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[r12605] by klaussfreire

Ok, fixed most of NV_CUBE_MAP issues.
Remains: flipping all "back" background textures along the 45 deg axis.
That is, flip both x and y on all _back textures, to make dds unified cubemaps compatible with 6-file ones.

NOTE: do not comment debugging output, which is useful.
Rather, a proper debugging API should be placed somewhere and all logging should be done with that API, each log message should have a level (debug, info, warning, error), and a config setting should define the desired logging level.

2010-01-10 16:46:06 Tree
[r12604] by dan_w

renaming all five bubble_xxx.png textures to bubble_xxx.texture; and replacing bubble_norm.texture with an improved version, now DXT5-compressed (the rest are uncompressed png's).

2010-01-10 11:57:39 Tree
[r12603] by dan_w

adding a new bubble_norm.png and blender node network files used for its production, and a readme for the method used.

2010-01-10 11:53:29 Tree
[r12602] by www_2

delete test file

2010-01-09 14:24:16 Tree
[r12601] by www_2

local test part 2

2010-01-09 14:23:28 Tree
[r12600] by www_2

local test

2010-01-09 14:22:59 Tree
[r12599] by www_2

setingup my branch

2010-01-09 14:16:51 Tree
[r12598] by www_2
2010-01-09 14:10:30 Tree
[r12597] by www_2

delete my test file

2010-01-09 13:42:07 Tree
[r12596] by www_2

commit test www2

2010-01-09 13:40:23 Tree
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