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Showing posts with label swamp thing. Show all posts
Showing posts with label swamp thing. Show all posts

Thursday, November 13, 2025

Review: Swamp Thing by Len Wein and Kelley Jones: The Deluxe Edition

I actually bought this 430-ish page hardcover collection when it was released last month, but I didn't get a chance to read it before November, which is why I didn't include it in the last A Month of Wednesdays column. So now it gets a standalone review of its own.

The organizing principle seems to be all of the Swamp Thing comics that writer (and Swamp Thing co-creator) Len Wein did with artist Kelley Jones, which consists of some nine issues between 2015 and 2018. But also included are all of Jones' other Swamp Thing work, which means 1990's Swamp Thing #94 and Swamp Thing #100 and 1995's Batman #521-522. Plus Jones covers for other book's featuring Swamp Thing, like a couple that he did for Justice League Dark and that for 2018's Young Monsters in Love anthology, depicting Swampy stealing Frankenstein's girl. 

Also included are some interesting looking Wein/Jones Swamp Thing collaborations that could have been, like notes for an ongoing continuing from their six-issue 2016 series and, more intriguingly still, what was to be a 1989 three-issue, fully-painted, prestige format series by Swamp Thing creators Wein and Bernie Wrightson. (In that particular case, Wein had written it and Wrightson did rough pencil layouts for some of it, but the latter eventually left the project. Wein apparently suggested Jones draw it, but DC decided to cancel it; so here we to see what the late Wrightston had managed to complete.)

Having become an ardent and devoted Kelley Jones fan during the artist's nineties run on Batman, I have already read most of the stories contained in this collection (and own them in singles). In fact, I had bought and read everything in here except the two 1990 issues of Swamp Thing, so...11 out of the 13 issues within...? 

Despite my relative miserliness, I went ahead and dropped $50 on this anyway though, as it is of course nice to have so much Kelley Jones art so easily accessible in one place. 

Let's look at the features in order, shall we? 


Foreword by M. Christina Valada

M. Christina Valada, her bio says, is a photographer, lawyer, writer and podcaster, although she writes this substantial foreword as Len Wein's wife. As such, she played a substantial role in finding the materials that are presented in this book, as she has looked through his computer and office for much of what ends up in the back matter.

She shares Wein's medical difficulties over the course of the last few years of his life, which included heart surgery and being on dialysis, a toe amputation, neck surgery and more. In fact, Valada said that, in the last 13 months of his life, Wein was in constant pain, and "had more surgeries in the last year than I can actually count." 

Nevertheless, he kept working, mostly on Swamp Thing comics and other projects and, from what Valada said, made some truly heroic efforts to attend conventions.

The piece is also full of touching personal anecdotes, and even some advice that Wein shared with Kelley Jones about making comics...and, I suppose, is here being shared with everyone: "Remember, this is supposed to be fun."


Introduction by Kelley Jones

Kelley Jones' piece is far shorter than Valada's and begins with a fun anecdote: Upon first reading Len Wein and Bernie Wrightson's Swamp Thing as an 11-year-old child in 1972Jones hated it. 

It was issue #2.

From cover to last panel, it was just disturbing and creepy and sad. It featured a mad doctor/sorcerer named Arcane and his awful creations, the Un-Men, and Swamp Thing...who was supposed to be the hero of the book and a monster! "Monsters can't be heroes!" my still-unrotted brain screamed. Remember, I was 11.

And, when I was done, like I said, I hated. it.

But it stayed with me. I thought about it and turned it over and over in my mind. As with all things taboo. I had to look into the abyss that was Swamp Thing again.

And then I loved it. I mean, really, really loved it.

In just two hours, I went from disgust to joy.

As many of you know, Jones is one of my all-time favorite comics artists, and it was an unparalleled delight to hear so much so directly from him here. 

This is hardly the point of his introduction, but in recounting his history with the Swamp Thing character, he of course mentions his Batman two-parter with Dough Moench (which we'll get to in more detail below). This was, of course, part of the pair's1995-1998, 40-ish issue run, and he notes that Moench "would always ask me who I wanted to draw." That certainly explains something about that run.

Like a lot of modern Batman runs, this one covered a fair amount of Batman's rogues gallery, including some of the bigger characters: The Joker, The Penguin, Two-Face, The Scarecrow, Man-Bat, Clayface, Killer Croc, Mister Freeze, even Black Mask (a Moench creation) and  Black Spider (In addition to several original creations, although none that caught on). But the run also included a bunch of guest-stars, which was then a bit more unusual, and those guest-stars seemed specifically chosen for the fact that it would be cool to see Kelley Jones draw them. And so Batman found himself either teaming-up or at odds with Deadman, The Spectre, Etrigan, Ragman and, of course, Swamp Thing. 

From what Jones said here, using a character from the Vertigo line in a Batman comic then required permission from both Batman group editor Denny O'Neil and Vertigo editor Karen Berger, but both gave their blessing on Swamp Thing appearing in Batman at the time.

Which is how we got one of my favorite Batman comics ever, I guess...!


Convergence: Swamp Thing #1-2

DC's Convergence event series was long on page count, with some 80 issues of tie-in issues published, but short in terms of how long it went on for, the entire thing running between April and May of 2015. The main Convergence mini-series ran for nine weekly issues, and was written by Dan Jurgens, Jeff F. King and Scott Lobdell and drawn by a bunch of different artists. There were 40 (That's right, 40!) two-issue tie-in miniseries, but most of these were pretty inconsequential to the event, which meant readers could basically just pick up those featuring characters and/or creators they like, and ignore the others.

The premise involved cosmic being Telos (who I think was a version of Brainiac, maybe?) collecting cities from throughout various DC timelines in impenetrable domes, kinda like how classic Brainiac had collected cities like Kandor in bottles. During the events of the series, the domes came down, and Telos ordered the heroes of various cities to fight one another. 

In the miniseries, this basically translated into an issue spent establishing the cast and setting, and then a second issue pitting them against antagonists from entirely different world or timeline. (The one I remember best, for example, was the John McCrea-drawn Plastic Man and The Freedom Fighters, which featured Plas and other old Quality Comics heroes fighting robots from The New 52: Futures End.) 

Having only read the main series that once 10 years ago, I don't remember it too terribly well at this point. I think it's main lingering effect was the birth of Jonathan Kent to a Superman and Lois from within one of the domed cities—delivered, if I recall correctly, by Batman Thomas Wayne from the world of Flashpoint—and the child somehow made it into the pages of the Superman books going forward. 

I think there was also a cosmic reboot of continuity of sorts, but, coming between 2011's New 52 reboot and 2017's Dark Nights: Metal, I'll be damned if I know what it changed. At the time, I just read it as another example of random, unenumerated changes to continuity, which future writers would make up as they went along anyway. (Oh, and the logo, which you can see on the cover I grabbed from comics.org above, has stuck with me, as I always thought it looked like a coffee ring from someone using a comic as a coaster.)

You won't find any of this background in the pages of Convergence: Swamp Thing; this trade collection refers to the storyline as "Blood Moon" and then gives a title for each of the two chapters, the actual name of the comic these stories occurred in appearing below those. And, because the Jones-drawn covers are presented sans logos and credits, they're not labeled as Convergence tie-ins. (A page featuring a paragraph of text explaining the basics of the event might have been a helpful inclusion in the collection.)

This sure made me wonder what a reader encountering this story for the first time here would make of it. Divorced from the event it ties into, it's not very good, as Len Wein doesn't attempt to explain the premise of Convergence to readers (And, to be fair, anyone reading it off the racks when these issues were originally published  wouldn't have needed him to), and, if that premise is left unexplained, then the events feel rather random and unmoored from anything else.

I also wasn't sure the when and where of the Swamp Thing and Abby that star in the book; the big event of Alan Moore's run is mentioned (That is, that Swamp Thing is actually a new and unique plant being that thought it was Alec Holland, rather than Holland himself transformed), and there is talk of The Green and  Swampy's Moore-era powers), so I assume they were trapped by Telos maybe sometime after that...? Although the pair are also just friends, rather than lovers or husband and wife, so maybe it's from sometime during the Moore run...? I don't know; I suppose we could ask Mike Sterling; he surely knows.

At any rate, during the first issue/chapter of the story, the Swampy and Abby notice that the skies have turned red, and, seeking to find out what might be going on, Swamp Thing decides to visit Gotham City and ask Batman what's up. He's about to dive into the dirt to travel there by growing a new body there and transferring his consciousness, when Abby says she wants to go along, and so the pair arrive there via bus, Swamp Thing wearing a trenchcoat and wide-brimmed hat as a disguise.

They go to the park, but, Wein's narration tells us, "And that was the moment when the dome came down-- --completely sealing off Gotham City from the rest of the world." 

Kelley Jones' art, meanwhile, doesn't show us anything about a dome coming down, only Swamp Thing "AARRGGHH!!"-ing in pain as he is severed from The Green. He's unable to leave his body to travel outside the dome either, and so the pair are now trapped, Swampy more than Abby, as he is stuck in the park, slowly dying, with her occasional gifts of plant food and fertilizer just enough to keep him alive. 

This is the state of affairs for a year; the most exciting thing that happens during that time being Batgirl Barbara Gordon chasing Poison Ivy through the park (The fact that Barbara is in-costume then would mean this Swamp Thing and Abby come from somewhere in time between Moore's "The Anatomy Lesson" and Moore's Batman: The Killing Joke, huh?).

The plot finally gets some foreword movement again around page 19, when the hexagonal pattern of the dome is visible in the sky for the first time, and a disembodied voice announces itself as Telos and explains that champions from each city must fight one another to save their respective cities.

And then our heroes are set upon by a horde of vampires. The champion Swampy will have to face won't be introduced until the next issue, then, but it's a perfect character from a particular DC reality for Jones to draw: The vampire Batman of Jones' own Batman & Dracula: Red Rain, Batman: Bloodstorm and Batman: Crimson Mist trilogy with writer Doug Moench. 

The second issue is then devoted to vampire-fighting. Contrary to Telos' expressed wishes, Swamp Thing and Vampire Batman don't fight one another, though. First they fight off the vampires menacing Swampy and Abby, and then this Batman tells Swampy his Gotham isn't really worth fighting to save, since it's overrun with vampires. Instead, he asks the muck-encrusted mockery of a man to help him fight vampires with whatever time they might have left, and he does. In the end, they kill the main vampire, resulting in those she has turned becoming human again.

Vampire Batman, who was of course turned by Dracula himself, does not, and he voluntarily watches the sunrise with Swampy and Abby, sacrificing himself. I guess Swamp Thing's version of Gotham thus "wins", but I don't recall what that means for the state of either city/world, as I don't recall much about Convergence

So, this 44-page story is basically just half set-up, half fight. Wein does make the bloodless Swampy into a formidable vampire-slayer, though, turning his fingers into oaken stakes that he can shoot along vines into their hearts and, later, emitting a cloud of raw garlic spray that dissolves his foes. 

All of this obviously gives Jones lots to work with, as the two monster lead characters kill vampires in often spectacularly over-the-top images, as in a panel where a trio of vampire women melt into piles of collapsing bones. 

I particularly like the sequence in which Swamp Thing kills his first wave of vampires though, Jones drawing skull encased in clouds in mid-air around a crouching, lumbering Swamp Thing, who explains to Abby the vampires were already dead, and he had "merely sent them...to their final rest...!"

I'm not 100% clear if these skulls are what remained of the vampires after Swamp Thing staked them, and they were in the process of falling to the ground, or if they are meant to represent the vampires' souls escaping their slain bodies, but it looks cool (In the panel immediately preceding this one, a spirit leaving a small pile of bones and viscera that was a vampire). 

The second-to-last panel features a big, stylized "RRRUMMMBBBLLL" sound effect, and Swamp Thing remarking upon an earthquake, which seems pretty random, but was likely meant to be an acknowledgement of something that happened in the pages of the main Convergence series. 

It is perhaps noting here how much Jones' Swamp Thing here resembles that from the original, 1970s comics, as designed and drawn by Bernie Wrightson. He's a big, hulking, lumbering brute of a humanoid figure, and is a fairly solid, uniform green most of the time, vines only appearing on his figure here and there.

It's a sharp contrast to the Swamp Thing Jones had drawn in Batman, and the more god-like version of the '80s and '90s Swamp Thing series, where the character increasingly transformed and borrowed elements from other plant-life to incorporate into his own appearance (Readers can see this contrast for themselves as they make their way through the book, Wein and Jones' 21st century Swamp Thing stories eventually giving way to '90s depictions of the character).


Swamp Thing #1-6 (2016)

While many of the virtues of the Convergence miniseries were likely only enjoyed by Swamp Thing fans who happened to be reading DC comics in the spring of 2015 (and/or Len Wein fans and/or Kelley Jones fans), the two-issue series lead to at least one positive development: It was successful enough that Wein and Jones got a six-issue mini-series out of it.

The collection lists this as "The Dead Don't Sleep", which is the title Wein gave the story of the first issue (And, when the mini was collected, that was the subtitle of the trade paperback doing so). It's a rather unusual mini-series, as, rather than one, complete story, it tells two different, distinct stories, as if these were the first few issues of an ongoing (I just double-checked the original comics covers though, and #1 has a big "1 of 6" in the upper righthand corner, as you can see above). 

It seems to pick up...wherever Swamp Thing was left off in whatever comic preceded this, not necessarily the Convergence issues (Abby's MIA here, for example). 

The first two issues tell one story, the last four are devoted to a different arc, and there's little in the way to connect them; The Phantom Stranger appears to Swampy in the first issue to give him cryptic warnings that, in retrospect, refer to the events of #3-6, but that's about all that ties the stories together. (Jones' Stranger, by the way, is obviously pretty cool. His coat and cape billow dramatically, of course, and while the top half of his face is usually in shadow, his eyes are two inscrutable white dots staring from out of that shadow; it looks an awful lot like how the filmmakers depicted the eyes of The Void in the Thunderbolts* movie.)

Oh, and a new local sheriff is introduced: Darcy Fox from Gotham City, the niece of Lucius Fox. She appears throughout the series. (If it seems like the Fox family is growing rather large, well, if anyone is entitled to invent a new relative for Lucius Fox, it's the character's co-creator, Len Wein.)

These first two issues are essentially Swamp Thing versus a zombie...not of the now common Night of The Living Dead sort, but here an undead guy who is incredibly strong (not only does he hold his own against Swamp Thing in their fights, but he rips him in half vertically at one point) and who also has rudimentary intelligence, enough to talk (although, like Swampy, he does so with lots of ellipses in his dialogue). 

In this story, a couple with the unlikely surname of Wormwood come to the swamp seeking our hero's help. They tell him that their son was killed in an experiment at the unlikely named Cowley College that abuts the swamp (and thus makes it Swamp Thing's business...?)...and he then apparently came back from the dead to murder those he holds responsible for his death, in grisly fashion. ("Next morning, the custodial staff found the mutilated remains of Professor Crisp in the chemistry lab... ...and the gymnasium... ...and the bio lab... ...and the... Well, anyway, you get the point.")

Swamp Thing ultimately triumphs, thanks to some advice on re-killing zombies from Shade, one of the many spooky and/or magical characters to appear in this miniseries (He only appears in about a half-dozen panels though, and he spends those mostly in an armchair, so we don't see how Jones might have depicted his powers, or done much more with the character rather than treat him as a talking head...although the angles and shading are quite dramatic, given that this is Kelley Jones we're talking about.)

The last panel of issue #2 features a man giving his name standing before a window, with a rainstorm raging outside, a lightning bolt splitting the sky in half. 

"The names Cable," he says, "Matt Cable."

Yeah, him! And if you're thinking hey, didn't Matt Cable die (He did! In 1989's Swamp Thing #84!) and then get resurrected as a raven in Morpheus' The Dreaming (Uh-huh, in the pages of The Sandman)....? Well, I can't explain what he's doing here. Both his death and en-ravening happened in those comics before they were labeled Vertigo comics, so the fact that the line was separated from the DCU at one point doesn't seem to explain it. 

Of course, since 1989 DC had hard continuity reboots in Infinite Crisis and Flashpoint/The New 52, among other rejiggerings, so perhaps DC continuity was altered in such a way that Cable never died...? 

Anyway, his presence is kind of important for the second story of the series. In it, Cable explains to Swamp Thing that he had retired from the FBI and devoted himself to searching the world for a "cure" to Swampy's condition, one that could return him to human being Alec Holland (The actually-a-plant-that-thought-it-was-Holland-who-is-actually-totally-dead doesn't come up here; if I recall correctly, I think Geoff Johns might have changed that during the climax of Brightest Day...?). 

Anyway, he's here because he found it, in Deadman's Nanda Parbat: The Hand of Fatima (Again, an unlikely name, given Nanda Parbat's Himalayan setting and history as a fantastical exotic location, whereas the name "Fatima" is associated with Islam and a Portuguese Marian apparition). All they need is a powerful sorcerer to cast the spell to grant Cable's wish. 

They find one in a scantily clad Zatanna (who actually literally disrobes in one scene, albeit off-panel), and the spell produces a result that surprises Swamp Thing: He is turned into Alec Holland, as promised, but, to his surprise, Cable has now become Swamp Thing. (He's distinguished from the Holland Swamp Thing by differently colored dialogue balloons, with fewer ellipses, as well as redder eyes, and more prominent, woody-looking spinal projections.)

Despite regaining his humanity, Alec faithfully hangs around, training Cable on how to use Swamp Thing's powers, but it quickly becomes apparent that this new Swamp Thing isn't going to be such a good guy, as seen when he uses his powers to cause roots to draw and quarter* a lippy poacher, a brutal, gory act that Alec seems a little too quick to forgive when Matt says, "I...I'm sorry, Alec...I guess I didn't know my own strength."

Eventually, the new Swamp Thing captures Alec, builds a huge throne in nearby Houma and tells the world via TV news camera they have to surrender to him or be destroyed. With the Justice League and Titans conveniently off-world, according to SHIELD's ARGUS' Steve Trevor and Etta Candy, it's decided to simply nuke Houma to take out Swamp Thing...unless Alec can gather sufficient spooky allies and formulate a plan to regain his powers from the bad Swamp Thing (There's a bit of a twist here regarding Cable's heel turn, which I won't spoil here). 

He does so, giving us a chance to see Jones draw not only The Phantom Stranger and Zatanna (now in fishnets and top hat), but also The Spectre, who he did a pretty phenomenal version of (See 1997's Batman #540 and #541). There's a particularly great panel here in which a fiercely grinning Spectre says, "Yes...I know" when the bad Swamp Thing mentions something necessitating an "act of God."

The story also includes brief appearances by Etrigan The Demon and Deadman. The latter is notable in that Jones doesn't depict him in the corpse-like designs he gave him during his 1989 and 1992 miniseries devoted to the character, but as more ghostly, with a gauzy white ghost-like head, with black-rimmed bright white eyes in it and, in one panel, a black-rimmed set of teeth.

In addition to these characters, Mister E, Felix Faust and The Enchantress all make one-panel cameos, but aren't really around long enough that we get a feel of what Jones might have done with them, similar to the brief appearance of Shade. 

This second story, and the miniseries, ends happily enough, restoring the status quo: Alec is Swamp Thing again...while Cable is in  a coma in the hospital, and Abby makes a surprise, three-panel appearance.


Swamp Thing Winter Special #1 (2018)

Like the Convergence miniseries, the six-issue one seems to have done well enough that DC was going to have Len Wein and Kelley Jones keep going with the character, with the next story in the collection, "Spring Awakening!" 

Editor Rebecca Taylor refers to this story as "a continuation of" Wein's "Dead Don't Sleep" miniseries in an "Editor's Note" that originally ran in 2018's Swamp Thing Winter Special. The table of contents for this collection refers to it as Swamp Thing #7. I wonder, was the mini going to keep it's numbering and turn into an ongoing, or would DC have relaunched the title with a new #1 when it became an ongoing...? 

It's not entirely clear...but it's moot, as Wein died while working on this very issue. He had written the plot script for the issue, which is what Jones would draw his art based on, but not the "lettering script", so the exact words Wein wanted the characters to say were never written.

In what turned out to be a poignant move, Taylor and DC decided to print the story as it was, unlettered. The result? A silent issue, as if Swamp Thing's creator and writer was now "silenced", and readers get to see his last work...albeit without Wein's most obvious presence included, underscoring his absence.

Remarkably, Wein was a good enough comics plotter and Jones a good enough comics artist that the story reads as fairly complete just as it is, almost as if it were always intended to be a silent issue. Even without narration or dialogue, you can make sense of the story and the intent of the conversations between characters (There was only one point I couldn't quite intuit, involving a bunch of rags on a train box car in the air; consulting Wein's plot script, which follows the story, I see this is meant to be a bundle of rags forming into Solomon Grundy, which wasn't a power of his I knew he had; perhaps it was even a new one...? The script also makes clear that, in the scene in which Cable meets with Sheriff Fox and her deputy, he is telling them he plans to stick around and set up a private investigator's business in Houma).

The story involves Solomon Grundy kidnapping a baby, the awakened Cable meeting with Swamp Thing and then the sheriff, a spectacularly awesome scene involving Swamp Thing water-skiing on a lily pad as he pursues bad guys with rifles riding on a pair of airboats, and an equally spectacular entrance by Batman, who defeats the bad guys and blows up their boats using well-aimed batagrangs before we seem him on-panel, crouched in the bough of a tree to confront Swamp Thing. 

(The Special the story originally ran in also included a Tom King and Jason Fabok story, as well as a text article about Wein, some images by his fellow Swamp Thing creator Bernie Wrightson and a pin-up by Jose Luis Garcia-Lopez, none of which are reproduced here).


Swamp Thing #94 (1990)

The next section of the book is labeled "Other Tales by Kelley Jones", and begins with a 2024 prose piece by Swamp Thing writer Doug Wheeler, in which he describes how Jones' work first came to his attention, how he advocated to DC to hire Jones to work with him, and how that went (Intriguingly, it was at Archie Comics' booth at a New York City comics convention, where they were showing off a Kelley-Jones drawn horror comic entitled The Hangman which, Wheeler writes, Archie "later chickened out of and never published." Does Archie Comics still have those pages in a drawer somewhere?! They should totally publish them! I can't imagine that anything Jones had drawn back then could be too scary, gory or offensive for the post-Afterlife With Archie version of Archie Comics to publish!)

Anyway, this issue is a done-in-one horror story written by Wheeler, with Jones credited as guest artist. 

It's fairly gory, to the extent that Wheeler said he was told by some of those who saw the first pages early that the pair had "gotten away" with a panel featuring a serial killer's victim, chopped up into six pieces and strewn about a field, her bloody head resting atop a stump, an axe still embedded in it (As is often the case, the gore Jones draws is somewhat softened by his exaggerated style; here, there's something almost cartoonish about the chopped-up body, keeping it from looking like anything approaching real.)

Though fairly straight horror, the issue shows just how weird and trippy the post-Alan Moore Swamp Thing had gotten. The hero's first appearance in the story, for example, is as an alien-looking tree with some dozen eyes on its branching stalks (John Totleben's cover, above, shows this; notably, his eye-filled tree looks more realistic and less crazy than Jones' drawing within does). 

This tree sees the result of an ax murder, and Swamp Thing investigates. The story involves an ax murderer who kills victims at the behest of an otherworldly entity and then loans the blood-stained ax to musicians as a percussion instrument.

The whys of the plot become clear during the story, which eventually involves a plot that is more fantasy or sci-fi than horror (or monster...or superhero), and Jones' depiction of that otherworldly entity elevates it into the truly insane. 

We throw the word "Lovecraftian" around a lot these days, often to describe any weird monster with tentacles, but here Jones draws one of those horror and wonders that H.P. Lovecraft was always hinting around, calling them indescribable. 

The creature, revealed in a huge, horizontal panel stretching across the top half of a two-page spread, is an elongated purple mass, it's head (?) a long, snake-like projection with no features save for a gigantic mouth, its gums and teeth stretching beyond its lips (?) as if trying to escape. It has a pair of big bat-like wings, too small to propel it, bizarre spines that look like jutting bones, a mass of writhing jellyfish-like tentacles, another mass of writhing tentacles that look like smaller version of its head, these nested in what look it might be human brain matter or might be intestines, probing black spikes that look a little like claws and a little like the fibrous "legs" of some insect-like creature or perhaps a microscopic organism. 

I kind of wish Wheeler's script was included after this story, as I wonder to what degree he described the creature, or if he just wrote "draw the craziest, most upsetting looking monster you can imagine." Certainly some elements of this entity are familiar from other Jones monsters and supernatural horrors we've seen since. 

Naturally, Abby, Swamp Thing and their still-new baby Tefe are involved in the goings-on, but, ultimately, the malefactors all receive punishment for their actions. 

It's a great story, and one that reads perfectly well in isolation from whatever else might have been going on in the title at the time. 

This was still a few years before the Vertigo imprint, but the book's cover did have a "Suggested For Mature Readers" tag above the familiar DC bullet; given American weirdness about nudity vs violence and gore, one wonders what the publisher thought was the mature part...I am guessing the scene of a nude (but usually covered) Abby was of more concern than the chopped-up corpse.

Swamp Thing #100 (1990)

This over-sized anniversary issue is written by Wheeler, and features art by two distinct art teams. One is, of course, Kelley Jones, here inking himself again, while the other is pencil artist Pat Broderick and inker Alfredo Alcala. The credits list page numbers for who drew what, but they styles are different enough that it is instantly obvious who drew what.

Unlike the previous Wheeler/Jones collaboration, this one isn't a standalone tale, but picks up on an ongoing storyline—baby Tefe has accidentally destroyed her body and plunged into The Green, and Swamp Thing doesn't know how to safely get her back, since he can't explain the process to a baby—and it involves the Parliament of Trees, and events like Swampy's past travels through space and time that seem to be references to events from Alan Moore's and Rick Veitch's runs on the book. 

Essentially, a shaman gives Swamp Thing a quest he must complete to save his daughter: Seek out "a fountain whose waters allow the drinker to communicate with all living beings," which, the Parliament informs him, can be found in the Garden of Eden, which is now located in Antarctica, not an easy place for to grow a plant body, on top of being surrounded by a great wall and defended by angels.

While Broderick/Alcala draw the sections of Swampy with Abby, the shaman and ghost Tefe, as well as some flashbacks and his visits with the Parliament, Jones draws the journey to Eden. Given how little plant matter there is for Swampy to work with, the body grows there is emaciated and skeletal, Jones giving him skull-like visage with extremely sunken eyes and half-finished back from which juts a protruding spine.

There's a turn of a page that leads to a splash page that reveals an angel, an awesome (as in, inspiring awe) and terrifying creature that is partially Biblically accurate, partially Jones-ian flourishes and partially insane-looking. It's a tower of a creatures with multiple animal heads, a "torso" consisting of a coral-like network covered with eyeballs, with strange tentacles that seem as much plant as animal, one of which grips a flaming sword, this structure resing upon a burning fire, which emanates from a chaotic pink-black cloud of geometric shapes, which stands upon a single talon.

This is one angel, and the one Swamp Thing attempts to fight, before two of its fellows join it—one a golden, winged giant humanoid that looks like the "traditional" view of an angel, another a strange pink alien being that is mostly fangs or spikes and wings, more akin to an alien Neon Genesis Evangelion angel than what one might find in Christian art. By the time they join the fight, Swamp Thing must change strategies.

The Broderick-penciled passages involve a lot of conversation and a bit of continuity (and cameos by Etrigan and Abin Sur), but my major takeaway from reading this issue was just how strange a narrative Swamp Thing had become, and how far it had travelled from Wein and Bernie Wrightson's original conception of a monster playing hero in a milieu that would seesaw between a horror comic and a "universe" super-comic. 

By 1990, it's...kind of a fantasy epic of sorts, and one that's sometimes far removed from the world of humans (this issue is, certainly), with the shaman the only human character with a speaking part in this tale full of bizarre entities. In fact, Swamp Thing has, by this point, essentially become its own unique mythology.


Batman #521-#522 (1995)

This two-issue story arc comes from fairly early in Doug Moench, Kelley Jones and John Beatty's run on Batman, which has always been neck-in-neck with the Alan Grant/Norm Breyfogle runs as my favorite chunk of Batman comics. (Whether Breyfogle or Jones is my favorite Batman artist can change by the day, and by whose work I had most recently read; in general, I usually say that I think Breyfogle was the best Batman artist, while Jones is my favorite Batman artist). 

I am actually probably more familiar with these comics than just about any others. Like some of the earliest issues of Teenage Mutant Ninja Turtles, teenage Caleb spent a lot of time studying these, re-drawing various panels and elements, trying to figure out and replicate the way that Jones and/or Beatty drew reptile scales, tree bark, a tree line along the horizon, the moon, ripples on the surface of the water and so on. 

The second issue, #522, is a particular issue of a comic book that I think it's fairly safe to say that I was, for a few months at least, obsessed with (And, for long afterwards, I would draw Jones-style snakes and trees in the margins of my notebooks in college). 

Given that, I probably didn't need to re-read these two issues, but I did so anyway. 

It makes for a pretty great "last" Killer Croc story (the second such "last" Killer Croc story published that decade, following Grant and Breyfogle's Batman #471). Swamp Thing is barely in the first issue; in fact, we simply see a part of him in a few panels. 

In the new Arkham Asylum, an increasingly bestial Killer Croc is raging for his dinner. Unseen by the cooks, a vine has drown up out of the sink drain and shot—"SHLOOB"—some sort of spore onto his dinner plate. When he ingests it, Croc starts tripping balls, the words "the wet dark" and "home" repeating themselves in his mind.

He breaks out of his cell, fights his way outside, stomps around town, repeating his need to find the wet dark and repeatedly complaining about how he doesn't fit in with human society. He ultimately hijacks a steam train headed for Louisiana, Batman giving chase in the Batmobile he was using at the time, which was either the Golden Age one with the big Batman head on it, or a new version of it. (Amusingly, at one point Batman climbs onto its roof, his huge cape flaring behind him, and it's clear that there's no way that gigantic cape could ever fit in the little car. In fact, there's a couple of great cape panels in this sequence, two of which feature it spreading out like gigantic batwings.)

Swamp Thing finally makes his entrance on the cover of #522, which is still maybe one of my favorite Swamp Thing images. 

The various plants and mushrooms growing out of Swamp Thing's hunched back is one thing, but I think it's the presence of the turtles there that really sells him as not just a plant creature, but a living, breathing, intelligent, ambulatory part of the swamp (Also note the trees before the moon on the cover; that's one of the things I remember trying to draw over and over again). 

In the swamp, Killer Croc seems to have found his sought-after "wet dark", a place where he can find some semblance of peace, but, of course, Batman is in pursuit, and they have a pretty intense fight, at one point leading to Croc getting Batman in a bear hug and attempting to squeeze the life out of him, which, it seems to me anyway, happens every time they fight. 

Then, on a two-page splash on pages 17 and 18 of the story Swamp Thing finally makes his entrance, his broad, hunched back covered in all manner of flora and fauna, a snake wrapped around his forearm like a bracelet, a frog clinging to his triceps and a pair of turtles begin to clamber up his leg. 

Swampy separates the pair with vines, then breathes a handful of weird flowers into Croc, changing him, and the villain walks off peacefully into the swamp. 

Batman continues to argue with Swamp Thing over whether Killer Croc is a criminal who has hurt people and broken laws, and must therefore be dragged back to Gotham to pay for his crimes, or a primordial being who can become part of the natural order of the swamp. 

Batman eventually gets physical, punching Swamp Thing, only to have his hand come out of his back with a "SPLTCH." Swamp Thing holds him like this as they continue to argue, and then a couple of tendrils grow from Swampy's chest, popping in Batman's face ("blutch", "poof"), "natural hallucinogens" that show Batman a tormenting vision of the way Killer Croc sees the world and the Batman himself (basically what we see on the cover of #521), and then quickly passes.

Ultimately, Swamp Thing takes Croc into the "custody" of the swamp and The Green, and Batman wanders off, kinda sorta defeated.

Almost every panel of this issue is a little masterpiece, and it's great fun seeing what Jones does with the swamp setting. I don't think his later (or, as it's collected in this book, earlier) stories depict the swamp or the Swamp Thing in quite the same way.

Thinking about it now, I'm not sure why this was. Surely, Len Wein's 21st century Swamp Thing is more of a plant monster than the elemental/god that Moench and Jones were working with in these Batman issues.

I think part of it may be that in these Batman issues, Jones was just penciling, giving him more time and breathing room to filigree the hell out of every panel, with inker Beatty finishing some of the ornate pencil work. That, and colorist Gregory Wright's work is a bit more to my liking than that of Michelle Madsen, but that may have more to do with the technology employed or the style of the time.

And, of course, I haven't discounted the possibility that I may prefer this art to the later art simply because of nostalgia.

Anyway, this is probably more of a Batman or Killer Croc story than a Swamp Thing one, but it's a nice portrait of Swamp Thing (both in characterization and as a visualization), and it has a killer design for the character this collection is devoted to. 


Swamp Thing: Deja Vu #1 

Next? "Lost Tales Written By Len Wein."

The first of these is described in an unsigned prose piece, detailing how, in 1989, DC commissioned a three-issue, fully painted, prestige format series" by Swamp Thing's creators, Len Wein and Bernie Wrightson. 

Set immediately after Alan Moore's run, it would involve Swamp Thing learning he could travel through time using The Green (which would end up happening in the book anyway). Wein plotted the issues, and Wrightson started drawing pencils for them, but he later stepped away from the project.

According to the piece, 
"I thought it was going to be one of the best stories I'd ever written," said Wein at a 2015 WonderCon panel. "So I wanted to see it in print, and I kept suggesting: 'Use Kelley Jones. This kid. Kelley Jones! I think he'd be perfect for this. But Paul [Levitz] said, 'If Bernie can't do it, it won't get done.'"
With Wein and Wrightson both gone now, the closest we may ever see of the what the project might have looked like is what is included here, some 50-ish pages of Wrightson's rough pencils. 

That said, in her foreword, M. Christine Valada mentions that she's still looking for the script for this series. Perhaps if it is far enough along, there's enough for Jones to draw it after all...perhaps presenting it as a silent story, as DC did with "Spring Awakening!"...?

At any rate, after hearing Wein's story on a panel about the project, it's nice to know that the writer did finally get to work on Swamp Thing with Jones. 


Et cetera

There's plenty of back matter, as well, including the aforementioned covers by Kelley Jones and pages and pages of sketches, which I won't get into here.

Perhaps my favorite bit among all of this is, however, this list, which I shared on Bluesky previously
This was apparently part of a proposal for an ongoing Swamp Thing series, which it sounds like would have continued from the miniseries. There's plenty of cool stuff in there, and it's hard not to get excited imagining Jones drawing these characters and wondering how Len Wein would get them into conflict with his Swamp Thing.

I mean not just Bigfoot, but Bigfoot and a Yeti, in two separate stories? Presumably off-brand versions of the Creature From The Black Lagoon and C.H.U.D. (WHAT?!). A/the Chupacabra. And...mysterious 19th century American writer Ambrose Bierce...?! 

The pages that follow the list then feature a dozen or so plot descriptions in various degrees of detail, suggesting how we would have gotten the mummies, at least, and further suggesting a few future DC guest-stars, like The Gentleman Ghost and Klarion, The Witch Boy.

For what it's worth, we have seen Jones draw mummies and an Invisible Man before. He and Moench had Batman and Deadman fight mummies in 1996's Batman #530-532, which featured variant glow-in-the dark covers (in one, you could see a glow-in-the-dark Deadman inside Batman's body, in another you could see the skeletons within the bodies of the mummies). And in 2009-2010, Jones again teamed with Moench for the five-issue miniseries Batman: Unseen, featuring the Dak Knight vs. an invisible man.


Okay, that's all I got on this. Now get off the Internet, go find a copy of the book for yourself, and sit back to enjoy a couple hundred pages worth of Swamp Thing comics...




*Actually, the Cable Swamp Thing uses vines to pull the man's limbs in four different directions while also pulling his head off, so I guess he wasn't drawn-and-quartered so much as...drawn-and-fifthed...?

Tuesday, October 09, 2018

On Swamp Thing Halloween Horror Giant #1

I finally gave in and bought myself one of those DC Walmart exclusive 100-page giants last weekend, which, based on the number of stories The Beat has devoted to the subject, is one of the biggest stories in comics right now. This one was the Swamp Thing Halloween Horror Giant #1, which appears to be a holiday special, as opposed to the four ongoing series devoted to Superman, Batman, the Justice League and the Teen Titans. It had its own little cardboard display case set up right next to the usual one that I see on my biweely-ish trips to the Ashtabula County Walmart.

Unlike the other Walmart giants, I wasn't immediately sure I had read all of the reprint stories within this (although it turned out that I had), and I wasn't as confident that the all-new Swamp Thing story advertised on the cover would show up in a collection, as I am confident the Brian Michael Bendis-written Batman story and the Tom King-written Superman story will. And hell, it's only $5--that's significantly less than most of the magazines they shelve near check out aisles in supermarkets to entice impulse buys.

I don't want to get too deep into the logic and ethics of these things again, nor to play armchair publisher regarding them, although I think in general that extremely cheap, mostly reprint comics marketed to a mass audience of civilians is a pretty good idea, especially around holidays like Halloween and, even more so, Christmas. I remain a little baffled as to who exactly these are meant for, though. As with the Batman one I had previously read, this seemed to be geared toward an adult--or at least older teen--audience, rather than an all-ages one. There's some blood, some unnecessary swearing, a particularly gratuitous dark and an oddly out of place story from the 1970s with barely veiled drug humor (Unlike the comics DC sells to the direct market, there's no rating on this one).

And the contents are extremely haphazard, although, in general, the idea seems to be popular-ish DC characters with one foot in the world of horror and the other in the traditional world of DCU superheroics. Off the top of my head, I feel like I could come up with 100-pages of better Halloween comics to fill this thing with, and I got the sense that after the new Swampy story that kicks off the anthology and the Swamp Thing-related reprint that closes it out, the stories were chosen more for the characters featured or their ability to hit the pre-determined page count than for their quality or their accessibility to new readers or their likelihood of selling brand-new readers on particular characters, concepts or comics.

So here's what we've got.

*Swamp Thing in "Hollow" This 12-page short is the "Brand-New Swamp Thing Story! Written by Brian Azzarello and Art by Greg Capullo!" That...doesn't sound, right, and makes me suspect that story selection is hardly the only issue with editing that went into this thing. Anyway, if people who ever visit comic book shops by this, chances are this is the reason they will be buying it. The story itself is kind of simple, and echoes one that appears later in the collection, as well as dozens or even scores of other comics stories. The basic idea is that there are good monsters that fight bad monsters, and that there are places in this world where bad things from other dimensions try to enter when the veil between the worlds is weak enough, and some noble, self-sacrificing types must endlessly keep a lonely vigil for the good of all.

Swamp Thing fights a giant, eye-less, albino crocodile-monster from hell, and there's a pretty neat reveal regarding some other monsters. Azzarello does his usual cute word play, which is either clever or annoying depending on the generosity of the reader, but I imagine Capullo is the big draw here. Indeed, it's the art that sells the reveal, and it was fun seeing his big, scary Swamp Thing, which is much bigger than usual, although I did find myself a little disappointed by one of his entrances (There's a bunch of dead leaves that seem to stir from the wind, and then form into Swamp Thing, but he just looks like he always does, rather than being made out of fall leaves; I've always liked when artists tweaked his design to reflect the type of plants he made his body from in a particular appearance).

*The Enchantress and Blue Devil in "The Pumpkin Sinister" This is the first of the four shorts taken from either the 2007 DC Universe Infinite Halloween Special #1 or 2008's DCU Halloween Special #1. The premise for those was that various villains all sat around telling scary stories starring DC heroes, and so when you remove an individual story from those books and present it by itself, it doesn't quite make sense, as each includes at least a panel of a supervillain, who then serves as narrator (To be honest, DC probably could have just reprinted one of these in their entirety here behind the Swamp Thing stories, and it would have made for a smooth and more comprehensible read). The Scarecrow narrates two of them, and he also appears in them, so those mostly work, but this one is particularly weird in that the villain narrator isn't someone I recognize by sight and never gets named, and he's awkwardly introduced, so the first panel of the story seems to include a giant in goofy '90s Image Comics-style armor, sitting near a house that he dwarfs with his immense size, and then the story begins (In actuality, he's regular-sized, by the creative team of Dan DiDio and Ian Churchill weren't exactly masters of comics storytelling, and it reads much worse removed from its original context).

I actually sighed out loud when I saw this was included, as it is one of the few stories I remember from either of those specials...not because it was good, but because it was so bad. Blue Devil and The Enchantress, who were back then both co-starring in pre-Justice League Dark Justice League Dark book Shadowpact, are giving out candy to trick-or-treaters while, across town, grown-up Peanuts characters Linus and Charlie Brown have just sacrificed Snoopy in a pumpkin patch in order to raise The Great Pumpkin The Pumpkin Sinister, which Charlie Brown sics on Blue Devil because, long ago, BD kissed The Little Red-Haired Girl.

I suppose there's a way to read this in which DiDio was parodying his own direction for the DCU line, which was progressively darker, gorier and more violent, despite the fact that the characters were all created to entertain children, but it is so clumsily executed that there's no textual basis to make that argument.

*Zatanna in "Kcirt ro Taert" Get it? That's "trick or treat" spelled backwards! And Zatanna casts spells by saying words backwards! Another short from the Infinite Halloween special, this one was written by Paul Dini and arted by Dustin Nguyen. The Scarecrow's head appears at the beginning--Nguyen draws a nice Scarecrow head--and he proceeds to tell of a recent Halloween in which he tried terrorize children by putting his chemical concoctions in candy, only to have Zatanna track him down and take her revenge. Nguyen's art is nice on a panel by panel basis, but the story's flow is difficult to read, and I honestly would have had no idea what the fuck was happening at the climax if I haven't read a dozen Scarecrow stories before (So not only can I recognize him without his costume, but they all tend to end the same way). It's an unusual case of great art not quite working right.

*Superman in "Strange Cargo" The last of the Infinite Halloween shorts, this one is a pretty simple Superman vs. Zombies story by horror comic writer Steve Niles and artist Dean Ormston, as told by Poison Ivy (who only appears in the first panel). Jimmy Olsen and Lois Lane are at the docks, as they suspect Lex Luthor has just imported something illegal. They open the shipping crates to find a bunch of zombies, and when Superman arrives to fight them, he finds that they are infused with magic or Kryptonite, as they are kicking his ass. When the reporters point out that they are already dead and thus Superman doesn't have to go easy, he rallies and says, "So, they are...Well that changes everything." But rather than pulverizing them all or burning them to ash with his heat vision, he tosses them back in their shipping containers and flies them to the moon, where they are free to stagger around harmlessly. So, it changes nothing, I guess. Those two lines of dialogue really bugged me, because they have no impact on what is otherwise a pretty strong story that would demonstrate how much Superman respects life/abhors killing and violence...and that he's so powerful he never actually has to resort to it. Also, Poison Ivy's presence feels sort of random. It's frustrating because it's almost a perfect Superman story, but makes a few unfortunate unforced errors that keep it from reaching perfection.

*Batman and The Scarecrow in "The Ballad of Jonathan Crane" This is the last of the villains-telling-stories stories, and the only one from the DCU Halloween Special. Once again it's The Scarecrow's turn to tell a story--it occurs to me that there are at least 100 pages worth of solid Scarecrow short stories that DC could have easily done an all-Scarecrow Scarecrow Halloween Horror Giant #1 had they so chosen--and he basically just remixes "The Legend of Sleepy Hollow" with himself as Ichabod Crane and Batman as The Headless Horseman. I do love the latter.
Plus, you know, Batman on a horse.

In fact, I love that image so damn much that I was thinking I wouldn't mind seeing a whole Elseworlds-like tale of a Batmanified Legend of Sleepy Hollow, although I guess writer Mikey Way and artist Mateus did the whole thing in just eight pages...the page of which reveals just how it is that what looks so Elseworldsy is actually canonical.

*Aquaman and The Demon in "Night Gods" This unlikely team-up by writer J. Michael Straczynski and artist Jesus Saiz is from the 32nd issue of the 2007-2010 Brave and The Bold revival, long after the book stopped being very good (as it was the first year or so, when writer Mark Waid and artist George Perez, and then Scott Kolins, were using it to tell compelling team-up stories that served as chapters in an overarching, universe-spanning story arc). This isn't bad, though. It is basically the two unlikely allies fighting Cthullhu on the ocean floor with the same basic set-up as the Swampy story--monster hero, portal between two worlds, little-known guardians performing thankless task for an ignorant world--framed like so many of these stories as a story one character tells another. It's structured a bit like an old horror comic too, with a surprise ending that is anything but surprising. Saiz is a remarkably solid artist, and he does stately superheroics quite well, but his Demon looks a little...boring compared to so many other artists' takes on the character, and while I liked his (unnamed) Cthullhu design, in general the monsters and settings lacked the weirdness and expressionistic energy I would want in a story in which a guy who is caught in the middle of robbing a grave explains that he recently got magic gills and journeyed with Aquaman and a rhyming demon to the bottom of the ocean and watched an army of sea creatures do battle with undead aqua-zombies and Lovecraft mythos monsters.

*Batman and Robin in "Night of The Reaper!" This one is something of a Halloween classic, set as it is during the Rutland, Vermont annual Halloween parade and featuring the talents of a pretty all-star creative team: Writer Denny O'Neil and artists Neal Adams and Dick Giordano, "from an idea by Bernie Wrightson with an assist from Harlan Ellison." As you can probably guess by the credits and my use of the word "classic," it's an old one, originally appearing in Batman #237 from 1971...the year my father graduated from high school! So, it's that old.

Obviously that means the Robin in question is Dick Grayson, who, at the time, was a college student. He and some guys go to take in the parade and party scene, and one of them is stoned out of his mind from "gulping coffee and who-knows-what-else" to keep his eyes open while studying. In a strange running gag, he is obsessed with parade floats, and spends the rest of the story talking about them to anyone who will listen.

As likely happens to Dick Grayson a lot, he goes out to have fun and ends up stumbling into a strange murder plot by someone dressed as The Grim Reaper. Not The Reaper, but, like, the generic one, with a scythe. Kind of like a murderous Scooby-Doo plot. Involving Nazis. There's lots of rather strong Adams art in this fairly lengthy and substantial comic, showing off his abilities to draw incredibly realistic characters and dramatic Batman poses and action. It's also kind of neat to see so many Marvel superheroes appear in a DC Comic, as many of the revelers are dressed as superheroes from both sides of the DC/Marvel rivalry. There's at least one cameo by a comic book creator too, but I'll be damned if I can recognize who it's meant to be: I was like -7-years-old when this came out, after all.

*Swamp Thing in "The Origin of Swamp Thing!" Like the previous story, this is a decades-old story that I've read before--multiple times, actually--although I'd actually be hard-pressed to tell you where exactly I've encountered it. This is, of course, the original, eight-page Swamp Thing story by his creators Len Wein and Bernie Wrightson, from 1971's House of Secrets, the one with the famous-ish cover (not included).

Rereading it today, after spending so much time looking so closely at Kelley Jones art in the past few weeks, it is really striking how evident Wrightson's influence on Jones was. Not just in certain elements of his rendering or style, but even in the layouts and storytelling. Jones' current style and Wrightson's from later in his career don't really look all that similar, but one can see how the Wrightson of the early 1970s influenced the Jones of the 1990s.

This one seems a bit out of place in this anthology, despite starring the title character. Those last two from 1971 are kinda sorta evergreen DCU Halloween story classics, ones that standalone, whereas so much of what preceded them begs a degree of familiarity with the characters, and tend to be fairly forgettable. Like, I've read all of them before, but don't really remember doing so...only that I fucking hated that Blue Devil/Peanuts comic. Just as it would be easy to imagine a DC Halloween 100-page giant that was all Swamp Thing stories or all Scarecrow stories, it's also easy to imagine one that is all short, "classic" scary stories by some of the greatest creators in DC history from the 1970s and '80s.

For those who care--given that one of the ways in which DC was trying to sell these at the time they were announced was that they would push the comic shop locator and be a way to herd Walmart shoppers into their local comic book shops--I'll mention the ad content. There are shockingly few, given how cheap this comic is. There's just two in the interior of the book, in fact: One for DC/Vertigo's series of Alan Moore-written, Stephen Bissette and John Totleben-drawn Swamp Thing collections and the Comicshoplocator.com one featuring an image of the Trinity drawn by Jason Fabok, which I recall seeing from the last Walmart exclusives I looked at. And then the back cover has an ad for Grant Morrison and Liam Sharp's upcoming Hal Jordan book, the one which is will be about Hal's core workout, based on his abs in that image.

I'm curious to see if there will be a #2 next year, and kind of excited to see what happens in December, as I kind of love Christmas comics. I'm not sure what they would call a Christmas giant though, as I can't think of a DC super-character associated with the holiday spirit in the same way that Swamp Thing (or a dozen or so other characters) is associated with horror/scary business...

Wednesday, February 03, 2016

"The traditional methods"...?

It was my understanding from every zombie movie I've ever seen and every zombie comic I've ever read that the way to kill a zombie was to destroy or severely damage its brain, usually by shooting or somehow smashing its head. Not so, according to The Shade in this week's Swamp Thing #2 by Len Wein and Kelley Jones. Filling a zombie's mouth with salt and then sewing it tightly shut sounds infinitely harder, even if we're talking about the slow, shambling zombies of Romero's movies or The Walking Dead, rather than the "fast" zombies of more modern movies.

I mean, I've never held a firearm, nor am I an expert in hand-to-hand combat or anything, but I'm pretty confident I could pull a trigger or swing a baseball bat or shovel in the general direction of a walking corpse's head. But sewing...? I mean, I can barely thread a needle, and I always forget how to tie off the other end once you're done stitching. Think how hard surviving the zombie apocalypse would be if The Shade is right!

Also, think how boring all those movies, TV shows and videogames premised on the killing of zombies would be...

Sunday, February 15, 2015

Meanwhile, at Robot 6...

This week at Robot 6 I wrote about TwoMorrows' Swampmen: Muck-Monsters and Their Makers, a book of features, interviews and tons of art edited by Jon B. Cooke and George Khoury (the above image is a title page, featuring a painting by Douglas Kaluba).

They "only" cover the swamp monster genre from a Golden Age prose short story to the end of the 1980s climax of Swamp Thing, not discussing the phenomenon's relationship with film (not even the based-on-the-comics swamp monster movies, like the Swamp Thing films and TV shows, except in passing during interviews), or of DC and Marvel's efforts to keep their respective 'Things ongoing concerns, despite no one ever quite being able to replicate what Alan Moore did for DC or Steve Gerber did for Marvel. It occurs to me there's probably a book about swamp monsters to be written—like, a book-book—and that this represents a hell of a head-start on it, with plenty of research and interviews done already, should Cooke or any of his collaborators want to sit down to set down the whole history of the swamp monster genre of horror.

In my review, I sort of mused on why it is that the weird little sub-genre became so popular and, given Moore's run on Swamp Thing, so important to comics history, and the best I could come up with was coincidence, although Swamp Thing co-creator Len Wein offered his own rather convincing theory, which I shared at the end of my piece.

Flipping through the book again, starting with the Frank Cho-drawn cover (see below), I noticed another pattern that could at least explain why so many of these comics were popular upon release, and perhaps helped sustain the genre.

1970


Neal Adams, 1971


Hector Varella, 1971


Tom Sutton and Jack Abel, 1971


Frank Brunner, 1973


Neal Adams, 1973


Bob Larkin, 1974


Nestor Redondo, 1974


Nestor Redondo, 1975


Phil Belbin, 1976


Jesse Santos, 1976


Tom Yeates, 1982

Hmmm...I think I detect a pattern.

Speaking of which, here are two original pieces that appear in the book, Frank Cho's cover, here unencumbered by the title and text...
...and a pin-up by Pablos Marcos of Skywald's 1970s revival of The Heap, a much more grotesque and scary version of the original Golden Age comics muck-monster...
Sex sells...swamp monsters.

Monday, November 03, 2014

Artist Ryan Browne's Popcorn Swamp Thing from Swamp Thing Annual #3 is the best Swamp Thing.



Sure, Popcorn Swamp Thing—or should it just be Popcorn Thing?—only appears on two pages of the 38-page comic, and Brown is only one of the five artists who contribute work to the book, but man, those are two really great pages (So too are the two pages Dave Bullock draws, depicting the origin of The Demon Etrigan).

Tuesday, June 10, 2014

DC's May 2014 in dismemberments


Dystopian Future Captain Cold (drawn by Ethan Van Sciver) and Dystopian Future Batman (Jesus Merino and Dan Green), The New 52: Futures End FCBD Special Edition #0, May 3rd


Hawkman (Mike McKone), Justice League United #1, May 14th


Power Ring (Doug Mahnke and Scott Hanna), Justice League #30, May 21st


A polar bear (Dan Jurgens and Mark Irwin), The New 52: Futures End #3, May 21st


Frankenstein (Aaron Lopresti and Art Thibert), The New 52: Futures End #4, May 28th


Swamp Thing (Paul Pelletier and Sean Parsons), Aquaman #31, May 28th

Thursday, June 05, 2014

Meanwhile...

Shouldn't Mr. Swampy's dialogue bubbles be orange...?
I reviewed the first issue of the new Tiny Titans series, Tiny Titans: Return To The Treehouse for Good Comics For Kids today. If you liked the previous 50 issues of Tiny Titans, when it was an ongoing monthly, you'll like it. Plus, Swamp Thing cameo, which means Mike Sterling has to buy it! I was pleased with Art Baltazar and Franco's return to the DC characters, but I have to admit, after Superman Family Adventures, I'd kinda like to see them subject more DCU grown-ups to their style, ala Swampy and a few of the other cameos seen in this issue (Metamorpho, for example, whose right leg I never realized was made out of wood). I sure wouldn't mind a Justice League Advetures or DC Universe Adventures or something by the pair in the future. Baltazar' draws everyone in the DC Universe really awesomely, as his illustrations in the DC Super-Pets Character Encyclopedia demonstrated (the sole exception being his Green Lantern John Stewart, who he draws with hair and a goatee, and who thus looks weird and wrong and evil for some reason).

And, over at Robot 6, I reviewed a quartet of books: Julie Delporte's Everywhere Antennas (excellent, but not for everyone), Pascal Girard's Petty Theft (excellent, for everyone), the new edition of Nicolas De Crecy's Glacial Period (must-read) and Enki Bilal's not-comics-but-similar-ballpark Phantoms of the Louvre (interesting enough).

While getting ready to write that, I went back and read Girard's Bigfoot, which, for reasons I can't comprehend in retrospect, I hadn't read before (And I love comics, Bigoot and Pascal Girard). It's pretty great stuff too; not as funny as Reunion or Petty Theft maybe, but still pretty funny. And in color. And featuring Bigfoot (in a way). Great end pages, too.

Monday, September 30, 2013

Review: Animal Man Vol. 3: Rotworld: The Red Kingdom

I thought Animal Man was supposed to be one of the good New 52 books, one of the best comics DC is currently publishing? It's probably the comic I see cited most often in the comments that occasionally attach themselves to pieces I write at Robot 6, or under articles on various blogs about some dumb editorial decision DC has made; you know, things like, "Ugh, DC is the worst, Animal Man is the only book I'm still reading" or "That it, I'm dropping everything but Animal Man" or "Wow, I guess I can drop Batwoman too now, so Animal Man is my last DC comic."

And it's written by Jeff Lemire, a very talented cartoonist and pretty decent super comics-script writer that everyone seems to like, in this volume occasionally collaborating with Scott Snyder, who seems to be the universally accepted Best Writer At DC.

And yet this comic is sort of awful. Granted, I started the series with volume 3 instead of volume 1 (my only previous encounter with New 52 Animal Man being this summer's annual), but what I found wanting about it had absolutely nothing to do with not being able to follow the plot or recognize and understand the characters and their conflicts (all of which were pretty similar to how I remember them from 1990s Vertigo stories); Lemire and Snyder do a fine job of making this volume stand on its own and serve as an easy enough entry point.

Rather, I just found the whole endeavor repetitive (of older, better comics I read as a teenager), and bloodless and cold. It was plain old generic superhero comics, without any interesting or fresh ideas boiling under the surface; the art was occasionally very creepy and weird, and kept my eyes from drifting up from the page to the carpet or wall paper, but it was inconsistent (seven artists were involved in the volume), and rarely inspired enough to make up for the overall deficiencies of the comic.
Steve Pugh's "Rot Queen Maxine" is scary as fuck. Good job, Steve Pugh!
This volume contains eight issues of Animal Man and two of Swamp Thing; despite the 200-page contents, a sizable chunk of the narrative seems to be missing, as the two DC-to-Vertigo-and-back heroes are separated when arriving in Rotworld and go on separate quests that converge; we see the start and climax of both, but Swamp Thing is otherwise MIA, returning with a bunch of characters that weren't introduced and with a deus ex machina not mentioned int his volume until it appears (Given the title, I suspect there's a volume of Swamp Thing out there with the sub-title "Rotworld: The Green Kingdom," but if issues of this aren't reprinted there as well, I have a hard time imagining how complete that story must read).

Buddy Baker, aka Animal Man, is on the run with his family: Wife Ellen, be-mulleted teenage son Cliff, power-sprouting young daughter Maxine, and his mother-in-law. Both she and Ellen are pretty unhappy with Buddy about all the dangerous craziness he brings into their lives, an unhappiness that ultimately culminates with Ellen leaving him. I read issues written by Jamie Delano featuring these very conflicts and events, some of which were drawn by artists Steve Pugh, who drew the lion's share of this volume, increasing the sense of deja vu (The greatest change is that Animal Man's costume is quite different, and he looks like a minor X-Men character. While these issues were being published, there are Animal Man collections written by one of the most popular writers to work with DC in the last twenty years for sale on bookstore shelves, and short cartoons featuring Animal Man on Cartoon Network; he looks completely different. Synergy!).

What they are running from are agents of The Rot, which is the equivalent of The Red, the mystical lifeforce web that binds all animals that Animal Man draws his powers from, and The Green (Replace "animals" with "plants" and "Animal Man" with "Swamp Thing").  Cliff has been injured and seems to be near death, and while the adults argue about how best to help him, ultimately Buddy convinces them they have to stop the problem at its root, by visiting the swamp with a talking cat and allying themselves with Swamp Thing and Abby Arcane, both of whom have slightly different haircuts, but seem to be otherwise immediately recognizable as their mid-nineties Vertigo selves.

The two character with books bearing their names dive into a fetid pool that is a portal into The Rot, and something something, Arcane is the Avatar of The Rot, they end up in a post-apocalyptic, possible, so-sure-to-be-immediately-reversed-this-might-as-well-be-an-Elseworlds-world future in which The Rot has conquered the world, save for a handful of heroes in need of Animal Man and Swamp Thing's leadership to win the day.

In this respect, it reads a lot like (what I've read of) Age of Ultron or sections of Grant Morrison, Howard Porter and John Dell's "Rock of Ages" storyline; there are no consequences, and thus no import, to anything that happens (In fact, a reset button is pushed by cosmic forces near the end, sending the characters back in time to prevent Rotworld from ever coming to pass.

But what it reminded me most of was Jeph Loeb's "Hush" story arc in Batman: A series of cameos, strung together like beads. Many of these are indeed cool, several are completely out-of-left-field (Would Medphyll be in many readers' list of The Top Ten Green Lanterns Most Likely To Appear In a crossover...?*). That is at least one virtue to the parade of Geoff Johns-like guest-star reveals; many of them are relatively minor characters, fan-favorites (as in, like, one fan likes them a whole lot) that probably don't appear as often as they should.

They get a chance to shine, and some cool stuff happens, like Frankenstein joining The Green Lantern Corps.
Black Orchid can morph her hands into big scary monster claws, just like her namesake flower
So Buddy teams up with New 52 Black Orchid, who wears purple cabbage leaves, can change shape and generally looks infinitely worse than the original DCU version or the later version reinvented by Neil Gaiman and Dave McKean (And why would you want her to resemble the version of her appearing in that graphic novel by Neil Gaiman? It's not like millions of people like to read books that guy writes or anything); Beast Boy, who is now red and doesn't look anything like the version in Teen Titans, Young Justice or the new Teen Titans Go cartoons that are on television;  Steel, who is now a robot with his consciousness uploaded; and John Constantine, who apparently must appear in every single comic featuring more than two superheroes in it.

Together they pick up some more allies, like Frankenstein and his Patchwork Horde, an army of sewn together cavalry on sewn-together horses that the Rot can't rot and the aforementioned Medphyll, and fight some villains, like Blackbriar Thorn and Gorilla Grodd and his gorilla army (which Mallah and The Brain are in).
Pugh's cover to Animal Man #13, I think, featuring an awesome Rotworld Hawkman
At Arcane's castle, they meet Swamp Thing's team—a Batgirl who looks like a female Man-Bat, Mister Freeze, a giant Batman robot with the power to fix everything—and get in a big fight with the various forces of The Rot, most of which are corrupted, badly deformed versions of DC superheroes and villains behaving a bit like zombies, only much more fucked-up looking.

A lot of them die horribly, but who cares? It reboots at the end, as is clear from the pages.

In order to win the day, they have to get the Batman robot-thing up into the clouds, where it will make it green Fix Stuff juice, that will fix stuff. Because this is an Animal Man/Swamp Thing crossover, it falls on them to get it up into the sky, by having Swamp Thing grow wings made of plants (?) and fly it, while Animal Man fights Arcane atop it.
Artist Andrew Belanger takes over for the climax, because that's when you wanna see a different artist come in. I'm no botanist, so I don't know how much metal a pair of leaf wings can carry
This is sort of weird, since Green Lantern Frankenstein, who has a magic ring that specializes in allowing its bearer to fly and in lifting heavy objects, usually in green spheres or giant green hands, keep the hordes at bay. This would be a little like a Justice League story where Superman is like, "Batman, I'll keep these thugs off your back while you  fly that nuclear missile up into space where it won't hurt anyone when it goes off in thirty seconds!"

And then, back in the past, Cliff dies, which is actually more funny and sigh-inducing than tragic, given the fact that Grant Morrison, the writer who salvaged Animal Man from DC trivia obscurity and made him a character capable of supporting his own book (and serving as a pillar for DC's adult reader Vertigo imprint), a writer whose work apparently so inspired both Lemire and Snyder that they are here near-constantly echoing and quoting aspects of characters Morrison wrote, whether from Morrison's runs or from those that preceded or followed Morrison, did a whole story arc decrying cheap shock tactics like killing off Buddy Baker's family as pretty shitty things for writers to do.

I liked seeing so many characters I like—particularly Steel, whose presence isn't what I would have hoped in a rebooted DCU—and much of the artwork is fine, but it all felt quite soulless, like a plot for a comic book with a first-draft of a script that got illustrated, before the writers could work in any real drama, or any fresh, big, new ideas that can justify the otherwise generic Heroes Go To a Shitty Possible Future Then Avert It storyline.

If those Internet comment leavers are right, and this is the best DC Comic, than the publisher is in much greater creative trouble than I could have imagined.

Luckily, Internet comment-leavers are never, ever right about anything.**

*On the other hand, he has appeared in Swamp Thing before, so, again, we have that repetitive, recycling element.

**Um, except for all you guys who leave comments on EDILW, of course. You guys are the best. You've discerning taste in writing-about-comics, you smell divine and, is that a new shirt? Or did you lose weight? Something looks different about you.