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Update : Property Changing Spell now use eBuffBonusCategory as return type for the overriden Get Category Accessor

Update : All Spells Using "int" as return type for Buff Bonus Category changed to eBuffBonusCategory
Add : Stat Helper Static Extension Class that contains methods used by common Stat Changing Spells. (Updating Living after buff/debuff)
Add : Updated Buff Bonus Category Constant to Handle Ability Category and Spec Debuff Category
Update : PropertyChangingSpell class to handle the new enum values.
Add : Future-Use Ability-Based SpellHandler Buff for linking in latest LineSpellAbilities mechanisms

kypd 2015-01-31

changed /DOLSharp/trunk/GameServer/GameServer.csproj
changed /DOLSharp/trunk/GameServer/GlobalConstants.cs
changed /DOLSharp/trunk/GameServer/spells/Artifacts/Cloudsong.cs
changed /DOLSharp/trunk/GameServer/spells/Artifacts/Traldor.cs
copied /DOLSharp/trunk/GameServer/spells/Artifacts/Traldor.cs -> /DOLSharp/trunk/GameServer/spells/buff/SingleStatAbilityBuff.cs
changed /DOLSharp/trunk/GameServer/spells/DualStatBuff.cs
changed /DOLSharp/trunk/GameServer/spells/DualStatDebuff.cs
changed /DOLSharp/trunk/GameServer/spells/Masterlevel/MasterLevelBase.cs
changed /DOLSharp/trunk/GameServer/spells/Masterlevel/Sojourner.cs
changed /DOLSharp/trunk/GameServer/spells/PropertyChangingSpell.cs
changed /DOLSharp/trunk/GameServer/spells/RegenBuff.cs
changed /DOLSharp/trunk/GameServer/spells/ResistBuff.cs
changed /DOLSharp/trunk/GameServer/spells/ResistDebuff.cs
changed /DOLSharp/trunk/GameServer/spells/Savage/SavageBuff.cs
changed /DOLSharp/trunk/GameServer/spells/SingleStatBuff.cs
changed /DOLSharp/trunk/GameServer/spells/SingleStatDebuff.cs
added /DOLSharp/trunk/GameServer/spells/SpellHelpers/StatsSpellHelper.cs
added /DOLSharp/trunk/GameServer/spells/buff