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Commit [r12605]  Maximize  Restore  History

Ok, fixed most of NV_CUBE_MAP issues.

Remains: flipping all "back" background textures along the 45 deg axis.
That is, flip both x and y on all _back textures, to make dds unified cubemaps compatible with 6-file ones.

NOTE: do not comment debugging output, which is useful.
Rather, a proper debugging API should be placed somewhere and all logging should be done with that API, each log message should have a level (debug, info, warning, error), and a config setting should define the desired logging level.

klaussfreire 2010-01-10

changed /trunk/vegastrike/configure.ac
changed /trunk/vegastrike/src/gfx/aux_texture.cpp
changed /trunk/vegastrike/src/gfx/aux_texture.h
changed /trunk/vegastrike/src/gfx/background.cpp
changed /trunk/vegastrike/src/gfx/mesh_gfx.cpp
changed /trunk/vegastrike/src/gldrv/gl_texture.cpp
changed /trunk/vegastrike/src/star_system.cpp