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Open Source ActionScript Software for ChromeOS

ActionScript Software for ChromeOS

Browse free open source ActionScript Software for ChromeOS and projects below. Use the toggles on the left to filter open source ActionScript Software for ChromeOS by OS, license, language, programming language, and project status.

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  • 1
    A collection of autoconf macros, plus an autogen.sh script that can be used with them.
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    Downloads: 8,922 This Week
    Last Update:
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  • 2
    HTML5 Editor

    HTML5 Editor

    HTML5 editor, free and open-source website builder based on Silex

    This editor is a free and open-source online tool which lets you design html pages with an interface very close to dreamweaver's or powerpoint's one. But we've put a special touch in it ;) The HTML5 editor is now available online and called Silex. Only developers will want to download Silex source code from github. **No need to download it, simply follow the link bellow**
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    Downloads: 135 This Week
    Last Update:
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  • 3
    NESbox

    NESbox

    Emulator of NES, SNES, Sega Mega Drive, GameBoy video consoles

    The nesbox/emulator is an open source, browser-based emulator for a collection of retro gaming systems (NES, Super Nintendo, Sega Mega Drive, GameBoy, etc.). It’s written in ActionScript/Flash, and the project includes SWF binaries so you can embed the emulator into web pages. The emulator allows users to load ROMs and play them in their browsers via the Flash plugin. It’s licensed under the MIT license, meaning it’s quite permissive in terms of reuse. While Flash is an aging technology, the project remains a practical way to access old console gaming via browser, as long as Flash is supported or available.
    Downloads: 16 This Week
    Last Update:
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  • 4
    bfxr

    bfxr

    Flash + AIR sound effects generator. Based on Sfxr.

    The bfxr project by increpare is a sound-effects generator tool originally built using Flash + AIR, based on the earlier Sfxr project. Its purpose is to enable users, especially game developers and sound designers, to quickly generate retro, 8-bit/“chiptune” style sound effects (“bleeps”, “booms”, “zaps”, etc.) without deep knowledge of audio signal processing. It offers an interactive GUI through which you can tweak many parameters (oscillators, envelopes, filters, etc.) to sculpt custom sound effects; you can preview in real time, export, and iterate. The project includes libraries, HTML templates, and both ActionScript and JavaScript code. It has been well-received (over a thousand stars), but as of 2025, it has been superseded by a newer version called bfxr2, which is a JavaScript reworking of the original.
    Downloads: 13 This Week
    Last Update:
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  • 5
    AS3Libs

    AS3Libs

    A collection of AS3 libraries and sketches

    AS3Libs is a collection of ActionScript 3 libraries and sample sketches maintained by Grant Skinner. It includes many small independent libraries for things like collision detection, color matrices/filters, particle effects, random number utilities, path-finding, etc., as well as smaller visual/interactive sketch examples. It is intended as a resource/toolbox for developers building in AS3 (Flash / AIR). Simple library for breaking intensive tasks up across frames to maintain UI responsiveness (simple green threads). Provides common color adjustment methods for use with ColorMatrixFilter. Uses the same math/values as the Flash Pro IDE's "Adjust Color" filter.
    Downloads: 5 This Week
    Last Update:
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  • 6
    malware-samples

    malware-samples

    A collection of malware samples and relevant dissection information

    This repo is a public collection of malware samples and related dissection/analysis information, maintained by InQuest. It gathers various kinds of malicious artifacts, executables, scripts, macros, obfuscated documents, etc., with metadata (e.g., VirusTotal reports), file carriers, and sample hashes. It’s intended for malware analysts/researchers to help study how malware works, how they are delivered, and how it evolves.
    Downloads: 5 This Week
    Last Update:
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  • 7
    webcamjs

    webcamjs

    HTML5 webcam library for capturing images from browser

    WebcamJS is a lightweight JavaScript library that enables users to access and capture images from their webcam directly within the browser using HTML5 and Flash fallback. It supports taking snapshots and integrating webcam features into web applications with minimal code. Ideal for creating apps involving profile pictures, document capture, or verification tools.
    Downloads: 5 This Week
    Last Update:
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  • 8
    SWFWire

    SWFWire

    Flash Development Tools

    SWFWire is a set of open-source ActionScript 3 libraries and tools for parsing, editing, and generating SWF files. It’s designed to help developers analyze Flash content, extract embedded assets, or build SWFs programmatically. This project is especially useful for reverse engineering Flash files or building custom Flash pipelines, and includes a visual decompiler/editor.
    Downloads: 4 This Week
    Last Update:
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  • 9
    Hungry Hero

    Hungry Hero

    Hungry Hero is an open source Flash game built on Starling Framework.

    Hungry Hero is an open source Flash game developed with the Starling Framework, designed as an educational example for developers interested in Stage3D and GPU-accelerated game development. The game demonstrates how to leverage Starling’s features to create smooth, hardware-accelerated 2D experiences while maintaining cross-device compatibility through Adobe AIR and Flash. It showcases core concepts such as handling textures, sprite sheets, parallax backgrounds, and collision detection, providing a clear reference for building interactive games. The project also integrates advanced techniques like object pooling for performance, bitmap fonts for efficient text rendering, and Starling’s particle system extension for visual effects. Though originally built with the iPad 1 and 2 in mind, it can be adapted to multiple devices by adjusting configuration files, emphasizing the principle of “one code, multi-screen.”
    Downloads: 3 This Week
    Last Update:
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  • ManageEngine Endpoint Central for IT Professionals Icon
    ManageEngine Endpoint Central for IT Professionals

    A one-stop Unified Endpoint Management (UEM) solution

    ManageEngine's Endpoint Central is a Unified Endpoint Management Solution, that takes care of enterprise mobility management (including all features of mobile application management and mobile device management), as well as client management for a diversified range of endpoints - mobile devices, laptops, computers, tablets, server machines etc. With ManageEngine Endpoint Central, users can automate their regular desktop management routines like distributing software, installing patches, managing IT assets, imaging and deploying OS, and more.
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  • 10
    Red Rogue

    Red Rogue

    Flex roguelike

    Red Rogue is a side-scrolling roguelike game developed around Flash / ActionScript by st33d. It mixes platforming and roguelike mechanics: players explore, collect loot, fight, jump, etc., in a 2D side-scroll environment, with permadeath or roguelike style progression. The game has been discontinued at some point, with known technical limitations (such as running out of save space in Flash builds) and is now open source. Full source code is available (open source) so it can be studied or ported or modified. Visual and gameplay polish, platformer art, physics of jumping etc., aesthetic style, sound etc. (typical for Flash games of that era).
    Downloads: 3 This Week
    Last Update:
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  • 11
    The Stargate Atlantis Computer Simulator
    This is a Flash simulation of the Stargate Atlantis Computer systems including Dial Home Device and Outgoing Gate screen.
    Downloads: 28 This Week
    Last Update:
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  • 12
    IncrediBots
    Build custom robots in your browser with IncrediBots! Design your robot by drawing shapes, joints, motors, and more! Then, pilot your machine using your own custom key bindings. NOTE: OPEN SOURCE VERSION CAN BE DOWNLOADED FROM "FILES" TAB!
    Downloads: 14 This Week
    Last Update:
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  • 13
    Natural Docs

    Natural Docs

    Multi-language source code documentation tool

    Natural Docs is an open-source documentation generator for multiple programming languages. You document your code in a natural syntax that reads like plain English. Natural Docs then scans your code and builds high-quality HTML documentation from it. SourceForge houses the source code and issue database for the old Perl version of Natural Docs, version 1.52. It is still available but no longer being updated. Please see NaturalDocs.org for the 2.x source code and issue database. However, you can still download the both the old and the new 2.x releases of Natural Docs here.
    Downloads: 14 This Week
    Last Update:
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  • 14
    Fanvas

    Fanvas

    Fanvas is a tool which can turn flash into canvas animation

    Fanvas is a tool by Tencent that allows users to convert SWF (Flash) animations into HTML5 canvas animations. It consists of two parts: a parser implemented in ActionScript that reads the SWF file and exports JSON. It also provides a JavaScript runtime library that interprets that JSON and renders the animations via the HTML5 canvas. It aims to support vector and bitmap content. It reduces the file size of the exported animations, and provides efficient playback through techniques like dirty‐region detection.
    Downloads: 2 This Week
    Last Update:
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  • 15
    Flashbang

    Flashbang

    Project "Flashbang" - An open-source Flash-security helper

    Flashbang is an open-source Flash-security helper tool designed to extract and display flashVars from a SWF that is “naked” (i.e. not wrapped in a bigger application) so that security testers can begin analysis (e.g. for XSS or other vectors) without decompiling the whole SWF. It is built atop Mozilla’s Shumway project. It works in modern browsers via HTML/JS, can also be run locally, and does not upload SWFs to servers (processing stays local). It is still considered alpha quality. Clone the repo using the --recursive flag, so that all necessary submodules are cloned as well. Ideally, clone it into an Apache web-root (or any other web server). Prepare the environment for Shumway to work properly.
    Downloads: 2 This Week
    Last Update:
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  • 16
    Juicy Breakout
    Juicy Breakout is a demo/example game created by grapefrukt (Martin Jonasson & Petri Purho) to explore and demonstrate “juiciness” in game feel, how small visual, animation, and feedback effects make a game feel more responsive, alive, and engaging. It’s built in ActionScript (Flash) and uses grapefrukt’s own libraries (grapelib) to handle game framework, input, rendering, etc. The demo showcases a Breakout-style (brick-breaking) game but with extra polish, effects, easing, cascading animations, sound, and visuals that exaggerate response so you feel every bounce, paddle movement, and collision. The source is under the zlib license, allowing free use and modification.
    Downloads: 2 This Week
    Last Update:
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  • 17
    Standing Wave 3

    Standing Wave 3

    Flash ActionScript3 dynamic audio library

    Standing Wave 3 is an ActionScript 3 audio library that provides high-level control over the Flash Player’s SampleDataEvent API for streaming audio output. It builds on the foundation of Standing Wave 2 but has been extensively refactored, with its core sample storage and manipulation routines rewritten using Adobe Alchemy for significant performance improvements. Originally derived from the audio engine used in the Noteflight Score Editor, the library allows developers to combine and chain together audio sources, filters, and sequences to create dynamic, real-time sound experiences. Supported audio sources include MP3s, WAV files, and algorithmic generators, while filters enable effects such as echo, equalization, and envelope shaping. The system is flexible enough to handle complex timing sequences of audio, making it suitable for advanced audio applications or interactive projects.
    Downloads: 2 This Week
    Last Update:
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  • 18
    purePDF

    purePDF

    A complete actionscript PDF library

    purePDF is a complete PDF library for ActionScript designed as a port of the Java iText 1 library. It allows developers to both create and read PDF documents directly from running SWF files, enabling seamless integration of PDF functionality into Flash-based applications. The library supports a wide range of PDF features, including advanced text rendering, graphics, gradients, transparency, annotations, and interactive forms. It also provides robust support for images, fonts, metadata, barcodes, and even RTL text such as Arabic. With a modular structure and compatibility with common ActionScript libraries, purePDF delivers flexibility for building rich, document-driven applications. Its comprehensive set of tools makes it suitable for both simple and advanced PDF tasks, from generating tables to handling page transitions and multimedia features. The library is open source, with examples demonstrating its capabilities and a reference PDF showcasing all classes in use.
    Downloads: 2 This Week
    Last Update:
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  • 19
    Simple Remoting for Web Applications
    Downloads: 8 This Week
    Last Update:
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  • 20
    AS3 Utils

    AS3 Utils

    reusable package-level functions that solve common problems

    as3-utils is a collection of reusable utility functions and object extensions for ActionScript 3, meant to solve common programming tasks. It provides packages of functions for manipulating arrays, strings, dates, colors, events, HTML, conversion routines, validation, etc. The goal is to give AS3 developers a grab-bag of handy tools so they don’t have to reinvent boilerplate code. Many of these utilities are copied/pasted from open-source projects from around the web. We will attribute functions to their creators (it's on our list of things to do), and we hope function authors understand that we're not trying to take credit for their work.
    Downloads: 1 This Week
    Last Update:
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  • 21
    AS3HttpClient

    AS3HttpClient

    HTTP Client for AS3

    as3httpclient is an HTTP/HTTPS client written in ActionScript 3. It offers functionality beyond Flash’s built-in URLRequest/URLStream, implementing HTTP methods such as GET, POST, DELETE, etc., support for multipart form data, chunked transfer encoding, HTTPS (via TLS), and general HTTP client features for Flash and AIR applications. The project is old and no longer actively supported. Learn the HTTP protocol by trying to implement a client. Use AS3Crypto TLSSocket support for implementing HTTPS. Use it as a replacement for Flash's URLRequest/URLStream API.
    Downloads: 1 This Week
    Last Update:
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  • 22
    AS3WebSocket

    AS3WebSocket

    ActionScript client implementation for the WebSocket Draft RFC6455

    AS3WebSocket is an ActionScript 3 client implementation of the WebSocket protocol, following the final version of RFC 6455. It’s designed to allow Flash/AIR applications to connect via WebSocket (including secure WebSocket: wss://) to servers implementing that standard, to send/receive text and binary data, handle subprotocols, and support fragmentation etc. A test app is included. The testApp directory contains a Flash Builder 4.6 Air Project that uses the AS3WebSocket library and implements two of the test subprotocols from Andy Green's libwebsockets test server, the dumb-increment-protocol, and the lws-mirror-protocol.
    Downloads: 1 This Week
    Last Update:
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  • 23
    Alternativa3D

    Alternativa3D

    Alternativa3D Flash GPU accelerated 3D engine

    Alternativa3D is a high-tech, open-source 3D engine built for ActionScript 3 and Adobe AIR, offering GPU-accelerated performance for browser-based games and applications, with a focus on high performance and resource efficiency. Alternativa3D is a high-tech and high-performance 3D engine for ActionScript 3 and Adobe AIR. It supports hardware acceleration for browser-based games and applications. Initially, the engine was designed to meet our own needs but we realized that it wouldn't be fair to limit the use of the technology to just one game. That is why we decided to make it an open source engine. Since our top priorities are high performance and resource efficiency, we recommend using it for games with high-resolution graphics.
    Downloads: 1 This Week
    Last Update:
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  • 24
    Apache Flex SDK

    Apache Flex SDK

    Mirror of Apache Flex SDK

    Apache Flex SDK is the open-source software development kit maintained by the Apache Software Foundation for building applications using Adobe’s Flex framework—primarily targeting Flash runtime and AIR for rich internet applications. The Apache Flex SDK defaults to using the Adobe Flash Player 11.1. The SDK can be used with Flash Player versions 10.2 and up. The Apache Flex SDK uses third-party code that will be downloaded as part of the build. In addition, you can choose to download optional third-party code if you would like to take advantage of the features offered, and you agree to the license terms.
    Downloads: 1 This Week
    Last Update:
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  • 25
    AutoAni

    AutoAni

    Compilation-free adaptive swf visualization template

    AutoAni is a compilation-free adaptive visualization template designed for creating animated bar chart races and similar time-based visualizations using Flash. It focuses on ease of use for beginners by removing the need to install Flash or compile code—users simply prepare their data and images, place them in the same directory, and open the provided SWF file with any compatible player. The template comes with built-in Source Han Sans fonts, ensuring consistent text rendering without requiring users to install additional fonts. It supports smooth and adaptive animation with variable and uniform speed algorithms, making transitions between data states visually clear and accurate. Configuration is handled through simple CSV files, allowing users to adjust layout, speed, positioning, and formatting without editing the source code directly. AutoAni includes modules such as champion bars and champion portraits, with more features planned.
    Downloads: 1 This Week
    Last Update:
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