the fresh feeling of the landscape in 2015 when the game first launched. I’ve been trying my hardest not to get involved, but longtime readers of the blog will no doubt remember last year’s Summer of Sigmar, something that seems to happen quite regularly – like the sun brings me back into the fold, or something! So I have been thinking about maybe taking a look at the preview articles they’ve been putting up about the game.
Maybe…

They’ve also shown off some very interesting miniatures for the Horus Heresy line for the Mechanicum, and if I wasn’t actually looking to sell my AdMech army I would probably be thinking about getting some of those to incorporate into the force. Most interesting, though, is new Necromunda, set in Hive Secundus and the genestealer infested depths. In addition to Spyrers and mutated genestealers, we’re also getting more Zone Mortalis terrain to reflect the rad-bombed wasteland of the hive, which sounds very interesting. I am somewhat cautious though, because I have an absolute ton of stuff for Necromunda, and while I am sorely tempted by the new box, I think that price is going to be a serious factor here. I might just get some of the genestealer stuff as and when, and focus instead on the terrain? If I get it at all?
I had the conversation with James the other week, as my primary Necromunda gaming partner (as well as MCP and Shatterpoint!) and I think we’re both fairly keen to try some more games in the Underhive, but in all honesty, we’ve both got so much stuff for the game at this point that more is probably irrelevant, so it’s going to be interesting to see whether the box is good value, when it eventually shows up. I’m still far more interested in Shatterpoint right now though, and I addressed this in another post this month, but I could see myself almost getting out of Warhammer entirely, or certainly selling off everything but my Necrons and Drukhari. Time will tell, I suppose!































