An infrequent series sharing personal news, interesting links, and videos I have been watching.
It has been an interesting couple of months since I put up the last one of these posts (one per two months feels about right in terms of needing a break from substantial writing and collecting enough links to be able to curate an interesting selection for a post) as I have felt my habits beginning to shift.
In terms of my gaming, I must admit that I am getting quite close to burning out and have paused things in order to re-focus. For a while, this blog complemented my gaming quite neatly as I would stray into a new area, do some research/thinking, and write an article sharing my thoughts. I would then launch a mini-campaign and write about any scenarios I happened to use in play. That approached proved really productive when I was looking at old TSR sandboxes as they were easy to run and generally needed just enough ‘fixing’ to engage my critical thought-processes. I think those adventures and posts really helped me to cement a lot of my thinking about what I wanted both from the GMing process and RPG products more generally but it has served to strand me as I now have a very clear idea about what I want to do as a GM but I appear to be quite isolated in both my approach and preferences.
After running a load of Fantasy, I drifted back towards running horror and horror RPGs (by and large) are tailored towards producing these highly structured and pre-scripted gaming experiences that I don’t really enjoy running and which my group has a tendency to outright rebel against. I am aware that my group might well be picking up on my relative boredom at marching them through set-piece encounters but, as Popeye said, I yam what I yam. I’m aware I’ve been snatching at various one-shots and while some have worked better than others, I think I need to stop trying to fix adventures that don’t work for me. I made this decision a little while ago and then one of my group decided to buy me a Vaesen campaign. Frequent readers will be aware that I have something of a toxic relationship with that game as I love the idea of the game but absolutely hate what Free League have done with it. Our group had a lot of fun playing Vaesen largely because I stripped the game back to its mechanics and turned it into a game about ghost-hunters being radicalised by fairies and travelling around 19th century Scandinavia throttling landlords and blowing up dams that are threatening to drown ancient forests. I loved that game but that is not the game that Free League have chosen to support and their published campaign combines the game’s slightly shitty politics with a lot of railroading and a tendency to have scenarios finish with heroic NPCs swooping in to save the day. I’ll probably write about it when I’m finished but it is grim and it only serves to confirm my belief that Free League are in the business of pumping out expensive books filled with under-imagined and sloppily developed content. Admittedly I should have declined to run the game but I thought I might be able to ‘fix’ it and now I’m both bored and resentful. My fault… but still.
I think I need to start writing and running my own stuff and so you may notice a change in the contents of this blog. Fewer published scenarios, more deconstructed sourcebooks and campaign notes. On a less gloomy note, I do have some gaming-related stuff that I am looking forward to but I’m not yet sure how to approach or write about it.
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