Juicy Breakout is a demo/example game created by grapefrukt (Martin Jonasson & Petri Purho) to explore and demonstrate “juiciness” in game feel, how small visual, animation, and feedback effects make a game feel more responsive, alive, and engaging. It’s built in ActionScript (Flash) and uses grapefrukt’s own libraries (grapelib) to handle game framework, input, rendering, etc. The demo showcases a Breakout-style (brick-breaking) game but with extra polish, effects, easing, cascading animations, sound, and visuals that exaggerate response so you feel every bounce, paddle movement, and collision. The source is under the zlib license, allowing free use and modification.
Features
- Built with grapelib + ActionScript, leveraging custom game framework code.
- Strong emphasis on game feel / juiciness, using easing, visual feedback, animations, etc.
- Breakout gameplay as base structure: paddle, bricks, ball, collisions.
- Asset-rich: includes graphical assets, sound effects, and animations in assets folder.
- Interactive output: you can try the game via a browser link hosted on grapefrukt.com.
- Open source under the zlib license, allowing free reuse / modification with few restrictions.
Categories
GamesLicense
MIT License, zlib/libpng LicenseFollow Juicy Breakout
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