[go: up one dir, main page]

WO2013065970A1 - Procédé, dispositif, support d'enregistrement pour la gestion d'une salle de jeux en rapport avec une liste d'attente - Google Patents

Procédé, dispositif, support d'enregistrement pour la gestion d'une salle de jeux en rapport avec une liste d'attente Download PDF

Info

Publication number
WO2013065970A1
WO2013065970A1 PCT/KR2012/008450 KR2012008450W WO2013065970A1 WO 2013065970 A1 WO2013065970 A1 WO 2013065970A1 KR 2012008450 W KR2012008450 W KR 2012008450W WO 2013065970 A1 WO2013065970 A1 WO 2013065970A1
Authority
WO
WIPO (PCT)
Prior art keywords
game
waiting
room
game room
waiter
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
PCT/KR2012/008450
Other languages
English (en)
Korean (ko)
Inventor
박병도
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Neowiz Games Corp
Original Assignee
Neowiz Games Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Neowiz Games Corp filed Critical Neowiz Games Corp
Publication of WO2013065970A1 publication Critical patent/WO2013065970A1/fr
Anticipated expiration legal-status Critical
Ceased legal-status Critical Current

Links

Images

Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services

Definitions

  • the present invention relates to a game providing system comprising a game room management method, apparatus, a recording medium, and a game room management apparatus for the waiter, and more specifically, to participate in a game room where several users can enjoy an online game.
  • a game that includes a game room management method, device, recording medium, and a game room management device for waiters, which can drastically reduce a waiting time for a user to participate in a game by creating a game room (waiting game room) for a busy user. It relates to a providing system.
  • the game has been developed in the form of an online game that enables users to play with other users by accessing the game server through various communication networks such as the Internet or mobile communication network, instead of allowing the game to be executed independently on a personal computer (PC). Doing.
  • Online games are taking a large part of the online culture industry recently due to the development of network and computer related information and communication technology, and users are playing various games online by accessing the game server using the user's terminal.
  • online games provided through a communication network allow a user to play a game alone, but a plurality of users gather together to play a game such as a card game such as a poker game or a go-stop game and a game played by a plurality of users. There are many types of things that need to be done.
  • the game providing system provides users with an interface screen so that users who are going to play the game can gather together.
  • the virtual communism where the users gather together is generally called a 'game room'.
  • game room hereinafter does not refer to a realistic space but refers to a virtual space where users connected to a game providing system together to use a game service.
  • the game room may be created by the user and wait for other users to gather, or may participate in a game room created by another user. Then, when a game room is filled in a game room, the owner starts the game between users participating in the game room by clicking the game start button.
  • the game garden fills up quickly.
  • a user waits in a waiting room (waiting room) for a long time in a game, and often cannot give a prediction of how long to wait for someone to leave the game room.
  • the present invention has been made to solve the above problems, a game room management method, apparatus, recording medium and waiting for the waiter that can significantly reduce the waiting time for a game room where a large number of users can enjoy online games
  • An object of the present invention is to provide a game providing system including a game room management apparatus.
  • the present invention can eliminate the inconvenience that users who want to participate in the game to participate in the game quickly, and a game room management method, apparatus, recording medium and the like for waiting for more users to actually participate in the game and
  • An object of the present invention is to provide a game providing system including a game room management device for waiting.
  • Game room management method for the waiter of the present invention for achieving the above object, the game room management device for waiting, (a) managing a plurality of game rooms so that players can participate in the game and (b) the game room Retrieving a waiting person in the waiting room for participating in the game; and (c) generating a waiting game room for the waiting person when the waiting person reaches the game garden.
  • the waiting room of the first waiting room for joining the game of the first game room may be searched among the plurality of game rooms, and the waiting game room may proceed with the same game options as the first game room. It is preferable to be.
  • step (c) if the waiting number is larger than the game capacity, further comprising the step of arranging the waiting number in the waiting time, the waiting game room in accordance with the order of the player with the high waiting time Can be.
  • the method may further include arranging the waiting number by level, and may create a waiting game room according to the sorted levels.
  • a waiting game room may be automatically generated, or when the waiting personnel reaches the game garden, the player belonging to the waiting personnel is authorized to participate in the waiting game room.
  • the method may further include receiving, and creating a waiting game room for the approved player.
  • step (c) when the waiting person reaches the game capacity, receiving a request for creating a waiting game room from a specific player belonging to the waiting person and receiving approval of participation of the waiting game room from another player belonging to the waiting person. It further comprises the step, it is preferable to create a waiting game room for the particular player and the other player.
  • the game room management apparatus for the waiter of the present invention for achieving the above object, the game room management unit for managing a plurality of game rooms so that players can participate in the game and the waiting room of the waiting room for the game participation of the game room Atmospheric room search unit and the waiting personnel, characterized in that it comprises a waiting room game room generating unit for generating a waiting game room for the waiting personnel.
  • the waiting personnel when the waiting personnel is larger than the game capacity, it is preferable to further include a waiter alignment unit for sorting the waiting personnel in the order of waiting time or sorting the waiting personnel by level.
  • the waiting game room generating unit may automatically generate a waiting game room when the waiting personnel reaches the game garden.
  • it may further include a waiting approval unit for accepting the participation of the waiting game room to the player belonging to the waiting personnel, the waiting approval unit through the pop-up window displayed on the interface screen whether the waiting game room participating in the waiting player Can be approved.
  • the waiting personnel further includes a waiting room creation request receiving unit for receiving a waiting game room creation request from a specific player belonging to the waiting personnel, wherein the waiting approval unit participates in the waiting game room to another player belonging to the waiting personnel. Is approved, the waiting game room generation unit may generate a waiting game room for the particular player and the other player.
  • the waiting game room generation request receiving unit preferably receives a waiting game room generation request from the player by the "waiting game room creation request" button provided on the interface screen.
  • the present invention for achieving the above object, the game room management apparatus for waiting, (a) managing a plurality of game rooms so that players can participate in the game and (b) for the game participation of the game room (C) searching for a waiting person in the waiting room and (c) when the waiting person reaches the game garden, a computer readable medium that records a program for executing the step of creating a waiting game room for the waiting person.
  • the game providing system comprising a game room management device for waiting of the present invention for achieving the above object, in the game providing system for providing a game service over a network, including a game server, the game server A game room management unit managing a plurality of game rooms so that players can participate in a game, a waiting room search unit searching for a waiting person in the waiting room for participation in the game of the game room, and a waiting game room for the waiting person when the waiting person reaches the game garden. Characterized in that it comprises a waiting game room generating unit.
  • the game server may further include a game progressing unit which advances various games provided through the game providing system and a game settlement unit which gives a game score according to the result of the game to the winner's game money and subtracts the loser's game money. It may include.
  • the game providing system including a game room management device for the waiting may include a web server that provides a game-related web page to provide players with various games over a network.
  • the game providing system including a game room management device for the waiter may include a database that stores various information necessary for providing a game to a player and provides the stored information to the game server or the web server. .
  • a game providing system including a game room management method, apparatus, a recording medium, and a game room management device for a waiter according to the present invention
  • a game room for users who are waiting to participate in a game room where several users gather to enjoy an online game By creating a (waiting game room), there is an effect that can significantly reduce the waiting time for the user to participate in the game.
  • FIG. 1 is a view for explaining a game providing system including a game room management apparatus for waiting according to an embodiment of the present invention
  • FIG. 2 is a view for explaining a game server in a game providing system including a game room management apparatus of the present invention
  • FIG. 3 is a block diagram illustrating a game room management apparatus for waiting according to an embodiment of the present invention
  • 5 is an embodiment of an interface screen for checking whether a player participates in a waiting game room
  • Figure 6 is an embodiment of an interface screen that allows a player to request to create a waiting game room
  • FIG. 7 is another embodiment of an interface screen for allowing a player to make a waiting game room creation request.
  • FIG. 8 is a flowchart illustrating a game room management method for waiting according to the first embodiment of the present invention.
  • FIG. 9 is a flowchart illustrating a game room management method for waiting according to a second embodiment of the present invention.
  • FIG. 10 is a flowchart illustrating a game room management method for waiting according to a third embodiment of the present invention.
  • Game room management method for the waiter of the present invention for achieving the above object, the game room management device for waiting, (a) managing a plurality of game rooms so that players can participate in the game and (b) the game room Retrieving a waiting person in the waiting room for participating in the game; and (c) generating a waiting game room for the waiting person when the waiting person reaches the game garden.
  • the waiting room of the first waiting room for joining the game of the first game room may be searched among the plurality of game rooms, and the waiting game room may proceed with the same game options as the first game room. It is preferable to be.
  • step (c) if the waiting number is larger than the game capacity, further comprising the step of arranging the waiting number in the waiting time, the waiting game room in accordance with the order of the player with the high waiting time Can be.
  • the method may further include arranging the waiting number by level, and may create a waiting game room according to the sorted levels.
  • a waiting game room may be automatically generated, or when the waiting personnel reaches the game garden, the player belonging to the waiting personnel is authorized to participate in the waiting game room.
  • the method may further include receiving, and creating a waiting game room for the approved player.
  • step (c) when the waiting person reaches the game capacity, receiving a request for creating a waiting game room from a specific player belonging to the waiting person and receiving approval of participation of the waiting game room from another player belonging to the waiting person. It further comprises the step, it is preferable to create a waiting game room for the particular player and the other player.
  • the game room management apparatus for the waiter of the present invention for achieving the above object, the game room management unit for managing a plurality of game rooms so that players can participate in the game and the waiting room of the waiting room for the game participation of the game room Atmospheric room search unit and the waiting personnel, characterized in that it comprises a waiting room game room generating unit for generating a waiting game room for the waiting personnel.
  • the waiting personnel when the waiting personnel is larger than the game capacity, it is preferable to further include a waiter alignment unit for sorting the waiting personnel in the order of waiting time or sorting the waiting personnel by level.
  • the waiting game room generating unit may automatically generate a waiting game room when the waiting personnel reaches the game garden.
  • it may further include a waiting approval unit for accepting the participation of the waiting game room to the player belonging to the waiting personnel, the waiting approval unit through the pop-up window displayed on the interface screen whether the waiting game room participating in the waiting player Can be approved.
  • the waiting personnel further includes a waiting room creation request receiving unit for receiving a waiting game room creation request from a specific player belonging to the waiting personnel, wherein the waiting approval unit participates in the waiting game room to another player belonging to the waiting personnel. Is approved, the waiting game room generation unit may generate a waiting game room for the particular player and the other player.
  • the waiting game room generation request receiving unit preferably receives a waiting game room generation request from the player by the "waiting game room creation request" button provided on the interface screen.
  • the present invention for achieving the above object, the game room management apparatus for waiting, (a) managing a plurality of game rooms so that players can participate in the game and (b) for the game participation of the game room (C) searching for a waiting person in the waiting room and (c) when the waiting person reaches the game garden, a computer readable medium that records a program for executing the step of creating a waiting game room for the waiting person.
  • the game providing system comprising a game room management device for waiting of the present invention for achieving the above object, in the game providing system for providing a game service over a network, including a game server, the game server A game room management unit managing a plurality of game rooms so that players can participate in a game, a waiting room search unit searching for a waiting person in the waiting room for participation in the game of the game room, and a waiting game room for the waiting person when the waiting person reaches the game garden. Characterized in that it comprises a waiting game room generating unit.
  • the game server may further include a game progressing unit which advances various games provided through the game providing system and a game settlement unit which gives a game score according to the result of the game to the winner's game money and subtracts the loser's game money. It may include.
  • the game providing system including a game room management device for the waiting may include a web server that provides a game-related web page to provide players with various games over a network.
  • the game providing system including a game room management device for the waiter may include a database that stores various information necessary for providing a game to a player and provides the stored information to the game server or the web server. .
  • “communication”, “communication network” and “network” may be used as the same meaning.
  • the three terms refer to wired / wireless short-range and wide-area data transmission / reception networks capable of transmitting and receiving files between a user (player) terminal, a terminal of other users (players), and a download server.
  • game server means a server computer to which users (players) are connected to use game contents.
  • a game having a small capacity or a small number of users a plurality of game programs may be operated in one game server.
  • game servers for operating one game depending on the function of the game.
  • the game server may be connected to the server to perform the middleware or payment processing for the database, the description thereof will be omitted in the present invention.
  • the online game means game content that can be used by users (players) by accessing the above-mentioned game server.
  • it refers to a game in which a plurality of users (players) can simultaneously access and enjoy the game, and increase the level through an action such as obtaining a game money by proceeding with the game.
  • it means a game that can purchase a variety of items.
  • the level refers to the level of a character who performs a series of actions on the online game screen on behalf of the user (player) by the operation of the user (player) using the game offline.
  • the level according to the game money possessed by the character operated by the user in the high-stop game, the level of the manager representing the user in the case of a football game, and the like are included in the level meant in the present invention.
  • Levels may be represented by numbers such as "1, 2, 3", but in poker games, such as "flush”, “full house”, “four card”, etc., in shooting games, etc. Depending on the type, it can be expressed with various systems.
  • the expression “level of the user (player)” should be understood as a brief expression of the level of the character on behalf of the user (player) in the game.
  • FIGS. 1 to 4 a game providing system including a game room management device for a waiter and a game room management device for a waiter will be described with reference to FIGS. 1 to 4.
  • 1 is a view for explaining a game providing system including a game room management apparatus for a waiter according to an embodiment of the present invention
  • Figure 2 illustrates a game server in a game providing system including a game room management apparatus of the present invention
  • 3 is a block diagram for explaining a game room management apparatus for a waiter according to an embodiment of the present invention
  • Figure 4 is a view for explaining a game room and the waiting room in the present invention.
  • a game providing system 10 including a game room management apparatus for waiting according to an embodiment of the present invention is connected to a player terminal 20 through a wired / wireless network 30.
  • the player terminal 20 is a terminal for playing a game by a player, and is not only a desktop computer but also a laptop computer, a workstation, a palmtop computer, a personal digital assistant, a web pad, a mobile communication terminal, and the like. It may be implemented as a device that can send and receive information by connecting to the network 30 by wire or wireless.
  • the player terminal 20 is equipped with a separate program including a function for executing a variety of games transmitted from the game providing system 10 via the network 30, a plurality of player terminals (21, 22, ... .)
  • the game providing system 10 may include a game server 50 and may include a web server 40 or a database 60 separately from the game server 50.
  • the web server 40 provides game-related web pages to the player terminals 21, 22, ... in order to provide various games to the player via the network 30.
  • the web page provided by the web server 40 it is possible to perform operations such as membership registration, user authentication processing, game room selection, and game start, and the player terminal 20 is connected to the game server 50. You can provide the necessary information.
  • the game providing system 10 may further include a user authentication server (not shown), a channel server (not shown), and the like.
  • Each of these configuration servers may be physically all contained within one device or may be built separately as a general network server.
  • the web page provided by the player terminal 20 through the web server 40 is provided with a variety of games provided through the game server 50, to perform the user authentication Print a separate text field.
  • a user player
  • inputs authentication data such as an ID and a password into a text field for user authentication
  • the input authentication data is transmitted to the web server 40 or the user authentication server (not shown), and registered as a member. If it matches each user's ID and password data, it is determined to be a legitimate user and the authenticated web page is sent again.
  • the web server 40, a user authentication server (not shown), etc. may be physically included in the game server 50.
  • the database 60 stores various information necessary to provide various games to the player, and provides the stored various information to the web server 40 and the game server 50.
  • the various types of information may be game execution related information, game room related information, player information and game information.
  • the player information refers to information related to a player in relation to a game such as a game level, a held game money or a retained point of each player, a whole score, a high or low score, and a win rate.
  • the game server 50 provides various games to the player terminal 20 when the player terminal 20 is authenticated as a party user through a user authentication process, and opens a game room at the request of the player terminal 20.
  • the game is progressed by supporting various functions in the game room, and a game result is calculated and transmitted to the player terminal 20.
  • the game server 50 includes a game progress unit 100, a game room management apparatus 200, a game settlement unit 300, and a controller 400.
  • the game room management apparatus 200 is described below as being included in the game server 50. However, the game room management apparatus 200 is configured and configured separately from the game server 50. It may be included in the game providing system 10.
  • the game progress unit 100 proceeds the game according to the game start request of the player for the game selected by the player from among the various games provided through the game providing system.
  • the game settlement unit 300 assigns a game score, a chip, an experience value, etc. according to the result of the game to the winner's game money or level, and subtracts the game money or level of the remaining losers to settle the game.
  • the control unit 400 controls the game progress unit 100, the game room management device 200, and the game settlement unit 300 to progress various games.
  • the game room management apparatus 200 will be described in detail with reference to FIG. 3, and includes a game room management unit 110, a waiting room search unit 130, and a waiting game room generation unit 150.
  • the approval unit 170 and the waiting game room generation request receiving unit 180 may be further included.
  • the game room management unit 110 manages a plurality of game rooms so that players can participate in the game.
  • the game room management unit 110 manages such as creating and maintaining a plurality of game rooms so that players connected to the game providing system 10 can form a game room or participate in a pre-created game room. .
  • the game rooms 81, 82,... A list of. Pops up and you can join the game by clicking the "Join” button formed next to the list of each game room (81, 82, ). Or by clicking the "watch” button formed next to the list of each game room (81, 82, 7), you can watch the other players currently participating in the game room to play without participating in the game.
  • a player who "watches” without playing a game like this, or the game garden of the currently formed game room (81, 82, ...) is full, and somebody leaves the game room (81, 82, 7) There may be a player waiting.
  • Such players are shown a list of players 91, 92, 93, ... in the "atmosphere 90".
  • the waiting room search unit 130 searches for waiting personnel 91, 92, 93, ... of the waiting room 90 for the game participation of the game rooms 81, 82, ...
  • the waiting personnel (91, 92, 93, ...) of the waiting room (90) is a waiting personnel (91, 92, %) to randomly participate in the currently formed game rooms (81, 82, ...) 93, 7), the first waiting room formed to participate in a particular game room, for example, the first game room (in FIG. 4, game room 1 (81) or game room 2 (82) or game room 3 (83)) It may be the waiting personnel 91, 92, 93, ... of (the waiting room formed with respect to a 1st game room, when an waiting room is formed for each game room).
  • the first waiting room is a game proceeds with the same game options as the first game room.
  • the game option is a game rule set for each game room, a game method or an expression method set for the game. For example, in the case of a poker game, "card arrangement method”, “money expression method”, “effect sound” ",” Bet Speed “etc. are the game options.
  • the waiting game room generation unit 150 is the waiting personnel (91, 92, 93, 7) When the garden is reached, a waiting game room for the waiting people 91, 92, 93, ... is generated.
  • the waiter sorting unit 160 waits for the waiting person (91, 92, 93, %) when there are more waiting personnel (91, 92, 93, ...) than the game garden. Sort in this long order or sort the waiting numbers 91, 92, 93, ... by level (e.g., "flush”, “full house”, “four card”, etc. for poker games). do.
  • the waiting game room generation unit 150 may preferentially generate a waiting game room for waiting people 91, 92, 93, ... having a long waiting time, or by the sorted level (for example, , In the case of a poker game, "wait", “full house”, “four cards”, etc. may create a waiting game room.
  • the wait approving unit 170 is approved by the player belonging to the waiting personnel (91, 92, 93, ...) to participate in the waiting game room.
  • the waiting game room generation unit 150 may automatically generate a waiting game room when the waiting personnel 91, 92, 93, ... reach the game garden, and the waiting personnel in the waiting approval unit 170 may be used.
  • a waiting game room may be created according to a result of having the player belonging to (91, 92, 93, ...) be authorized to participate in the waiting game room.
  • FIG. 5 is an embodiment of an interface screen for checking whether a player participates in a waiting game room, and the waiting approval unit 170 displays a popup window 71 displayed on the interface screen 70. Through the waiting people (91, 92, 93, ...) can be confirmed whether the waiting game room participation, the waiting game room generation unit 150 clicks "Yes" in the pop-up window 71 When the player reaches the game garden, a waiting game room can be created.
  • a player belonging to the waiting group may request to create a waiting game room, the manner in which the player requests to create a waiting game room can be variously set, the waiting game room creation request
  • the receiver 180 receives a player's waiting game room creation request.
  • FIG. 6 is an embodiment of an interface screen that allows a player to make a waiting game room creation request, and a button 710 of “Request waiting room creation request” on the interface screen 70. And a player (eg, 91) belonging to the waiting group (91, 92, 93, ...) at any time by clicking the button 710 to request the creation of a waiting game room, the waiting game room generation request receiving unit 180 ) Receives a waiting game room creation request of such a player.
  • a player eg, 91
  • the waiting game room generation request receiving unit 180 Receives a waiting game room creation request of such a player.
  • FIG. 7 is another embodiment of an interface screen that allows a player to make a waiting game room creation request.
  • the popup window 73 may be displayed on the interface screen 70 to allow the player (eg, 91) to click the "wait game room creation request" button 710.
  • the waiting game room generation request receiving unit 180 receives a delegate game room generation request from a specific player (eg, 91) in various ways
  • the waiting approval unit 170 is waiting personnel 91, 92, 93,.
  • Other players (eg, 92, 93, ...) belonging to the waiting game room is approved in the form as shown in Figure 5, the waiting game room generating unit 150 is the specific player (eg, 91) ) And a waiting game room for the approved other players (eg, 92, 93, ).
  • FIG. 8 is a flowchart illustrating a game room management method for waiting according to the first embodiment of the present invention.
  • Game room management method for the waiter of the present invention the waiting room management unit 110, the waiting room search unit 130 and the waiting room game room generating unit 150 and additionally by the game room management device for the waiter including a waiter alignment unit 160 Is performed.
  • a plurality of game rooms are managed so that players can participate in a game (S100), that is, players who are connected to the game providing system 10 can form a game room or participate in a pre-created game room.
  • S100 a game
  • players who are connected to the game providing system 10 can form a game room or participate in a pre-created game room.
  • the waiting personnel 91, 92, 93, ... of the waiting room 90 for the game participation of the game rooms 81, 82, ... are searched (S200).
  • the waiting room 90 is a player who "watches" without playing a game, or the game room of the currently formed game rooms 81, 82, ... is full and participates in the game rooms 81, 82, .... It is a space where players wait for participation in the game, such as waiting for someone to leave the game room (81, 82, ).
  • the waiting number 91, 92, 93, ... reaches the game garden (including the case where the waiting number is larger than the game garden) (S300), the waiting number (91, 92, 93, ...) Create a waiting game room for the () (S400), and starts the game between the players belonging to the waiting game room (S500).
  • step S200 to S300 until the waiting personnel (91, 92, 93, ...) reaches the game garden Can be repeated
  • the waiting personnel (91, 92, 93, ...) of the waiting room 90 may be waiting personnel for randomly participating in the currently formed game rooms (81, 82, ...), a specific game room
  • the first waiting room is a game proceeds with the same game options as the first game room.
  • the game option is a game rule set for each game room, a game method or an expression method set for the game. For example, in the case of a poker game, "card arrangement method”, “money expression method”, “effect sound” ",” Bet Speed “etc. are the game options.
  • the waiting game room generation unit 150 is the waiting personnel (91, 92, 93, 7) Upon reaching the garden, a waiting game room for the waiting persons 91, 92, 93, ... is generated (S400).
  • the waiting number if the waiting number is larger than the game capacity, the waiting number (91, 92, 93, ...) is arranged in the order of the longest waiting time (S330), then waiting long waiting time
  • the waiting game room may be preferentially generated to the personnel (S400).
  • the waiting number if the waiting number is larger than the game capacity, the waiting number (91, 92, 93, %) by level (for example, in the case of a poker game, "flush”, “pool” House “,” four card “, etc.) (S340), and then wait by the sorted level (for example, poker game,” flush “,” full house “,” four card “, etc.) waiting room It may be generated (S400).
  • level for example, in the case of a poker game, "flush”, “pool” House “,” four card “, etc.
  • the waiting personnel 91, 92, 93, ... can be set to automatically create a waiting game room when the game garden reaches.
  • FIG. 9 is a flowchart illustrating a game room management method for waiting according to a second embodiment of the present invention.
  • the game room management method for the waiter of the present invention, the waiting room management unit 110, waiting room search unit 130, waiting game room generation unit 150 and waiter alignment unit 160 and the waiter including an additional waiter approval unit 170 It is performed by the game room management apparatus for.
  • the description of the same parts as the first embodiment of the present invention described above will be omitted.
  • steps S100 to S300 are the same as the first embodiment of the present invention described in detail above.
  • the waiting personnel 91, 92, 93, ... reach the game garden (including the case where the waiting personnel are larger than the game garden) (S300)
  • the waiting personnel 91, 92, 93, ... The player belongs to the standby game room is approved (S370).
  • a waiting game room for the approved player is generated (S450).
  • the player belonging to the waiting group 91, 92, 93, ... is connected to the waiting room through the pop-up window 71 displayed on the interface screen 70. If the player who clicks "Yes" in the pop-up window 71 reaches the game garden, the waiting game room may be created.
  • FIG. 10 is a flowchart illustrating a game room management method for waiting according to a third embodiment of the present invention.
  • Game room management method for the waiter of the present invention waiting room management unit 110, waiting room search unit 130, waiting game room generation unit 150 and waiter alignment unit 160 and additional waiter approval unit 170, waiting game room generation
  • the game room management apparatus for the waiter including the request receiver 180 is performed.
  • the description of the same parts as the first and second embodiments of the present invention described above will be omitted.
  • steps S100 to S300 are the same as the first embodiment of the present invention described above in detail.
  • the waiting number 91, 92, 93, ... reaches the game garden (including the case where the waiting number is larger than the game garden) (S300), the waiting number (91, 92, 93, ...) A specific player (eg, 91) to which the player belongs requests for creation of a waiting game room (S380).
  • the player may request to create a waiting game room in various ways.
  • the player belonging to the waiting group 91, 92, 93, ... is provided with a button 710 of "Request waiting room game room" on the interface screen 70. (Eg, 91) may request to create a waiting game room by clicking the button 710 at any time.
  • a pop-up window 73 is displayed on the interface screen 70 to display the player (
  • 91 may be set to allow the user to click the "wait game room creation request" button 710.
  • the game room management method for waiting according to the above-described embodiment of the present invention may be executed by an application basically installed in a terminal (which may include a program included in a platform or an operating system basically mounted in the terminal).
  • the user (player) may be executed by an application (ie, a program) installed directly on the terminal through an application providing server such as an application store server, an application, or a web server associated with the corresponding service.
  • the game room management method for waiting according to the embodiment of the present invention described above is implemented as an application (that is, a program) basically installed in a terminal or directly installed by a user (player), and can be read by a computer such as a terminal. Can be recorded on a recording medium.
  • Such a program may be recorded on a computer-readable recording medium and executed by a computer to execute the above-described functions.
  • the above-described program is coded in a computer language such as C, C ++, JAVA, machine language, etc. which can be read by a computer processor (CPU). It may include a code (Code).
  • Such code may include a function code associated with a function or the like that defines the above-described functions, and may include execution procedure-related control code necessary for a processor of the computer to execute the above-described functions according to a predetermined procedure.
  • code may further include memory reference-related code for additional information or media required for a processor of the computer to execute the above-described functions at which location (address) of the internal or external memory of the computer.
  • the code indicates that the processor of the computer is a communication module of the computer (eg, a wired and / or wireless).
  • the communication code may further include communication related codes such as how to communicate with any other computer or server in the remote, and what information or media should be transmitted and received during communication.
  • codes and code segments associated therewith may be used in consideration of a system environment of a computer that reads a recording medium and executes the program. It may be easily inferred or changed by.
  • Examples of the computer-readable recording medium recording the above-described program include, for example, a ROM, a RAM, a CD-ROM, a magnetic tape, a floppy disk, and an optical media storage device.
  • the computer-readable recording medium which records the program as described above is distributed to a computer system connected through a network, so that the computer-readable code can be stored and executed in a distributed manner.
  • at least one of the plurality of distributed computers may execute some of the functions presented above, and transmit the result to at least one of the other distributed computers, and transmit the result.
  • the receiving computer may also execute some of the functions presented above, and provide the results to other distributed computers as well.
  • a computer-readable recording medium that records an application which is a program for executing a game room management method for a waiter, according to each embodiment of the present invention, may include an application store server, an application, or a web associated with a corresponding service. It may be a storage medium (eg, a hard disk, etc.) included in an application provider server such as a server, or the application providing server itself.
  • a computer capable of reading a recording medium recording an application which is a program for executing a game room management method for waiting is not only a general PC such as a general desktop or a laptop, but also a smart phone, a tablet PC, It may include mobile terminals such as PDAs (Personal Digital Assistants) and mobile communication terminals, as well as to be interpreted as all computing devices.
  • a general PC such as a general desktop or a laptop
  • smart phone a tablet PC
  • mobile terminals such as PDAs (Personal Digital Assistants) and mobile communication terminals, as well as to be interpreted as all computing devices.
  • a computer capable of reading a recording medium recording an application which is a program for executing a game room management method for waiting is a smart phone, a tablet PC, a PDA (Personal Digital Assistants) and a mobile communication terminal.
  • the application may be downloaded from the application providing server to a general PC and installed on the mobile terminal through a synchronization program.

Landscapes

  • Business, Economics & Management (AREA)
  • Physics & Mathematics (AREA)
  • Tourism & Hospitality (AREA)
  • General Physics & Mathematics (AREA)
  • Economics (AREA)
  • Human Resources & Organizations (AREA)
  • Marketing (AREA)
  • Primary Health Care (AREA)
  • Strategic Management (AREA)
  • General Health & Medical Sciences (AREA)
  • General Business, Economics & Management (AREA)
  • Health & Medical Sciences (AREA)
  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

L'invention concerne un procédé, un dispositif et un support d'enregistrement pour la gestion d'une salle de jeux en rapport avec une liste d'attente. Elle concerne également un système de fourniture d'un jeu comprenant un dispositif de gestion de la salle de jeux en rapport avec la liste d'attente. Le dispositif de gestion de la salle de jeux en rapport avec la liste d'attente est mis en œuvre selon un procédé qui consiste à: a) gérer une pluralité de salles de jeux pour permettre à des joueurs de participer à un jeu; b) dénombrer les personnes figurant sur la liste d'attente et présentes en salle d'attente pour participer au jeu dans la salle de jeux; et c) créer une salle de jeux pour les personnes figurant sur la liste d'attente lorsque leur nombre atteint un chiffre prescrit pour le jeu, ce qui réduit considérablement le temps d'attente des utilisateurs participant au jeu. La création d'une salle de jeux (en rapport avec une liste d'attente) permet à plusieurs utilisateurs figurant sur la liste d'attente et souhaitant accéder à la salle de jeux de participer à un jeu en ligne.
PCT/KR2012/008450 2011-11-01 2012-10-17 Procédé, dispositif, support d'enregistrement pour la gestion d'une salle de jeux en rapport avec une liste d'attente Ceased WO2013065970A1 (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
KR10-2011-0112822 2011-11-01
KR1020110112822A KR101327946B1 (ko) 2011-11-01 2011-11-01 대기자를 위한 게임방 관리 방법, 장치, 기록매체 및 대기자를 위한 게임방 관리 장치를 포함하는 게임 제공 시스템

Publications (1)

Publication Number Publication Date
WO2013065970A1 true WO2013065970A1 (fr) 2013-05-10

Family

ID=48192280

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/KR2012/008450 Ceased WO2013065970A1 (fr) 2011-11-01 2012-10-17 Procédé, dispositif, support d'enregistrement pour la gestion d'une salle de jeux en rapport avec une liste d'attente

Country Status (2)

Country Link
KR (1) KR101327946B1 (fr)
WO (1) WO2013065970A1 (fr)

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20010035176A (ko) * 2001-01-10 2001-05-07 이관순 유/무선 인터넷 환경에서의 빙고 게임 방법
KR20050077639A (ko) * 2004-01-30 2005-08-03 주식회사 벤쳐베이스 사이버게임 유료화 방법 및 그 기록매체
KR20110104345A (ko) * 2010-03-16 2011-09-22 (주)네오위즈게임즈 온라인 게임 대기 방법 및 온라인 게임 프로그램을 기록한 컴퓨터로 읽을 수 있는 매체

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20010035176A (ko) * 2001-01-10 2001-05-07 이관순 유/무선 인터넷 환경에서의 빙고 게임 방법
KR20050077639A (ko) * 2004-01-30 2005-08-03 주식회사 벤쳐베이스 사이버게임 유료화 방법 및 그 기록매체
KR20110104345A (ko) * 2010-03-16 2011-09-22 (주)네오위즈게임즈 온라인 게임 대기 방법 및 온라인 게임 프로그램을 기록한 컴퓨터로 읽을 수 있는 매체

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
"opening regular class at Incheon Jooang academy (some additional recruitment)", NAVER BLOG., 4 March 2007 (2007-03-04), pages 1, Retrieved from the Internet <URL:http://blog.naver.com/msjungang/140035241253> *

Also Published As

Publication number Publication date
KR20130047969A (ko) 2013-05-09
KR101327946B1 (ko) 2013-11-13

Similar Documents

Publication Publication Date Title
WO2013085192A1 (fr) Procédé et appareil pour fournir un quête dans un jeu en ligne
WO2014025086A1 (fr) Procédé et serveur pour fournir un élément de récompense
WO2013085103A1 (fr) Procédé et serveur pour inviter des amis dans un jeu en ligne
WO2013042848A1 (fr) Procédé et appareil de tirage d&#39;article dans un jeu en ligne
WO2018093083A1 (fr) Appareil et procédé pour fournir un service de communauté en ligne correspondant à un groupe d&#39;utilisateurs de jeu
WO2013065973A1 (fr) Procédé, dispositif et support d&#39;enregistrement pour la gestion d&#39;une salle de jeux, et système de fourniture de jeux comprenant le dispositif de gestion de salle de jeux
WO2013085196A1 (fr) Procédé de fourniture de service de réseau social dans un jeu en ligne et serveur pour la mise en oeuvre dudit procédé
WO2013065970A1 (fr) Procédé, dispositif, support d&#39;enregistrement pour la gestion d&#39;une salle de jeux en rapport avec une liste d&#39;attente
WO2013085114A1 (fr) Procédé et serveur de fourniture de service de régulation de jeu en ligne
WO2013085166A1 (fr) Procédé de fourniture d&#39;un jeu de soccer auquel un élément de diffusion de message est appliqué, serveur de jeu de soccer, système de fourniture de jeu de soccer et support d&#39;enregistrement
WO2023106728A1 (fr) Procédé d&#39;enregistrement de classements d&#39;utilisateurs de jeu hors ligne et serveur exécutant celui-ci
WO2013133515A1 (fr) Procédé et serveur pour remplacer un élément par un élément recommandé dans un jeu en ligne
WO2013085189A1 (fr) Procédé et serveur de fourniture de service d&#39;usage d&#39;éléments
WO2014077455A1 (fr) Procédé de génération d&#39;événement de jeu, serveur de génération d&#39;événement de jeu pour réaliser le procédé, et support d&#39;enregistrement pour sauvegarder celui-ci
WO2013133510A1 (fr) Procédé et serveur pour la combinaison d&#39;articles selon le nombre d&#39;utilisateurs
WO2013100362A1 (fr) Procédé et serveur pour afficher des informations détaillées concernant un utilisateur dans une fenêtre de comparaison d&#39;informations détaillées, dans un jeu en ligne
WO2013085105A1 (fr) Procédé et serveur pour fournir des statistiques de jeu entre des amis dans un jeu en ligne
WO2013085195A1 (fr) Procédé et serveur pour fournir des éléments selon une participation à un événement dans un jeu en ligne
WO2013065967A1 (fr) Procédé, système et support d&#39;enregistrement permettant de proposer une partie de poker au moyen d&#39;un élément d&#39;information de pari
WO2013085191A1 (fr) Procédé et serveur de fourniture de service d&#39;utilisation d&#39;articles
WO2014116003A1 (fr) Procédé et serveur de fourniture de jeu de société
WO2013085190A1 (fr) Procédé et appareil permettant de fournir des éléments de récompense dans un jeu en ligne
WO2013100369A1 (fr) Procédé et serveur de fourniture d&#39;un service à l&#39;aide d&#39;un élément à tirer au sort
WO2013100383A1 (fr) Procédé et serveur de fourniture d&#39;un service de réseau social dans un jeu en ligne
WO2017014590A1 (fr) Procédé permettant de délivrer un message en sortie en utilisant une fenêtre d&#39;information de résultat de jeu

Legal Events

Date Code Title Description
121 Ep: the epo has been informed by wipo that ep was designated in this application

Ref document number: 12845144

Country of ref document: EP

Kind code of ref document: A1

NENP Non-entry into the national phase

Ref country code: DE

122 Ep: pct application non-entry in european phase

Ref document number: 12845144

Country of ref document: EP

Kind code of ref document: A1