| Project | Downloads | |
|---|---|---|
| spine-hx | Spine runtime for Haxe automatically converted from the official Java/libgdx runtime | 64196 |
| ceramic | Utility to install and update ceramic via haxelib | 1855 |
| bind | Bind Objective-C and Java (JNI) code to Haxe without writing glue code manually. | 1607 |
| fuzzaldrin | Fuzzy filtering and string scoring (ported to haxe from https://github.com/atom/fuzzaldrin). | 406 |
| sockjs | Cross-platform SockJS client library for realtime remoting between OpenFL apps and SockJS websocket server. | 240 |
| interpret | Turn haxe classes into scriptable/interpretable/hot-reloadable code using hscript | 148 |
| tracker | A set of tools to manage events, observable and serializable properties, autorunable functions and data models in general. | 78 |
| xmlgrammar | Patch main haxe grammar to get xml syntax highlighting in strings | 42 |
| loreline | Open-source scripting language for writing interactive fictions | 20 |
| arcade | Arcade-oriented physics engine for Haxe - framework-agnostic port of Phaser v2 arcade physics | 9 |
| wisdom | A portable and modular virtual DOM library for Haxe, with inline markup support. | 8 |
| linc_process | Haxe/hxcpp native bindings for tiny-process-library | 7 |
| jimjam | NoSQL Database for Haxe, built on SQLite | 6 |
| shade | Cross-platform shaders using the Haxe programming language | 5 |
| serve | A cross-platform HTTP server with built-in routing support. | 2 |
| facile | Jérémy Fa's Curated Inventory of Library Essentials | 1 |
| markup | A Haxe port of snabbdom, a virtual DOM library with a focus on simplicity, modularity, powerful features and performance. | 0 |
| clipper | Polygon clipping and offsetting library - boolean operations, offsetting, and triangulation (Haxe port of Clipper2) | 0 |
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