A list of all projects on Haxelib with the tag "android"
| Project | Description | Version | Downloads |
|---|---|---|---|
|
flixel
@haxeflixel |
HaxeFlixel is a 2D game engine based on OpenFL that delivers cross-platform games. | 6.1.2 | 1337106 |
|
flixel-addons
@haxeflixel |
flixel-addons is a set of useful, additional classes for HaxeFlixel. | 4.0.1 | 1243084 |
|
flixel-ui
@haxeflixel |
A UI library for Flixel | 2.6.4 | 1090889 |
|
flixel-tools
@haxeflixel |
Command-Line tools for the HaxeFlixel game engine | 1.5.1 | 1045607 |
|
flixel-demos
@haxeflixel |
Demo Projects for HaxeFlixel | 3.3.0 | 733715 |
|
flixel-templates
@haxeflixel |
Templates for HaxeFlixel projects | 2.7.0 | 721375 |
|
hxCodec
@polybiusproxy |
Haxe library for native video playback on HaxeFlixel and OpenFL. | 3.0.2 | 438862 |
|
extension-androidtools
@MAJigsaw77 |
A Haxe/Lime extension that incorporates Java functions through JNI. | 2.2.2 | 36901 |
|
away3d
@Greg209 |
Away3D is an open source platform for developing interactive 3D graphics for video games and applications. | 5.0.9 | 31615 |
|
nme
@gamehaxe |
NME provides a backend for native iOS, Android, Windows, Mac and Linux applications, using a Flash inspired API | 6.3.149 | 29862 |
|
flambe
@Aduros |
Flambe is a fast, expressive, and cross-platform engine for HTML5 and Flash games. | 4.1.0 | 26631 |
|
extension-haptics
@MAJigsaw77 |
A Haxe/Lime extension that implements Haptic Feedback effects on Android and iOS Devices. | 1.0.4 | 12772 |
|
extension-iapcore
@MAJigsaw77 |
A Haxe/Lime extension that implements In-App Purchases (IAP) functionality for Android and iOS devices. | 1.0.4 | 11258 |
|
extension-iarcore
@MAJigsaw77 |
A Haxe/Lime extension that implements In-App Reviews (IAR) functionality for Android and iOS devices. | 1.0.3 | 10591 |
|
extension-share
@fbricker |
Share extension calling native implementation for Android, iOS, BlackBerry and HTML5. | 2.4.3 | 4898 |
|
extension-locale
@fbricker |
Tools for localizing your OpenFL APP. | 1.0.3 | 4006 |
|
extension-webview
@fbricker |
WebView / OpenFL extension for Android + iOS. | 1.2.4 | 2293 |
|
nme-toolkit
@gamehaxe |
NME library source files | 6.3.4 | 2073 |
|
devicelanguage
@ipsilondev |
simple openfl lib to get the device language (supporting ios, android and html5 for now) | 1.0.0 | 1699 |
|
extension-android-support-v4
@fbricker |
OpenFL/NME extension that includes android-support-v4.jar for other extensions. | 1.0.0 | 1565 |
|
away3d-samples
@singmajesty |
Away3D samples | 5.0.3 | 1455 |
|
zerolib-flixel
@01010111 |
Zerolib is a library of extensions, utilities, and other helpful classes for making games quickly in haxeflixel! | 0.8.1 | 1408 |
|
android6permissions
@player_03 |
A utility to check for (and request) permissions in Android. | 0.2.1 | 1360 |
|
away3d-examples
@Greg209 |
Away3D is an open source, real time 3D engine for the Flash Platform and has been ported to OpenFL 2.x/Haxe | 1.1.0 | 1111 |
|
extension-admob
@pozirk |
A Haxe/Lime/NME extension for integrating Google AdMob on iOS and Android. | 3.0.1 | 1087 |
|
openfl-websocket
@soywiz |
Websocket client working with openfl | 0.2.0 | 879 |
|
bitmapFont
@Beeblerox |
Component for rendering text with bitmap font on all openfl targets. | 0.9.4 | 691 |
|
basisAndroid
@Aaron |
Haxe Native Apple Development | 0.1.0-alpha | 529 |
|
extension-webviewcore
@MAJigsaw77 |
A Haxe/Lime extension that implements WebView on Android and iOS Devices. | 1.0.0 | 488 |
|
extension-facebook
@fbricker |
Facebook Native (android + iOS) and Rest/Graph API client. | 0.1.6 | 487 |
|
SpriterHaxeEngine
@loudoweb |
Brashmonkey's Spriter SCML renderer compatible with Haxe and openfl. | 2.2.0 | 452 |
|
samcodes-notifications
@samcodes |
Local notification and icon badging support for iOS and Android OpenFL targets | 1.0.5 | 406 |
|
screenManager
@CreativeMagic |
A framework to create and manage screens in your apps | 1.0.0 | 389 |
|
openfl-admob
@fbricker |
Google AdMob / OpenFL extension for Android + iOS (this extension is deprecated - Please use extension-admob from now on) | 1.4.2 | 374 |
|
flix
@defiance |
pogger library for haxeflixel | 0.0.1 | 365 |
|
hxMP4
@JuniorNovoa1 |
Native video support for HaxeFlixel & OpenFL (polybiusproxy - hxCodec, JuniorNovoa1 - Uploaded old version as a lib) | 2.6.0 | 355 |
|
androidhx
@eduardo_costa |
Haxe android java SDK bindings | 0.1.0 | 301 |
|
hyp-system
@shoebox |
OpenFl native (Android / iOS) toolkit | 0.2.1 | 292 |
|
samcodes-chartboost
@samcodes |
Unofficial Chartboost ads support for Android and iOS | 1.0.9 | 257 |
|
openfl-share
@fbricker |
Share extension calling native implementation for Android, iOS and HTML5. | 1.2.2 | 234 |
|
samcodes-admob
@samcodes |
Google AdMob banners and interstitials for Android and iOS | 1.0.9 | 180 |
|
extension-nativedialog
@fbricker |
Native dialog support for Android, iOS, Blackberry and HTML5. | 1.2.2 | 176 |
|
openfl-locale
@fbricker |
Tools for localizing your OpenFL APP. | 1.0.1 | 159 |
|
openfl-gpg
@fbricker |
openfl-gpg extension (this extension is deprecated - Please use extension-googleplaygames from now on) | 1.4.3 | 159 |
|
extension-android-immersive
@fbricker |
Lime extension for enabling immersive mode on most android versions. | 1.1.0 | 158 |
|
haxe-c-bridge
@haxiomic |
Easily embed a multi-threaded haxe program within a native application via an automatically generated C header | 0.7.0 | 150 |
|
openfl-webview
@fbricker |
WebView / OpenFL extension for Android + iOS. | 1.2.1 | 139 |
|
extension-facebookads
@fbricker |
Facebook Audience Network (ads) extension for Lime/OpenFL (Android + iOS). | 1.1.3 | 116 |
|
iceentity
@NicoM1 |
Simple entity and component management for haxeflixel | 1.2.0 | 93 |
|
overlap2d
@azakhary |
This is an official runtime for Overlap2D edito, based on HaxeFlixel | 0.0.1 | 89 |
|
HagglerVNE
@gummywormz |
Visual novel engine for HaxeFlixel. | 1.2.0 | 86 |
|
extension-multigames
@fbricker |
OpenFL / Lime extension to manage multiple gaming networks using a single API. | 1.2.1 | 84 |
|
acadnme
@gamehaxe |
Acadnme provides a scripting host for Nme applications on iOS, Android, Windows, Mac and Linux platforms | 5.6.3 | 79 |
|
openfl-nativedialog
@fbricker |
Native dialog support for Android, iOS, Blackberry and HTML5 (this extension is deprecated - Please use extension-nativedialog from now on) | 1.2.0 | 78 |
|
extension-android-media
@fbricker |
An android media library for playing video and audio in a native way | 1.1.0 | 70 |
|
extension-apprating
@Mystraht |
Extension that let you open store of a given id app on android and ios | 1.0.2 | 68 |
|
MAN-Haxe
@Gamepopper |
A set of Maze and Noise algorithm classes that can generate 2D array or string maps. | 0.0.4 | 66 |
|
app
@PXshadow |
openFl UI libary devolped for ThinQbator production Use | 0.3.1 | 66 |
|
pixel-sprite-generator
@Zielak |
Procedural pixel sprite generator similar to the old days of video game sprites. The sprites are algorithmically generated by combinatorial methods. | 0.0.2 | 65 |
|
linden-google-iap
@SergeyMiryanov |
linden-googl-iap is an Android extension for OpenFL for GooglePlay In-App Billing. | 1.0.0 | 64 |
|
linden-flurry
@SergeyMiryanov |
linden-flurry is an Android and iOS extension for OpenFL for Flurry analytics service. | 1.2.0 | 62 |
|
extension-multiads
@fbricker |
OpenFL / Lime extension to manage multiple ad networks using a single API. | 1.2.3 | 62 |
|
extension-wake-lock
@jbengochea |
OpenFL wake lock extension for Android. | 1.0.1 | 62 |
|
openfl-gamex
@soywiz |
Game Extensions for openfl: admob | 0.0.2 | 60 |
|
TestFlight
@heardtheword |
TestFlight SDK for iOS and Android | 1.0.1 | 59 |
|
mobile-controls
@KralOyuncu2010x |
a Mobile Control Library, built for simplicity. | 0.1.0 | 59 |
|
linden-startapp
@SergeyMiryanov |
linden-startapp is an Android extension for OpenFL for StartApp service. | 1.0.0 | 47 |
|
extension-kizzyrpc
@MAJigsaw77 |
A extension that uses Lime JNI to work that add's support for Discord-RPC to Android. | 1.0.2 | 47 |
|
buw
@frankendres |
Basic and Usefull Widgets (for OpenFL) | 0.8.6 | 46 |
|
hyp-system-last
@Mystraht |
OpenFl native (Android / iOS) toolkit - this is cloned version from hyperfiction github, it's last version (01/06/2016) | 0.2.4 | 43 |
|
samcodes-gamecircle
@samcodes |
Amazon GameCircle achievements and leaderboards for Kindle/Android | 1.0.4 | 39 |
|
slick_addons
@SlickFromMars |
Slick's custom haxelib with tons of cool useful tools. | 1.5.0 | 36 |
|
extension-crashlytics
@daPhyre |
Use Crashlytics, the crash analytics library, in your OpenFL projects for Android and iOS. | 1.0.0 | 33 |
|
hxwebsql
@odanylyshyn |
Haxe lib for using cordova sqlite plugin (or browser websql, if plugin missing) in html-applications. | 0.5.0 | 33 |
|
icehx-openiab
@nitrobin |
Openfl extension for OpenIAB - Open In-App Billing. http://www.onepf.org/openiab/ | 0.1.1 | 32 |
|
avail3d
@denim2x |
Avail3D gets you rid of those pesky bugs from Away3D ;) | 1.0.0 | 30 |
|
openfl-adbuddiz
@hazame |
AdBuddiz Community extension for OpenFL. Currently only support Android. | 0.1.5 | 25 |
|
gafplayer-starling
@andrew |
GAF Player OpenFL Starling | 2.0.1 | 25 |
|
easyTilesheet
@CreativeMagic |
A wrapper framework for Tilesheet rendering. Tested for legacy only. | 0.5.1 | 22 |
|
nook-shop
@pozirk |
Barnes and Noble has closed their NOOK AppStore, this extension is obsolete. NOOK Shop extension for OpenFL | 0.0.1 | 19 |
|
drderico-ga
@DrDerico |
A Google Analytics native extension for OpenFL (Android) | 0.0.1 | 17 |
|
hxprim
@damrem |
Prim's algorithm | 0.0.2 | 16 |
|
chaos-framework
@starbuckzero |
UI and multimedia framework | 2.0.3 | 12 |
|
gotocore-hx-starling
@varadig |
1.0.0 | 10 | |
|
extension-android-feedback
@mastef |
Lime extension for sending feedback to Google Play on most android devices. | 1.0.0 | 8 |
|
extension-lvl
@pozirk |
Google Play License Verification extension | 0.0.1 | 7 |
|
extension-firebase-crashlytics
@mikolka9144 |
Implementation of Google's firebase crashlytics into the Haxe programs and games | 0.0.1 | 7 |
Every month, more than a thousand developers use Haxelib to find, share, and reuse code — and assemble it in powerful new ways. Enjoy Haxe; It is great!
Haxe is being developed on GitHub. Feel free to contribute or report issues to our projects.