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TWI788261B - Maze toy with pivoting wall - Google Patents

Maze toy with pivoting wall Download PDF

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Publication number
TWI788261B
TWI788261B TW111120117A TW111120117A TWI788261B TW I788261 B TWI788261 B TW I788261B TW 111120117 A TW111120117 A TW 111120117A TW 111120117 A TW111120117 A TW 111120117A TW I788261 B TWI788261 B TW I788261B
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Taiwan
Prior art keywords
walls
pivoting
maze
base
wall
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TW111120117A
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Chinese (zh)
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TW202345952A (en
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陳玉崗
張雁鈞
呂東林
程姿綾
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遠東科技大學
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Publication of TW202345952A publication Critical patent/TW202345952A/en

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Abstract

A maze toy with pivoting wall is disclosed. The maze toy comprises: a base; and a plurality of walls with a plurality of shapes pivotly disposed on the base, wherein the maze toy changes a plurality of orientations of the walls by pivoting so that the walls change from jointly forming a first maze solution route to jointly forming a second maze solution route.

Description

具有樞轉式牆體的迷宮玩具 Maze toy with pivoting walls

本發明是有關於一種玩具,特別是有關於一種具有樞轉式牆體的迷宮玩具。 The present invention relates to a toy, in particular to a maze toy with pivoting walls.

傳統的迷宮玩具是讓玩家操控一滾珠於複雜設計的通道中移動,在嘗試正確的路徑以抵達終點的過程中獲得樂趣與成就感。惟,以往的迷宮玩具路徑固定,其耐玩度與多元性受限,經過幾次遊戲後,因路線已被記憶,而喪失遊戲的新鮮感及挑戰性,容易導致該迷宮遊戲乏人問津。 Traditional maze toys allow players to manipulate a ball to move in a complexly designed channel, and gain fun and a sense of accomplishment in the process of trying the correct path to reach the end. However, the previous maze toy has a fixed path, and its playability and diversity are limited. After several games, because the route has been memorized, the freshness and challenge of the game will be lost, which will easily lead to the lack of interest in this maze game.

有鑑於上述習知技藝之問題,本發明之一目的就是在提供一種具有樞轉式牆體的迷宮玩具,可藉由旋轉牆體來改變迷宮的路線,進而提高耐玩度與多元性。 In view of the above-mentioned problems in the prior art, an object of the present invention is to provide a maze toy with a pivoting wall, which can change the route of the maze by rotating the wall, thereby improving playability and diversity.

為達前述目的,本發明提出一種具有樞轉式牆體的迷宮玩具,包含:一基座;以及具有複數個造型之複數個牆體,樞轉式設於該基座上,其中該迷宮玩具係藉由樞轉改變該些牆體之複數個位向,使得該些牆體由共同構成一第一解迷宮路線轉變成共同構成一第二解迷宮路線。 To achieve the aforementioned purpose, the present invention proposes a maze toy with a pivoting wall, comprising: a base; and a plurality of walls with a plurality of shapes, pivotally arranged on the base, wherein the maze toy The multiple orientations of the walls are changed by pivoting, so that the walls are changed from jointly forming a first maze-solving route to jointly forming a second maze-solving route.

其中,每一該些牆體包含一或複數個隔板以及一樞轉軸,該隔板或該些隔板係連接於該樞轉軸上,且該些牆體係藉由該些樞轉軸而樞轉式設於該基座上。 Wherein, each of these walls includes one or more partitions and a pivot shaft, the partition or these partitions are connected to the pivot shaft, and the wall systems are pivoted by these pivot shafts set on the base.

其中,相鄰之該些牆體之該些樞轉軸係分別以一間距彼此間隔,該間距係實質大於該隔板或該些隔板之長度。 Wherein, the pivot shafts of the adjacent walls are respectively spaced apart from each other by a distance, and the distance is substantially greater than the length of the partition or the partitions.

其中,該些牆體係自由樞轉式設於該基座上,藉以供使用者手動式調整該些牆體之該些位向。 Wherein, the wall systems are freely pivotally arranged on the base, so as to allow users to manually adjust the orientations of the walls.

本發明之具有樞轉式牆體的迷宮玩具,更包含至少一驅動元件,該驅動元件係樞轉該些牆體之該些位向。 The maze toy with pivoting walls of the present invention further includes at least one driving element, and the driving element is used to pivot the orientations of the walls.

本發明之具有樞轉式牆體的迷宮玩具,更包含複數個驅動元件,該些驅動元件係分別樞轉該些牆體之該些位向。 The maze toy with pivoting walls of the present invention further includes a plurality of driving elements, and the driving elements are respectively pivoted to the orientations of the walls.

其中,該驅動元件係以一時間模式樞轉該些牆體之該些位向。 (可定時轉動) Wherein, the driving element pivots the orientations of the walls in a time mode. (can be rotated regularly)

其中,該時間模式為固定時間間隔或非固定時間間隔。 Wherein, the time mode is a fixed time interval or a non-fixed time interval.

其中,該些牆體之樞轉角度係選自於由0度、90度及180度所組成之族群。 Wherein, the pivoting angles of the walls are selected from the group consisting of 0 degrees, 90 degrees and 180 degrees.

其中,該些牆體之該些造型係分別為十字形、一字形、L字形或T字形。 Wherein, the moldings of the walls are respectively cross-shaped, straight-shaped, L-shaped or T-shaped.

承上所述,依本發明之具有樞轉式牆體的迷宮玩具,其可具有一或多個下述優點: Based on the above, according to the maze toy with pivoting walls of the present invention, it can have one or more of the following advantages:

(1)可旋轉迷宮玩具之牆體,使得迷宮玩具改變路線,提高耐玩度與多元性。 (1) The wall of the maze toy can be rotated, so that the maze toy can change its route, improving playability and diversity.

(2)可藉由轉動迷宮玩具之牆體,即可提供不同複雜程度之迷宮路徑。 (2) By rotating the wall of the maze toy, maze paths of different complexity can be provided.

(3)當應用於復健或作為銀髮族玩具時,護理人員可依據使用者之屬性,改變迷宮玩具之路徑複雜度。 (3) When it is used for rehabilitation or as a senior toy, the caregiver can change the path complexity of the maze toy according to the attributes of the user.

(4)也可應用於遊戲或競賽,以增加遊戲的多樣性。 (4) It can also be applied to games or competitions to increase the variety of games.

茲為使鈞審對本發明的技術特徵及所能達到的技術功效有更進一步的瞭解與認識,謹佐以較佳的實施例及配合詳細的說明如後。 Herein, in order to make Jun Shen have a further understanding and understanding of the technical characteristics of the present invention and the technical effects that can be achieved, the preferred embodiment and detailed description are as follows.

100:迷宮玩具 100: Maze toys

10:基座 10: base

12:入口 12: Entrance

14:出口 14: Export

20:牆體 20: Wall

22:隔板 22: Partition

24:樞轉軸 24: Pivot axis

30:驅動元件 30: drive element

40:球體 40: sphere

50:上蓋 50: top cover

R1:第一解迷宮路線 R1: The first route to solve the maze

R2:第二解迷宮路線 R2: The second route to solve the maze

I-I’:剖面線 I-I': hatching

圖1為本發明之具有樞轉式牆體的迷宮玩具之上視圖,其中牆體係構成第一解迷宮路線。 Fig. 1 is a top view of a maze toy with pivoting walls according to the present invention, wherein the wall system constitutes a first maze-solving route.

圖2為本發明之具有樞轉式牆體的迷宮玩具之上視圖,其中牆體係構成第二解迷宮路線。 Fig. 2 is a top view of the maze toy with pivoting walls of the present invention, wherein the wall system constitutes a second maze solution route.

圖3為沿圖1之剖面線I-I’所得之剖面圖,其中迷宮玩具具有上蓋覆蓋於牆體及基座上。 Fig. 3 is a sectional view obtained along the section line I-I' of Fig. 1, wherein the maze toy has an upper cover covering the wall and the base.

圖4為沿圖2之剖面線I-I’所得之剖面圖,其中迷宮玩具具有上蓋覆蓋於牆體及基座上。 Fig. 4 is a sectional view obtained along the section line I-I' of Fig. 2, wherein the maze toy has an upper cover covering the wall and the base.

圖5為本發明之另一實施例之剖面圖,其中迷宮玩具之部分之上蓋為透明,其餘之上蓋為不透明。 Fig. 5 is a cross-sectional view of another embodiment of the present invention, wherein part of the upper cover of the maze toy is transparent, and the rest of the upper cover is opaque.

圖6為本發明之具有樞轉式牆體的迷宮玩具之牆體之上視圖,其中6(A)所示之牆體為十字形,圖6(B)所示之牆體為一字形,圖6(C)所示之牆體為L字形,圖6(D)所示之牆體為T字形。 Fig. 6 is the upper view of the wall body of the maze toy with the pivotable wall body of the present invention, wherein the body of wall shown in 6 (A) is a cross, and the body of wall shown in Fig. 6 (B) is a straight line, The body of wall shown in Figure 6 (C) is L-shaped, and the body of wall shown in Figure 6 (D) is T-shaped.

為利瞭解本創作之技術特徵、內容與優點及其所能達成之功效,茲將本創作配合圖式,並以實施例之表達形式詳細說明如下,而其中所使用之圖式,其主旨僅為示意及輔助說明書之用,未必為本創作實施後之真實比例與精準配置,故不應就所附之圖式的比例與配置關係解讀、侷限本創作於實際實施上的權利範圍。此外,為使便於理解,下述實施例中的相同元件係以相同的符號標示來說明。 In order to facilitate the understanding of the technical features, content and advantages of this creation and the effects it can achieve, this creation is hereby combined with the drawings and described in detail in the form of embodiments as follows, and the ideas used in it are only for the purpose of For the purpose of illustration and auxiliary instructions, it may not be the true proportion and precise configuration of this creation after its implementation. Therefore, the scale and configuration relationship of the attached drawings should not be interpreted or limited to the scope of rights of this creation in actual implementation. In addition, for ease of understanding, the same elements in the following embodiments are described with the same symbols.

另外,在全篇說明書與申請專利範圍所使用的用詞,除有特別註明外,通常具有每個用詞使用在此領域中、在此揭露的內容中與特殊內容中的平常意義。某些用以描述本創作的用詞將於下或在此說明書的別處討論,以提供本領域技術人員在有關本創作的描述上額外的引導。 In addition, the terms used in the entire specification and patent claims generally have the ordinary meanings of each term used in this field, in the disclosed content and in the special content, unless otherwise specified. Certain terms used to describe the invention are discussed below or elsewhere in this specification to provide those skilled in the art with additional guidance in describing the invention.

關於本文中如使用“第一”、“第二”等,並非特別指稱次序或順位的意思,亦非用以限定本創作,其僅僅是為了區別以相同技術用語描述的組件或操作而已。 The use of "first" and "second" in this document does not specifically refer to a sequence or order, nor is it used to limit the invention, but is only used to distinguish components or operations described with the same technical terms.

其次,在本文中如使用用詞“包含”、“包括”、“具有”、“含有”等,其均為開放性的用語,即意指包含但不限於。 Secondly, if the words "comprising", "including", "having", "containing" etc. are used in this article, they are all open terms, meaning including but not limited to.

請一併參閱圖1至圖4,圖1為本發明之具有樞轉式牆體的迷宮玩具之上視圖,其中牆體係構成第一解迷宮路線;圖2為本發明之具有樞轉式牆體的迷宮玩具之上視圖,其中牆體係構成第二解迷宮路線;圖3為沿圖1之剖面線I-I’所得之剖面圖,其中迷宮玩具具有上蓋覆蓋於牆體及基座上;圖4為沿圖2之剖面線I-I’所得之剖面圖,其中迷宮玩具具有上蓋覆蓋於牆體及基座上。 Please refer to Figures 1 to 4 together. Figure 1 is a top view of a maze toy with a pivoting wall of the present invention, wherein the wall system constitutes the first maze solution route; Figure 2 is a maze toy with a pivoting wall of the present invention The upper view of the maze toy of body, wherein the wall system constitutes the second maze-solving route; Fig. 3 is a sectional view obtained along the section line II' of Fig. 1, wherein the maze toy has an upper cover covering the wall and the base; Fig. 4 is a sectional view obtained along the section line II' of Fig. 2, wherein the maze toy has an upper cover covering the wall and the base.

本發明之具有樞轉式牆體的迷宮玩具100,包含:一基座10;以及具有複數個造型之複數個牆體20,樞轉式設於基座10上,其中迷宮玩具100係藉由樞轉改變牆體20之複數個位向,使得該些牆體20由共同構成一第一解迷宮路線轉變成共同構成一第二解迷宮路線。如圖1及圖2所示,透過轉動牆體20(經轉動的牆體20在圖2中以灰底表示),可以讓原本如圖1所示的第一解迷宮路線R1,轉變成如圖2所示的第二解迷宮路線R2。其中,第一解迷宮路線R1及第二解迷宮路線R2之困難度(如路徑長度或路徑分布等)較佳為不同,藉以提高耐玩度與多元性。 The maze toy 100 with pivoting wall of the present invention comprises: a base 10; The pivoting changes the multiple orientations of the walls 20, so that the walls 20 are changed from jointly forming a first maze-solving route to jointly forming a second maze-solving route. As shown in Figures 1 and 2, by rotating the wall body 20 (the rotated wall body 20 is represented by a gray background in Figure 2), the first maze-solving route R1 originally shown in Figure 1 can be transformed into The second maze-solving route R2 shown in FIG. 2 . Among them, the difficulty (such as path length or path distribution) of the first maze-solving route R1 and the second maze-solving route R2 is preferably different, so as to improve the playability and diversity.

在本發明中,牆體20可例如,但不限於,採用軸接式、磁吸式、環接式或抵接式等各種方式而各自轉動式設於基座10上。舉例來說,每一牆體20可例如包含一或複數個隔板22以及一樞轉軸24,隔板22係連接於樞轉軸24上,且牆體20係藉由樞轉軸24而樞轉式設於基座10上。其中,相鄰之該些牆體20之該些樞轉軸24係分別以一間距彼此間隔,且此間距係實質大於隔板22之長度。藉以於轉動牆體20時,不會碰撞到相鄰的牆體20。 In the present invention, the walls 20 can be rotatably installed on the base 10 in various ways such as, but not limited to, shaft connection, magnetic suction, ring connection or abutment. For example, each wall 20 may include one or a plurality of partitions 22 and a pivot shaft 24, the partitions 22 are connected to the pivot shaft 24, and the wall 20 is pivoted by the pivot shaft 24. Set on the base 10. Wherein, the pivot shafts 24 of the adjacent walls 20 are respectively spaced apart from each other by a distance, and the distance is substantially greater than the length of the partition board 22 . Therefore, when the wall body 20 is rotated, it will not collide with the adjacent wall body 20 .

牆體20可例如是自由樞轉式設於基座10上,藉以供使用者手動式調整牆體20之位向。舉例而言,使用者可手動調整牆體20之位向,藉以考驗另一使用者,因此本發明可使得單一迷宮玩具具有多種解迷宮路線。或者,如圖1及圖2所示,本發明之具有樞轉式牆體的迷宮玩具,更可以包含至少一驅動元件30,驅動元件30係樞轉牆體20之位向。舉例而言,驅動元件30可在同一時間或不同時間樞轉牆體20之位向,且可使得牆體20具有不同或相同的樞轉程度,藉此本發明可自動地使得單一迷宮玩具具有多種解迷宮路線,且使用者在解迷宮的過程中,迷宮玩具又會更改其解迷宮路線,因此可提高困難度及趣味 性。使用者可以透過操控驅動元件30來將特定的或者是全部的牆體20進行轉動,藉以改變牆體20之位向。在一實施例中,驅動元件30之數量為一,且控制全部的牆體20。在另一實施例中,驅動元件30之數量為複數個,用以分別控制複數個牆體20,即每一驅動元件30可控制單一的牆體20是否轉動,用以供使用者將特定的牆體透過所對應的驅動元件30來進行轉動。驅動元件30例如為伺服馬達。以每一驅動元件30可控制單一的牆體20為例,伺服馬達之轉軸係例如直接連接牆體20之樞轉軸24,或者是間接地經由連桿連接牆體20之樞轉軸24,藉以樞轉牆體20。同理,以單一驅動元件30可控制多個牆體20為例,伺服馬達之轉軸係例如經由連桿連接牆體20之樞轉軸24,藉以樞轉牆體20。由於,具有通常知識者,應當知悉如何利用連桿使得伺服馬達之轉軸樞轉牆體20之樞轉軸24,故不另贅述。 The wall 20 can be freely pivotally disposed on the base 10 , so that the user can manually adjust the orientation of the wall 20 . For example, a user can manually adjust the orientation of the wall 20 to challenge another user. Therefore, the present invention enables a single maze toy to have multiple maze-solving routes. Alternatively, as shown in FIGS. 1 and 2 , the maze toy with pivoting walls of the present invention may further include at least one driving element 30 , and the driving element 30 is to pivot the orientation of the wall 20 . For example, the driving element 30 can pivot the orientation of the wall body 20 at the same time or at different times, and can make the wall body 20 have different or the same pivoting degree, whereby the present invention can automatically make a single maze toy have A variety of maze-solving routes, and the maze toy will change the maze-solving route when the user is solving the maze, so the difficulty and interest can be improved sex. The user can rotate specific or all of the walls 20 by manipulating the driving element 30 , so as to change the orientation of the walls 20 . In one embodiment, the number of the driving element 30 is one, and all the walls 20 are controlled. In another embodiment, the number of driving elements 30 is plural, which are used to control a plurality of walls 20 respectively, that is, each driving element 30 can control whether a single wall 20 rotates, and is used for the user to turn a specific The wall rotates through the corresponding driving element 30 . The drive element 30 is, for example, a servo motor. Taking each driving element 30 as an example to control a single wall 20, the rotation shaft of the servo motor is directly connected to the pivot shaft 24 of the wall 20, or indirectly connected to the pivot shaft 24 of the wall 20 via a connecting rod, so as to pivot Turn the wall 20. Similarly, taking a single driving element 30 controlling multiple walls 20 as an example, the rotation shaft of the servo motor is connected to the pivot shaft 24 of the wall 20 via a connecting rod, so as to pivot the wall 20 . Since a person with common knowledge should know how to use the connecting rod to make the rotating shaft of the servo motor pivot to the pivoting shaft 24 of the wall 20 , so no further description is given.

另外,驅動元件30可例如以一時間模式樞轉該些牆體20之該些位向。舉例來說,時間模式可例如是固定時間間隔(例如每隔3秒)或非固定時間間隔(例如每隔3、5或10秒)。本發明透過採用固定時間間隔方式(即每幾秒轉動一次),或者是非固定時間間隔方式(即不固定幾秒轉動一次),可以讓解迷宮路線於固定時間間隔或者是不固定時間間隔進行改變,以提高遊戲困難度、挑戰性及趣味性。換言之,本發明可在相同時間點或不同時間點使得不同的驅動元件30樞轉其對應的牆體20。上述時間模式控制可例如以控制器等控制元件(未繪示)達成。此控制元件可例如內建於上述之驅動元件30(伺服馬達)中,藉此本發明可在迷宮玩具啟動且經過上述固定時間間隔後或非固定時間間隔後,使得該些驅動元件30樞轉該些牆體20之該些位向。換言之,該些牆體20之該些位向可在同一時間樞轉,也可在不同時間樞轉, 藉此可增加遊戲的變化性。在本發明中,該些驅動元件30樞轉該些牆體20之次數並無限定,其可任何可行之數值。 In addition, the driving element 30 can pivot the orientations of the walls 20 in a time pattern, for example. For example, the time pattern may be, for example, a fixed time interval (eg, every 3 seconds) or a non-fixed time interval (eg, every 3, 5 or 10 seconds). The present invention can change the maze-solving route at fixed time intervals or irregular time intervals by adopting a fixed time interval method (that is, rotating once every few seconds) or a non-fixed time interval method (that is, rotating once every few seconds). , to increase the difficulty, challenge and fun of the game. In other words, the present invention can make different driving elements 30 pivot their corresponding wall bodies 20 at the same time point or at different time points. The above-mentioned time mode control can be achieved, for example, by a control element (not shown) such as a controller. This control element can be built in, for example, in the above-mentioned driving element 30 (servo motor), so that the present invention can make these driving elements 30 pivot after the maze toy is started and after the above-mentioned fixed time interval or after a non-fixed time interval. The orientations of the walls 20 . In other words, the orientations of the walls 20 can be pivoted at the same time or at different times, This increases the variability of the game. In the present invention, the number of times the driving elements 30 pivot the walls 20 is not limited, and can be any feasible value.

在本發明中,該些牆體20之樞轉角度可選自於由0度、90度及180度所組成之族群。此外,此樞轉角度之範圍可為0度至360度,且可為其中任何可行之數值。舉例來說,所有的牆體20可例如為皆樞轉相同之樞轉角度,或者是樞轉不相同之樞轉角度,例如其中一牆體20可以轉動90度,而另一牆體20則可以轉動180度,但不限定於此。本發明透過在相同時間點或者是非相同時間點,來讓多個甚至全部牆體20以相同或不同的轉動角度進行轉動,可以大大提高遊戲的變化性。 In the present invention, the pivoting angles of the walls 20 can be selected from the group consisting of 0 degrees, 90 degrees and 180 degrees. In addition, the pivoting angle can range from 0° to 360°, and can be any feasible value therein. For example, all the walls 20 can be pivoted at the same pivot angle, or they can pivot at different pivot angles, for example, one wall 20 can rotate 90 degrees, while the other wall 20 can rotate It can be rotated 180 degrees, but not limited thereto. The present invention allows multiple or even all walls 20 to rotate at the same or different rotation angles at the same time point or different time points, which can greatly improve the variability of the game.

此外,如圖3及圖4所示,本發明之迷宮玩具100可選擇性包含上蓋50,其中上蓋50可例如為固定式或可拆卸式覆蓋於基座10,且上蓋50較佳為可拆卸式覆蓋於基座10上。上述之上蓋50可為透明材質以顯露出牆體20及/或基座10,因此使用者可透過上蓋50觀看球體40所在處的牆體20配置,藉以探索出解迷宮路線。或者是,如圖5所示,一部分之上蓋50可以為透明材質且顯露出牆體20及/或基座10,以便使用者可透過上蓋50觀看球體40,然而另一部分之上蓋50則為不透明材質(如圖5所示之網底區域)且遮蔽牆體20及/或基座10,因此當使用者將球體40滾動至這些被遮住的牆體20及/或基座10,才會得知此處牆體20之真正樣式。換言之,本發明還可增加考驗記憶或運氣之遊戲成分,故可提高耐玩度與多元性。 In addition, as shown in FIG. 3 and FIG. 4 , the maze toy 100 of the present invention may optionally include an upper cover 50, wherein the upper cover 50 may be fixed or detachable to cover the base 10, and the upper cover 50 is preferably detachable. Covered on the base 10. The upper cover 50 can be made of a transparent material to reveal the wall 20 and/or the base 10 , so the user can observe the arrangement of the wall 20 where the ball 40 is located through the upper cover 50 , so as to explore the maze-solving route. Or, as shown in FIG. 5 , a part of the upper cover 50 can be made of a transparent material and reveal the wall 20 and/or the base 10 so that the user can view the sphere 40 through the upper cover 50 , while another part of the upper cover 50 is opaque. Material (net bottom area as shown in Figure 5) and cover body of wall 20 and/or base 10, so when user rolls sphere 40 to these covered body of wall 20 and/or base 10, just can Know the true pattern of body of wall 20 here. In other words, the present invention can also increase game components that test memory or luck, so it can improve the durability and diversity of the game.

此外,本發明之迷宮玩具100之牆體20具有複數種樣式,且上述具有不同樣式之牆體20不限於位於基座10之固定位置。亦即,本發明之牆體20較佳為可拆卸式位於基座10上,因此本發明也可改變具有不同樣式之牆體20之 設置位置,故可提高耐玩度與多元性。本發明之牆體20的造型或樣式可例如為十字形(圖6中的(A))、一字形(圖6中的(B))、L字形(圖6中的(C))或T字形(圖6中的(D)),但不限定於此,例如牆體20也可為比圖6中的(B)較長的一字形。 In addition, the walls 20 of the maze toy 100 of the present invention have multiple styles, and the walls 20 with different styles are not limited to fixed positions on the base 10 . That is to say, the body of wall 20 of the present invention is preferably detachable and located on the base 10, so the present invention can also change the structure of the body of wall 20 with different styles. Set the location, so it can improve the playability and diversity. The molding or style of the body of wall 20 of the present invention can for example be cross ((A) among Fig. 6), straight ((B) among Fig. 6), L font ((C) among Fig. 6) or T font ((D) in FIG. 6 ), but not limited thereto, for example, the wall body 20 can also be longer than (B) in FIG. 6 .

使用者在進行遊戲時,可以將球體40從迷宮玩具100的入口12投入,透過些微調整基座10之傾斜程度,例如分別向前、向後、向左或向右傾斜,使得球體40可以受重力而在牆體20間滾動,透過多次碰撞修正行走路線,最後可以讓球體40經由第一解迷宮路線R1或者是第二解迷宮路線R2而從出口14滾出,以達解迷宮之樂趣。 When playing games, the user can drop the ball 40 from the entrance 12 of the maze toy 100, and slightly adjust the inclination of the base 10, such as forward, backward, left or right, so that the ball 40 can be subjected to gravity. And rolling between the walls 20, the walking route is corrected through multiple collisions, and finally the ball 40 can be rolled out from the exit 14 through the first maze-solving route R1 or the second maze-solving route R2, so as to achieve the fun of solving the maze.

綜上所述,依本發明之具有樞轉式牆體的迷宮玩具,其可具有一或多個下述優點:(1)可旋轉迷宮玩具之牆體,使得迷宮玩具改變路線,提高耐玩度與多元性。(2)可藉由轉動迷宮玩具之牆體,即可提供不同複雜程度之迷宮路徑。(3)當應用於復健或作為銀髮族玩具時,護理人員可依據使用者之屬性,改變迷宮玩具之路徑複雜度。(4)也可應用於遊戲或競賽,以增加遊戲的多樣性。 To sum up, according to the maze toy with pivoting wall of the present invention, it can have one or more of the following advantages: (1) The wall of the maze toy can be rotated, so that the maze toy can change its route and improve the durability of playing. degree and diversity. (2) By rotating the wall of the maze toy, maze paths of different complexity can be provided. (3) When it is used for rehabilitation or as a senior toy, the caregiver can change the path complexity of the maze toy according to the attributes of the user. (4) It can also be applied to games or competitions to increase the variety of games.

以上所述僅為舉例性,而非為限制性者。任何未脫離本發明之精神與範疇,而對其進行之等效修改或變更,均應包含於後附之申請專利範圍中。 The above descriptions are illustrative only, not restrictive. Any equivalent modification or change made without departing from the spirit and scope of the present invention shall be included in the scope of the appended patent application.

100:迷宮玩具 100: Maze toys

10:基座 10: Base

12:入口 12: Entrance

14:出口 14: Export

20:牆體 20: Wall

22:隔板 22: Partition

24:樞轉軸 24: Pivot axis

30:驅動元件 30: drive element

40:球體 40: sphere

R1:第一解迷宮路線 R1: The first route to solve the maze

I-I’:剖面線 I-I': hatching

Claims (9)

一種具有樞轉式牆體的迷宮玩具,包含:一基座;具有複數個造型之複數個牆體,樞轉式設於該基座上,其中該些牆體之該些造型係分別為十字形、一字形、L字形或T字形,其中該迷宮玩具係藉由樞轉改變該些牆體之複數個位向,且藉由可拆卸式設於該基座上以改變該些牆體之複數個設置位置,使得該些牆體由共同構成一第一解迷宮路線轉變成共同構成一第二解迷宮路線;以及一上蓋,可拆卸式覆蓋於該基座上,該上蓋之一部分為透明材質,該上蓋之另一部分為不透明材質以遮蔽該些牆體及/或該基座,其中該基座可藉由調整傾斜程度,使得該球體受重力而在該些牆體間滾動,透過多次碰撞修正行走路線。 A maze toy with a pivoting wall, comprising: a base; a plurality of walls with a plurality of shapes pivotally arranged on the base, wherein the shapes of the walls are ten Shaped, straight, L-shaped, or T-shaped, wherein the maze toy changes the multiple orientations of the walls by pivoting, and changes the orientation of the walls by being detachably mounted on the base. a plurality of installation positions, so that the walls are changed from jointly constituting a first maze-solving route to jointly constituting a second maze-solving route; and an upper cover is detachably covered on the base, and a part of the upper cover is transparent Material, the other part of the upper cover is made of opaque material to cover the walls and/or the base, wherein the base can be adjusted inclination so that the ball rolls between the walls under gravity, through multiple Correct the walking route for each collision. 如請求項1所述之具有樞轉式牆體的迷宮玩具,其中每一該些牆體包含一或複數個隔板以及一樞轉軸,該隔板或該些隔板係連接於該樞轉軸上,且該些牆體係藉由該些樞轉軸而樞轉式設於該基座上。 A maze toy with pivoting walls as described in claim 1, wherein each of the walls includes one or more partitions and a pivot shaft, and the partition or partitions are connected to the pivot shaft and the wall systems are pivotally arranged on the base by the pivot shafts. 如請求項2所述之具有樞轉式牆體的迷宮玩具,其中相鄰之該些牆體之該些樞轉軸係分別以一間距彼此間隔,該間距係實質大於該隔板或該些隔板之長度。 The maze toy with pivoting walls as described in claim 2, wherein the pivoting shafts of the adjacent walls are respectively spaced apart from each other at a distance which is substantially larger than the partition or the partitions The length of the board. 如請求項1所述之具有樞轉式牆體的迷宮玩具,其中該些牆體係自由樞轉式設於該基座上,藉以供使用者手動式調整該些牆體之該些位向。 The maze toy with pivoting walls as described in claim 1, wherein the walls are freely pivoted on the base so that users can manually adjust the orientations of the walls. 如請求項1所述之具有樞轉式牆體的迷宮玩具,更包含至少一驅動元件,該驅動元件係樞轉該些牆體之該些位向。 The maze toy with pivoting walls as claimed in Claim 1 further comprises at least one driving element for pivoting the orientations of the walls. 如請求項1所述之具有樞轉式牆體的迷宮玩具,更包含複數個驅動元件,該些驅動元件係分別樞轉該些牆體之該些位向。 The maze toy with pivoting walls as described in claim 1 further includes a plurality of driving elements, and the driving elements are respectively pivoted to the orientations of the walls. 如請求項5或6所述之具有樞轉式牆體的迷宮玩具,其中該驅動元件係以一時間模式樞轉該些牆體之該些位向。 The maze toy with pivoting walls as claimed in claim 5 or 6, wherein the driving element pivots the orientations of the walls in a time pattern. 如請求項7所述之具有樞轉式牆體的迷宮玩具,其中該時間模式為固定時間間隔或非固定時間間隔。 The maze toy with a pivoting wall according to Claim 7, wherein the time pattern is a fixed time interval or a non-fixed time interval. 如請求項8所述之具有樞轉式牆體的迷宮玩具,其中該些牆體之樞轉角度係選自於由0度、90度及180度所組成之族群。 The maze toy with pivoting walls as claimed in claim 8, wherein the pivoting angles of the walls are selected from the group consisting of 0 degrees, 90 degrees and 180 degrees.
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Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6675538B2 (en) * 2001-03-07 2004-01-13 Stephen Candio Amusement maze
TWM530176U (en) * 2016-05-30 2016-10-11 Package Creation & Solution Mfg Corp E Modular maze
TWI743571B (en) * 2019-10-15 2021-10-21 蔡國銘 Stereoscopic maze structure with switchable path changes

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6675538B2 (en) * 2001-03-07 2004-01-13 Stephen Candio Amusement maze
TWM530176U (en) * 2016-05-30 2016-10-11 Package Creation & Solution Mfg Corp E Modular maze
TWI743571B (en) * 2019-10-15 2021-10-21 蔡國銘 Stereoscopic maze structure with switchable path changes

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