Tags: button

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sparkline

Wednesday, February 18th, 2026

Molly guard in reverse – Unsung

Marcin’s history of “molly guards” in hardware and software:

Old-school computing has a term “molly guard”: it’s the little plastic safety cover you have to move out of the way before you press some button of significance.

Saturday, November 29th, 2025

Installing web apps

Safari, Chrome, and Edge all allow you to install websites as though they’re apps.

On mobile Safari, this is done with the “Add to home screen” option that’s buried deep in the “share” menu, making it all but useless.

On the desktop, this is “Add to dock” in Safari, or “Install” in Chrome or Edge.

Firefox doesn’t offer this functionality, which as a shame. Firefox is my browser of choice but they decided a while back to completely abandon progressive web apps (though they might reverse that decision soon).

Anyway, being able to install websites as apps is fantastic! I’ve got a number of these “apps” in my dock: Mastodon, Bluesky, Instagram, The Session, Google Calendar, Google Meet. They all behave just like native apps. I can’t even tell which browser I used to initially install them.

If you’d like to prompt users to install your website as an app, there’s not much you can do other than show them how to do it. But that might be about to change…

I’ve been eagerly watching the proposal for a Web Install API. This would allow authors to put a button on a page that, when clicked, would trigger the installation process (the user would still need to confirm this, of course).

Right now it’s a JavaScript API called navigator.install, but there’s talk of having a declarative version too. Personally, I think this would be an ideal job for an invoker command. Making a whole new install element seems ludicrously over-engineered to me when button invoketarget="share" is right there.

Microsoft recently announced that they’d be testing the JavaScript API in an origin trial. I immediately signed up The Session for the trial. Then I updated the site to output the appropriate HTTP header.

You still need to mess around in the browser configs to test this locally. Go to edge://flags or chrome://flags/ and search for ‘Web App Installation API’, enable it and restart.

I’m now using this API on the homepage of The Session. Unsurprisingly, I’ve wrapped up the functionality into an HTML web component that I call button-install.

Here’s the code. You use it like this:

<button-install>
  <button>Install the app</button>
</button-install>

Use whatever text you like inside the button.

I wasn’t sure whether to keep the button element in the regular DOM or generate it in the Shadow DOM of the custom element. Seeing as the button requires JavaScript to do anything, the Shadow DOM option would make sense. As Tess put it, Shadow DOM is for hiding your shame—the bits of your interface that depend on JavaScript.

In the end I decided to stick with a regular button element within the custom element, but I take steps to remove it when it’s not necessary.

There’s a potential issue in having an element that could self-destruct if the browser doesn’t cut the mustard. There might be a flash of seeing the button before it gets removed. That could even cause a nasty layout shift.

So far I haven’t seen this problem myself but I should probably use something like Scott’s CSS in reverse: fade in the button with a little delay (during which time the button might end up getting removed anyway).

My connectedCallback method starts by finding the button nested in the custom element:

class ButtonInstall extends HTMLElement {
  connectedCallback () {
    this.button = this.querySelector('button');
    …
  }
customElements.define('button-install', ButtonInstall);

If the navigator.install method doesn’t exist, remove the button.

if (!navigator.install) {
  this.button.remove();
  return;
}

If the current display-mode is standalone, then the site has already been installed, so remove the button.

if (window.matchMedia('(display-mode: standalone)').matches) {
  this.button.remove();
  return;
}

As an extra measure, I could also use the display-mode media query in CSS to hide the button:

@media (display-mode: standalone) {
  button-install button {
    display: none;
  }
}

If the button has survived these tests, I can wire it up to the navigator.install method:

this.button.addEventListener('click', async (ev) => {
  await navigator.install();
});

That’s all I’m doing for now. I’m not doing any try/catch stuff to handle all the permutations of what might happen next. I just hand it over to the browser from there.

Feel free to use this code if you want. Adjust the code as needed. If your manifest file says display: fullscreen you’ll need to change the test in the JavaScript accordingly.

Oh, and make sure your site already has a manifest file that has an id field in it. That’s required for navigator.install to work.

Thursday, March 20th, 2025

Command and control

I’ve been banging on for a while now about how much I’d like a declarative option for the Web Share API. I was thinking that the type attribute on the button element would be a good candidate for this (there’s prior art in the way we extended the type attribute on the input element for HTML5).

I wrote about the reason for a share button type as well as creating a polyfill. I also wrote about how this idea would work for other button types: fullscreen, print, copy to clipboard, that sort of thing.

Since then, I’ve been very interested in the idea of “invokers” being pursued by the Open UI group. Rather than extending the type attribute, they’ve been looking at adding a new attribute. Initially it was called invoketarget (so something like button invoketarget="share").

Things have been rolling along and invoketarget has now become the command attribute (there’s also a new commandfor attribute that you can point to an element with an ID). Here’s a list of potential values for the command attribute on a button element.

Right now they’re focusing on providing declarative options for launching dialogs and other popovers. That’s already shipping.

The next step is to use command and commandfor for controlling audio and video, as well as some form controls. I very much approve! I love the idea of being able to build and style a fully-featured media player without any JavaScript.

I’m hoping that after that we’ll see the command attribute get expanded to cover JavaScript APIs that require a user interaction. These seem like the ideal candidates:

There’s also scope for declarative options for navigating the browser’s history stack:

  • button command="back"
  • button command="forward"
  • button command="refresh"

Whatever happens next, I’m very glad to see that so much thinking is being applied to declarative solutions for common interface patterns.

Tuesday, March 26th, 2024

Who knows?

I love it when I come across some bit of CSS I’ve never heard of before.

Take this article on the text-emphasis property.

“The what property?”, I hear you ask. That was my reaction too. But look, it’s totally a thing.

Or take this article by David Bushell called CSS Button Styles You Might Not Know.

Sure enough, halfway through the article David starts talking about styling the button in an input type="file” using the ::file-selector-button pseudo-element:

All modern browsers support it. I had no idea myself until recently.

He’s right!

Then I remembered that I’ve got a file upload input in the form I use for posting my notes here on adactio.com (in case I want to add a photo). I immediately opened up my style sheet, eager to use this new-to-me bit of CSS.

I found the bit where I style buttons and this is the selector I saw:

button,
input[type="submit"],
::file-selector-button

Huh. I guess I did know about that pseudo-element after all. Clearly the knowledge exited my brain shortly afterwards.

There’s that tautological cryptic saying, “You don’t know what you don’t know.” But I don’t even know what I do know!

Tuesday, February 20th, 2024

daviddarnes/play-button: A Web Component to play audio or video with a button

Isn’t this a lovely little HTML web component? All it does is hook up a button element with an audio or video element: exactly the kind of discrete drudge work that’s good to automate away.

Friday, January 26th, 2024

Nuberodesign > Blog > In Praise of Buttons – Part One

I concur:

Just because a user interface uses 3D-buttons and some shading doesn’t mean that it has to look tacky. In fact, if you have to make the choice between tacky-but-usable and minimalistic-but-hard-to-use, tacky is the way to go. You don’t have to make that choice though: It’s perfectly possible to create something that is both good-looking and easy to use.

Tuesday, December 12th, 2023

button invoketarget=”share”

I’ve written quite a bit about how I’d like to see a declarative version of the Web Share API. My current proposal involves extending the type attribute on the button element to support a value of “share”.

Well, maybe a different attribute will end up accomplishing what I want! Check out the explainer for the “invokers” proposal over on Open UI. The idea is to extend the button element with a few more attributes.

The initial work revolves around declaratively opening and closing a dialog, which is an excellent use case and definitely where the effort should be focused to begin with.

But there’s also investigation underway into how this could be away to provide a declarative way of invoking JavaScript APIs. The initial proposal is already discussing the fullscreen API, and how it might be invoked like this:

button invoketarget="toggleFullsceen"

They’re also looking into a copy-to-clipboard action. It’s not much of a stretch to go from that to:

button invoketarget="share"

Remember, these are APIs that require a user interaction anyway so extending the button element makes a lot of sense.

I’ll be watching this proposal keenly. I’d love to see some of these JavaScript cowpaths paved with a nice smooth coating of declarative goodness.

Tuesday, December 5th, 2023

Invokers (Explainer) | Open UI

This is a really interesting proposal, and I have thoughts.

Monday, June 19th, 2023

Button types

I’ve been banging the drum for a button type="share" for a while now.

I’ve also written about other potential button types. The pattern I noticed was that, if a JavaScript API first requires a user interaction—like the Web Share API—then that’s a good hint that a declarative option would be useful:

The Fullscreen API has the same restriction. You can’t make the browser go fullscreen unless you’re responding to user gesture, like a click. So why not have button type=”fullscreen” in HTML to encapsulate that? And again, the fallback in non-supporting browsers is predictable—it behaves like a regular button—so this is trivial to polyfill.

There’s another “smell” that points to some potential button types: what functionality do browsers provide in their interfaces?

Some browsers provide a print button. So how about button type="print"? The functionality is currently doable with button so this would be a nicer, more declarative way of doing something that’s already possible.

It’s the same with back buttons, forward buttons, and refresh buttons. The functionality is available through a browser interface, and it’s also scriptable, so why not have a declarative equivalent?

How about bookmarking?

And remember, the browser interface isn’t always visible: progressive web apps that launch with minimal browser UI need to provide this functionality.

Šime Vidas was wondering about button type="copy” for copying to clipboard. Again, it’s something that’s currently scriptable and requires a user gesture. It’s a little more complex than the other actions because there needs to be some way of providing the text to be copied, but it’s definitely a valid use case.

  • button type="share"
  • button type="fullscreen"
  • button type="print"
  • button type="bookmark"
  • button type="back"
  • button type="forward"
  • button type="refresh"
  • button type="copy"

Any more?

Wednesday, February 22nd, 2023

Buttons, links, and focus – tempertemper

This is a handy guideline to remember, even if there exceptions:

When a keyboard user follows a link, their focus should be taken to the new place; when a keyboard user presses a button, focus should remain on that button.

Sunday, October 30th, 2022

Overloading buttons

It’s been almost two years since I added audio playback on The Session. The interface is quite straightforward. For any tune setting, there’s a button that says “play audio”. When you press that button, audio plays and the button’s text changes to “pause audio.”

By updating the button’s text like this, I’m updating the button’s accessible name. In other situations, where the button text doesn’t change, you can indicate whether a button is active or not by toggling the aria-pressed attribute. I’ve been doing that on the “share” buttons that act as the interface for a progressive disclosure. The label on the button—“share”—doesn’t change when the button is pressed. For that kind of progressive disclosure pattern, the button also has an aria-controls and aria-expanded attribute.

From all the advice I’ve read about button states, you should either update the accessible name or change the aria-pressed attribute, but not both. That would lead to the confusing situation of having a button labelled “pause audio” as having a state of “pressed” when in fact the audio is playing.

That was all fine until I recently added some more functionality to The Session. As well as being able to play back audio, you can now adjust the tempo of the playback speed. The interface element for this is a slider, input type="range".

But this means that the “play audio” button now does two things. It plays the audio, but it also acts as a progressive disclosure control, revealing the tempo slider. The button is simultaneously a push button for playing and pausing music, and a toggle button for showing and hiding another interface element.

So should I be toggling the aria-pressed attribute now, even though the accessible name is changing? Or is it enough to have the relationship defined by aria-controls and the state defined by aria-expanded?

Based on past experience, my gut feeling is that I’m probably using too much ARIA. Maybe it’s an anti-pattern to use both aria-expanded and aria-pressed on a progressive disclosure control.

I’m kind of rubber-ducking here, and now that I’ve written down what I’m thinking, I’m pretty sure I’m going to remove the toggling of aria-pressed in any situation where I’m already toggling aria-expanded.

What I really need to do is enlist the help of actual screen reader users. There are a number of members of The Session who use screen readers. I should get in touch and see if the new functionality makes sense to them.

Sunday, October 16th, 2022

How to (not) make a button - Tomas Pustelnik’s personal website

A demonstration of how even reinventing a relatively simple wheel takes way more effort than it’s worth when you could just use what the brower gives you for free.

Tuesday, July 26th, 2022

A good reset | Trys Mudford

Prompted by my recent post about using native button elements, Trys puts forward a simple explanation for why someone would choose to use a div instead.

The one common feature between every codebase I’ve encountered on that doesn’t use buttons well, is a bad CSS reset. Developers try to use a button, and find that it still looks like a native browser button, so they grab a plain old, blank canvas div, and build from there.

Occam’s Razor makes Trys’s explanation the most likely one.

Monday, July 25th, 2022

Control

In two of my recent talks—In And Out Of Style and Design Principles For The Web—I finish by looking at three different components:

  1. a button,
  2. a dropdown, and
  3. a datepicker.

In each case you could use native HTML elements:

  1. button,
  2. select, and
  3. input type="date".

Or you could use divs with a whole bunch of JavaScript and ARIA.

In the case of a datepicker, I totally understand why you’d go for writing your own JavaScript and ARIA. The native HTML element is quite restricted, especially when it comes to styling.

In the case of a dropdown, it’s less clear-cut. Personally, I’d use a select element. While it’s currently impossible to style the open state of a select element, you can style the closed state with relative ease. That’s good enough for me.

Still, I can understand why that wouldn’t be good enough for some cases. If pixel-perfect consistency across platforms is a priority, then you’re going to have to break out the JavaScript and ARIA.

Personally, I think chasing pixel-perfect consistency across platforms isn’t even desirable, but I get it. I too would like to have more control over styling select elements. That’s one of the reasons why the work being done by the Open UI group is so important.

But there’s one more component: a button.

Again, you could use the native button element, or you could use a div or a span and add your own JavaScript and ARIA.

Now, in this case, I must admit that I just don’t get it. Why wouldn’t you just use the native button element? It has no styling issues and the browser gives you all the interactivity and accessibility out of the box.

I’ve been trying to understand the mindset of a developer who wouldn’t use a native button element. The easy answer would be that they’re just bad people, and dismiss them. But that would probably be lazy and inaccurate. Nobody sets out to make a website with poor performance or poor accessibility. And yet, by choosing not to use the native HTML element, that’s what’s likely to happen.

I think I might have finally figured out what might be going on in the mind of such a developer. I think the issue is one of control.

When I hear that there’s a native HTML element—like button or select—that comes with built-in behaviours around interaction and accessibility, I think “Great! That’s less work for me. I can just let the browser deal with it.” In other words, I relinquish control to the browser (though not entirely—I still want the styling to be under my control as much as possible).

But I now understand that someone else might hear that there’s a native HTML element—like button or select—that comes with built-in behaviours around interaction and accessibility, and think “Uh-oh! What if there unexpected side-effects of these built-in behaviours that might bite me on the ass?” In other words, they don’t trust the browsers enough to relinquish control.

I get it. I don’t agree. But I get it.

If your background is in computer science, then the ability to precisely predict how a programme will behave is a virtue. Any potential side-effects that aren’t within your control are undesirable. The only way to ensure that an interface will behave exactly as you want is to write it entirely from scratch, even if that means using more JavaScript and ARIA than is necessary.

But I don’t think it’s a great mindset for the web. The web is filled with uncertainties—browsers, devices, networks. You can’t possibly account for all of the possible variations. On the web, you have to relinquish some control.

Still, I’m glad that I now have a bit more insight into why someone would choose to attempt to retain control by using div, JavaScript and ARIA. It’s not what I would do, but I think I understand the motivation a bit better now.

Tuesday, May 31st, 2022

Declarative design systems

When I wrote about the idea of declarative design it really resonated with a lot of people.

I think that there’s a general feeling of frustration with the imperative approach to designing and developing—attempting to specify everything exactly up front. It just doesn’t scale. As Jason put it, the traditional web design process is fundamentally broken:

This is the worst of all worlds—a waterfall process creating dozens of artifacts, none of which accurately capture how the design will look and behave in the browser.

In theory, design systems could help overcome this problem; spend a lot of time up front getting a component to be correct and then it can be deployed quickly in all sorts of situations. But the word “correct” is doing a lot of work there.

If you’re approaching a design system with an imperative mindset then “correct” means “exact.” With this approach, precision is seen as valuable: precise spacing, precise numbers, precise pixels.

But if you’re approaching a design system with a declarative mindset, then “correct” means “resilient.” With this approach, flexibility is seen as valuable: flexible spacing, flexible ranges, flexible outputs.

These are two fundamentally different design approaches and yet the results of both would be described as a design system. The term “design system” is tricky enough to define as it is. This is one more layer of potential misunderstanding: one person says “design system” and means a collection of very precise, controlled, and exact components; another person says “design system” and means a predefined set of boundary conditions that can be used to generate components.

Personally, I think the word “system” is the important part of a design system. But all too often design systems are really collections rather than systems: a collection of pre-generated components rather than a system for generating components.

The systematic approach is at the heart of declarative design; setting up the rules and ratios in advance but leaving the detail of the final implementation to the browser at runtime.

Let me give an example of what I think is a declarative approach to a component. I’ll use the “hello world” of design system components—the humble button.

Two years ago I wrote about programming CSS to perform Sass colour functions. I described how CSS features like custom properties and calc() can be used to recreate mixins like darken() and lighten().

I showed some CSS for declaring the different colour elements of a button using hue, saturation and lightness encoded as custom properties. Here’s a CodePen with some examples of different buttons.

See the Pen Button colours by Jeremy Keith (@adactio) on CodePen.

If these buttons were in an imperative design system, then the output would be the important part. The design system would supply the code needed to make those buttons exactly. If you need a different button, it would have to be added to the design system as a variation.

But in a declarative design system, the output isn’t as important as the underlying ruleset. In this case, there are rules like:

For the hover state of a button, the lightness of its background colour should dip by 5%.

That ends up encoded in CSS like this:

button:hover {
    background-color: hsl(
        var(--button-colour-hue),
        var(--button-colour-saturation),
        calc(var(--button-colour-lightness) - 5%)
    );
}

In this kind of design system you can look at some examples to see the results of this rule in action. But those outputs are illustrative. They’re not the final word. If you don’t see the exact button you want, that’s okay; you’ve got the information you need to generate what you need and still stay within the pre-defined rules about, say, the hover state of buttons.

This seems like a more scalable approach to me. It also seems more empowering.

One of the hardest parts of embedding a design system within an organisation is getting people to adopt it. In my experience, nobody likes adopting something that’s being delivered from on-high as a pre-made sets of components. It’s meant to be helpful: “here, use this pre-made components to save time not reinventing the wheel”, but it can come across as overly controlling: “we don’t trust you to exercise good judgement so stick to these pre-made components.”

The declarative approach is less controlling: “here are pre-defined rules and guidelines to help you make components.” But this lack of precision comes at a cost. The people using the design system need to have the mindset—and the ability—to create the components they need from the systematic rules they’ve been provided.

My gut feeling is that the imperative mindset is a good match for most of today’s graphic design tools like Figma or Sketch. Those tools deal with precise numbers rather than ranges and rules.

The declarative mindset, on the other hand, increasingly feels like a good match for CSS. The language has evolved to allow rules to be set up through custom properties, calc(), clamp(), minmax(), and so on.

So, as always, there isn’t a right or wrong approach here. It all comes down to what’s most suitable for your organisation.

If your designers and developers have an imperative mindset and Figma files are considered the source of truth, than they would be better served by an imperative design system.

But if you’re lucky enough to have a team of design engineers that think in terms of HTML and CSS, then a declarative design system will be a force multiplier. A bicycle for the design engineering mind.

Wednesday, March 9th, 2022

When should there be a declarative version of a JavaScript API?

I feel like it’s high time I revived some interest in my proposal for button type="share". Last I left it, I was gathering use cases and they seem to suggest that the most common use case for the Web Share API is sharing the URL of the current page.

If you want to catch up on the history of this proposal, here’s what I’ve previously written:

Remember, my proposal isn’t to replace the JavaScript API, it’s to complement it with a declarative option. The declarative option doesn’t need to be as fully featured as the JavaScript API, but it should be able to cover the majority use case. I think this should hold true of most APIs.

A good example is the Constraint Validation API. For the most common use cases, the required attribute and input types like “email”, “url”, and “number” have you covered. If you need more power, reach for the JavaScript API.

A bad example is the Geolocation API. The most common use case is getting the user’s current location. But there’s no input type="geolocation" (or button type="geolocation"). Your only choice is to use JavaScript. It feels heavy-handed.

I recently got an email from Taylor Hunt who has come up with a good litmus test for JavaScript APIs that should have a complementary declarative option:

I’ve been thinking about how a lot of recently-proposed APIs end up having to deal with what Chrome devrel’s been calling the “user gesture/activation budget”, and wondering if that’s a good indicator of when something should have been HTML in the first place.

I think he’s onto something here!

Think about any API that requires a user gesture. Often the documentation or demo literally shows you how to generate a button in JavaScript in order to add an event handler to it in order to use the API. Surely that’s an indication that a new button type could be minted?

The Web Share API is a classic example. You can’t invoke the API after an event like the page loading. You have to invoke the API after a user-initiated event like, oh, I don’t know …clicking on a button!

The Fullscreen API has the same restriction. You can’t make the browser go fullscreen unless you’re responding to user gesture, like a click. So why not have button type="fullscreen" in HTML to encapsulate that? And again, the fallback in non-supporting browsers is predictable—it behaves like a regular button—so this is trivial to polyfill. I should probably whip up a polyfill to demonstrate this.

I can’t find a list of all the JavaScript APIs that require a user gesture, but I know there’s more that I’m just not thinking of. I’d love to see if they’d all fit this pattern of being candidates for a new button type value.

The only potential flaw in this thinking is that some APIs that require a user gesture might also require a secure context (either being served over HTTPS or localhost). But as far as I know, HTML has never had the concept of features being restricted by context. An element is either supported or it isn’t.

That said, there is some prior art here. If you use input type="password" in a non-secure context—like a page being served over HTTP—the browser updates the interface to provide scary warnings. Perhaps browsers could do something similar for any new button types that complement secure-context JavaScript APIs.

Wednesday, January 12th, 2022

Media queries with display-mode

It’s said that the best way to learn about something is to teach it. I certainly found that to be true when I was writing the web.dev course on responsive design.

I felt fairly confident about some of the topics, but I felt somewhat out of my depth when it came to some of the newer modern additions to browsers. The last few modules in particular were unexplored areas for me, with topics like screen configurations and media features. I learned a lot about those topics by writing about them.

Best of all, I got to put my new-found knowledge to use! Here’s how…

The Session is a progressive web app. If you add it to the home screen of your mobile device, then when you launch the site by tapping on its icon, it behaves just like a native app.

In the web app manifest file for The Session, the display-mode property is set to “standalone.” That means it will launch without any browser chrome: no address bar and no back button. It’s up to me to provide the functionality that the browser usually takes care of.

So I added a back button in the navigation interface. It only appears on small screens.

Do you see the assumption I made?

I figured that the back button was most necessary in the situation where the site had been added to the home screen. That only happens on mobile devices, right?

Nope. If you’re using Chrome or Edge on a desktop device, you will be actively encourged to “install” The Session. If you do that, then just as on mobile, the site will behave like a standalone native app and launch without any browser chrome.

So desktop users who install the progressive web app don’t get any back button (because in my CSS I declare that the back button in the interface should only appear on small screens).

I was alerted to this issue on The Session:

It downloaded for me but there’s a bug, Jeremy - there doesn’t seem to be a way to go back.

Luckily, this happened as I was writing the module on media features. I knew exactly how to solve this problem because now I knew about the existence of the display-mode media feature. It allows you to write media queries that match the possible values of display-mode in a web app manifest:

.goback {
  display: none;
}
@media (display-mode: standalone) {
  .goback {
    display: inline;
  }
}

Now the back button shows up if you “install” The Session, regardless of whether that’s on mobile or desktop.

Previously I made the mistake of inferring whether or not to show the back button based on screen size. But the display-mode media feature allowed me to test the actual condition I cared about: is this user navigating in standalone mode?

If I hadn’t been writing about media features, I don’t think I would’ve been able to solve the problem. It’s a really good feeling when you’ve just learned something new, and then you immediately find exactly the right use case for it!

Wednesday, October 20th, 2021

The Button Cheat Sheet

Do you need a button for your next project but you’re not sure about the right markup? Don’t worry, The Button Cheat Sheet™️ has got you covered.

Spoiler alert: it’s the button element.

Wednesday, March 24th, 2021

Show/Hide password accessibility and password hints tutorial | Part of a Whole

A good tutorial on making password fields accessible when you’ve got the option to show and hide the input.

Wednesday, October 21st, 2020

Accessible interactions

Accessibility on the web is easy. Accessibility on the web is also hard.

I think it’s one of those 80/20 situations. The most common accessibility problems turn out to be very low-hanging fruit. Take, for example, Holly Tuke’s list of the 5 most annoying website features she faces as a blind person every single day:

  • Unlabelled links and buttons
  • No image descriptions
  • Poor use of headings
  • Inaccessible web forms
  • Auto-playing audio and video

None of those problems are hard to fix. That’s what I mean when I say that accessibility on the web is easy. As long as you’re providing a logical page structure with sensible headings, associating form fields with labels, and providing alt text for images, you’re at least 80% of the way there (you’re also doing way better than the majority of websites, sadly).

Ah, but that last 20% or so—that’s where things get tricky. Instead of easy-to-follow rules (“Always provide alt text”, “Always label form fields”, “Use sensible heading levels”), you enter an area of uncertainty and doubt where there are no clear answers. Different combinations of screen readers, browsers, and operating systems might yield very different results.

This is the domain of interaction design. Here be dragons. ARIA can help you …but if you overuse its power, it may cause more harm than good.

When I start to feel overwhelmed by this, I find it’s helpful to take a step back. Instead of trying to imagine all the possible permutations of screen readers and browsers, I start with a more straightforward use case: keyboard users. Keyboard users are (usually) a subset of screen reader users.

The pattern that comes up the most is to do with toggling content. I suppose you could categorise this as progressive disclosure, but I’m talking about quite a wide range of patterns:

  • accordions,
  • menus (including mega menu monstrosities),
  • modal dialogs,
  • tabs.

In each case, there’s some kind of “trigger” that toggles the appearance of a “target”—some chunk of content.

The first question I ask myself is whether the trigger should be a button or a link (at the very least you can narrow it down to that shortlist—you can discount divs, spans, and most other elements immediately; use a trigger that’s focusable and interactive by default).

As is so often the case, the answer is “it depends”, but generally you can’t go wrong with a button. It’s an element designed for general-purpose interactivity. It carries the expectation that when it’s activated, something somewhere happens. That’s certainly true in all the examples I’ve listed above.

That said, I think that links can also make sense in certain situations. It’s related to the second question I ask myself: should the target automatically receive focus?

Again, the answer is “it depends”, but here’s the litmus test I give myself: how far away from each other are the trigger and the target?

If the target content is right after the trigger in the DOM, then a button is almost certainly the right element to use for the trigger. And you probably don’t need to automatically focus the target when the trigger is activated: the content already flows nicely.

<button>Trigger Text</button>
<div id="target">
<p>Target content.</p>
</div>

But if the target is far away from the trigger in the DOM, I often find myself using a good old-fashioned hyperlink with a fragment identifier.

<a href="#target">Trigger Text</a>
…
<div id="target">
<p>Target content.</p>
</div>

Let’s say I’ve got a “log in” link in the main navigation. But it doesn’t go to a separate page. The design shows it popping open a modal window. In this case, the markup for the log-in form might be right at the bottom of the page. This is when I think there’s a reasonable argument for using a link. If, for any reason, the JavaScript fails, the link still works. But if the JavaScript executes, then I can hijack that link and show the form in a modal window. I’ll almost certainly want to automatically focus the form when it appears.

The expectation with links (as opposed to buttons) is that you will be taken somewhere. Let’s face it, modal dialogs are like fake web pages so following through on that expectation makes sense in this context.

So I can answer my first two questions:

  • “Should the trigger be a link or button?” and
  • “Should the target be automatically focused?”

…by answering a different question:

  • “How far away from each other are the trigger and the target?”

It’s not a hard and fast rule, but it helps me out when I’m unsure.

At this point I can write some JavaScript to make sure that both keyboard and mouse users can interact with the interactive component. There’ll certainly be an addEventListener(), some tabindex action, and maybe a focus() method.

Now I can start to think about making sure screen reader users aren’t getting left out. At the very least, I can toggle an aria-expanded attribute on the trigger that corresponds to whether the target is being shown or not. I can also toggle an aria-hidden attribute on the target.

When the target isn’t being shown:

  • the trigger has aria-expanded="false",
  • the target has aria-hidden="true".

When the target is shown:

  • the trigger has aria-expanded="true",
  • the target has aria-hidden="false".

There’s also an aria-controls attribute that allows me to explicitly associate the trigger and the target:

<button aria-controls="target">Trigger Text</button>
<div id="target">
<p>Target content.</p>
</div>

But don’t assume that’s going to help you. As Heydon put it, aria-controls is poop. Still, Léonie points out that you can still go ahead and use it. Personally, I find it a useful “hook” to use in my JavaScript so I know which target is controlled by which trigger.

Here’s some example code I wrote a while back. And here are some old Codepens I made that use this pattern: one with a button and one with a link. See the difference? In the example with a link, the target automatically receives focus. But in this situation, I’d choose the example with a button because the trigger and target are close to each other in the DOM.

At this point, I’ve probably reached the limits of what can be abstracted into a single trigger/target pattern. Depending on the specific component, there might be much more work to do. If it’s a modal dialog, for example, you’ve got to figure out where to put the focus, how to trap the focus, and figure out where the focus should return to when the modal dialog is closed.

I’ve mostly been talking about websites that have some interactive components. If you’re building a single page app, then pretty much every single interaction needs to be made accessible. Good luck with that. (Pro tip: consider not building a single page app—let the browser do what it has been designed to do.)

Anyway, I hope this little stroll through my thought process is useful. If nothing else, it shows how I attempt to cope with an accessibility landscape that looks daunting and ever-changing. Remember though, the fact that you’re even considering this stuff means you care more than most web developers. And you are not alone. There are smart people out there sharing what they learn. The A11y Project is a great hub for finding resources.

And when it comes to interactive patterns like the trigger/target examples I’ve been talking about, there’s one more question I ask myself: what would Heydon do?