[go: up one dir, main page]

WO2013100389A1 - Procédé et serveur de fourniture de jeu en fonction du classement dans un jeu en ligne - Google Patents

Procédé et serveur de fourniture de jeu en fonction du classement dans un jeu en ligne Download PDF

Info

Publication number
WO2013100389A1
WO2013100389A1 PCT/KR2012/010092 KR2012010092W WO2013100389A1 WO 2013100389 A1 WO2013100389 A1 WO 2013100389A1 KR 2012010092 W KR2012010092 W KR 2012010092W WO 2013100389 A1 WO2013100389 A1 WO 2013100389A1
Authority
WO
WIPO (PCT)
Prior art keywords
game
user
ranking
list
belonging
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
PCT/KR2012/010092
Other languages
English (en)
Korean (ko)
Inventor
김정훈
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Neowiz Games Corp
Original Assignee
Neowiz Games Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Neowiz Games Corp filed Critical Neowiz Games Corp
Publication of WO2013100389A1 publication Critical patent/WO2013100389A1/fr
Anticipated expiration legal-status Critical
Ceased legal-status Critical Current

Links

Images

Classifications

    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements

Definitions

  • the present invention relates to a technology for displaying a game mode providing a game on a game screen so that a user can play a game with improved ability of a user who competes with a user who is within a predetermined rank.
  • the user can feel the stress in the real world in the virtual world, and have fun.
  • the technical problem to be solved by the present invention is to play a game mode that provides a game to play the game with the ability of the user who competes with the user in the predetermined rank with the user in the preset rank is improved
  • the present invention provides a method and a server for providing a game according to a ranking of an online game that is displayed on a screen so that a user may play a user belonging to a predetermined ranking.
  • the transmitting may include determining whether there are at least two game lists belonging to the predetermined ranking; And when there are at least two game lists belonging to the predetermined ranking, arranging a game list having a higher ranking to be higher than a game list having a lower ranking and transmitting the same to the user's terminal. It is characterized by including.
  • the transmitting may include determining whether there are at least two game lists having the same rank among game lists belonging to the predetermined ranking; And when there are at least two game lists having the same rank among the game lists belonging to the preset rankings, sorting the first generated game list to be higher than the later generated game list and transmitting the same to the user's terminal. It characterized in that it comprises a step.
  • the step of transmitting if the indicating means is located in any one area of the game list belonging to the predetermined ranking, when playing against a user belonging to the predetermined ranking, the user is in the predetermined ranking And transmitting a message to the terminal of the user, that the game can be played with the improved state of the user.
  • the transmitting may be performed by arranging ranking identification information differently for each ranking so as to identify the ranking in a game list belonging to the predetermined ranking and transmitting the ranking identification information to the user's terminal.
  • the game operation server may include a multiplayer mode, which is a game mode in which users play against a user terminal.
  • Providing When the competitive game is formed between the users using the multiplayer mode, the users who use the multiplayer mode are arranged in order of points that can be obtained when the user wins the multiplayer mode. Determining whether a user belonging to the network exists; If there is a user within a predetermined rank, during the competitive game play, improving and correcting a capability value of a counterpart user of the user in the preset rank by a predetermined value; And providing a competitive game between a user who falls within the predetermined ranking and a user whose corrected value is corrected.
  • the providing of the multiplayer mode may include extracting a game list in which the user can participate and transmitting the extracted game list to a terminal of the user.
  • the providing of the multiplayer mode may include: arranging a game list including at least one user belonging to the predetermined ranking among the extracted game lists so as to be positioned higher than another game list; Characterized in that the transmission to the terminal.
  • the providing of the multiplayer mode may include: determining whether at least two game lists belonging to the predetermined ranking exist; And when there are at least two game lists belonging to the predetermined ranking, arranging the game list having a higher ranking to be higher than the game list having a lower ranking and transmitting the same to the user terminal. Characterized in that.
  • the providing of the multiplayer mode may include: determining whether there are at least two game lists having the same rank among game lists belonging to the preset ranking; And when there are at least two game lists having the same rank among the game lists belonging to the preset ranking, sorting the first generated game list to be located higher than the later generated game list and transmitting the same to the user terminal. It characterized by including.
  • the step of providing the multiplayer mode if the indicating means is located in any one of the game list belonging to the predetermined ranking, when playing against the user belonging to the predetermined ranking, belonging to the predetermined ranking And transmitting a message to the user terminal indicating that the user can play the game in a state where the user's ability to compete with the user is improved.
  • the providing of the multiplayer mode may include: receiving a selection input from the user terminal for any one of the transmitted game list; And determining that a match game between the users is completed by engaging the user in a game corresponding to the selected input game list.
  • the game providing server according to the ranking of the online game according to an embodiment for solving the technical problem to be achieved by the present invention is a multiplayer mode in which the game mode that users can compete, the game list that the user can participate A list for selecting a game list including at least one user belonging to a predetermined rank as a result of sorting users using the multiplayer mode in order of points that can be obtained when the multiplayer mode wins the extracted game list; Extraction / selection unit; And a controller for arranging a game list including at least one user belonging to the predetermined ranking among the game list in which the user can participate, to be positioned above the other game list and transmitting the same to the user's terminal. It is done.
  • the providing unit for providing a multi-play mode that is a game mode that can be played between the users; characterized in that it further comprises.
  • the control unit is a user using the multi-play mode in the order of points that can be obtained when winning the multi-play mode among the users, when the competition game between the users using the multi-play mode is formed; As a result of arranging the results, it is determined whether a user belonging to a predetermined rank exists, and if a user belonging to a preset rank exists, the capability value of the counterpart user of the user belonging to the preset rank is pre-set during the game play. It is characterized by improving the correction by a predetermined value, and controlling the providing unit to provide a competitive game between a user who falls within the predetermined rank and the user whose ability value has been corrected.
  • the list extraction / selection unit extracts a game list in which the user can participate, and includes a game list including at least one user belonging to the predetermined rank among the extracted game lists, above the other game lists. It is arranged to position and characterized in that for transmitting to the user terminal.
  • the controller arranges the game list having a higher ranking to be positioned higher than the game list having a lower ranking. do.
  • the controller is arranged to arrange the first generated game list to be higher than the later generated game list It is characterized by.
  • control unit if the control unit is located in any one of the game list belonging to the predetermined ranking, the control unit, the ability value of the user to play against the user belonging to the predetermined ranking when playing against the user belonging to the predetermined ranking; Generates and transmits a message indicating that the game can be played in an improved state to the user terminal.
  • the controller is arranged in the game list belonging to the predetermined ranking, the ranking identification information according to the ranks so as to identify the ranking is characterized in that for transmitting to the terminal of the user.
  • a computer-readable recording medium having recorded thereon a program for implementing a method for providing a game according to a ranking of an online game according to an embodiment of the present invention is matched with a user terminal. Extracting a game list in which the user can participate in a multiplayer mode that is a game mode that can be performed; Selecting a game list including at least one user belonging to a predetermined rank as a result of sorting users using the multiplayer mode in order of points obtained by winning the multiplayer mode in the extracted game list; And arranging a game list including at least one user belonging to the predetermined rank among the game list in which the user can participate, to be positioned above the other game list, and transmitting the same to the user's terminal. It is done.
  • a computer-readable recording medium having recorded thereon a program for implementing a method for providing a game according to a ranking of an online game is provided by a game operating server.
  • Providing a multiplayer mode which is a game mode in which users can compete with each other;
  • the competitive game is formed between the users using the multiplayer mode, the users who use the multiplayer mode are arranged in order of points that can be obtained when the user wins the multiplayer mode.
  • the game screen provides a game mode for providing a game so that the user can play the game while the user's ability to compete with the user who falls within the predetermined rank is improved.
  • the game ability of the user can be improved and the user's game access utilization rate can be improved.
  • FIG. 1 is a flowchart illustrating an operation of a game providing method according to a ranking of an online game according to an embodiment of the present invention.
  • FIG. 2 is a flowchart illustrating an operation of a method for displaying game list priority according to an embodiment of FIG. 1.
  • FIG. 3 is a flowchart illustrating an operation of a game list priority displaying method according to another exemplary embodiment of FIG. 1.
  • FIG. 4 is a flowchart illustrating an operation of a game providing method according to a ranking of an online game according to another embodiment of the present invention.
  • FIG. 5 is a block diagram showing the configuration of a game providing server according to the ranking of online games according to an embodiment of the present invention.
  • 6 to 10 are examples of game screens applied according to various embodiments of the present disclosure.
  • “communication”, “communication network” and “network” may be used as the same meaning.
  • the three terms refer to wired and wireless local and wide area data transmission and reception networks capable of transmitting and receiving files between a user terminal, a terminal of other users, and a download server.
  • a "game server” refers to a server computer to which users access to use game contents.
  • a plurality of game programs may be operated in one game server.
  • the game server may be connected to a server that performs middleware or payment processing for the database, the description thereof will be omitted in the present invention.
  • the online game means game content that can be used by users by accessing the above-mentioned game server.
  • it refers to a game in which a large number of users can simultaneously access and enjoy the game, and increase the level through actions such as acquiring experience value while nurturing characters through the game.
  • it means a game that can purchase a variety of items.
  • FIG. 1 is a flowchart illustrating an operation of a game providing method according to a ranking of an online game according to an embodiment of the present invention.
  • a server implementing a game providing method according to a ranking of an online game may be a multiplayer mode in which a user is in a game mode in which users may play against a user terminal.
  • the game list may be extracted.
  • game play means a unit game in which a user can play a game on a game.
  • a game game it means a game of each sports game.
  • the game list in which the user can participate may be displayed together with a game mode, game time and game state information such as game generation number, single and double.
  • the server sorts the users using the multiplayer mode in the order of points that can be obtained when the multiplayer mode is won in the extracted game list, and at least one user belonging to the preset ranking is included.
  • the selected game list is performed.
  • the server performs a step (S13) of arranging a game list including at least one user belonging to a predetermined rank among game lists in which the user can participate, to be positioned above the other game list to the user's terminal (S13). .
  • the server may display ranking identification information differently for each ranking so as to identify the ranking in a game list belonging to a predetermined ranking.
  • the rank identification information may be color, image, text, and the like, and the present invention is not limited thereto.
  • a list including at least one user belonging to a predetermined ranking may be displayed in different colors according to the ranking.
  • a game list with a first rank may be displayed in gold
  • a game list with a second rank with silver may be displayed in gold
  • a game list with a third rank with the same color may be displayed above the extracted user participation game list.
  • an image indicating a ranking may be displayed on a list including at least one user belonging to a predetermined ranking.
  • a predetermined ranking For example, an image of a hand that represents the first place in a game list with a first place ranking (image with your thumb raised while holding your fist), and an image of a hand that shows second place in a game list with a second place ranking (Image of the index finger and middle finger raised while holding a fist), and a hand-shaped image (image of index finger, middle finger, and ring finger raised while holding a fist) appears in the game list with the third rank. can do.
  • the list including at least one user belonging to a preset ranking indicated by another image is displayed above the extracted user participation game list.
  • the text indicating the ranking may be displayed on a list including at least one user belonging to the predetermined ranking.
  • the game list with the first rank is the text "The current rank is first.”
  • the second rank is the text "The current rank is second.”
  • the game list with the third rank. Can display the text "The current rank is third.”
  • a list including at least one user belonging to a predetermined ranking indicated by another text is displayed above the extracted user participation in the game list.
  • the indicating means when the indicating means is placed in the list area including at least one user belonging to the predetermined rank, there is a user within the preset rank, and when the user is in the preset rank, the user who competes with the user belonging to the preset rank is included.
  • the user may be able to recognize a message by outputting a message indicating that the game can be played with improved stats.
  • the users who fall within the rank have a high probability of winning.
  • the game can be played with improved ability of the user competing with a user who falls within a predetermined rank, the game ability of the user can be improved and the user's game access utilization rate can be improved.
  • FIG. 2 is a flowchart illustrating an operation of a method for displaying game list priority according to an embodiment of FIG. 1. In the following description, portions overlapping with the description of FIG. 1 will be omitted.
  • step (S21) when the server displays a list including at least one user belonging to a preset ranking above another game list, at least two game lists including at least one user belonging to a preset ranking are included. It is determined whether there is a step (S21).
  • the server arranges the game list with the higher ranking to be higher than the game list with the lower ranking. Perform (S22).
  • FIG. 3 is a flowchart illustrating an operation of a method for displaying game list priority according to an exemplary embodiment of FIG. 1.
  • portions overlapping with the description of FIGS. 1 and 2 will be omitted.
  • the server may place the first generated game list above the later generated game list.
  • the step S32 is performed.
  • FIGS. 1 to 3 are flowchart illustrating an operation of a game providing method according to a ranking of an online game according to another embodiment of the present invention.
  • portions overlapping with the description of FIGS. 1 to 3 will be omitted.
  • a server implementing a game providing method according to a ranking of an online game may include providing a multiplayer mode to a user terminal, which is a game mode in which users may play. (S41).
  • the server may participate in the game corresponding to the selection input game list, and determine that the competitive game between the users has been completed. .
  • the server sorts the users using the multiplayer mode in order of points that can be obtained when the user wins the multiplayer mode.
  • the method determines whether the user exists.
  • the server when there is a user belonging to the predetermined rank, the server performs the step of correcting and improving the capability value of the counterpart user of the user belonging to the preset rank by a predetermined value when playing the game.
  • the user's ability value is a condition element which is an element which is applied to change the applied ability value to a predetermined ratio when used in the game play, and a component that is consumed during game play and decreases the applied ability value as it is consumed. It may be a fitness factor.
  • the condition element refers to an element capable of changing a statistic to be applied when the stat of a player character is used for game play.
  • the ability value applied according to the condition may be changed at a preset ratio.
  • the condition element may be divided into a certain number, such as "up, middle, middle, middle and bottom". If the condition element is a prize, the applied stats are increased by a certain percentage of the player character's abilities and can be applied during game play.In the case of a condition element, the stats applied are increased by a certain ratio than the abilities of the player character. Can be applied.
  • the fitness factor is an element consumed according to game play, and when the fitness element is consumed, the applied stat value is reduced. For example, when the health is 70 than 100, the applied stat value is reduced by a certain percentage can be applied in the game play.
  • the fitness factor may be decreased in real time during game play and is reduced during game play based on the fitness factor immediately before game play.
  • the server When the capability correction is completed, the server performs a step (S44) of providing a competitive game between a user who falls within a predetermined rank and a user whose capability has been corrected.
  • FIG. 5 is a block diagram showing the configuration of a game providing server according to the ranking of online games according to an embodiment of the present invention.
  • the game providing server 20 according to the ranking of the online game according to an embodiment of the present invention includes a list extracting / selecting unit 21, a providing unit 22, and a controller 23. It features.
  • the user can access the game server 20 through the user terminal 10 and enjoy the game on the game access screen.
  • the user's information (specifically, the item information possessed by the user) and the information of the items are stored in the item database ( 30).
  • the game access screen may be used to identify or utilize game contents other than the game play screen, such as a web page that allows a user to execute game content for playing an online game, and an initial access screen after executing the actual game content. It can mean a screen.
  • the list extracting / selecting unit 21 extracts a game list in which the user can participate in the multi-play mode, which is a game mode in which users can compete with each other, and in the order of points that can be obtained when winning the multi-play mode among the extracted game lists. As a result of sorting the users who use the multiplayer mode, a game list including at least one user belonging to a predetermined ranking is selected.
  • the controller 23 arranges the game list including at least one user belonging to a predetermined rank among the game list in which the user can participate, to be located above the other game list, and transmits the same to the user terminal 10.
  • the controller 23 sorts the game list having a higher ranking to be positioned higher than the game list having a lower ranking, and thus, the user terminal 10 is arranged on the user terminal 10. Can transmit
  • the controller 23 arranges the first generated game list to be located higher than the later generated game list, and then the user's terminal. 10 can be transmitted.
  • the controller 23 places the instruction means in any one of the game lists belonging to the preset ranking, and when playing against the user belonging to the preset ranking, the controller 23 plays the game in a state where the ability of the user to compete with the user belonging to the preset ranking is improved.
  • a message that can be played may be transmitted to the user terminal 10.
  • the controller 23 may arrange the ranking identification information differently for each ranking so as to identify the ranking in a game list belonging to a predetermined ranking and transmit the ranking identification information to the user terminal 10.
  • the provider 22 may be any of the game list transmitted when the multi-play mode is provided. A selection input from the user terminal 10 for one is received, and the user is engaged in a game corresponding to the selection input game list, so as to determine that the competitive game between the users has been completed.
  • the controller 23 is a result of arranging the users using the multi-play mode in order of points that can be obtained when the user wins the multi-play mode, if the competition game between the users using the multi-play mode, the preset It is determined whether a user belonging to the rank exists, and if a user belonging to the preset rank exists, when the match game is played, the ability of the counterpart user of the user belonging to the preset rank is improved by a preset value and corrected.
  • the providing unit 22 is controlled to provide a competitive game between a user who falls within the set rank and a user whose abilities are corrected.
  • the list extracting / selecting unit 21 extracts a game list in which the user can participate, and arranges a game list including at least one user belonging to the predetermined rank among the extracted game lists to be located higher than other game lists. To the user terminal 10.
  • 6 to 10 are examples of game screens applied according to various embodiments of the present disclosure.
  • the server when the server displays a list including at least one user belonging to a predetermined rank on the user terminal screen 11 above another game list, the server includes at least one user belonging to a preset rank. If at least two registered game lists exist, an example in which a game list with a higher rank is displayed at a higher level than a game list with a lower rank is shown. The game includes at least one user belonging to a preset rank. You can see that the list is displayed in different colors according to the ranking.
  • the server displays a game list including at least one user belonging to a predetermined rank on the screen 11 of the user terminal in a different image according to the ranking.
  • the server shows that a game list including at least one user belonging to a predetermined rank on the screen 11 of the user terminal is displayed in different text according to the ranking.
  • the server displays a list including at least one user belonging to a predetermined rank on the user terminal screen 11 above the other game list, at least one user belonging to the preset rank is included.
  • at least two game lists having the same rank among the included game lists exist an example in which the first generated game list is displayed above the later generated game list is shown.
  • the instruction means when the instruction means is placed in any one area of a game list belonging to a predetermined ranking, when the user competes with the user belonging to the predetermined ranking, the game is improved in the ability of the user to compete with the user belonging to the predetermined ranking.
  • a message indicating that the user can play the message is displayed on the user terminal screen 11 so that the user can check it.
  • an application basically installed in the terminal (which may include a program included in the platform or operating system basically mounted on the terminal). It may be executed by the user, or may be executed by an application (ie, a program) installed directly on the terminal by an application providing server such as an application store server, an application, or a web server associated with the corresponding service.
  • an application providing server such as an application store server, an application, or a web server associated with the corresponding service.
  • the game providing method according to the ranking of the online game according to the embodiment of the present invention described above is implemented as an application (that is, a program) that is basically installed in the terminal or directly installed by the user, and can be read by a computer such as a terminal. Can be recorded on a recording medium.
  • Such a program is recorded on a recording medium readable by a computer and executed by a computer so that the above functions can be executed.
  • the above-described program is a computer language such as C, C ++, JAVA, machine language, etc. which can be read by a computer processor (CPU). It may include a code (Code) coded as.
  • Such code may include a function code associated with a function or the like that defines the above-described functions, and may include execution procedure-related control code necessary for a processor of the computer to execute the above-described functions according to a predetermined procedure.
  • the code may further include memory reference-related code for additional information or media required for a processor of the computer to execute the above-described functions at which location (address address) of the computer's internal or external memory. .
  • the code means that the processor of the computer is a communication module of the computer (eg, a wired and / or wireless communication module).
  • the communication code may further include communication related codes such as how to communicate with any other computer or server in the remote, and what information or media should be transmitted and received during communication.
  • codes and code segments associated therewith may be used in consideration of a system environment of a computer that reads a recording medium and executes the program. It may be easily inferred or changed by.
  • Examples of recording media that can be read by a computer recording a program as described above include, for example, a ROM, a RAM, a CD-ROM, a magnetic tape, a floppy disk, an optical media storage device, and the like.
  • a computer-readable recording medium having recorded a program as described above may be distributed to computer systems connected through a network so that computer-readable codes may be stored and executed in a distributed manner.
  • at least one of the plurality of distributed computers may execute some of the functions presented above, and transmit the result to at least one of the other distributed computers, and transmit the result.
  • the receiving computer may also perform some of the functions presented above, and provide the results to other distributed computers as well.
  • a computer-readable recording medium recording an application that is a program for executing a game providing method according to the ranking of online games according to each embodiment of the present invention may be an application store server, an application, or a corresponding service. It may be a storage medium (eg, a hard disk, etc.) included in an application provider server such as a web server associated with the application server, or the application providing server itself.
  • an application provider server such as a web server associated with the application server, or the application providing server itself.
  • a computer capable of reading a recording medium recording an application which is a program for executing a game providing method according to the ranking of online games according to each embodiment of the present invention is not only a general PC such as a desktop or a laptop, but also a smart phone, It may include a mobile terminal such as a tablet PC, personal digital assistants (PDAs), and mobile communication terminals, as well as to be interpreted as all computing devices.
  • a general PC such as a desktop or a laptop
  • PDAs personal digital assistants
  • mobile communication terminals as well as to be interpreted as all computing devices.
  • a computer capable of reading a recording medium recording an application which is a program for executing a game providing method according to the ranking of online games according to an embodiment of the present invention may be a smart phone, a tablet PC, a personal digital assistant (PDA) and mobile communication.
  • the application may be downloaded from the application providing server to a general PC and installed on the mobile terminal through a synchronization program.

Landscapes

  • Business, Economics & Management (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Tourism & Hospitality (AREA)
  • Marketing (AREA)
  • Economics (AREA)
  • General Health & Medical Sciences (AREA)
  • Human Resources & Organizations (AREA)
  • Health & Medical Sciences (AREA)
  • Primary Health Care (AREA)
  • Strategic Management (AREA)
  • General Business, Economics & Management (AREA)
  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Information Transfer Between Computers (AREA)
PCT/KR2012/010092 2011-12-28 2012-11-27 Procédé et serveur de fourniture de jeu en fonction du classement dans un jeu en ligne Ceased WO2013100389A1 (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
KR1020110145238A KR20130083071A (ko) 2011-12-28 2011-12-28 온라인 게임의 순위에 따른 게임 제공 방법 및 서버
KR10-2011-0145238 2011-12-28

Publications (1)

Publication Number Publication Date
WO2013100389A1 true WO2013100389A1 (fr) 2013-07-04

Family

ID=48697794

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/KR2012/010092 Ceased WO2013100389A1 (fr) 2011-12-28 2012-11-27 Procédé et serveur de fourniture de jeu en fonction du classement dans un jeu en ligne

Country Status (2)

Country Link
KR (1) KR20130083071A (fr)
WO (1) WO2013100389A1 (fr)

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2001321570A (ja) * 2000-05-15 2001-11-20 Casio Comput Co Ltd 通信対戦システム、サーバ装置、通信対戦プログラムが記憶された記憶媒体
KR20020007092A (ko) * 2000-07-15 2002-01-26 양호철 인터넷을 이용한 자동 게임매칭 및 승패인식 기능을 갖는네트웍 게임대회 운영 시스템 및 그의 운영방법
JP2004097622A (ja) * 2002-09-11 2004-04-02 Namco Ltd ゲームシステム、プログラム及び情報記憶媒体
KR20060108147A (ko) * 2005-04-12 2006-10-17 엘지전자 주식회사 게임 채널 제어장치 및 방법

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2001321570A (ja) * 2000-05-15 2001-11-20 Casio Comput Co Ltd 通信対戦システム、サーバ装置、通信対戦プログラムが記憶された記憶媒体
KR20020007092A (ko) * 2000-07-15 2002-01-26 양호철 인터넷을 이용한 자동 게임매칭 및 승패인식 기능을 갖는네트웍 게임대회 운영 시스템 및 그의 운영방법
JP2004097622A (ja) * 2002-09-11 2004-04-02 Namco Ltd ゲームシステム、プログラム及び情報記憶媒体
KR20060108147A (ko) * 2005-04-12 2006-10-17 엘지전자 주식회사 게임 채널 제어장치 및 방법

Also Published As

Publication number Publication date
KR20130083071A (ko) 2013-07-22

Similar Documents

Publication Publication Date Title
WO2014007437A1 (fr) Procédé de traitement d'une entrée de geste d'utilisateur dans un jeu en ligne
WO2013100363A1 (fr) Procédé et serveur pour fournir un jeu de simulation
US9375645B2 (en) Information-processing system, information-processing device, storage medium, and information-processing method for sharing posting information
WO2013100364A1 (fr) Procédé et serveur permettant l'affichage d'informations de résultat prédictif dans un jeu en ligne
WO2013085196A1 (fr) Procédé de fourniture de service de réseau social dans un jeu en ligne et serveur pour la mise en oeuvre dudit procédé
WO2013042848A1 (fr) Procédé et appareil de tirage d'article dans un jeu en ligne
WO2013085168A1 (fr) Procédé et serveur de fourniture d'événements de collectre d'articles
WO2014038751A1 (fr) Procédé et système de mise en ligne d'annonce publicitaire dans un jeu de combat en ligne
WO2013100389A1 (fr) Procédé et serveur de fourniture de jeu en fonction du classement dans un jeu en ligne
WO2013133510A1 (fr) Procédé et serveur pour la combinaison d'articles selon le nombre d'utilisateurs
WO2013085195A1 (fr) Procédé et serveur pour fournir des éléments selon une participation à un événement dans un jeu en ligne
WO2013085189A1 (fr) Procédé et serveur de fourniture de service d'usage d'éléments
WO2013183839A1 (fr) Procédé et serveur pour combiner des éléments
WO2013085190A1 (fr) Procédé et appareil permettant de fournir des éléments de récompense dans un jeu en ligne
WO2013085113A1 (fr) Procédé et serveur de fourniture de service d'usage d'éléments
WO2013085105A1 (fr) Procédé et serveur pour fournir des statistiques de jeu entre des amis dans un jeu en ligne
WO2013100384A1 (fr) Procédé et serveur pour fournir un service d'élément de compensation dans un jeu en ligne
WO2013100362A1 (fr) Procédé et serveur pour afficher des informations détaillées concernant un utilisateur dans une fenêtre de comparaison d'informations détaillées, dans un jeu en ligne
WO2013085200A1 (fr) Procédé et serveur pour fournir un service de loterie d'articles dans un jeu en ligne
WO2013085209A1 (fr) Procédé de compensation basé sur le nombre de parties de jeu jouées dans un jeu en ligne et serveur correspondant
WO2013100385A1 (fr) Procédé et serveur pour fournir des informations de profils variables dans un jeu en ligne
WO2013085102A1 (fr) Procédé et appareil pour gérer les personnages dans un jeu en ligne
WO2013157720A1 (fr) Procédé et serveur de fourniture de récompense de jeu sélectionnable par l'utilisateur
WO2013100248A1 (fr) Procédé et appareil destinés à fournir un personnage de jeu de sport en ligne
WO2013085106A1 (fr) Procédé et serveur pour fournir des informations sur un ami dans un jeu en ligne

Legal Events

Date Code Title Description
121 Ep: the epo has been informed by wipo that ep was designated in this application

Ref document number: 12864001

Country of ref document: EP

Kind code of ref document: A1

NENP Non-entry into the national phase

Ref country code: DE

122 Ep: pct application non-entry in european phase

Ref document number: 12864001

Country of ref document: EP

Kind code of ref document: A1