US20080176613A1 - Gaming System and Gaming Method - Google Patents
Gaming System and Gaming Method Download PDFInfo
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- US20080176613A1 US20080176613A1 US12/016,251 US1625108A US2008176613A1 US 20080176613 A1 US20080176613 A1 US 20080176613A1 US 1625108 A US1625108 A US 1625108A US 2008176613 A1 US2008176613 A1 US 2008176613A1
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- 238000004891 communication Methods 0.000 description 4
- 238000012545 processing Methods 0.000 description 4
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- 230000003247 decreasing effect Effects 0.000 description 2
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- 229910003460 diamond Inorganic materials 0.000 description 1
- 239000010432 diamond Substances 0.000 description 1
- HVCNNTAUBZIYCG-UHFFFAOYSA-N ethyl 2-[4-[(6-chloro-1,3-benzothiazol-2-yl)oxy]phenoxy]propanoate Chemical compound C1=CC(OC(C)C(=O)OCC)=CC=C1OC1=NC2=CC=C(Cl)C=C2S1 HVCNNTAUBZIYCG-UHFFFAOYSA-N 0.000 description 1
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-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
- G07F17/3204—Player-machine interfaces
- G07F17/3211—Display means
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3286—Type of games
- G07F17/3293—Card games, e.g. poker, canasta, black jack
Definitions
- the present invention relates to a gaming system and a card game playing method, in which a game is executed by setting the betted amount to the card game result.
- card gaming machines or card gaming tables for playing card games are arranged in a casino or a game arcade.
- the game is proceeded by using the cards with marks (for example, a “A” rank of a “Heart” suit).
- the game is executed between the dealer and the player based on the hand of the cards distributed, and according to the game result, the payout amount is determined.
- the game is not only executed between the dealer and the players, the game is also executed between the players, and based on the total game result, the payout amount is provided.
- one or more aspects of the present invention relate to a gaming machine, a gaming method thereof, a gaming system, a computer readable medium having computer-executable instructions or the like that a player may set the betted amount to the card game played by the other players so as to provide a brand new and interesting gaming system and a card gaming method.
- FIG. 1 is an explanatory view of an example showing the feature of the gaming system according to the embodiment.
- FIG. 2 is an outline view of a gaming system according to the embodiment.
- FIG. 3 is an outline view of a terminal according to the embodiment.
- FIG. 4 is a block diagram schematically showing a control system of the gaming system according to the embodiment.
- FIG. 5 is a block diagram schematically showing a control system of the terminal according to the embodiment.
- FIG. 6 is an explanatory view showing a betting screen displayed on the liquid crystal display of the terminal according to the embodiment.
- FIG. 7 is an explanatory view showing a betting screen displayed on the liquid crystal display of the terminal according to the embodiment.
- FIG. 8 is an explanatory view showing a main screen displayed on the front display according to the embodiment.
- FIG. 9 is a flowchart of a game processing program in the gaming system according to the embodiment.
- FIG. 10 is a flowchart of a game processing program in the gaming system according to the embodiment.
- FIG. 11 is a flowchart of a game processing program in the gaming system according to the embodiment.
- FIG. 12 is an explanatory view showing an example of a table game in which the present invention is applied.
- a gaming machine is described in detail with reference to the drawings based on an embodiment embodying one or more aspects of the invention as a card gaming machine, a server, a gaming system.
- one or more aspects of the present invention may be embodied in distributable (via CD and the like) or downloadable software games, console games, and the like.
- aspects of the invention are described by way of hardware elements.
- these elements may also be software modules that are executable in a computer.
- the software modules may be stored on a computer readable medium, including but not limited to a USB drive, CD, DVD, computer-readable memory, tape, diskette, floppy disk, and the like.
- aspects of the invention may be embodied in a JAVA-based application or the like that runs in a processor or processors.
- the terms “CPU” and “processor” are inclusive by nature, including at least one of hardware, software, or firmware. These terms may include a portion of a processing unit in a computer (for instance, in multiple core processing units), multiple cores, a functional processor (as running virtually on at least one of processor or server, which may be local or remote).
- the processor may include only a local processor, only a remote server, or a combination of a local processor and a remote server.
- one or more aspects of the invention may be implemented as computer executable instructions on a computer readable medium such as a non-volatile memory, a magnetic or optical disc. Further, one or more aspects of the invention may be implemented with a carrier signal in the form of, for instance, an audio-frequency, radio-frequency, or optical carrier wave.
- the gaming system according to the embodiment is one type of the multiplayer gaming system with plural terminals, wherein the terminals receive inputs from the main control unit and players.
- the game executed is the Pai Gow Poker, one kind of the card games.
- the Pai Gow Poker is a kind of game, in which each player bets predetermined tips to the game executed in his/her own terminal respectively, seven cards distributed as the player's hand are allocated into two sets of 5 cards (high hand) and 2 cards (second hand). High hand and second hand of the player's cards may be compared with those of dealer's cards, wherein the dealer's cards are the hand of dealer. If both high hand and second hand of player are higher than those of dealer, it is determined that the player is the winner, the award corresponding to the betted amount may be paid out.
- each player may also bet predetermined tips to the game executed in other terminal.
- the payout corresponding to the betted amount may newly be provided.
- a player may bet not only to the game executed in his/her own terminal, but also may bet for the game executed in other terminal.
- FIG. 1 is an explanatory view of an example showing the feature of the gaming system according to the embodiment embodying the present invention.
- a betting screen 70 displayed on the liquid crystal display 10 in the terminal at which a player seats.
- the betting screen 70 is used by a player to bet for the executed in other terminal.
- betting operation to bet predetermined credits is executed by the player using the betting screen 70 and the touch panel 11 .
- each terminal display area 301 displaying other terminal respectively is displayed.
- a tip display area 73 corresponding to each terminal display area 301 is arranged.
- the player may select the betted amount by three kinds of betting buttons 75 , and may determine the betted amount to the game executed in other terminals through touching of the tip display area 73 .
- the tip image 72 corresponding to the betted amount betted by the player is displayed in the tip display area 73 .
- a tip of ten credits is betted to the third terminal by the player who seats in front of the first terminal is shown in FIG. 1 . Also, the detailed explanation regarding to the betting screen 70 in FIG. 1 will be described later.
- FIG. 2 is a perspective view of the gaming system 1 according to the embodiment.
- the gaming system 1 is basically constructed from a table deck 2 and a panel portion 3 .
- the table deck 2 is a place where players may seat and play a game
- the panel portion 3 which is arranged behind the table deck 2 , displays animation images of a virtual dealer.
- the table deck 2 has several (there are 5 in FIG. 2 ) terminals 4 called satellites which are arranged in a fan-like shape.
- FIG. 3 is a perspective view of one of the terminals 4 according to the embodiment.
- the terminal 4 is constructed from a liquid crystal display 10 , a touch panel 11 , operating buttons 12 , a coin insertion slot 13 , a bill insertion portion 14 , and a coin payout opening 15 .
- the liquid crystal display 10 is used to display the betting screen (described below, see FIG. 6 and FIG. 7 ) or the game results.
- the touch panel 11 is arranged on the front plane of the liquid crystal display 10 and is used to select buttons displayed on the liquid crystal display 10 when betting subjects are selected and the bet amount is set.
- the operating button 12 is a button to execute operations such as payout operation.
- the coin insertion slot 13 is a slot to insert coins or medals.
- the bill insertion portion 14 is an insertion portion for inserting bills.
- the coin payout opening 15 is an opening to pay out coins or medals corresponding to the credits stored when payout operation is executed.
- the panel portion 3 is constructed from a front display 21 , speakers 22 , and LEDs (light emitting diode) 23 .
- the front display 21 is used to display images of a dealer and the content of cards distributed, wherein a dealer is a person who distributes cards or receives tips in the card game.
- the speakers 22 which are arranged above the front display 21 , may output music and effect sounds according to the progress of the game.
- LEDs 23 are lightened when various stages are shown.
- a JACKPOT amount display portion 24 is formed at an upper portion of the front display 21 .
- 5% of the betted amount betted by a player is pooled in the POT.
- the player gets the winning lottery of JACKPOT, therefore the pooled amount is paid out in a lump.
- the JACKPOT amount display portion 24 is a portion to display the pooled amount in the POT until now.
- cards used in the gaming system 1 according to the embodiment which are same as trump cards generally used, are displayed with the “marks” consist of “suits” and “ranks” (see FIG. 7 ).
- “Suits” are the marks of the trump cards. There are 4 kinds of “suits” including spade, heart, diamond and club.
- marks indicate the types of cards which are determined by combinations of “suits” and “numbers”, for an instance, “Heart A”, “Spade K”.
- a total of fifty-three cards is defined as a single card deck.
- Fifty-three cards includes a joker and a total of fifty-two cards, wherein fifty-two cards consist of 13 kinds of numbers for each of the 4 kinds of suits necessary in a card game.
- Players playing a game may seat at the terminal 4 .
- Players may bet a desired betting amount with a betting screen displayed on the liquid crystal display 10 .
- the images of cards distributed to players and a dealer respectively are displayed on the front display 21 and each liquid crystal display 10 .
- An operation of allocating high hand and second hand is executed.
- a performance image of a player or a dealer as a winner, or an image for draw between the dealer and player is displayed, based on kinds of card marks allocated as high hand and second hand.
- double credits of the betted amount is provided as an award.
- the player may bet not only to game executed in his/her own terminal 4 , he/she may also bet for games executed in other terminals. In this case, when the player wins the games executed in other terminals 4 , credits which equals to two times of the betted amount (credits) is newly provided to the player as an award.
- FIG. 4 is a block diagram schematically showing a control system of the gaming system 1 according to the embodiment.
- the gaming system 1 is constructed from a main control unit 31 , plural terminals 4 which are connected to the main control unit 31 , and a variety of peripheral devices.
- the main control unit 31 includes a microcomputer 45 as a core.
- the microcomputer 45 includes a CPU 41 , a RAM 42 , a ROM 43 , and a bus 44 for transmitting data among the CPU 41 , the RAM 42 , the ROM 43 .
- the ROM 43 various programs necessary for executing processes to control the gaming system 1 and data tables are stored.
- the RAM 42 is a memory to temporarily store various data calculated by the CPU 41 .
- front and backside image data of the cards distributed to the player and the dealer are also stored.
- an image processing circuit 47 is connected through an I/O interface 46 .
- a sound circuit 48 is also connected to the CPU 41 .
- a front display 21 is connected to the image processing circuit 47
- a speaker 22 is connected to the sound circuit 48
- a LED 23 is connected to the LED drive circuit 49
- each terminal 4 is connected to the communication interface 5 .
- the main control unit 31 determines whether the game starting condition is satisfied or not after receiving the betting operation information by the player such as the betted amount and the like from each terminal 4 by the main control unit 31 .
- the game starts based on the lottery result, seven cards from the fifty-three trump cards are distributed to the dealer and the player respectively, (on the screen, cards are distributed to the player and the dealer respectively).
- Game result one of the results including winning of a player, winning of a dealer and draw between a player and a dealer
- the game result is transmitted to each terminal 4 .
- the terminal 4 Based on the hands of the cards distributed, the terminal 4 is specified to which one of the specific cards (here, “Club A”) is distributed as the player's card, and the specified result is transmitted to each terminal 4 . Thereafter, the credits stored may be increased or decreased according to the game result received from the main control unit 31 by each terminal 4 .
- the game results in other terminals may infect the increase or decrease of the credits.
- the main control unit 31 also outputs signals of images displayed on the front display 21 , and executes drive control of speakers 22 and LEDs 23 .
- FIG. 5 is a block diagram schematically showing a control system of a terminal 4 according to the embodiment.
- the terminal 4 includes a microcomputer 55 as a core.
- the microcomputer 55 includes a CPU 51 , a RAM 52 , a ROM 53 , and a bus 54 for transmitting data among the CPU 51 , the RAM 52 , the ROM 53 and the bus 54 .
- the ROM 53 various programs and data tables are stored.
- the various programs are the programs for executing the processes necessary to control the terminal 4 .
- the RAM 52 is a memory to temporarily store the credits currently stored in a terminal 4 , the betting subjects on which players made bet, and the betted amount (credits) which are betted on the betting subjects, and various data calculated by the CPU 51 .
- a liquid crystal panel drive circuit 57 a touch panel drive circuit 58 , a hopper drive circuit 59 , a payout completion signal circuit 60 and a communication interface 61 are connected through an I/O interface 56 . Furthermore, the liquid crystal display 10 and the liquid crystal panel drive circuit 57 , the touch panel 11 and the touch panel drive circuit 58 , the hopper 62 and the hopper drive circuit 59 , the coin detection portion 63 and the payout completion signal circuit 60 , the main control unit 31 and the communication interface 61 , are connected, respectively.
- the betted amount (credits) which is betted by a player is calculated, and the other terminal 4 to which the player makes a bet on is specified by the CPU 51 according to the output operation information from touch panel 11 , and is stored in the betted amount memory area 52 A of the RAM 52 , and also is transmitted to the main control unit 31 . Additionally, the credits stored are increased or decreased by the CPU 51 based on the game result transmitted by the main control unit 31 .
- the CPU 51 may also output the signals of images displayed on the front display 21 , and may control the coin payout from the coin payout opening 15 based on the signals of the hopper 62 and the coin detection portion 63 .
- the betting screen 70 displayed on the liquid crystal display 10 of a terminal 4 when Pai Gow Poker game is played on the gaming system 1 according to the embodiment, is described with reference to FIG. 6 and FIG. 7 .
- FIG. 6 and FIG. 7 are explanatory views of the betting screen 70 displayed on the liquid crystal display 10 of the terminal 4 .
- the player makes bet of predetermined credits to the game executed in the terminal to which the player seats by touching the betting screen 70 and the touch panel 11 .
- operations for allocating cards into high hand and second hand may also be executed.
- the betting screen 70 is constructed from a player card display area 71 , a tip display area 73 , a pooled amount display area 74 , and an information display area.
- the player card display area 71 may display the front image 87 and the backside image 88 of the cards distributed to a player.
- the tip display area 73 may display the tip image 72 which is betted, and the pooled amount display area 74 may display the pooled amount which is pooled in the POT, the information display area is an area to display various operation buttons and information of the player.
- the player card display area 71 is an area to display the front image 87 and the backside image 88 of the cards distributed to the player.
- the player's cards are firstly displayed with the backside image 88 right after being distributed to the player, in which marks of the cards can not be recognized (see FIG. 6 ). And then the front image 87 is displayed as the marks can be recognized (see FIG. 7 ).
- the front image 87 and the backside image 88 of the seven cards displayed in the player card display area 71 are the images of the cards distributed to the player who seats at the terminal 4 .
- the player's cards may be allocated freely into a high hand with 5 cards and a second hand with 2 cards, within the range in accordance to a house rule.
- the 5 cards located at the left side of the betting image 70 are the cards sorted as the high hand
- the 2 cards on the left side of the betting image 70 are the cards sorted as the second hand.
- the selection of high hand and second hand may be changed by a player through the touch panel 11 to change the allocation of the seven cards displayed in the player card display area 71 .
- the player's cards are also distributed, and the player's cards may be allocated freely into a high hand with 5 cards and a second hand with 2 cards in accordance to a house rule.
- the tip image 72 which are equal to the betted amount betted by the player may be displayed in the tip display area 73 (for example, in FIG. 6 and FIG. 7 , tips of 10 credits are betted).
- a player may select the betted amount by pressing the after-mentioned betting button 75 , and may decide the betting amount by touching the tip display area 73 , and the decided betting amount is transmitted to the main control unit 31 .
- the pooled amount display area 74 is an area to display the pooled amount which is pooled in the POT.
- 5% of the betted amount betted by the player is pooled in the POT.
- betting buttons 75 are arranged (in the embodiment, there are three kinds of the betting buttons, which are “1 credit”, “10 credits”, “100 credits”). The player may select the betted amount to bet in the game by touching the betting button 75 .
- a REPEAT betting button 76 and an UNDO betting button 77 are formed above the betting button 75 .
- the player may bet the same betted amount as betted in the preceding game by pressing the REPEAT betting button 76 .
- the player may cancel the betting operation which is once conducted by pressing the UNDO betting button 77 .
- a HELP button 84 is arranged on the left lower portion of the tip display area 73 .
- the HELP button 84 is a button to be pressed when the player wants to display the operation methods of the gaming system 1 on the liquid crystal display 10 .
- a message area 85 which shows the message supporting the game process is arranged on the right side of the HELP button 84 .
- a betted amount display area 90 On the lower portion of the betting screen 70 , a betted amount display area 90 , an acquisition amount display area 91 , a possessed credits display area 92 , a minimum betting amount limit display area 93 and a maximum betting amount limit display area 94 are arranged.
- the betted amount display area 90 shows the betted amount betted by the player for the current game
- the acquisition amount display area 91 shows the acquisition amount which the player acquired as awards in the game until now
- the possessed credits display area 92 shows the credits which the player possessed currently
- the minimum betting amount limit display area 93 shows the minimum limit which the player may possibly bet
- the maximum betting amount limit display area 94 shows the maximum limit which the player may possibly bet.
- a game result display area 95 which shows the result of the current game between the player and the dealer, is arranged on the left side of the player card display area 71 .
- the player wins the game If either the high hand or the second hand of a player is higher than that of the dealer, the player plays to a draw with the dealer. And when it ends in a draw, the word of “DRAW” is displayed on the game result display area 95 . And when the player wins the game, the words of “YOU WON” are displayed on the game result display area 95 . And if the player loses the game, the words of “YOU LOST” are displayed on the game result display area 95 .
- the player may use the betting screen 70 shown in FIG. 1 to bet for the game executed in the other terminal 4 .
- the betting screen 70 shown in FIG. 1 there exists no player's cards display are 71 (see FIG. 6 and FIG. 7 ), in the area corresponding to the player's cards display are 71 , each terminal display area 301 is displayed to show the corresponding terminal.
- a tip display area 73 corresponding to each terminal display area 301 is arranged.
- it is the same as the betting screen 70 shown in FIG. 6 and FIG. 7 .
- the player may select the betted amount by three kinds of betting buttons 75 , and may determine the betted amount to the game executed in other terminals through touching of the tip display area 73 .
- the tip image 72 corresponding to the betted amount betted by the player is displayed in the tip display area 73 .
- a tip of ten credits is betted to the “C” terminal 4 by the player.
- the betting screen 70 displayed on the liquid crystal display 10 of the terminal “A” is shown on above FIG. 1 .
- the betting screen 70 displayed on the liquid crystal display 10 are the same.
- credits which equals to two times of the betted amount (credits) is newly provided to the player as an award.
- credits which equals to two times of the betted amount (credits)
- a predetermined amount of credits may be added and paid out to the player as well as providing a new award equaling to two times of the betted amount, as described in the embodiment. Also receiving the winning lottery of JACKPOT may also be considered as an award, and the pooled amount pooled in the POT until now may be provided to the player.
- FIG. 8 is an explanatory diagram of the main screen 101 which is displayed on the front display 21 .
- a dealer's image 102 in which animations such as card distribution along with the game are executed, is displayed on the main screen 101 .
- a card image 103 is displayed to show the cards distributed to the dealer.
- seven cards are also distributed to the dealer as dealer's cards.
- the dealer's cards are also divided into high hand and second hand in accordance with the house rule.
- both the high hand and second hand are displayed on the main screen 101 (for example, in FIG. 8 , 5 cards of high hand are displayed on an upper stage, and 2 cards of second hand are displayed on a lower stage).
- FIG. 9 , FIG. 10 and FIG. 11 The programs flowcharted in FIG. 9 , FIG. 10 and FIG. 11 , are stored in the RAM 42 or the ROM 43 of the main control unit 31 , or in the RAM 52 or the ROM 53 of the terminal 4 , and are executed by the CPU 41 or the CPU 51 .
- step (abbreviated as “S” hereinafter) 1 the dealer's cards lottery process is executed to hold a lottery on the dealer's cards as the dealer's hand by CPU 41 .
- S 2 seven numbers are sorted out from the numbers of 1 ⁇ N, the seven cards associated with the two sorted numbers become the dealer's cards (in other words, these cards are distributed to the dealer).
- a lottery process for player's cards is executed by the CPU 41 to sort the player's cards.
- forty-six cards may be remained. To these remained forty-six cards, either number of 1 ⁇ 46 (distribution order) is associated with each card. And then seven numbers are sorted out from the numbers of 1 ⁇ 46 for each terminal. And the seven cards associated with the seven sorted numbers become the player's cards of each terminal 4 .
- the betting information is received from each terminal 4 by the CPU 41 .
- the betting information includes information regarding to the betted amount (credits) which is betted by players to their own games, the betted amount which the player bets to the other terminal 4 the information which is used to specify the terminal 4 .
- the received betting information from each terminal 4 is stored in the RAM 42 temporarily.
- the betting condition is a condition that there exists at least one terminal 4 to which the player makes the bets.
- S 6 information regarding to the player's seven cards distributed to players (for example, the information regarding to the marks such as “Heart 7 ” or “Spade A”), is transmitted to each terminal 4 by the CPU 41 , based on the lottery result of the lottery process for distributing player's cards in preceding S 3 .
- the dealer's image in which the dealer is distributing seven cards to each of players and the dealer, is displayed on the front display 21 as the main screen 101 (see FIG. 8 ). Meanwhile, regarding to the dealer's seven cards which are distributed to the dealer, the backside image is displayed when the cards are distributed. And the kinds of the marks are non-displayed at that time.
- S 8 information regarding to the allocation of the cards into high hand and second hand is received by CPU 41 from each terminal 4 .
- 5 cards of high hand and 2 cards of second hand may be assigned freely by players in accordance with the house rule.
- seven player's cards are distributed and are assigned automatically into 5 cards of high hand and 2 cards of second hand in accordance with the house rule.
- dealer's seven cards sorted in preceding S 2 may be allocated to high hand and second hand by the CPU 41 in accordance with the house rule. Furthermore, the image of the dealer's cards displayed on the main screen changes from the backside image to the front image, and the dealer's cards which are allocated into high hand and second hand are displayed (see FIG. 8 ).
- the player's cards are compared with the dealer's cards by the CPU 41 for high hand and second hand respectively. Concretely, based on the hand of the cards, it is determined that if both the high hand and the second hand of the dealer are higher than those of a player, the dealer wins the game. It is also determined that if both the high hand and the second hand of a player are higher than those of the dealer, the player wins the game. In other case besides the above patterns, the player plays to a draw with the dealer.
- the kinds of the hands in a Pai Gow Poker game are in the public domain, it may be omitted here.
- the betting screen 70 shown in FIG. 1 is displayed on the liquid crystal display 10 , and the betted amount (credits) which is betted to the game executed in the other terminals based on the operation information from the touch panel 11 is specified, by the CPU 51 .
- S 103 it is determined by the CPU 51 whether the first betting period is terminated or not. Concretely, it is determined whether the predetermined time (for example, 20 seconds) has passed from the reception of the betting operation in the preceding S 102 .
- the predetermined time for example, 20 seconds
- the betting screen 70 (see FIG. 6 and FIG. 7 ) is displayed on the liquid crystal display 10 , and the betted amount (credits) which is betted to the game executed in the other terminals based on the operation information from the touch panel 11 is specified, by the CPU 51 .
- S 105 it is determined by the CPU 51 whether the second betting period is terminated or not. Concretely, it is determined whether the predetermined time (for example, 20 seconds) has passed from the reception of the betting operation in the preceding S 104 .
- the predetermined time for example, 20 seconds
- the betting information is transmitted by the CPU 51 to the main control unit 31 .
- the betting information includes information regarding to the betted amount (credits) which is betted by player to his/her own game, the betted amount which the player bets to the other terminal 4 and the information which is used to specify the terminal 4 .
- the card information regarding to the player's seven cards distributed to the terminal 4 is received by the CPU 51 from the main control unit 31 (information regarding to the marks and the like).
- the player's seven cards are displayed on the betting screen 70 by the CPU 51 .
- the player's cards may be firstly displayed via the backside image 88 , in which the marks of the cards can not be distinguished (see FIG. 6 ).
- the player's cards may be then displayed via the front image 87 , in which the marks of the cards can be distinguished (see FIG. 7 ).
- S 109 Regard to the player's cards displayed on the betting screen 70 , reception of the changeover operation on allocation of the high hand and second hand by players, may be started by the CPU 51 .
- S 110 it is determined whether the changeover operation on allocation is executed or not. If it is determined that the changeover operation is executed (S 110 : YES), the game proceeds to S 111 , based on the changeover operation, the kinds of cards may be changed by reallocating the cards into high hand and second hand, and the arrangement of the player's cards displayed on the betting screen 70 may be switched over, by the CPU 51 .
- procedure shifts to S 112 .
- S 112 it is determined whether a predetermined time (for example, 15 seconds) has passed since the operation reception process starts in the preceding S 109 . If it is determined that the predetermined time has not passed (S 112 : NO), procedure shifts to S 110 . If it is determined that the predetermined time has passed (S 112 : YES), procedure proceeds to S 113 .
- a predetermined time for example, 15 seconds
- S 113 it is determined whether the betting operation is executed to his own game or the other games in the terminal 4 .
- procedure shifts to S 115 .
- procedure proceeds to S 114 .
- S 114 automatic card distribution process is executed.
- the player's cards are changed to the kinds of cards allocated to the high hand and the second hand in accordance with the house rule, and the arrangement of the player's cards displayed on the betting screen 70 is changed, and then procedure proceeds to S 115 .
- the game result and the terminal specified result which is transmitted from the main control unit 31 is received by the CPU 51 .
- the game result of the player who seats at the terminal 4 is displayed on the liquid crystal display 10 by the CPU 51 , based on the game result transmitted in preceding S 116 .
- the word “DRAW” is displayed when the player plays to a draw with the dealer.
- the words “YOU WON” are displayed when the player wins the game.
- the words “YOU LOST” are displayed when the player loses the game.
- the first payout is executed by CPU 51 .
- the credits with a double amount of the betted amount are paid out to the player.
- the betted amount may be paid out directly.
- the second payout is executed by CPU 51 .
- the credits with a double amount of the betted amount are paid out to the player.
- the betted amount may be paid out directly.
- the pooled amount pooled in the POT until now is provided as an award.
- the pooled amount is updated to an initial value (for example, 100).
- the betted amount to the game executed in the terminal 4 where the player seats may be selected by the player through the betting button 75 , and may be set by touching the tip display area 73 , on the betting screen 70 displayed in the liquid crystal display 10 of the terminal 4 as shown in FIG. 6 (S 104 ).
- the betted amount to the game executed in the other terminal 4 where the player does not seat may be selected by the player through the betting button 75 , and may be set by touching the tip display area 73 , on the betting screen 70 displayed in the liquid crystal display 10 of each terminal 4 as shown in FIG. 1 (S 102 ).
- the Pai Gow Poker game is proceeded after the above settings are executed (S 5 : YES), and the seven dealer's cards displayed in the front display 21 are automatically allocated to high hand and second hand in accordance with the house rule (S 9 ).
- the seven player's cards are allocated to high hand (5 cards) and second hand (2 cards) in accordance with the house rule (S 111 ).
- the seven player's cards are automatically allocated to high hand (5 cards) and second hand (2 cards) in accordance with the house rule (S 114 ).
- the player may bet for the game executed in the other terminal 4 where the player does not seat (S 102 ), and the new payout may be provided to the player based on the game result in the other terminal 4 and the betted amount (S 119 ), a Pai Gow Poker game which is brand new and interesting may be proceeded. Since the player may bet the game executed in the other terminal 4 where the player does not seat, the chance to increase/decrease the payout amount is increased efficiently. Especially, in the Pai Gow Poker game in which the game of a plurality of terminals is determined in sequence, wherein most of the games are draw games. In such game, it takes long time until the game result of one hand is determined, therefore, increasing a chance to increase/decrease the payout amount efficiently is very productive to such game.
- the betting screen 70 which is used to set the betted amount to the game executed in the other terminal 4 , for example, as shown in FIG. 1 , it is possible for the player who seats at the terminal 4 of “A” to set the betted amount respectively to the game executed in the other four terminals 4 , which are the terminal 4 of “B”, “C”, “D” and “E”. Since there exists a plurality of the combinations of the terminal to which the player may makes his/her betting and the betted amount, the patterns of setting the betted amount to the game executed in the other terminal 4 are abundant. Therefore, a Pai Gow Poker game which is brand new and interesting may be proceeded, and the chance to increase/decrease the payout amount is increased efficiently.
- the gaming system is not limited to the above embodiment.
- the effect which the second payout is provided may be displayed on the front display 21 or the liquid crystal display 10 of each terminal 4 .
- the betting condition in S 5 is not limited to be set as the condition that the player makes a bet for his own terminal 4 , it may also be set as that the player makes at least one bet for the other terminal 4 .
- the Pai Gow Poker game is proceeded under a condition that all of the players who participate in the game make a bet for the other terminal which is different from the terminal where each player seats. And the chance to increase/decrease the payout amount is increased efficiently.
- the playing method of the card game according to this embodiment may also be applied to Pai Gow Poker game (so-called table game), wherein the game is played between the dealer 202 and players (not shown in the figure) on the gaming table 201 , as shown in FIG. 12 .
- Pai Gow Poker game so-called table game
- the game is played between the dealer 202 and players (not shown in the figure) on the gaming table 201 , as shown in FIG. 12 .
- the dealer 202 may prepare the a card deck, and may distribute the cards to each player and the dealer respectively on the game table 201 . And the player may bet for the game executed in the terminal at which the player seats by putting the tips on the first tip storage place 203 on the gaming table 201 . Furthermore, the player may bet for the game executed in the other terminal at which the player does not seat by putting the tips on the second tip storage place 204 on the gaming table 201 .
- the concrete gaming method is the same as the gaming method by the preceding gaming system 1 .
- the gaming system 1 and the card game playing method according to this embodiment may also be applied to the other gaming system and the card game playing method in which games other than the Pai Gow Poker, such as the Black Jack game and the other Poker games are executed.
- the gaming system 1 and the card game playing method according to this invention may also be applied to the high hand and the second hand of the player's cards separately.
- the high hand of the player's cards may be used in the game executed in the terminal at which the player seats, and the second of the player's cards may be used in the game executed in the other terminal at which the player does not seat.
- the reverse pattern is also conceivable.
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- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Slot Machines And Peripheral Devices (AREA)
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2007009501A JP2008173294A (ja) | 2007-01-18 | 2007-01-18 | カードゲームの勝負に対して賭け数を設定するゲームシステムとカードゲームのプレイ方法 |
| JP2007-009501 | 2007-01-18 |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| US20080176613A1 true US20080176613A1 (en) | 2008-07-24 |
Family
ID=39641782
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| US12/016,251 Abandoned US20080176613A1 (en) | 2007-01-18 | 2008-01-18 | Gaming System and Gaming Method |
Country Status (4)
| Country | Link |
|---|---|
| US (1) | US20080176613A1 (ja) |
| JP (1) | JP2008173294A (ja) |
| AU (1) | AU2008200199A1 (ja) |
| ZA (1) | ZA200800480B (ja) |
Cited By (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20090258688A1 (en) * | 2008-03-12 | 2009-10-15 | Aruze Corp. | Gaming Machine and Card Game Machine |
| US8554612B1 (en) * | 2011-12-16 | 2013-10-08 | Alberto Hernandez | Web based domino tournament system with prize incentives |
Families Citing this family (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP5651852B2 (ja) * | 2009-05-28 | 2015-01-14 | 株式会社ユニバーサルエンターテインメント | サイドベットを受け付けるゲーミングマシン及びその制御方法 |
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|---|---|---|---|---|
| US6299533B1 (en) * | 1997-10-30 | 2001-10-09 | Anthony C. Parra | Universal progressive game for live casino games |
| US6386975B1 (en) * | 2000-05-08 | 2002-05-14 | Vernon J. Peterson | Wagering game and system for its implementation |
| US20030195043A1 (en) * | 2002-04-11 | 2003-10-16 | Vt Tech Corp. | System and method for live interactive remote gaming using casino-based proxies |
| US6793220B1 (en) * | 2002-10-08 | 2004-09-21 | New Vision Gaming And Development, Inc. | Pai gow poker-type card game of chance with bonuses on partial hands |
| US20080108401A1 (en) * | 2006-11-06 | 2008-05-08 | Igt | Gaming system and method providing a multi-player game having an auction for determining player actions in the game |
| US20080194320A1 (en) * | 2005-08-12 | 2008-08-14 | John Walsh | Three-Dimensional Gaming System Environments |
-
2007
- 2007-01-18 JP JP2007009501A patent/JP2008173294A/ja not_active Withdrawn
-
2008
- 2008-01-15 AU AU2008200199A patent/AU2008200199A1/en not_active Abandoned
- 2008-01-16 ZA ZA200800480A patent/ZA200800480B/en unknown
- 2008-01-18 US US12/016,251 patent/US20080176613A1/en not_active Abandoned
Patent Citations (6)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US6299533B1 (en) * | 1997-10-30 | 2001-10-09 | Anthony C. Parra | Universal progressive game for live casino games |
| US6386975B1 (en) * | 2000-05-08 | 2002-05-14 | Vernon J. Peterson | Wagering game and system for its implementation |
| US20030195043A1 (en) * | 2002-04-11 | 2003-10-16 | Vt Tech Corp. | System and method for live interactive remote gaming using casino-based proxies |
| US6793220B1 (en) * | 2002-10-08 | 2004-09-21 | New Vision Gaming And Development, Inc. | Pai gow poker-type card game of chance with bonuses on partial hands |
| US20080194320A1 (en) * | 2005-08-12 | 2008-08-14 | John Walsh | Three-Dimensional Gaming System Environments |
| US20080108401A1 (en) * | 2006-11-06 | 2008-05-08 | Igt | Gaming system and method providing a multi-player game having an auction for determining player actions in the game |
Cited By (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20090258688A1 (en) * | 2008-03-12 | 2009-10-15 | Aruze Corp. | Gaming Machine and Card Game Machine |
| US8221205B2 (en) * | 2008-03-12 | 2012-07-17 | Universal Entertainment Corporation | Gaming machine and card game machine |
| US8554612B1 (en) * | 2011-12-16 | 2013-10-08 | Alberto Hernandez | Web based domino tournament system with prize incentives |
Also Published As
| Publication number | Publication date |
|---|---|
| AU2008200199A1 (en) | 2008-08-07 |
| JP2008173294A (ja) | 2008-07-31 |
| ZA200800480B (en) | 2009-08-26 |
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Legal Events
| Date | Code | Title | Description |
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| AS | Assignment |
Owner name: ARUZE CORP., JAPAN Free format text: ASSIGNMENT OF ASSIGNORS INTEREST;ASSIGNOR:YOSHIZAWA, KAZUMASA;REEL/FRAME:020553/0131 Effective date: 20080207 |
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| STCB | Information on status: application discontinuation |
Free format text: ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION |