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BR9903254A - Sistema de entretenimento, e, meio de suprimento - Google Patents

Sistema de entretenimento, e, meio de suprimento

Info

Publication number
BR9903254A
BR9903254A BR9903254-6A BR9903254A BR9903254A BR 9903254 A BR9903254 A BR 9903254A BR 9903254 A BR9903254 A BR 9903254A BR 9903254 A BR9903254 A BR 9903254A
Authority
BR
Brazil
Prior art keywords
operation guide
control elements
pulsating light
input device
display monitor
Prior art date
Application number
BR9903254-6A
Other languages
English (en)
Inventor
Hiroki Ogata
Shigehisa Miyasaka
Nobuhiro Komata
Original Assignee
Sony Computer Entertainment Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sony Computer Entertainment Inc filed Critical Sony Computer Entertainment Inc
Publication of BR9903254A publication Critical patent/BR9903254A/pt

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/28Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/28Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
    • A63F13/285Generating tactile feedback signals via the game input device, e.g. force feedback
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/533Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1037Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted for converting control signals received from the game device into a haptic signal, e.g. using force feedback
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/302Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device specially adapted for receiving control signals not targeted to a display device or game input means, e.g. vibrating driver's seat, scent dispenser

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • User Interface Of Digital Computer (AREA)
  • Controls And Circuits For Display Device (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
  • Illuminated Signs And Luminous Advertising (AREA)
  • Control Of Indicators Other Than Cathode Ray Tubes (AREA)

Abstract

"SISTEMA DE ENTRETENIMENTO, E, MEIO DE SUPRIMENTO". Uma memória principal (84) armazena um programa de guia de operação para exibir um guia de operação em um monitor de visualização (6) e habilitar elementos de controle de um dispositivo de entrada de controle manual (2) a emitir luz contínua ou pulsante em relação ao guia de operação. Com base em um comando a partir do dispositivo de entrada de controle manual (2), uma CPU (82) executa o programa de guia de operação armazenado na memória principal (84). O programa de guia de operação habilita os elementos de controle a emitir luz contínua ou pulsante seq³encialmente e exibe um guia de operação para pelo menos os elementos de controle que estão emitindo luz contínua ou pulsante no monitor de visualização. Não só o guia de operação é exibido no monitor de visualização (6), como também todas as sensações visuais são dadas ao jogador controlando os elementos de controle para emitir luz contínua ou pulsante no dispositivo de entrada de controle manual (2).
BR9903254-6A 1998-07-31 1999-07-30 Sistema de entretenimento, e, meio de suprimento BR9903254A (pt)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP21829298A JP3171575B2 (ja) 1998-07-31 1998-07-31 エンタテインメントシステム及びプログラム供給媒体

Publications (1)

Publication Number Publication Date
BR9903254A true BR9903254A (pt) 2001-03-20

Family

ID=16717558

Family Applications (1)

Application Number Title Priority Date Filing Date
BR9903254-6A BR9903254A (pt) 1998-07-31 1999-07-30 Sistema de entretenimento, e, meio de suprimento

Country Status (14)

Country Link
US (1) US6409601B2 (pt)
EP (1) EP1019162B8 (pt)
JP (1) JP3171575B2 (pt)
KR (1) KR20010024350A (pt)
CN (2) CN1147338C (pt)
AU (1) AU748450B2 (pt)
BR (1) BR9903254A (pt)
CA (1) CA2305143A1 (pt)
DE (2) DE69934769D1 (pt)
FR (1) FR2782459B1 (pt)
GB (1) GB2341225B (pt)
NZ (1) NZ503585A (pt)
TW (1) TW466122B (pt)
WO (1) WO2000006270A1 (pt)

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EP1125610A3 (en) * 2000-01-21 2004-04-14 Sony Computer Entertainment Inc. Entertainment apparatus, storage medium and operation method of manipulating object
EP1125609A3 (en) * 2000-01-21 2005-03-30 Sony Computer Entertainment Inc. Entertainment apparatus, storage medium and object display method
EP1125608A3 (en) 2000-01-21 2005-03-30 Sony Computer Entertainment Inc. Entertainment apparatus, storage medium and object display method
JP2001236162A (ja) 2000-02-24 2001-08-31 Sony Computer Entertainment Inc エンタテインメント装置、記録媒体及びコンピュータプログラム
TW501045B (en) 2000-03-03 2002-09-01 Sony Computer Entertainment Inc Entertainment device and computer system having exchangeability
JP2002218558A (ja) * 2001-01-23 2002-08-02 Sony Computer Entertainment Inc 無線操作装置及びその電源供給方法
USD468366S1 (en) 2002-01-09 2003-01-07 American Power Conversion Corporation Video game management system with surge protection
USD466130S1 (en) 2002-02-08 2002-11-26 Intec, Inc. Video adaptor
RU2242264C1 (ru) * 2003-03-17 2004-12-20 Горелик Самуил Лейбович Рекламно-развлекательное интерактивное устройство
JP2005010864A (ja) * 2003-06-16 2005-01-13 Sony Corp 電子機器装置およびその操作説明表示方法
JP2005034303A (ja) * 2003-07-18 2005-02-10 Sega Corp ネットワークゲームシステムおよびネットワークゲーム処理方法
RU2264837C1 (ru) * 2004-01-16 2005-11-27 Седельников Сергей Сергеевич Компьютеризированная игровая система
JP4951206B2 (ja) * 2004-02-02 2012-06-13 ペンタックスリコーイメージング株式会社 携帯映像機器の機能表示装置
JP3816931B2 (ja) * 2004-09-08 2006-08-30 コナミ株式会社 業務用ビデオゲーム機、ビデオゲーム機用サーバおよびビデオゲーム機システム
US8775964B2 (en) * 2005-03-23 2014-07-08 Core Wireless Licensing, S.a.r.l. Method and mobile terminal device for mapping a virtual user input interface to a physical user input interface
GB0514669D0 (en) * 2005-07-18 2005-08-24 Spittle Mark C Game playing apparatus
US8267787B2 (en) * 2009-01-16 2012-09-18 Sony Computer Entertainment Inc. Controller and portable electronic apparatus
US20110033621A1 (en) * 2009-08-10 2011-02-10 Samsung Mobile Display Co., Ltd. Thin film deposition apparatus including deposition blade
CN102025075A (zh) * 2009-09-21 2011-04-20 深圳富泰宏精密工业有限公司 连接器盖体结构及具该盖体结构的电子装置
US8535133B2 (en) * 2009-11-16 2013-09-17 Broadcom Corporation Video game with controller sensing player inappropriate activity
JP5803060B2 (ja) * 2010-05-24 2015-11-04 株式会社ニコン ヘッドマウントディスプレイ
EP2497547B1 (en) 2011-03-08 2018-06-27 Nintendo Co., Ltd. Information processing program, information processing apparatus, information processing system, and information processing method
JP5792971B2 (ja) 2011-03-08 2015-10-14 任天堂株式会社 情報処理システム、情報処理プログラム、および情報処理方法
EP2497543A3 (en) 2011-03-08 2012-10-03 Nintendo Co., Ltd. Information processing program, information processing system, and information processing method
EP2497545B1 (en) 2011-03-08 2019-08-07 Nintendo Co., Ltd. Information processing program, information processing system, and information processing method
EP2497546A3 (en) 2011-03-08 2012-10-03 Nintendo Co., Ltd. Information processing program, information processing system, and information processing method
US9561443B2 (en) * 2011-03-08 2017-02-07 Nintendo Co., Ltd. Computer-readable storage medium, information processing system, and information processing method
JP5091336B2 (ja) * 2011-03-31 2012-12-05 株式会社コナミデジタルエンタテインメント ゲームシステム、それに用いる制御方法及び、コンピュータプログラム
JP2014128401A (ja) * 2012-12-28 2014-07-10 Kyoraku Sangyo Co Ltd 遊技機
JP6095393B2 (ja) * 2013-02-12 2017-03-15 株式会社スクウェア・エニックス ビデオゲーム装置、及びビデオゲーム処理プログラム
JP6306771B1 (ja) * 2017-04-26 2018-04-04 株式会社コロプラ 情報処理方法、情報処理装置及び情報処理プログラム
WO2020116529A1 (ja) * 2018-12-07 2020-06-11 株式会社ソニー・インタラクティブエンタテインメント 発光制御装置、操作デバイス、発光制御方法及びプログラム
US11216065B2 (en) * 2019-09-26 2022-01-04 Lenovo (Singapore) Pte. Ltd. Input control display based on eye gaze
GB2620428B (en) * 2022-07-08 2025-07-16 Sony Interactive Entertainment Inc Displaying information about video game controls

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Also Published As

Publication number Publication date
TW466122B (en) 2001-12-01
JP2000042249A (ja) 2000-02-15
GB2341225A (en) 2000-03-08
CN1147338C (zh) 2004-04-28
EP1019162A1 (en) 2000-07-19
NZ503585A (en) 2002-02-01
CN1265857C (zh) 2006-07-26
WO2000006270A1 (en) 2000-02-10
DE19935889A1 (de) 2000-02-17
FR2782459B1 (fr) 2001-02-02
CN1526466A (zh) 2004-09-08
EP1019162B8 (en) 2007-02-14
US20020006827A1 (en) 2002-01-17
GB9918016D0 (en) 1999-09-29
FR2782459A1 (fr) 2000-02-25
CN1249202A (zh) 2000-04-05
US6409601B2 (en) 2002-06-25
AU4930599A (en) 2000-02-21
JP3171575B2 (ja) 2001-05-28
KR20010024350A (ko) 2001-03-26
CA2305143A1 (en) 2000-02-10
DE69934769D1 (de) 2007-02-22
AU748450B2 (en) 2002-06-06
EP1019162B1 (en) 2006-10-04
GB2341225B (en) 2002-10-02

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Legal Events

Date Code Title Description
FA10 Dismissal: dismissal - article 33 of industrial property law
B11Y Definitive dismissal - extension of time limit for request of examination expired [chapter 11.1.1 patent gazette]
B15K Others concerning applications: alteration of classification

Free format text: PROCEDIMENTO AUTOMATICO DE RECLASSIFICACAO. A CLASSIFICACAO IPC ANTERIOR ERA A63F 13/06.

Ipc: A63F 13/28 (2014.01), A63F 13/533 (2014.01)

Ipc: A63F 13/28 (2014.01), A63F 13/533 (2014.01)