WO2017120964A1 - Method for information insertion when controlling gaming time and time control system - Google Patents
Method for information insertion when controlling gaming time and time control system Download PDFInfo
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- WO2017120964A1 WO2017120964A1 PCT/CN2016/071142 CN2016071142W WO2017120964A1 WO 2017120964 A1 WO2017120964 A1 WO 2017120964A1 CN 2016071142 W CN2016071142 W CN 2016071142W WO 2017120964 A1 WO2017120964 A1 WO 2017120964A1
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F11/00—Error detection; Error correction; Monitoring
- G06F11/30—Monitoring
- G06F11/34—Recording or statistical evaluation of computer activity, e.g. of down time, of input/output operation ; Recording or statistical evaluation of user activity, e.g. usability assessment
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M1/00—Substation equipment, e.g. for use by subscribers
- H04M1/72—Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
- H04M1/725—Cordless telephones
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- the invention belongs to the field of mobile phones, and particularly relates to an information insertion method and a time control system for game time control.
- the embodiment of the invention provides a method for inserting information during game time control, and aims to assist the user to reasonably control the game time and highlight the rights of the patent (application) right holder.
- the present invention is implemented as follows: a method for inserting information during game time control, comprising the following steps:
- the embodiment of the invention further provides a time control system, including:
- a recording unit for recording a user-preset usage time threshold for a specific app
- a timing unit for starting timing when the user opens the specific app
- An operation unit the input ends of which are respectively connected to an output end of the recording unit and an output end of the timing unit, for When the timing time exceeds the usage time threshold of the specific app, the specific app is automatically closed;
- An information insertion unit whose input end is connected to an output end of the operation unit for closing the specific app in the operation unit At the time, the patent information is pushed to the user.
- the invention can set the time for playing the game when the user is sensible, and record the time when the game starts when the user starts the game with the time set in advance, and when the user plays the game time exceeds the preset preset game time, the mobile phone can Automatically close the game App, while protecting the rights of the patent (applicant) right holder.
- FIG. 1 is a schematic flowchart of a method for inserting information during game time control according to an embodiment of the present invention
- FIG. 2 is a schematic structural diagram of a time control system according to an embodiment of the present invention.
- Figure 1 is a diagram of an embodiment of the invention. A schematic flowchart of the information insertion method at the time of game time control, for the convenience of explanation, only the parts related to the embodiment of the present invention are shown.
- step S101 the user-prescribed usage time threshold for a specific app is recorded.
- the user presets the usage time for a specific app in advance, such as : On the mobile phone, the game time of 'fishing people' is preset to 1 hour, and the game time of 'National Aircraft Wars' is preset to 0.5 hours on the mobile phone, and the game time of 'Knife Tower Legend' will be on the mobile phone. The default is 2 Hours. In this operation, the user needs to pay attention to the fact that the mobile phone itself does not distinguish between the application software, and the mobile phone can correctly distinguish it only after the user sets it.
- step S102 when the user opens the specific app, timing is started.
- the timing system When the user opens the application software preset by the user, the timing will start. When the application software that is not preset by the user is opened, the timing system does not give the timing. For example, the user opens the game every day, because the user has not set the usage time of the game, so the timing system does not count. When the user opens the game of fishing talent, because the fishing player is the user’s preset game time in advance. 1 hour, so the timing system starts counting when you start fishing.
- step S103 when the timing time exceeds the usage time threshold of the specific app, the specific app is automatically closed. At the same time, push patent information to users.
- the user sets the game time of 'fishing people' in advance to 1 Hours, when the user plays the 'fishing up to people' game for more than the preset time, the phone automatically closes the app for 'fishing people' .
- the game time of other games set by the user is started when the game with the set game time is turned on, and the game time is compared with the above set game time. If the set game time is exceeded, the phone will automatically close. The game. This operation prevents the user from forgetting the time while playing the game and indulging the game.
- the patent information includes, but is not limited to, the state of patent application of the technology, the patent application of the technology / Information on the right holder, the patent application number of the technology, the patent application date, and the like.
- the patent information is editable, and can be dynamically pushed to the user according to the authorization of the patent application: the patent is being applied for, the patent authorization has been obtained, and the like.
- the patent information is editable and can be based on patent application rights / The transfer of patent rights, dynamically pushed to the user: the current relevant rights holder of the patent.
- the pushing manner of the patent information may adopt a small frame display, a voice display, and the like, so that the user can perceive the push mode.
- the invention can set the time for playing the game when the user is sensible, and record the time when the game starts when the user opens the game in which the game time is set in advance, and when the user plays the game time exceeds the preset preset game time, the mobile phone Can automatically close the game App, while protecting the rights of the patent (applicant) right holder.
- FIG. 2 is a schematic structural diagram of a time control system according to an embodiment of the present invention, where the time control system includes:
- a recording unit 21 configured to record a usage time threshold preset by the user for a specific app
- the timing unit 22 is configured to start timing when the user opens the specific app
- the operating unit 23 has its input terminal connected to the output end of the recording unit 21 and the output end of the timing unit 22, respectively, for When the timing time exceeds the usage time threshold of the specific app, the specific app is automatically closed;
- An information insertion unit 24 having an input connected to an output of the operating unit 23 for closing the specific When the app is launched, the patent information is pushed to the user.
- the working principle is: the recording unit 21 records the user-preset usage time threshold for a specific app.
- the timing unit 22 performs timing according to the specific app time that the mobile phone is turned on, thereby ensuring the recording of the usage time, and the operation unit 23 For automatically closing the specific app when the user actually opens a specific app for a usage time exceeding a usage time threshold of a specific app preset by the user, and simultaneously inserting the information into the unit 24 Push patent information to users.
- the invention can set the time for playing the game when the user is sensible, and record the time when the game starts when the user opens the game in which the game time is set in advance, and when the user plays the game time exceeds the preset preset game time, the mobile phone Can automatically close the game App, while protecting the rights of the patent (applicant) right holder.
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Abstract
Description
本发明属于 手机领域,尤其是涉及 一种游戏时间控制时的信息插入方法和时间控制系统 。 The invention belongs to the field of mobile phones, and particularly relates to an information insertion method and a time control system for game time control.
知识产权在现在的产品和服务中越来越重要,其中主要包括著作权(版权)、商标权和专利权,这三种权利都能为权利人带来巨大的经济价值。 Intellectual property is becoming more and more important in current products and services, including copyright (copyright), trademark and patent rights, all of which can bring enormous economic value to rights holders.
但与著作权、商标权不同的是,专利权的权利归属比较难以为用户所认识和辨别。比如:一个培训教材或者一部电影里面,会明确的将'版权归特定人所有'的字样告知给用户;商标也以其显著的字或图的特征,在与其他标样区别的同时,也代表着商标权人以及商标权人生产的相关产品。但专利则不然,除了如'滑动解锁'等有限几个专利外,用户很难看到某一专利就知道该专利的申请/权利人。 However, unlike copyright and trademark rights, the ownership of patent rights is more difficult to recognize and discern. For example, in a training material or a movie, the words “copyright belongs to a specific person” will be clearly notified to the user; the trademark is also distinguished from other standards by its distinctive words or figures. Represents the related products produced by the trademark owner and the trademark owner. However, patents are not. Apart from a limited number of patents such as 'sliding and unlocking', it is difficult for a user to see a patent and know the application/right holder of the patent.
这种情况所带来的严重后果是: The serious consequences of this situation are:
1 、专利权的保护难度大,一项好的技术出来后,马上就被复制; 1. The protection of patent rights is difficult. Once a good technology comes out, it will be copied immediately;
2 、专利权/申请人通过专利彰显自己的产品特色的效果差,因为用户也分不清楚某一技术与专利权/申请人的联系。 2 The patent/applicant's effect of showing its own product features through patents is poor, because the user is also unclear about the connection between a certain technology and the patent/applicant.
综上,为充分保护本人的另外一个专利申请(名为《 手机游戏时间控制方法和时间控制系统 》 ),让该本人的专利申请价值最大化, 特提出一个解决办法。 In summary, to protect my other patent application (called "Mobile Game Time Control Method and Time Control System" ), to maximize the value of the patent application, and propose a solution.
本发明实施例提供了一种游戏时间控制时的信息插入方法,目的在于协助用户合理控制游戏时间,并彰显专利(申请)权人的权益。 The embodiment of the invention provides a method for inserting information during game time control, and aims to assist the user to reasonably control the game time and highlight the rights of the patent (application) right holder.
本发明是这样实现的:一种游戏时间控制时的信息插入方法,包括以下步骤: The present invention is implemented as follows: a method for inserting information during game time control, comprising the following steps:
记录用户预设的针对特定 app 的使用时间阈值; Record user-preset usage time thresholds for specific apps;
当用户打开所述特定 app 时,开始计时; When the user opens the specific app, it starts timing;
当计时时间超过所述特定 app 的使用时间阈值时,自动关闭所述特定 app ,同时向用户推送专利信息。 Automatically close the specific app when the timeout exceeds the usage time threshold for the particular app At the same time, push patent information to users.
本发明实施例还提供了一种时间控制系统,包括: The embodiment of the invention further provides a time control system, including:
记录单元,用于记录用户预设的针对特定 app 的使用时间阈值; a recording unit for recording a user-preset usage time threshold for a specific app;
计时单元,用于当用户打开所述特定 app 时,开始计时; a timing unit for starting timing when the user opens the specific app;
运行单元,其输入端分别与所述记录单元的输出端以及所述计时单元的输出端连接,用于 当计时时间超过所述特定 app 的使用时间阈值时,自动关闭所述特定 app ; An operation unit, the input ends of which are respectively connected to an output end of the recording unit and an output end of the timing unit, for When the timing time exceeds the usage time threshold of the specific app, the specific app is automatically closed;
信息插入单元,其输入端与所述运行单元的输出端连接,用于在运行单元关闭所述特定 app 时,向用户推送专利信息。 An information insertion unit whose input end is connected to an output end of the operation unit for closing the specific app in the operation unit At the time, the patent information is pushed to the user.
该发明能够在用户理智时设置玩游戏的时间,在用户开启了提前设置好时间的游戏时,记录下游戏开始的时间,当用户在玩游戏时间超过提前预设好的游戏时间时,手机能自动关闭游戏 app ,同时保护专利(申请)权人的权益。 The invention can set the time for playing the game when the user is sensible, and record the time when the game starts when the user starts the game with the time set in advance, and when the user plays the game time exceeds the preset preset game time, the mobile phone can Automatically close the game App, while protecting the rights of the patent (applicant) right holder.
图 1 是本发明实施例提供的一种游戏时间控制时的信息插入方法的流程示意图; 1 is a schematic flowchart of a method for inserting information during game time control according to an embodiment of the present invention;
图 2 是本发明实施例提供的一种时间控制系统的结构示意图。 FIG. 2 is a schematic structural diagram of a time control system according to an embodiment of the present invention.
为了使本发明的目的、技术方案及优点更加清楚明白,以下结合附图及实施例,对本发明进行进一步详细说明。应当理解,此处所描述的具体实施例仅仅用以解释本发明,并不用于限定本发明。 The present invention will be further described in detail below with reference to the accompanying drawings and embodiments. It is understood that the specific embodiments described herein are merely illustrative of the invention and are not intended to limit the invention.
图 1 是发明实施例提供的 一种 游戏时间控制时的信息插入方法的流程示意图,为了便于说明,只示出了与本发明实施例相关的部分。 Figure 1 is a diagram of an embodiment of the invention. A schematic flowchart of the information insertion method at the time of game time control, for the convenience of explanation, only the parts related to the embodiment of the present invention are shown.
在步骤 S101 中,记录用户预设的针对特定 app 的使用时间阈值 。 In step S101, the user-prescribed usage time threshold for a specific app is recorded.
在本实施例中, 用户提前预设的针对特定 app 的使用时间,如 :在手机上将'捕鱼达人'的游戏时间预设为 1 小时,在手机上将'全民飞机大战'的游戏时间预设为 0.5 小时,在手机上将'刀塔传奇'的游戏时间预设为 2 小时。 在该操作时需要用户注意,手机自己是不会区分运用软件的,只有用户自己设置后,手机才能正确的区分出来。 In this embodiment, the user presets the usage time for a specific app in advance, such as : On the mobile phone, the game time of 'fishing people' is preset to 1 hour, and the game time of 'National Aircraft Wars' is preset to 0.5 hours on the mobile phone, and the game time of 'Knife Tower Legend' will be on the mobile phone. The default is 2 Hours. In this operation, the user needs to pay attention to the fact that the mobile phone itself does not distinguish between the application software, and the mobile phone can correctly distinguish it only after the user sets it.
在步骤 S102 中, 当用户打开所述特定 app 时,开始计时 。 In step S102, when the user opens the specific app, timing is started.
用户打开的是用户预先设置好的运用软件时,才会开始计时,打开的不是用户预先设置好的运用软件时,计时系统不给与计时。如:用户打开了天天酷跑这款游戏,因为用户没有设置过该游戏的使用时间,所以计时系统不计时。当用户打开的是捕鱼达人游戏的时,因为捕鱼达人是用户提前预设好的游戏时间为 1 小时,所以计时系统从开启捕鱼达人的时候开始计时。 When the user opens the application software preset by the user, the timing will start. When the application software that is not preset by the user is opened, the timing system does not give the timing. For example, the user opens the game every day, because the user has not set the usage time of the game, so the timing system does not count. When the user opens the game of fishing talent, because the fishing player is the user’s preset game time in advance. 1 hour, so the timing system starts counting when you start fishing.
在步骤 S103 中, 当计时时间超过所述特定 app 的使用时间阈值时,自动关闭所述特定 app ,同时向用户推送专利信息。 In step S103, when the timing time exceeds the usage time threshold of the specific app, the specific app is automatically closed. At the same time, push patent information to users.
用户提前设置好 '捕鱼达人'的游戏时间预设为 1 小时,当用户玩'捕鱼达人'的游戏时间超过预设时间时,手机自动关闭'捕鱼达人'的 app 。同理用户设置好的其他游戏的游戏时间,在开启设置好游戏时间的游戏时,开始计时并和上述设置好的游戏时间做比对,如果超过设置好的游戏时间时,手机就会自动关闭该游戏。该操作可以防止用户在玩游戏时忘记时间,沉迷游戏。 The user sets the game time of 'fishing people' in advance to 1 Hours, when the user plays the 'fishing up to people' game for more than the preset time, the phone automatically closes the app for 'fishing people' . Similarly, the game time of other games set by the user is started when the game with the set game time is turned on, and the game time is compared with the above set game time. If the set game time is exceeded, the phone will automatically close. The game. This operation prevents the user from forgetting the time while playing the game and indulging the game.
所述专利信息包括但不限于:该技术的专利申请状态,该技术的专利申请 / 权利人、该技术的专利申请号、专利申请日等信息。 The patent information includes, but is not limited to, the state of patent application of the technology, the patent application of the technology / Information on the right holder, the patent application number of the technology, the patent application date, and the like.
所述专利信息是可编辑的,可以根据专利申请的授权与否,向用户动态推送:正在申请专利、已获得专利授权等信息。 The patent information is editable, and can be dynamically pushed to the user according to the authorization of the patent application: the patent is being applied for, the patent authorization has been obtained, and the like.
所述专利信息是可编辑的,可以根据专利申请权 / 专利权的转让情况,向用户动态推送:该专利的当前相关的权利人。 The patent information is editable and can be based on patent application rights / The transfer of patent rights, dynamically pushed to the user: the current relevant rights holder of the patent.
所述专利信息的推送方式,可以采取小框显示、语音显示等让用户能够感知的推送方式。 The pushing manner of the patent information may adopt a small frame display, a voice display, and the like, so that the user can perceive the push mode.
该发明能够在用户理智时设置玩游戏的时间,在用户开启了提前设置好游戏时间的游戏时,记录下游戏开始的时间,当用户在玩游戏时间超过提前预设好的游戏时间时,手机能自动关闭游戏 app ,同时保护专利(申请)权人的权益。 The invention can set the time for playing the game when the user is sensible, and record the time when the game starts when the user opens the game in which the game time is set in advance, and when the user plays the game time exceeds the preset preset game time, the mobile phone Can automatically close the game App, while protecting the rights of the patent (applicant) right holder.
图 2 是本发明实施例提供的 一种 时间控制系统的结构示意图,该时间控制系统包括 : 2 is a schematic structural diagram of a time control system according to an embodiment of the present invention, where the time control system includes:
记录单元 21 ,用于 记录用户预设的针对特定 app 的使用时间阈值; a recording unit 21, configured to record a usage time threshold preset by the user for a specific app;
计时单元 22 ,用于 当用户打开所述特定 app 时,开始计时 ; The timing unit 22 is configured to start timing when the user opens the specific app;
运行单元 23 ,其输入端分别与所述记录单元 21 的输出端以及所述计时单元 22 的输出端连接,用于 当计时时间超过所述特定 app 的使用时间阈值时,自动关闭所述特定 app ; The operating unit 23 has its input terminal connected to the output end of the recording unit 21 and the output end of the timing unit 22, respectively, for When the timing time exceeds the usage time threshold of the specific app, the specific app is automatically closed;
信息插入单元 24 ,其输入端与所述运行单元 23 的输出端连接,用于在运行单元 23 关闭所述特定 app 时,向用户推送专利信息。 An information insertion unit 24 having an input connected to an output of the operating unit 23 for closing the specific When the app is launched, the patent information is pushed to the user.
其工作原理是:记录单元 21 记录用户预设的针对特定 app 的使用时间阈值 ,在手机开启用户预设的特定 app 时,计时单元 22 根据手机开启的特定 app 时间进行计时,从而保证使用时间的记录,运行单元 23 用于在用户实际开启特定 app 的使用时间超过用户预设的特定 app 的使用时间阈值时, 自动关闭所述特定 app ,同时信息插入单元 24 向用户推送专利信息 。 The working principle is: the recording unit 21 records the user-preset usage time threshold for a specific app. When the mobile phone opens a specific app preset by the user, the timing unit 22 performs timing according to the specific app time that the mobile phone is turned on, thereby ensuring the recording of the usage time, and the operation unit 23 For automatically closing the specific app when the user actually opens a specific app for a usage time exceeding a usage time threshold of a specific app preset by the user, and simultaneously inserting the information into the unit 24 Push patent information to users.
该发明能够在用户理智时设置玩游戏的时间,在用户开启了提前设置好游戏时间的游戏时,记录下游戏开始的时间,当用户在玩游戏时间超过提前预设好的游戏时间时,手机能自动关闭游戏 app ,同时保护专利(申请)权人的权益。 The invention can set the time for playing the game when the user is sensible, and record the time when the game starts when the user opens the game in which the game time is set in advance, and when the user plays the game time exceeds the preset preset game time, the mobile phone Can automatically close the game App, while protecting the rights of the patent (applicant) right holder.
以上仅为本发明的较佳实施例而已,并不用以限制本发明,凡在本发明的精神和原则之内所作的任何修改、等同替换和改进等,均应包含在本发明的保护范围之内。 The above are only the preferred embodiments of the present invention, and are not intended to limit the present invention. Any modifications, equivalents, and improvements made within the spirit and scope of the present invention should be included in the scope of the present invention. Inside.
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| CN107526675A (en) * | 2017-09-30 | 2017-12-29 | 广东欧珀移动通信有限公司 | Record method, apparatus, storage medium and the electronic equipment of application message |
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