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WO2009069278A1 - 画像生成装置、画像生成プログラム、画像生成プログラム記録媒体及び画像生成方法 - Google Patents

画像生成装置、画像生成プログラム、画像生成プログラム記録媒体及び画像生成方法 Download PDF

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Publication number
WO2009069278A1
WO2009069278A1 PCT/JP2008/003448 JP2008003448W WO2009069278A1 WO 2009069278 A1 WO2009069278 A1 WO 2009069278A1 JP 2008003448 W JP2008003448 W JP 2008003448W WO 2009069278 A1 WO2009069278 A1 WO 2009069278A1
Authority
WO
WIPO (PCT)
Prior art keywords
image generation
virtual
image
player touches
displayed
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
PCT/JP2008/003448
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English (en)
French (fr)
Inventor
Takashi Tokita
Tomoya Asano
Yosuke Tomita
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Square Enix Co Ltd
Original Assignee
Square Enix Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Square Enix Co Ltd filed Critical Square Enix Co Ltd
Priority to US12/745,119 priority Critical patent/US8194073B2/en
Priority to EP08855310.2A priority patent/EP2218485A4/en
Publication of WO2009069278A1 publication Critical patent/WO2009069278A1/ja
Anticipated expiration legal-status Critical
Ceased legal-status Critical Current

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Classifications

    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/04815Interaction with a metaphor-based environment or interaction object displayed as three-dimensional, e.g. changing the user viewpoint with respect to the environment or object
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • A63F13/525Changing parameters of virtual cameras
    • A63F13/5255Changing parameters of virtual cameras according to dedicated instructions from a player, e.g. using a secondary joystick to rotate the camera around a player's character
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • A63F13/2145Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/57Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1068Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
    • A63F2300/1075Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad using a touch screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/203Image generating hardware
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/64Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A63F2300/6661Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera
    • A63F2300/6676Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera by dedicated player input

Landscapes

  • Engineering & Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Computer Graphics (AREA)
  • Computer Hardware Design (AREA)
  • Software Systems (AREA)
  • Processing Or Creating Images (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

 事前学習を要することなく直感的な操作方法でプレイヤキャラクタの視点位置及び視線方向を移動することのできるようにする。 プレイヤが移動判定領域内をタッチした場合には、視線方向に前進した仮想三次元空間画像(513)を表示し、移動判定領域外であって左側をタッチした場合には、仮想カメラが左方向にパンした仮想三次元空間画像(514)を表示し、右側をタッチした場合には右方向にパンした仮想三次元空間画像(515)を表示する。また、上部をタッチした場合には、仮想カメラが上方向にチルトした仮想三次元空間画像(516)を表示し、下部をタッチタッチした場合には、下方向にチルトした仮想三次元空間画像(517)を表示する。
PCT/JP2008/003448 2007-11-30 2008-11-25 画像生成装置、画像生成プログラム、画像生成プログラム記録媒体及び画像生成方法 Ceased WO2009069278A1 (ja)

Priority Applications (2)

Application Number Priority Date Filing Date Title
US12/745,119 US8194073B2 (en) 2007-11-30 2008-11-25 Image generation apparatus, image generation program, medium that records the program, and image generation method
EP08855310.2A EP2218485A4 (en) 2007-11-30 2008-11-25 PICTURE GENERATING DEVICE, PICTURE PRODUCTION PROGRAM, RECORDING MEDIUM FOR PICTURE PRODUCTION PROGRAM AND PICTURE PRODUCTION PROCESS

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2007-309832 2007-11-30
JP2007309832A JP4662495B2 (ja) 2007-11-30 2007-11-30 画像生成装置、画像生成プログラム、画像生成プログラム記録媒体及び画像生成方法

Publications (1)

Publication Number Publication Date
WO2009069278A1 true WO2009069278A1 (ja) 2009-06-04

Family

ID=40678189

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PCT/JP2008/003448 Ceased WO2009069278A1 (ja) 2007-11-30 2008-11-25 画像生成装置、画像生成プログラム、画像生成プログラム記録媒体及び画像生成方法

Country Status (4)

Country Link
US (1) US8194073B2 (ja)
EP (1) EP2218485A4 (ja)
JP (1) JP4662495B2 (ja)
WO (1) WO2009069278A1 (ja)

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See also references of EP2218485A4

Also Published As

Publication number Publication date
US20100302239A1 (en) 2010-12-02
EP2218485A4 (en) 2013-07-24
JP4662495B2 (ja) 2011-03-30
EP2218485A1 (en) 2010-08-18
US8194073B2 (en) 2012-06-05
JP2009131436A (ja) 2009-06-18

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