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SaryahM

236
Posts
27
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19
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A member registered Jul 10, 2021 · View creator page →

Creator of

Recent community posts

Thanks for playing and rating, glad you enjoyed it!

Thanks for playing! Yay for Affinity! I hope it stays good even under Canva ownership. My art style is very vector graphics inspired XD

This clicker has everything! I had a lot of fun playing and maxed it out! Amazing entry you should be proud! <3

Very fun and addictive! The art is awesome and well-done, solid entry. I managed to get over 2mil points. <3


I'm in heaven. Giant chocolate bars.  Nice entry! I'll agree with other comments that I had to keep quitting and restarting the whole game to restart after I died though.

Affinity and Godot love! Amazingly well polished, the puzzles were nice and simple but clever, I didn't realise I could walk on the lock tiles for a bit, but I figured it out.   I would like more of this with harder puzzles please and thanks!

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A nice variation on the endless runner, good level design and I like how tha big get small for crouch, I'd recommend have a quick restart key like "R" so I don't have to take my hands off keyboard for restart, also consider adding WASD (or W/S) for alternative controls. Also I'd like to see my score at the end, but otherwise good entry!

This is amazing work! Art is super cute and well done, the music is perfect, and the gameplay is chill and relaxed.   I liked wandering around enjoying the scenery, talking to barnyeard animals, then I come back to the chicken and she's like "found that truffle yet?" :O Nope I forgot, enjoyed yak-shaving too much. XD Excellent entry.

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Thanks! 100%, the time crunch means those nice things get cut down and simplified, but I agree with all of the those feedbacks. I wanted to include a little message in the game so the post-jam version has the cutscenes in full now.

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Thanks for playing, glad you found it relaxing I was going for cozy vibes. <3

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This is a masterpiece, from the use of real-life pig for the player, to the writing for the narration and the "background noise". XD So good, I loved the whole experience here , laughing the whole time 11/10 .  Oh and the platformer was good too. XD

Smooth platforming feel, the special mechanics are super tight and nice to use! The spike bounce in particular was very interesting and fun to play with. Good use of "resetable" checkpoints. Fanatsic entry!

Loved the intersitial 2D artwork/animations, you have some awesome drawing skills! But really what elevated this was the story and writing, very well done. A small suggestion, (for small polish) if you're doing post-jam work, if you're able to add "button to interact" instead of collider areas for triggers for story events, I think it might make it more immersive.

Thanks! I'm did try and make a "cozy" game so not too stressful for the gameplay part.  Glad you enjoyed it!

Haha thank you! Thanks for playing, and glad you enjoyed the stream as well.  <3

Absolutely awestuck by the narrative you were able to weave here in this amount of time, and I think somehow there are a bunch of cut onions in the game, how did you manage this? XD Great entry, very well done.

You're so right, I basically left all text as default as I was rushing it all done and kept thinking "I'll change/fix the fonts later"... and later never happened. I'm working on a post jam version for after the voting finishes. Thanks for playing! :)

Oh yeah I have bugs planned for a future game (based on this one), but I didn't think of garden tools, thanks for the idea! Glad you enjoed the game! <3

I'm glad you like it! Thanks for playing! <3

Oh yeah, in my initial planning phase I was like "that would be cool" for a bunch of different options, but ending up scoping those extra mechanics out because I knew I'd be pushing to get a simple version out, but I'd love to include stuff like that in my next game or post-jam update.  <3

Thanks! I'm gald you enjoyed so much! I am planning on a post-game version with all the cut-scenes and a few other improvements as well. Such is the way of jams! <3

Thanks for playing! <3

I would have liked to include a "plant at once" mechanics too, but not enough time to get it working unfortunately. Thanks for your feedback, I might be trying to put this in a post-jam version (after the jam votes are done).

Thanks so much for your feedback! <3

Yay, thanks! I'm sad I didn't get to include the full cutscenes, because I know not a lot of people read the descriptions. XD

Fun and tight platformer! But... please sir may I have some checkpoints? XD The art, especially the pig were super cute! Nicely done! I was struglling till I figured it was easier to bypass most of the coins and just jump over everything.

I loved the 3D concept for the slingshot-type game, very interesting and hadn't seen this before, very innovative!  I think maybe since there is only 3 levels (perfectly fine for a jam game btw!) that you either remove the timer, or extend it a lot, as I felt "rushed" through the game/levels and it was over in a couple of minutes. I feel like I would have enjoyed fiddling around with the angles etc. a bit more with less time pressure, and the experience natually becomes longer without having to add extra levels and content.  But overall, a very fun entry with a great twist on a classic style of game. The piggies were very cute also~!

Love the little pig, and all of the artwork!  The platforming feel and level design were very nicely done. For controller input I would personally suggest swaping the left and right bumper inputs with the left and right trigger inputs for a more "modern convention" input config.  Fantastic entry, and my favourite animation in the jam so far is your little pig's "sit". XD

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I loved this. It has everything I want in a game. Clicker, number get big, awesome artwork, and funny jokes with a real message.  I think maybe some copyright free or royalty free ominious music would be the only cherry topper I can think of.  This game should win.

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Everything has a cost. The final result of your decisions will be the loss your own humanity.

Where was I? Did I remain on this mortal realm? Or was I transport briefly to some parallel world that all at once made more sense than our own, and also less.

Real review, loved everything, the art, the sound design, the puzzles, the gameplay, humour, everything.

I made it to wave 25~! Really fun and good balance, and the mechnics were simple to understand and dive right into, while having a lot of stragetries to try out. I love the artwork and music and SFX very fitting.  Just a clean up on those ui bugs/workaround and you're good!

Really fun, but I think I would like auto-coin pick up as a lot of levels I couldn't afford the upgrades or I died early trying to dive for coins before they expired. Or maybe a longer exiry on the coins.  LOVE the pixel art in this.

I love the helicopter and piggie sprites (cute~!). Definitely great effory considering it was made in less then 2 days.  I enjoyed flying around in the helicopter a lot! Also all the cool weapons options. 

Great use the theme, the gameplay is nice and balanced.  The use of the shaders really tie the whole aesthetic together for a really nice look especially the UI.  Music is awesome as well.  I would suggest playing with maybe an additional card option like "max HP" (unless that breaks the balance of the game).  Also I love the treasure decorations, I think it would be cool if I could collect them for points/coins etc (no reason other then goblin number go up vibes XD). A very fun game and a great entry.

So well polished, wit the effects and art and music and gameplay was tight.   I would just add "dash-dodge" to the right click descriptor or add "dash to avoid objects" on the page as I didn't quite know was was happening for a few rounds XD.   I'd love some volumne control as well, (I know it's a "nice to have in jams" and totally not required).

Awesome art and music in this one, and the story is great, loved the subtle creepy vibes.  One thing I would recommend is to have interact be E as on option or a closer key to allow for better WASD ergonomics. Otherwise great entry and had a lot of fun on stream doing the voices!

I love this. Everything from art to music to ui to gameplay.  I actually need this on Steam and a mode for desktop pet.  Before you release, I recommend adding a quick restart for the mini-game (for achievement hunters) a couple more mini-games, and a handful more top and bottom and shoes options. Fanatasic entry!

Holy cow that story, no spoilers but, just I will be thinking about this for a while.  Also loved the story-book style of art, and the interactions etc were nice and easy to use.

Thanks for playing! Yes that was my original intent however as that was my first time in Godot I had to scale back to something a little more basic. But I know a lot more now having a toolbar that works like this is planned for post jam! :)