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Browse free open source Game Servers and projects below. Use the toggles on the left to filter open source Game Servers by OS, license, language, programming language, and project status.

  • La version gratuite d'Auth0 s'enrichit ! Icon
    La version gratuite d'Auth0 s'enrichit !

    Gratuit pour 25 000 utilisateurs avec intégration Okta illimitée : concentrez-vous sur le développement de vos applications.

    Vous l'avez demandé, nous l'avons fait ! Les versions gratuite et payante d'Auth0 incluent des options qui vous permettent de développer, déployer et faire évoluer vos applications en toute sécurité. Utilisez Auth0 dès maintenant pour découvrir tous ses avantages.
    Essayez Auth0 gratuitement
  • OpManager the network monitoring software used by over 1 million IT admins Icon
    OpManager the network monitoring software used by over 1 million IT admins

    Network performance monitoring, uncomplicated.

    ManageEngine OpManager is a powerful network monitoring software that provides deep visibility into the performance of your routers, switches, firewalls, load balancers, wireless LAN controllers, servers, VMs, printers, and storage devices. It is an easy-to-use and affordable network monitoring solution that allows you to drill down to the root cause of an issue and eliminate it.
    Learn More
  • 1
    NoahGameFrame

    NoahGameFrame

    A fast, scalable, distributed game server engine/framework for C++

    A fast, scalable, distributed game server engine/framework for C++, including the actor library, and network library, can be used as a real-time multiplayer game engine ( MMO RPG/MOBA ), which supports C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. Easy-to-use, interface-oriented design. An extensible plugin framework that makes getting your application running quick and easy. A clean, uncluttered design and stable engine that has been used in several commercial products. A high-performance actor model (by a safe thread pool). Event and attribute-driven, making it clear and easy to maintain your business. Based on standard C++ development, ensuring cross-platform support. An existing C++ and C# game client for rapid development. Cross-platform support.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 2
    NettyGameServer

    NettyGameServer

    A mobile game distributed server implemented using netty4.X

    A mobile game distributed server implemented using netty4.X, supports tcp, udp, http, websocket links, uses protobuf custom protocol stack for network communication, supports rpc remote calls, uses mybatis3 to support db storage sub-database sub-table, supports asynchronous mysql Storage, update the reids cache synchronously when the db is saved. Use the ExcelToCode project to generate java classes and json data dictionaries from excel data, and DictService directly reads json to reduce part of the data dictionary code. Use the game-executor project to increase the asynchronous event global service in the game, support event sharding, and balance asynchronous execution event logic. Use netty's proxy mode to increase gateway proxy forwarding.
    Downloads: 0 This Week
    Last Update:
    See Project
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