Projects with this topic
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The fruits of the FRC Team 3739 Oakbotics' 2017 Programmer Crew!
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Map I2C channels (adafruit servo driver) to names. This is a mirror of https://git.mikeperalta.com/robotics/adafruit-servo-mapper
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The initial start. I plan to explore jujutsu for version control, rust, zig, swift, and some UI frameworks. I want to maintain multi-architecture compatibility, and target an assortment of microcontrollers and PCs. For realtime, I would like to look at the ACRN project again, but also will likely lean on both Xenomai and QNX.
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Alphabot2 simulation in ROS
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An exploration of physics-based character animation using trajectory optimisation to generate a walk cycle for a 5-link biped model.
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Implementing the boustrophedon decomposition
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CASP is developed to assist students, engineers and makers in designing, developing and validating real time embedded system software quickly with little programming effort.
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This repo contains the code and documentation of the project realized for the Cognitive Robotics course, developed during my Master's Degree course in Computer Engineering.
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source & media files for the IEEE ICRA 2022 paper "A Force-Sensitive Grasping Controller Using Tactile Gripper Fingers and an Industrial Position-Controlled Robot"
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Código desarrollado en python y flask para controlar robot en raspberry pi3
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The strategy computation service
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The "AI" engine rewritten in Go for better performances.
Still a traditional MinMax, but can explore deeper and faster, so it should be more difficult to beat.
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The node responsible for interfacing the original micro-controller based control board with the messages based architecture of the application.
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The central component of CyberP4, interfacing the hardware and orchestrating the gameplay.
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Node managing the state of an ongoing game
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Package providing shared classes and definition related to MQTT
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The node providing a client side Web application animating a 3D rendered game board based on the game progress events.
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