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WO2018176453A1 - Procédé d'invite d'une diffusion de match et télévision numérique - Google Patents

Procédé d'invite d'une diffusion de match et télévision numérique Download PDF

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Publication number
WO2018176453A1
WO2018176453A1 PCT/CN2017/079255 CN2017079255W WO2018176453A1 WO 2018176453 A1 WO2018176453 A1 WO 2018176453A1 CN 2017079255 W CN2017079255 W CN 2017079255W WO 2018176453 A1 WO2018176453 A1 WO 2018176453A1
Authority
WO
WIPO (PCT)
Prior art keywords
user
broadcast
team
match
ball game
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
PCT/CN2017/079255
Other languages
English (en)
Chinese (zh)
Inventor
刘晓强
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Shenzhen Zhishengda Technology Co Ltd
Original Assignee
Shenzhen Zhishengda Technology Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Shenzhen Zhishengda Technology Co Ltd filed Critical Shenzhen Zhishengda Technology Co Ltd
Priority to PCT/CN2017/079255 priority Critical patent/WO2018176453A1/fr
Priority to CN201780000648.0A priority patent/CN107223336A/zh
Publication of WO2018176453A1 publication Critical patent/WO2018176453A1/fr
Anticipated expiration legal-status Critical
Ceased legal-status Critical Current

Links

Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41Structure of client; Structure of client peripherals
    • H04N21/414Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance
    • H04N21/41407Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance embedded in a portable device, e.g. video client on a mobile phone, PDA, laptop
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/442Monitoring of processes or resources, e.g. detecting the failure of a recording device, monitoring the downstream bandwidth, the number of times a movie has been viewed, the storage space available from the internal hard disk
    • H04N21/44213Monitoring of end-user related data
    • H04N21/44222Analytics of user selections, e.g. selection of programs or purchase activity
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/433Content storage operation, e.g. storage operation in response to a pause request, caching operations
    • H04N21/4334Recording operations
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/436Interfacing a local distribution network, e.g. communicating with another STB or one or more peripheral devices inside the home
    • H04N21/4363Adapting the video stream to a specific local network, e.g. a Bluetooth® network
    • H04N21/43637Adapting the video stream to a specific local network, e.g. a Bluetooth® network involving a wireless protocol, e.g. Bluetooth, RF or wireless LAN [IEEE 802.11]
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/442Monitoring of processes or resources, e.g. detecting the failure of a recording device, monitoring the downstream bandwidth, the number of times a movie has been viewed, the storage space available from the internal hard disk
    • H04N21/44213Monitoring of end-user related data
    • H04N21/44218Detecting physical presence or behaviour of the user, e.g. using sensors to detect if the user is leaving the room or changes his face expression during a TV program
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/45Management operations performed by the client for facilitating the reception of or the interaction with the content or administrating data related to the end-user or to the client device itself, e.g. learning user preferences for recommending movies, resolving scheduling conflicts
    • H04N21/462Content or additional data management, e.g. creating a master electronic program guide from data received from the Internet and a Head-end, controlling the complexity of a video stream by scaling the resolution or bit-rate based on the client capabilities
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/45Management operations performed by the client for facilitating the reception of or the interaction with the content or administrating data related to the end-user or to the client device itself, e.g. learning user preferences for recommending movies, resolving scheduling conflicts
    • H04N21/462Content or additional data management, e.g. creating a master electronic program guide from data received from the Internet and a Head-end, controlling the complexity of a video stream by scaling the resolution or bit-rate based on the client capabilities
    • H04N21/4622Retrieving content or additional data from different sources, e.g. from a broadcast channel and the Internet
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/482End-user interface for program selection
    • H04N21/4826End-user interface for program selection using recommendation lists, e.g. of programs or channels sorted out according to their score
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/488Data services, e.g. news ticker
    • H04N21/4882Data services, e.g. news ticker for displaying messages, e.g. warnings, reminders

Definitions

  • the invention belongs to the field of household appliances, and in particular relates to a method for prompting a ball game to be broadcasted and a digital television.
  • digital TV can record the team that the user is concerned about, because the network resources are already rich, the team can be the mainstream and non-mainstream teams of the five major league teams, NBA, NFL teams in Europe, and then the digital TV automatically timed to the Internet. Search in the port or TV program list, and produce the user's attention to the team program list, and promptly prompt the user by voice or information.
  • the embodiment of the invention provides a method for prompting the ball game to be broadcasted.
  • the purpose is to provide a method for actively searching for the player to watch the game in advance according to the broadcast time, in view of the fact that the current digital TV cannot actively prompt the user to pay attention to the defect of the team broadcast information.
  • the present invention is implemented in such a manner that a method for prompting a ball game broadcast includes the following steps:
  • the embodiment of the invention further provides a digital television, comprising:
  • a recording unit for recording a user's attention team and an internet ball game search port, and recording a user's mobile phone Bluetooth information port;
  • a search unit whose input end is connected to the output end of the record, and is used for periodically searching the broadcast program table and the broadcast time of the attention-playing team in the Internet to generate a ball game broadcast schedule;
  • a judging unit wherein the input end is respectively connected to the output end of the recording unit and the output end of the search unit, and is configured to determine whether the user is at home before the ball game is played 15 minutes according to the ball game broadcast schedule;
  • the prompting unit has an input end connected to the output end of the determining unit, and is configured to send a ball game broadcast prompt to the user mobile phone.
  • the invention can generate a game broadcast schedule by searching the game broadcast information of the player concerned by the broadcast program table and the Internet live broadcast resource network, and determine whether the user is at home before the game, so that the user can promptly push the prompt through the mobile phone Bluetooth information, and let the user Watch the team's game in time.
  • FIG. 1 is a schematic flow chart of a method for prompting a ball game to be broadcasted according to an embodiment of the present invention
  • FIG. 2 is a schematic structural diagram of a digital television according to an embodiment of the present invention.
  • FIG. 1 is a schematic flowchart of a method for prompting a ball game broadcast according to an embodiment of the present invention. For convenience of description, only parts related to the embodiment of the present invention are shown.
  • step S101 the user's attention team and the internet ball game search port are recorded, and the user's mobile phone Bluetooth information port is recorded.
  • the digital television is equipped with a Bluetooth module, and can connect the user's mobile phone, record the user's attention team and the Internet ball game search port, and the attention player can be the five major European leagues.
  • the NBA and other teams in this example use the British team Arsenal as an example to record the Internet ball search port for Internet sports live portals such as LeTV Sports, PPTV and Live Broadcasting, and record the user's mobile phone Bluetooth information port as User A. Bluetooth port for mobile phones.
  • step S102 the rebroadcast program schedule and the ball game broadcast time of the focused team in the Internet are periodically searched to generate a ball game broadcast schedule.
  • the Arsenal-related game can be searched every morning at 0:00, and the broadcast schedule is formed according to the search result.
  • the table contains Arsenal team and opponents, broadcast time, signal source.
  • step S103 based on the game play schedule, it is determined whether the user is at home before the ball game is played 15 minutes.
  • the game broadcast schedule before the game is played 15 minutes, it is judged whether it is at home by searching for the Bluetooth signal of the user A mobile phone.
  • step S104 if the user is not at home, it remains as it is.
  • the Bluetooth signal of the user A's mobile phone is not found, it means that it is not at home, and cannot watch the game, and it can be left as it is.
  • step S105 if the user is at home, a ball game broadcast prompt is sent to the user's mobile phone.
  • the user A if the user A is at home, the user will be sent a reminder to play the broadcast through the Bluetooth, and the prompt content is from the ball game broadcast schedule produced by the previous step.
  • the invention can generate a game broadcast schedule by searching the game broadcast information of the player concerned by the broadcast program table and the Internet live broadcast resource network, and determine whether the user is at home before the game, so that the user can promptly push the prompt through the mobile phone Bluetooth information, and let the user Watch the team's game in time.
  • FIG. 2 is a schematic structural diagram of a digital television according to an embodiment of the present invention, where the digital television includes:
  • the recording unit 21 is configured to record the user's attention team and the Internet ball game search port, and record the user's mobile phone Bluetooth information port;
  • a search unit 22 whose input end is connected to the output end of the record 21, for periodically searching the rebroadcast program table and the ball game broadcast time of the focused team in the Internet, and generating a ball game broadcast schedule;
  • the determining unit 23 has an input end connected to the output end of the recording unit 21 and the output end of the searching unit 22, respectively, for determining whether the user is at home before the ball game is played 15 minutes according to the game play schedule;
  • the prompting unit 24 has an input end connected to the output end of the determining unit 23 for sending a ball game broadcast prompt to the user's mobile phone.
  • the working principle is as follows: the recording unit 21 records the user's attention team and the internet ball game search port, records the user's mobile phone Bluetooth information port; the search unit 22, the timed search broadcast program table and the broadcast time of the concerned team in the Internet And generating a ball game broadcast schedule; the determining unit 23 determines whether the user is at home before the ball game is played 15 minutes according to the ball game broadcast schedule; and the prompting unit 24 sends a ball game broadcast prompt to the user mobile phone.
  • the invention can generate a game broadcast schedule by searching the game broadcast information of the player concerned by the broadcast program table and the Internet live broadcast resource network, and determine whether the user is at home before the game, so that the user can promptly push the prompt through the mobile phone Bluetooth information, and let the user Watch the team's game in time.

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Databases & Information Systems (AREA)
  • Social Psychology (AREA)
  • General Health & Medical Sciences (AREA)
  • Health & Medical Sciences (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Software Systems (AREA)
  • Human Computer Interaction (AREA)
  • General Engineering & Computer Science (AREA)
  • Mobile Radio Communication Systems (AREA)
  • Telephonic Communication Services (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)

Abstract

L'invention porte sur un procédé d'invite d'une diffusion de match et sur une télévision numérique. Le procédé consiste : à enregistrer une équipe digne d'intérêt pour un utilisateur et un port de recherche de match sur Internet et à enregistrer un port d'informations de signal Bluetooth d'un téléphone mobile d'utilisateur; à effectuer une recherche synchronisée pour une liste de programmes de diffusion et des temps de diffusion de match de l'équipe digne d'intérêt sur Internet et à générer une liste de temps de diffusion de match; selon la liste de temps de diffusion de match, 15 minutes avant la diffusion du match, à déterminer si l'utilisateur est à la maison; si tel n'est pas le cas, à garder l'état d'origine; si tel est le cas, à envoyer une invite de diffusion de match au téléphone mobile d'utilisateur. La présente invention recherche des informations de diffusion de match d'une équipe digne d'intérêt pour un utilisateur par le biais d'une liste de programmes de diffusion et d'un réseau de ressources de diffusion en direct sur Internet, génère une liste de temps de diffusion de match, détermine si l'utilisateur est à la maison avant un match et présente, de ce fait, une invite de manière opportune par le biais d'informations Bluetooth de téléphone mobile de telle sorte que l'utilisateur puisse regarder le match de l'équipe de manière opportune.
PCT/CN2017/079255 2017-04-01 2017-04-01 Procédé d'invite d'une diffusion de match et télévision numérique Ceased WO2018176453A1 (fr)

Priority Applications (2)

Application Number Priority Date Filing Date Title
PCT/CN2017/079255 WO2018176453A1 (fr) 2017-04-01 2017-04-01 Procédé d'invite d'une diffusion de match et télévision numérique
CN201780000648.0A CN107223336A (zh) 2017-04-01 2017-04-01 一种提示球赛转播的方法和数字电视

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
PCT/CN2017/079255 WO2018176453A1 (fr) 2017-04-01 2017-04-01 Procédé d'invite d'une diffusion de match et télévision numérique

Publications (1)

Publication Number Publication Date
WO2018176453A1 true WO2018176453A1 (fr) 2018-10-04

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PCT/CN2017/079255 Ceased WO2018176453A1 (fr) 2017-04-01 2017-04-01 Procédé d'invite d'une diffusion de match et télévision numérique

Country Status (2)

Country Link
CN (1) CN107223336A (fr)
WO (1) WO2018176453A1 (fr)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN114125483B (zh) * 2021-11-24 2022-12-02 腾讯科技(深圳)有限公司 赛事弹窗的显示方法、装置、设备及介质

Citations (3)

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US5410326A (en) * 1992-12-04 1995-04-25 Goldstein; Steven W. Programmable remote control device for interacting with a plurality of remotely controlled devices
CN101197965A (zh) * 2006-12-06 2008-06-11 联想移动通信科技有限公司 一种移动终端及在其上提醒收看电视节目的方法
CN105554531A (zh) * 2015-12-16 2016-05-04 江苏惠通集团有限责任公司 媒体内容推送方法及系统

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US20040268403A1 (en) * 2003-06-26 2004-12-30 Microsoft Corporation Context-sensitive television tags
CN101179685A (zh) * 2006-11-08 2008-05-14 中兴通讯股份有限公司 一种移动终端上多媒体广播节目的提醒方法
CN101707690A (zh) * 2009-09-03 2010-05-12 中兴通讯股份有限公司 Iptv系统中直播提醒的方法、装置及epg服务器
CN102111675A (zh) * 2010-12-24 2011-06-29 东莞宇龙通信科技有限公司 节目协同设置方法、节目协同设置系统及终端

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5410326A (en) * 1992-12-04 1995-04-25 Goldstein; Steven W. Programmable remote control device for interacting with a plurality of remotely controlled devices
CN101197965A (zh) * 2006-12-06 2008-06-11 联想移动通信科技有限公司 一种移动终端及在其上提醒收看电视节目的方法
CN105554531A (zh) * 2015-12-16 2016-05-04 江苏惠通集团有限责任公司 媒体内容推送方法及系统

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