WO2008035026A3 - Style gauge for video game - Google Patents
Style gauge for video game Download PDFInfo
- Publication number
- WO2008035026A3 WO2008035026A3 PCT/GB2007/002735 GB2007002735W WO2008035026A3 WO 2008035026 A3 WO2008035026 A3 WO 2008035026A3 GB 2007002735 W GB2007002735 W GB 2007002735W WO 2008035026 A3 WO2008035026 A3 WO 2008035026A3
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- game
- style
- variable
- adjusting
- video
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Ceased
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/49—Saving the game status; Pausing or ending the game
-
- A63F13/10—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/69—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/303—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/609—Methods for processing data by generating or executing the game program for unlocking hidden game elements, e.g. features, items, levels
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/63—Methods for processing data by generating or executing the game program for controlling the execution of the game in time
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/65—Methods for processing data by generating or executing the game program for computing the condition of a game character
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Processing Or Creating Images (AREA)
- Pinball Game Machines (AREA)
Abstract
Video game apparatus in which a game object acts within a game environment of a video game under the control of a user controller, the video game ending in respect of that game object when a game continuation variable reaches a game end amount; comprises: means for adjusting the game continuation variable towards the game end amount in response to time spent -playing that instance of the game; means for detecting game actions in respect of the game object; means for maintaining a game style variable indicative of the manner in which one or more predetermined game actions are carried out by the game object; means, responsive to a game action carried out successfully by the game object, for adjusting the game style variable to indicate a greater game style; means, responsive to a game action adverse to the game object, for adjusting the game style variable to indicate a lower game style or, if the game style variable reaches a level indicative of zero game style, for adjusting the game continuation variable towards the game end amount; and means for enhancing the ability of the game object to perform a game action in dependence on the level of the game style variable.
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US12/440,309 US20100035678A1 (en) | 2006-09-19 | 2007-07-19 | Video game |
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| GB0618407A GB2441976A (en) | 2006-09-19 | 2006-09-19 | Video game |
| GB0618407.1 | 2006-09-19 |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| WO2008035026A2 WO2008035026A2 (en) | 2008-03-27 |
| WO2008035026A3 true WO2008035026A3 (en) | 2008-05-22 |
| WO2008035026B1 WO2008035026B1 (en) | 2008-07-24 |
Family
ID=37421222
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| PCT/GB2007/002735 Ceased WO2008035026A2 (en) | 2006-09-19 | 2007-07-19 | Style gauge for video game |
Country Status (3)
| Country | Link |
|---|---|
| US (1) | US20100035678A1 (en) |
| GB (1) | GB2441976A (en) |
| WO (1) | WO2008035026A2 (en) |
Families Citing this family (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20090318217A1 (en) * | 2008-06-24 | 2009-12-24 | Acres-Fiore Patents | Gaming device with durational game elements |
| US20110207529A1 (en) | 2010-02-25 | 2011-08-25 | Acres John F | Personal electronic device for gaming and bonus system |
| US9286761B2 (en) * | 2010-03-02 | 2016-03-15 | Patent Investment & Licensing Company | System for trade-in bonus |
| US8851978B1 (en) | 2012-12-10 | 2014-10-07 | Kabam, Inc. | System and method for the provision of time-based awards in an online game |
| GB2571306A (en) * | 2018-02-23 | 2019-08-28 | Sony Interactive Entertainment Europe Ltd | Video recording and playback systems and methods |
Citations (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20020025841A1 (en) * | 2000-08-31 | 2002-02-28 | Konami Corporation | Game machine, game processing method and information storage medium |
Family Cites Families (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US6604008B2 (en) * | 2001-06-08 | 2003-08-05 | Microsoft Corporation | Scoring based upon goals achieved and subjective elements |
-
2006
- 2006-09-19 GB GB0618407A patent/GB2441976A/en not_active Withdrawn
-
2007
- 2007-07-19 US US12/440,309 patent/US20100035678A1/en not_active Abandoned
- 2007-07-19 WO PCT/GB2007/002735 patent/WO2008035026A2/en not_active Ceased
Patent Citations (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20020025841A1 (en) * | 2000-08-31 | 2002-02-28 | Konami Corporation | Game machine, game processing method and information storage medium |
Non-Patent Citations (2)
| Title |
|---|
| "Combo (video games)", WIKIPEDIA, 6 September 2006 (2006-09-06), XP002472333, Retrieved from the Internet <URL:http://en.wikipedia.org/w/index.php?title=Combo_%28video_games%29&oldid=74087047> [retrieved on 20080310] * |
| JEFF GERSTMANN: "Aggressive Inline (GameCube)", CNET REVIEWS, 29 August 2002 (2002-08-29), XP002472334, Retrieved from the Internet <URL:http://reviews.cnet.com/gamecube-games/aggressive-inline-gamecube/4514-9583_7-30976613.html?tag=tool> [retrieved on 20080311] * |
Also Published As
| Publication number | Publication date |
|---|---|
| GB2441976A (en) | 2008-03-26 |
| US20100035678A1 (en) | 2010-02-11 |
| WO2008035026A2 (en) | 2008-03-27 |
| GB0618407D0 (en) | 2006-11-01 |
| WO2008035026B1 (en) | 2008-07-24 |
Similar Documents
| Publication | Publication Date | Title |
|---|---|---|
| WO2010068950A3 (en) | Irrigation control apparatus, system, and method | |
| WO2007134115A3 (en) | Interactive animation | |
| WO2008060429A3 (en) | Parameter adjustment in a wagering game | |
| WO2008143790A3 (en) | Wagering game | |
| WO2006124759A3 (en) | Combined drug delivery and analyte sensor apparatus | |
| WO2006093734A3 (en) | Posture monitoring device and method of use thereof | |
| WO2009006980A3 (en) | Appliance and method for predicting a loss of control over a muscle | |
| WO2008035026A3 (en) | Style gauge for video game | |
| WO2011129543A3 (en) | Device and method for processing a virtual world | |
| WO2009028690A1 (en) | Game machine, game program, and game machine control method | |
| WO2008020338A3 (en) | Counterbalanced dispensing system | |
| WO2008015101A3 (en) | User interface controller for a computer | |
| WO2007135441A3 (en) | Apparatus and method for the assessment of neurodevelopmental disorders | |
| WO2005082100A3 (en) | Control system and method for an exercise apparatus | |
| WO2009037654A3 (en) | Feedback apparatus for a game | |
| WO2008136050A1 (en) | Biological information detection device | |
| WO2011090521A3 (en) | Mobile fluid delivery control system and method | |
| WO2009006363A3 (en) | Controlling modes in wagering game systems | |
| WO2008076503A3 (en) | Generation of user activity feedback | |
| WO2008152688A1 (en) | Communication terminal device | |
| TW200740497A (en) | Interactive game apparatus and game controller using thereof | |
| WO2007095026A3 (en) | Method and system for preventing unauthorized use of a vehicle by an operator of the vehicle | |
| WO2007126908A3 (en) | Air displacement liquid delivery system and related method | |
| WO2009031486A1 (en) | Robot control system, robot, program, and information recording medium | |
| WO2012080689A3 (en) | An irrigation apparatus and a sensor therefor |
Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| DPE1 | Request for preliminary examination filed after expiration of 19th month from priority date (pct application filed from 20040101) | ||
| NENP | Non-entry into the national phase |
Ref country code: DE |
|
| WWE | Wipo information: entry into national phase |
Ref document number: 12440309 Country of ref document: US |
|
| 122 | Ep: pct application non-entry in european phase |
Ref document number: 07766301 Country of ref document: EP Kind code of ref document: A2 |