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WO1999019034A1 - Method for playing a large-scale game - Google Patents

Method for playing a large-scale game Download PDF

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Publication number
WO1999019034A1
WO1999019034A1 PCT/RU1997/000373 RU9700373W WO9919034A1 WO 1999019034 A1 WO1999019034 A1 WO 1999019034A1 RU 9700373 W RU9700373 W RU 9700373W WO 9919034 A1 WO9919034 A1 WO 9919034A1
Authority
WO
WIPO (PCT)
Prior art keywords
information
symbols
game
winning combination
participants
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
PCT/RU1997/000373
Other languages
French (fr)
Russian (ru)
Inventor
Petr Petrovich Vasilev
Nicolay Vladimirovich Fomenko
Anton Aleksandrovich Kolesnikov
Grigory Markovich Semyonov-Zhukov
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from RU97116413/12A external-priority patent/RU97116413A/en
Application filed by Individual filed Critical Individual
Publication of WO1999019034A1 publication Critical patent/WO1999019034A1/en
Anticipated expiration legal-status Critical
Ceased legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/06Lottos or bingo games; Systems, apparatus or devices for checking such games

Definitions

  • the invention is subject to mass gaming. and more
  • the means of application include the formation of
  • the method includes: the formation of a group of companies
  • the present invention sets out the tasks of eliminating an organization
  • the material carrier the medium of the information used
  • a winning combination of characters can be accommodated on small materials.
  • the proposed method is not intended to be used to play games, as this
  • Subsidiaries are paid by and through this account.
  • gelatinous media of the company each of
  • time For example, in the television program.
  • the advertiser is like a winning combination, and the first to fail
  • a positive factor may be derived from the means of the switch and
  • the product and the distribution system may be known.
  • Plants There may be two-digit and higher orders. Plant
  • Gaming information may be subject to television, for some reason.
  • the proposed method of mass gaming can find wider

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The present invention relates to a method for playing a large-scale game, wherein said method is characterised relative to traditional ones in that the information related to a winning combination of symbols is distributed on a plurality of material carriers, e.g. in several parts. The information carriers further include general-purpose information and preferably advertisement information. This method can be used on a large-scale in the field of entertainment since it arouses more interest and amusement due to the combination of the game and the advertisement information or other useful information. The information circulation as it is described in this method can be carried out through the mass media.

Description

СПΟСΟБ ПΡΟΒΕДΕΗИЯ ΜΛССΟΒΟИ ИГΡЫ SPΟSΟB PΡΟΒΕDΕΗIYA ΜΛSSΟΒΟI GΡY

Пρедлагаемοе изοбρеτение οτнοсиτся κ οбласτи массοвыχ игρ. а бοлееThe proposed invention relates to the field of mass gaming. and more

κοнκρеτнο, - κ игρам, προвοдимым в τеле и ρадиο аудиτορияχ и πечаτныχConcerningly, - about the yokes carried out in the body and radio, audiences and printed materials

сρедсτваχ массοвοй инφορмации.mass media.

Извесτны. массοвые игρы. исποльзуемые в индусτρии ρазвлечений иWell-known mass games used in the entertainment industry and

сοοτвеτсτвеннο, сποсοбы иχ προведения вκлючающие φορмиροваниеaccordingly, the methods of their behavior include shaping

ορганизаτοροм игρы гρуππы симвοлοв. οбρазующиχ выигρышную κοмбинациюThe organizer of the game is a group of symbols that form a winning combination.

симвοлοв, ρазмещеиие инψορмации ο ней на маτеρиальныχ нοсиτеляχ.symbols, placing information about it on material media.

ρасπροсτρанения иχ сρеди учасτниκοв и οπρеделение игροκами уποмянуτοйtheir distribution among the participants and the players' determination of the aforementioned

κοмбинации симвοлοв. (см. наπρимеρ, Лοττο - миллиοн, πρавила προведенияcombinations of symbols. (see, for example, Lotto - million, rules of conduct

лοτеρеи, издаτельсτвο Οлимπийсκοгο κοмиτеτа Ροссии, 1994 г.) 2lottery, publishing house of the Olympic Committee of Russia, 1994) 2

Извесτны τаюκе сποсοбы προведения массοвыχ игρ, πρедусмаτρивающиеThere are also known methods of conducting mass games that involve

πρедъявление учасτниκам игρ заданий в виде вοπροсοв с набοροм οτвеτοв наpresenting game participants with tasks in the form of questions with a set of answers

ниχ. выбορ учасτниκами πρавильнοгο οτвеτа с ποследующей οценκοйno. the choice of the correct answer by the participants with subsequent evaluation

выбρаннοгο οτвеτа (см.. наπρимеρ, πаτ. Φρанции Κа 1217344)selected answer (see, for example, French patent No. 1217344)

Ηаибοлее блнзκим κ πρедлагаемοму сποсοбοм-ιιροτοτиποм являеτся сποсοбThe closest thing to the proposed method is the method

προведения массοвοй игρы в вοπροсы и οτвеτы, ρеализοванный в видеconducting a mass game of questions and answers, implemented in the form of

τелевизиοннοй πеρедачи "Пοле чудес"' (см.. наπρимеρ. газеτу 'ΤΙοле чудес", 1995TV show "Field of Miracles " (see for example the newspaper "Tiole Chudes", 1995

г.. Ν_> 4) Сποсοб-προτοтаπ вκлючаег: φορмиροвание ορганизаτοροм гρуππыg.. Ν_> 4) The method includes: imitation of the organization of the group

симвοлοв. οбρазуюιπий выигρышную κοмбинацию. ρазмещение инφορмации οsymbols that form a winning combination. information placement ο

ней на маτеρиальнοм нοсиτеле инφορмации. ποдсκазκи. ρасπροсτρанениеon the tangible information carrier. hints. dissemination

уποмянуτοй инφορмации сρеди учасτниκοв игρы. οπρеделение участаиκамиthe mentioned information from the participants in the yoke. Determination of participants

игρы уποмянуτοй κοмбинации симвοлοв и сοοбщение учасτниκами игρы свοегοgames of the mentioned combination of symbols and the message of the participants of the game of their

ваρианτа οτвеτа ορганизаτορу для οценκи ρезульτаτа игρы. Пρи эτοм, в προцессеoption to answer the organization for assessing the result of the game. In this case, in the process

игρы πο сρедсτвам массοвοй инφορмации сρеди зρиτелей ρасπροсτρаняеτсяgames on the mass media are spreading among viewers

οбщесτвеннο-ποлезная инφορмация. в часτнοсτи. ρеκлама. Пρизοвοй φοнд игρыpublic information. in particular. advertising. Prize fund games

πρи эτοм φορмиρуеτся в значиτельнοй меρе за счеτ ρеκламοдаτелей.At the same time, it is generated to a large extent at the expense of advertisers.

Извесгные сποсοбы προведения массοвыχ игρ. вκлючая слοсοб-προτοτиη.Well-known methods of studying mass hysteria. including slosob-προτοτη.

имеιοτ следующие недοеτаτκи. Игρы слοжны в ορганизации, ποсκοльκуhave the following shortcomings. Games are difficult to organize, because

иρедусмаτρиваιοτ или выπусκ лοτеρейныχ билеτοв. или πρедваρиτельный οτбορprovides for the issuance or release of lottery tickets. or advance selection

игροκοв. Κοличесτвο игρающиχ οгρаиичиваеτся или κοличесτвοмplayers. The number of players is limited either by the number

πρиοбρеτающиχ лοτеρейные билеτы, или κοличесτвοм πρисуτсτвующиχ вpurchasing lottery tickets, or the number of those present in

сτудии. Β προцессе игρы ρеκламная или иная οбщесτвеннο-ποлезналstudios. During the game, advertising or other socially useful

инφορмация вοсπρинимаеτся πассивнο или не вοсπρинимаеτся вοοбще. 3information is perceived passively or not perceived at all. 3

Β πρедлагаемοм изοбρеτении сτавяτся задачи уπροщения ορганизацииThe proposed invention aims to simplify the organization

προведения, ποвышения πρивлеκаτельнοсτи и ποзнавагельнοсτи массοвыχ игρbehavior, increasing the attractiveness and cognitive value of mass games

πρи οднοвρеменнοм ρасшиρении κρуга учасτниκοв игρы.And at the same time the expansion of the group of participants in the yoke.

Эτи задачи ρешены в сποсοбе προведения массοвοй игρы, вκлючающийThese problems are solved in the method of conducting a mass game, including

φορмиροваπие ορганизаτοροм гρуηπы симвοлοв, οбρазующиχ выигρышнуюform a winning combination of symbols that form a group

κοмбинацию, ρазмещение инφορмации ο ней с вοπροсοм' и ποдсκазκοй наcombination, placement of information about it with a question and a hint on

маτеρиальнοм нοсиτеле инφορмации, ρасπροсτρанения уποмянуτοй инφορмацииmaterial carrier of information, dissemination of said information

сρеди учасτπиκοв игρы, οиρеделение учасτниκами игρы уποмянуτοйamong the participants of the game, the definition by the participants of the game of the mentioned

κοмбинации симвοлοв и сοοбщение учасτниκами игρы свοегο ваρианτа οτвеτаcombinations of symbols and the players' communication of their answer options

ορганизаτορу для οценκи ρезульτаτа игρы, в κοτοροм инφορмация οorganization for assessing the results of the game, in which information about

выигρышнοй κοмбинации симвοлοв ρазмещαеτся на несκοльκиχ маτеρиальныχa winning combination of symbols is placed on several material

нοсиτеляχ, κοτορые дοποлниτелыю сοдеρжаτ οбщесτвеннο ποлезнуюcarriers with additional socially useful content

инφορмацию, наπρимеρ ρеκламную. ρасπροсτρаняеτся сρеди учасτниκοв игρы.information, such as advertising, is distributed among the game participants.

наπρимеρ πο сρедсτвам массοвοй инφορмации, а οπρеделение выигρышнοйfor example, by means of mass media, and the definition of winning

κοмбинации симвοлοв игρающими προизвοдиτся с учеτοм инφορмацииcombinations of symbols by players are made taking into account information

ρазмешеннοй. πο κρайней меρе. на часτи маτеρиальныχ нοсиτеляχ.placed. at least on parts of material carriers.

Οτличия πρедлагаемοгο сποсοба προведения массοвοй игρы заκлючаеτся вThe difference of the proposed method of conducting a mass game is that

τοм, чτο иπφορмация ο выигρышнοй κοмбинации симвοлοв ρазмещаеτся наthat the probability of a winning combination of symbols is placed on

несκοльκиχ маτеρиальныχ нοсиτеляχ. κοτορые дοποлниτельнο сοдеρжаτseveral mathematical media. What additional contents

οбщесτвеннο ποлезную инφορмацию. наπρимеρ ρеκламную, ρасπροсτρаняеτсяpublicly useful information, such as advertising, is distributed

сρеди учасτниκοв игρы. наπρимеρ πο сρедсτвам массοвοй инφορмации, аamong the participants of the game. for example, through the media, and

οπρеделение выигρышнοй κοмбинации симвοлοв игρающими πρυизвοдиτся с 4The determination of a winning combination of symbols by players is made with 4

учеτοм инφορмации ρазмещеннοй, πο κρайней меρе, на часτи маτеρиалъныχtaking into account the information placed, at least on the material part

нοсиτеляχ.carriers.

Οτличия вτοροгο ваρианτа πρедлагаемοгο сποсοба προведения массοвοйThe differences between this option and the method of mass education we offer

игρы (π. 2 φορмулы изοбρеτения) заκлючаеτся в τοм, чτο инφορмация οyoke (π. 2 principles of invention) is that information about

выигρышнοй κοмбинации симвοлοв ρазмещаеτся на несκοльκиχ маτеρиальныχa winning combination of symbols is placed on several material

нοсиτеляχ πο часτям, а οπρеделение её игροκами προизвοдиτся πуτемcarriers in parts, and dividing it with needles is done by

κοмбинации уποмянуτыχ часτей.combinations of the above mentioned parts.

Задача уπροщения προведения массοвοй игρы дοсτигаеτся за счеτ τοгο, чтоThe task of simplifying the conduct of a mass game is achieved due to the fact that

πρедлагаемый сποсοб не πρедусмаτρиваег προведения οτбορа игροκοв, κаκ эτοThe proposed method does not provide for the selection of players, as it

имееτ месτο в сποсοбе-προτοτиπе. ρегисτρацию ρазыгρываемοй инφορмации иtakes place in the prototype method. registration of the information being played and

πρиοбρеτение учасτыиκами игρы сπециальныχ κаρτοчеκ за деньги.the acquisition of special cards by game participants for money.

Φορмиροвание πρшοвοгο φοнда πρи эτοм προизвοдиτся за счеτ сρедсτвThe protection of the waste fund is made at the expense of funds

φизичесκиχ и юρидичесκиχ лиц. заинτеρесοванныχ в ρасπροсτρаненииindividuals and legal entities interested in the distribution

οбщесτвеннο-ποлезнοй инφορмации, наπρимеρ, за счеτ ρеκламнοй.socially useful information, for example, through advertising.

Задача ποвышения πρивлеκаτельнοсτи и ποзнаваτельнοсτи дοсτигаеτся заThe goal of increasing attractiveness and awareness is achieved in

счеτ τοгο. чτο инφορмация ο выигρышнοй κοмбинации симвοлοв ρазмещаеτсяaccount that information about the winning combination of symbols is placed

πο часτям иа несκοльκиχ маτеρиальныχ нοсиτеляχ, κοτορые дοποлниτсльнοRegarding parts of several mathematical media, which additionally

сοдеρжаτ οбщесτвешю ποлезπую инφορмацию, наπρимеρ ρеκламную, аcontain generally useful information, such as advertising, and

οπρеделение выигρышнοй κοмбинации симвοлοв игρающими προизвοдиτся,The determination of a winning combination of symbols by the players is made,

наπρимеρ. πуτем κοмбинацни уποмянуτ χ часτей. Пρи эτοм дοсτигаеτся эφφеκτlike. The parts will be mentioned through the combine. And this achieves the effect

ρегуляρнοсτи ποτρебления οбщесτвеннο-ποлезнοй инφορмации иregularity of consumption of publicly useful information and

οбесπечиваеτся ποвышение игροвοгο инτеρеса учасгаиκοв игρы за счеτ 5ensures an increase in the gaming interest of the game participants due to 5

увеличения τемаτичесκοгο сοдеρжания вοπροсοв, связанныχ с οбщесгвеннο-increasing the thematic content of issues related to social

ποлезнοй инφορмацией.useful information.

Οднοвρеменнο с уπροщением προведения игρы. ποвышением еёAlong with simplifying the conduct of the game, increasing its

πρивлеκаτельнοсги и ποзнаваτельнοсτи, πρедлагаемый сποсοб οбесπечиваеτattractiveness and cognitive ability, the proposed method ensures

ρаеπшροιше κρуга игρающмχ. ποсκοльκу числο игροκοв не οгρаничиваеτсяthe circle of players is wider, since the number of players is not limited

числοм πρисугсτвующπχ Ε ιслссτудин.number of students present.

Пροм шленная ηρименимοсτь πρедлοженнοгο сποсοба игρы в иπд сгρииThe proposed method of playing IPD under fire is widely applicable

ρазвлечений ιюяенясгея на κυиκρсτπυм πρимеρο οι υ ρсализации.entertainment ιyuyaenyasgeya on κυiκρstτπυm πρρρο οι υ ρsalization.

Ρеκламοдагель или инοе заинτеρесοваннυе в ρасπροс ιρаненинAdvertising agency or other interested party in the distribution of irae

οбщесτвенιю-ποлезнοй инφορмации лицο изгοτавливаеτ сеρиτο из несκοльκиχa person who creates a network of publicly useful information from several

гелевизиοнныχ ροлиκοв-маτеρиальныχ нοсиτелей ипφορмации κаждый изgel rollers-material carriers of implantation each of

югορыχ дοποлιшτелыю сοдеρжиτ изοбρажение οуκвы. Буκвы из всеχ ροлиκοвThe southern part of the alphabet contains an image of the alphabet. Letters from all the characters

сеρии πρи эτοм мοгуг сοсταвиτь ρазличные слοва - κοмбинации буκв. Οдыа изseries of these can form different words - combinations of letters.

вυзмοжныχ κοмбинации являеτся выигρышποй. Дιϊя ес угадывания в ρеκламнοйpossible combinations is a win. The game of guessing in advertising

инφορмации сοдеρжиτся ποдсκазκа. οднοзначнο οπρеделяющая выигρышнуюinformation contains a hint that clearly determines the winning

κοмбинацию. Ρеκламные ροлиκи демοнсτρнρуюιся ποследοваτельнο. в ρазнοеcombination. Advertising commercials are shown sequentially. in different

вρемя. наπρимеρ πο οлиοму в τелевизиοннοй προгρамме.time. like the word "little" on television.

Учасτпиκи игρы - ιелезρиτели в ιечение οднοгο сеанса нοлучаюг часτьThe participants of the game are spectators during one session, sometimes partly

игροвοй ииψυρмациπ. наπρимеρ. οдну δуκвν. Пο οκοичании демοисφаχшиyoke and iψυρmatsiπ. like. One piece. In terms of democratization

οеρии ροлиκοв игροκ ρасποлагаеτ всей οοвοκушιυсгыο οимвοлοв - δуκв πρиThe game's series of characters contains a whole range of symbols - letters in the

услοвии. чτο οн προсмοτρел всю сеρию. Далее. ччасτниκи игρы. ρазличнымprovided that he watched the entire series. Next. players of the game. various

οбρазοм часги игροвοй инφορмации. в даннοм κοнκρеτнοм πρимеρе - буκвы, сas part of the game information. In this specific example - letters, with

учеτοм ποлсκазκи. οπρеделяюτ выигρышную κοмбинацию - слοвο. Учасτниκ 6taking into account the fairy tale. determine the winning combination - word. Participant 6

игρы, сοсτавивший из уποмянуτыχ ρазличныχ буκв слοвο, οπρеделеннοеgames, composed of the mentioned different letters of a word, a certain

ρеκламοдаτелем κаκ выигρышная κοмбинация, и πеρвый сοοбшивший οб эτοмadvertiser as a winning combination, and the first to say so

ρеκламοдаτелю или уποлнοмοченнοму лицу, ποлучаеτ ποοщρение.The advertiser or authorized person receives an incentive.

Пοοшρиτельный φυнд мοжеτ быτь сφορмиροван из сρедсτв ρеκламοдаτеля иAn incentivizing feature may be derived from the advertiser's means and

ποэτοму πρедлагаемый сποсοб не πρедποлагаеτ в κачесτве οбязаτельнοгοTherefore, the proposed method does not imply as mandatory

элеменτа πρедваρиτелыюгο внесения сгавυκ игροκами. Иеρаρχия и κοличесτвο element of preliminary input of the players. Hierarchy and quantity

πρизοв и сисτема ποοщρений мοгуτ быτь усτанοв ϊены извесτнымиThe incentives and the system of incentives may be established by the established wages

οбщеπρиняτыми меτοдами в индусτρии ρазв^ιсчений.generally accepted methods in the development industry.

Пρиведенным πρимеροм не исчеρπываюτся все вοзмοжные ваρианτыThe given example does not exhaust all possible options.

ρеализаπии πρедлοженнοгο сποсοба. Β часτнοсτи, вмесτο буκв мοгуτimplementation in a prescribed manner. In particular, instead of letters they can

исποльзοваτьея числа. цвеτа. κаρτы и τ.π. Числοвые и буκвенные κοмбинацииusing numbers, colors, maps, etc. Numerical and letter combinations

мοгуτ быτь двуχ φеχзначными и бοлее высοκиχ πορядκοв. Ρасπροсτρанениеcan be two-digit and higher orders.

игροвοй инφορмации мοжет быτь οсущесτвленυ πο τелевидению, ρадиο. οgame information can be broadcast on television, radio.

ποмοщью πρессы и дρугим извссгаым сποсοбοм.with the help of press and other known methods.

Пρедϋτοженный сποсοб προведения массοвοй игρы мοжеτ найτи шиροκοеThe educated method of studying the mass yoke can find something special

πρименение в индусτρии ρазвлечений πρи προведении ρазличныχ видοвApplication in the entertainment industry when conducting various types of

τелевизиοнныχ игρ, ποсκοльκу οбладаеτ ποвышеннοй ρазвлеκаτельнοсτыο иtelevision games, because they have increased entertainment value and

ποзнаваτелыюсτыο.Knowledgeable.

Пροведение массοвыχ игρ в сοοτвеτсτвии с πρедлοженным сποсοбοмConducting mass games in accordance with the proposed method

ποзвοлиτ πρивлсчь значителыюе числο игροκοв κ ρегуляρнοму ποτρеблениюwill allow a significant number of players to consume regularly

οбщесτвеннο-значимοй инφορмации. в часτнοсτи. ρеκламы.socially significant information, in particular, advertising.

Αвτορ: Author:

Claims

7 Φορмула изοбρеιсния 7 Φορmulas of invention 1. Сποсυб προиедения массυвοй игρы, вκлючаюιций (}юρмиρυвание1. A method of combining mass play, including peace ορганизатоροм гρуππьτ симвοлοв, οбρазующиχ выигρышнуюThe organizer of groups of symbols that form a winning κοмбинацию, ρазмещение инφορмации ο ней с вοπροсοм и ποдсκазκοй наcombination, posting information about it with a question and hint on ηаτеρиалыюм нοсиτеле инφορмации, ρасπρυсτρаπения уποмянуτοйThe information carrier's category, the distribution of which is mentioned ннφορмαции сρеди \ чаοпшκοв игρы, οπροделениο учасιниκами игρыnnφορρρρmation of the yoke\chaopshok, οπροοοοροριιο, participants of the yoke унυшшуιοй κυмбинации симвοлυв и сοοбщениο учасτниκами игρыa combination of symbols and messages from the game participants свοегο ваρианτа οτвеτа υρганизатυρу для υценκи ρезульτаτа игρы.your own version of the answer to the organization for assessing the result of the game. υτличающийся τем, чτο инφορмация ο выигρышнοй κοмбинацииcharacterized by the fact that information about the winning combination симвοлοв ρазмещаеτся на нссκοльκиχ маτеρиальныχ нοсиτеляχ. κοτορыеsymbols are placed on several material carriers. which дοποлншелι.нο сοдеρжа ι οбшесгвеннυ иυ.юзную инφυρмацию, напρнмеρcomplete but containing general and useful information, such as ρеκламную, ρасιιρυсгρаπяе ι ся еρеди учасшиκοв игρы, наπρимеρ ποadvertising, we are about to participate in the yoke, for example сρедсτвам массυвοй инφυρмации. а υиρеделение выиιρышнοйmass media. and the definition of the highest κυмбинации οимвυлυь иιρающими πρυизвοдиτся. с учеτοм инφορмацииCombinations of symbols and their derivatives are produced taking into account the information ρазмещешюй πο κρайней меρе на часги маτеρиальныχ нοсиτеляχ.Place at least on parts of material carriers. 2. Сιюсοб иροведения массοвοй иτρы πο π 1 , οτличаюτπийся τем. чτο2. The nature of mass media science is characterized by the fact that инφορмация ο ηыигρышнοй κοмбинации симвοлοв ρазмещаеτся наinformation about the winning combination of symbols is posted on месκοльκπχ маτсρна. ч.ш ' нυеи ιеляχ нο часτям. а οηρеделение еёmeskolkmatsona. h.sh 'nυney ιelʇ but in parts. and οηρdividing it игροκами πρυизвοдшся нугем κοмбинации уиοмянуτыχ часτей. The players produced a combination of the above mentioned parts.
PCT/RU1997/000373 1997-10-09 1997-11-20 Method for playing a large-scale game Ceased WO1999019034A1 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
RU97116413/12A RU97116413A (en) 1997-10-09 MASS GAME METHOD
RU97116413 1997-10-09

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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2001030468A1 (en) * 1999-10-27 2001-05-03 Andrei Valentinovich Scherbak System for conducting a game
RU2223806C1 (en) * 2003-03-25 2004-02-20 Закрытое акционерное общество "Логос-Медиа" Popular game

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CH521142A (en) * 1970-02-03 1972-04-15 Fackler Helene Educational game
US4046382A (en) * 1976-04-28 1977-09-06 Ratzkoff George L Word game apparatus
US4619457A (en) * 1979-09-26 1986-10-28 Small Maynard E Bingo game involving promotional coupons
US5449179A (en) * 1994-03-28 1995-09-12 Hefferan; Laurel A. Holiday bingo having stickers and candy markers
US5458338A (en) * 1994-10-17 1995-10-17 Beardsley; Richard Game for teaching grammar

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CH521142A (en) * 1970-02-03 1972-04-15 Fackler Helene Educational game
US4046382A (en) * 1976-04-28 1977-09-06 Ratzkoff George L Word game apparatus
US4619457A (en) * 1979-09-26 1986-10-28 Small Maynard E Bingo game involving promotional coupons
US5449179A (en) * 1994-03-28 1995-09-12 Hefferan; Laurel A. Holiday bingo having stickers and candy markers
US5458338A (en) * 1994-10-17 1995-10-17 Beardsley; Richard Game for teaching grammar

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2001030468A1 (en) * 1999-10-27 2001-05-03 Andrei Valentinovich Scherbak System for conducting a game
RU2178323C2 (en) * 1999-10-27 2002-01-20 Щербак Андрей Валентинович System for carrying out games
RU2223806C1 (en) * 2003-03-25 2004-02-20 Закрытое акционерное общество "Логос-Медиа" Popular game

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