A list of all projects on Haxelib with the tag "animation"
| Project | Description | Version | Downloads |
|---|---|---|---|
|
swf
@singmajesty |
Provides support for parsing and displaying SWF content | 3.3.1 | 64978 |
|
spine-hx
@jeremyfa |
Spine runtime for Haxe automatically converted from the official Java/libgdx runtime | 4.0.2 | 64166 |
|
spinehaxe
@bendmorris |
Spine runtime for Haxe. | 3.5.0 | 16076 |
|
spinehx
@nitrobin |
SpineHx is Haxe 3 OpenFL/NME port of spine-libgdx skeletal animation runtime. | 0.2.0 | 8988 |
|
heaps-aseprite
@austineast |
Aseprite file parsing for Heaps | 0.1.2 | 1652 |
|
SpriterHaxeEngine
@loudoweb |
Brashmonkey's Spriter SCML renderer compatible with Haxe and openfl. | 2.2.0 | 449 |
|
slide
@RudenkoArts |
tween library | 0.3.0 | 333 |
|
pixi-flump-runtime
@jackwlee |
A Flump runtime for Pixi.js. See examples for usage. | 4.7.1 | 271 |
|
starling-spine-hx
@dmn-chumak |
Spine runtime integration with Starling engine converted from official ActionScript 3.0 implementation | 0.1.1 | 245 |
|
flxtimeline
@Redar13 |
Dynamic timeline for HaxeFlixel. | 0.1.0 | 199 |
|
openfl-aseprite
@miriti |
Load and render sprites and animations in Aseprite format | 1.3.2 | 120 |
|
asepriteatlas
@DillyzThe1 |
This haxelib allows you to parse the Asprite JSON exports as atlas frames! | 1.0.1 | 54 |
|
gtween
@bowlerhat |
A small but extremely robust Haxe library for programmatic tweening, animation, and transitions | 2.2.0 | 26 |
|
spriter
@wighawag |
a runtime for spriter with zero allocation while animating | 0.1.1 | 23 |
|
magic
@cancerberosgx |
API for execute ImageMagick commands like convert, identify, etc. Supports all targets including Node.js and the browser. | 0.0.7 | 20 |
|
blastween
@aemorax |
Simple tweening system. | 1.0.0 | 6 |
Every month, more than a thousand developers use Haxelib to find, share, and reuse code — and assemble it in powerful new ways. Enjoy Haxe; It is great!
Haxe is being developed on GitHub. Feel free to contribute or report issues to our projects.