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File Date Author Commit
 extras 2011-12-22 BaSF BaSF [162d2f] Merged Fenris' Digital Romance System (DRS) bra...
 ports 2012-08-07 Developer Person Developer Person [ef2798] Cleaned up build files
 src 2012-08-07 Developer Person Developer Person [f6e48d] Fixed HQx scalers and cleaned up structuring of...
 CHANGELOG 2012-08-04 Developer Person Developer Person [7ad6d4] Revoked libpng from tree and prepared for sourc...
 COPYING 2011-02-14 BaSF BaSF [ac0c16] Cleaning up
 FluidR3 GS.sf2 2011-10-30 BaSF BaSF [363eb6] Changed default soundfont to FluidR3 GS
 GeneralUser GS FluidSynth v1.43.sf2 2011-10-29 BaSF BaSF [705300] Renamed soundfont and truetype references back ...
 Makefile.am 2012-01-13 BaSF BaSF [9a2f2a] Added SDL extensions (gfx,ttf,image) to code ba...
 README 2012-08-07 Developer Person Developer Person [ef2798] Cleaned up build files
 README.mayclub 2011-10-25 BaSF BaSF [9058a4] Replaced default soundfont with a less huge one...
 README.nocturnal 2011-10-25 BaSF BaSF [9058a4] Replaced default soundfont with a less huge one...
 README.source 2012-08-07 Developer Person Developer Person [ef2798] Cleaned up build files
 Ubuntu-B.ttf 2011-02-11 BaSF BaSF [dd672b] Changed default fontset from Arial to the free ...
 Ubuntu-BI.ttf 2011-02-11 BaSF BaSF [dd672b] Changed default fontset from Arial to the free ...
 Ubuntu-I.ttf 2011-02-11 BaSF BaSF [dd672b] Changed default fontset from Arial to the free ...
 Ubuntu-R.ttf 2011-02-11 BaSF BaSF [dd672b] Changed default fontset from Arial to the free ...
 autogen.sh 2010-07-31 BaSF BaSF [525fc1] Dropped dll interface to gui component
 configure.ac 2012-08-07 Developer Person Developer Person [f6e48d] Fixed HQx scalers and cleaned up structuring of...
 doxy.cfg 2011-10-13 BaSF BaSF [b26ab0] Added some comments
 other.am 2012-01-13 BaSF BaSF [8eea8a] Redesigned build system and split it into rules...
 sdl.am 2012-08-07 Developer Person Developer Person [f6e48d] Fixed HQx scalers and cleaned up structuring of...
 sources.am 2012-08-07 Developer Person Developer Person [f6e48d] Fixed HQx scalers and cleaned up structuring of...
 vile.rc 2011-03-04 BaSF BaSF [75d567] Pushing for new source release
 vilevn-example.cfg 2011-09-13 BaSF BaSF [01251e] Cleaned up dead code, fixed some annoyances and...
 vilevn-ubuntu.cfg 2011-03-04 BaSF BaSF [75d567] Pushing for new source release
 vilevn.ico 2011-09-19 BaSF BaSF [53d5b8] Closed some bugs, cleaned up and fixed the temp...
 vilevn.pck 2011-10-03 BaSF BaSF [8ca970] Completely revamped gui subsystem. Highly exper...

Read Me

ViLE 0.4.x (Locutus)
==================
ViLE (Visual Library Engine) is an interpreter system capable of emulating 
several visual novels. It is basically a portable drop-in executable, so you 
have to buy the original games in order to access the game resources and 
allow ViLE to do something usefull.

Please see the dedicated readmes or our website (http://vilevn.org) for 
information on how to install the resources of specific titles. You might be
particularly interested in README.source which contains compile- and platform
specific information.

ViLE is provided as-is under the terms of GPLv3, the authors does not assume
liability in any way, please see COPYING for the complete license text.


Resources
=========
To execute the binary you will need a font for rendering text, a soundfont
for synthesizing MIDI and an archive containing some media files. The defaults
are distributed along with the source code:

	vilevn.pck
	Ubuntu-B.ttf
	GeneralUser GS FluidSynth v1.43.sf2

You can use the commandline interface to specify different resources.


Hotkeys
=======
ALT+1			Disable graphic filters
ALT+3			HQ2X graphic filter
ALT+4			HQ3X graphic filter 
ALT+5			HQ4X graphic filter 
ALT+F4			Exit
ALT+ENTER		Fullscreen
F5				Load game dialog
F6				Save game dialog
F7				Options dialog
F8				Return to title
F9				Exit
F10				Dump screenshot to file
F11				Verbose output (debugging)


Troubleshooting
===============
You can make ViLE produce debug messages by passing the --verbose commandline
option. This will usually tell you more about what problem you are experiencing
or why a game fails to detect or load.

In the latter case you might also want to try the --info parameter in order to
see further information about your particular version of the engine.

Examples:
	vilevn --verbose --game ...
	vilevn --info res
	vilevn --info runtime
	vilevn --help