[go: up one dir, main page]

TW201937238A - Improvements in or relating to virtual and augmented reality headsets - Google Patents

Improvements in or relating to virtual and augmented reality headsets Download PDF

Info

Publication number
TW201937238A
TW201937238A TW107109989A TW107109989A TW201937238A TW 201937238 A TW201937238 A TW 201937238A TW 107109989 A TW107109989 A TW 107109989A TW 107109989 A TW107109989 A TW 107109989A TW 201937238 A TW201937238 A TW 201937238A
Authority
TW
Taiwan
Prior art keywords
lens
virtual
user
augmented reality
reality headset
Prior art date
Application number
TW107109989A
Other languages
Chinese (zh)
Inventor
羅伯特愛德華 史蒂芬
丹尼爾保羅 羅茲
Original Assignee
英商亞德藍斯有限公司
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 英商亞德藍斯有限公司 filed Critical 英商亞德藍斯有限公司
Publication of TW201937238A publication Critical patent/TW201937238A/en

Links

Classifications

    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • G02B27/017Head mounted
    • G02B27/0172Head mounted characterised by optical features
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • G02B27/0101Head-up displays characterised by optical features
    • G02B2027/0132Head-up displays characterised by optical features comprising binocular systems
    • G02B2027/0134Head-up displays characterised by optical features comprising binocular systems of stereoscopic type
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • G02B27/0101Head-up displays characterised by optical features
    • G02B2027/0132Head-up displays characterised by optical features comprising binocular systems
    • G02B2027/0136Head-up displays characterised by optical features comprising binocular systems with a single image source for both eyes
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • G02B27/0149Head-up displays characterised by mechanical features
    • G02B2027/015Head-up displays characterised by mechanical features involving arrangement aiming to get less bulky devices
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • G02B27/0149Head-up displays characterised by mechanical features
    • G02B2027/0154Head-up displays characterised by mechanical features with movable elements
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • G02B27/0179Display position adjusting means not related to the information to be displayed
    • G02B2027/0181Adaptation to the pilot/driver

Landscapes

  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)

Abstract

A virtual or augmented reality headset (10) comprising two lens groups (100) for imaging two side-by-side 2-dimensional images displayed on a display (1) within the headset to form a virtual stereographic 3-dimensional image; each lens group comprising a primary lens (70), a first adjustable lens (200) for correcting a spherical refractory error in a user's distance vision and a second adjustable lens (300) for correcting astigmatism, the primary lens and first and second adjustable lenses within each lens group being in mutual optical alignment on a respective optical axis (z). Suitably, the first adjustable lens comprises a cubic surface-type adjustable lens (e.g. an Alvarez lens) comprising two superposed lens elements having mutually cooperating cubic or higher order surfaces that are slidable relative to one other along an x-axis of the first adjustable lens, while the second adjustable lens is rotatable about the z-axis and comprises a cubic surface-type in which two similarly superposed lens elements are slidable relative to one other along an y-axis of the second adjustable lens.

Description

虛擬及擴增實境頭戴式耳機的改善或關於該耳機的改善Improvements in virtual and augmented reality headsets or improvements to the headset

本發明係與虛擬及擴增實境頭戴式耳機相關,且特別涉及於其中兩個二維圖像並排顯示在頭戴式耳機內以形成使用者通過一對用於放大圖像的主物鏡觀看的立體三維圖像的虛擬及擴增實境頭戴式耳機。圖像可為靜止圖像(例如照片)或運動圖像(例如影像)。The present invention relates to virtual and augmented reality headsets, and more particularly to two two-dimensional images displayed side by side in a headset to form a user through a pair of main objective lenses for magnifying images Virtual and augmented reality headsets for viewing stereoscopic 3D images. The image can be a still image (such as a photo) or a moving image (such as an image).

虛擬實境(VR)頭戴式耳機為穿戴者提供虛擬實境體驗。VR頭戴式耳機廣泛用於電腦遊戲,但該等VR頭戴式耳機亦用於其他應用程式,該等其他應用程式包括模擬器、訓練器及簡報。擴增實境(AR)頭戴式耳機提供物理現實世界環境的實時直接或間接視圖,該視圖其中元素由電腦生成的感官輸入(如聲音、影像、圖形或GPS資料)增強(或補充)。本發明涉及虛擬及擴增實境頭戴式耳機,其中在該虛擬及擴增實境頭戴式耳機內顯示3D立體圖像,該3D立體圖像單獨或疊加在現實世界環境的視圖上。A virtual reality (VR) headset provides a virtual reality experience for the wearer. VR headsets are widely used in computer games, but these VR headsets are also used in other applications, including simulators, trainers, and newsletters. Augmented Reality (AR) headsets provide a real-time direct or indirect view of the physical real-world environment in which elements are enhanced (or supplemented) by computer-generated sensory inputs such as sound, image, graphics, or GPS data. The present invention relates to a virtual and augmented reality headset in which a 3D stereoscopic image is displayed within the virtual and augmented reality headset, either alone or superimposed on a view of a real world environment.

已知的虛擬及擴增實境頭戴式耳機通常包括穿戴在使用者臉部上之眼睛上方的外殼。在頭戴式耳機內顯示立體三維圖像,該立體三維圖像包括兩個並排的2D圖像,當使用者觀看該兩個並排的2D圖像時,該兩個並排的2D圖像形成虛擬的3D圖像。在頭戴式耳機內提供一對主透鏡以用於成像立體。典型地,提供有鬆緊性的或可調整的頭帶,以將外殼附接到使用者的頭部以免提使用。Known virtual and augmented reality headsets typically include an outer casing that is worn over the eyes of the user's face. Displaying a stereoscopic three-dimensional image in the headset, the stereoscopic three-dimensional image comprising two side-by-side 2D images, the two side-by-side 2D images forming a virtual when the user views the two side-by-side 2D images 3D image. A pair of main lenses are provided within the headset for imaging the stereo. Typically, an elastic or adjustable headband is provided to attach the outer casing to the user's head for hands-free use.

一些虛擬及擴增實境頭戴式耳機包括用於並排顯示構成3D圖像的兩個圖像的一或多個整合顯示器。稱為行動式虛擬實境頭戴式耳機的其他頭戴式耳機被設計成接收包括其自己的顯示器的行動裝置,使得行動裝置的顯示器在安裝時面向使用者的雙眼。可為行動電話的行動裝置在使用後可容易地從外殼移除。Some virtual and augmented reality headsets include one or more integrated displays for side-by-side display of two images that make up a 3D image. Other headsets, known as mobile virtual reality headsets, are designed to receive a mobile device including its own display such that the display of the mobile device faces the user's eyes when installed. The mobile device that can be a mobile phone can be easily removed from the housing after use.

一般來說,視情況而定,已知的虛擬及擴增實境頭戴式耳機對顯示在行動裝置的(多個)整合顯示器或顯示螢幕上的圖像提供有限程度的聚焦。例如,在行動式虛擬實境頭戴式耳機中,主透鏡通常固定地經固定在外殼內,但行動裝置安裝在外殼的一部分上,該外殼的一部分經布置成平行於主透鏡的光軸及垂直於螢幕平面而相對於使用者前後移動。然而,此提供的聚焦程度相當有限。此外,不可能分別調整每隻眼睛的焦點。未對調整使用者的柱狀度數(cylinder)或散光軸度(axis)的處方做出規定。In general, known virtual and augmented reality headsets provide a limited degree of focus on images displayed on the integrated display or display screen of the mobile device, as appropriate. For example, in a mobile virtual reality headset, the main lens is typically fixedly secured within the housing, but the mobile device is mounted on a portion of the housing that is disposed parallel to the optical axis of the main lens and Moving back and forth relative to the user perpendicular to the plane of the screen. However, the degree of focus provided by this is quite limited. In addition, it is not possible to adjust the focus of each eye separately. The prescription for adjusting the user's cylinder or astigmatism axis is not specified.

因此,一般來說,若使用者需要他或她的眼鏡來進行視力矯正,則虛擬擴增實境頭戴式耳機的外殼在該使用者的雙眼正前方包括足夠空間以容納該使用者的眼鏡。此事是不利的,因其增加了外殼的尺寸且限制了顯示器可放置在使用者臉部的靠近程度。特別是在行動式VR頭戴式耳機的情況下,可移除的行動裝置可能會相當沉重,且將其定位在距離使用者臉部的一定距離處會產生施加於使用者臉部的相當大的旋轉力,這可能會不舒服(儘管通常在頭戴式耳機之與使用者臉部接觸的後端周圍提供泡棉襯墊或諸如此類之物)。Therefore, in general, if the user needs his or her glasses for vision correction, the outer casing of the virtual augmented reality headset includes sufficient space in front of the user's eyes to accommodate the user. glasses. This is disadvantageous because it increases the size of the housing and limits the proximity of the display to the user's face. Especially in the case of a mobile VR headset, the removable mobile device can be quite heavy, and positioning it at a certain distance from the user's face can result in considerable impact on the user's face. This may be uncomfortable with the rotational force (although a foam pad or the like is typically provided around the rear end of the headset that is in contact with the user's face).

將期望產生具有更小形狀因數之經改善的虛擬或擴增實境頭戴式耳機,尤其是顯示器(例如,行動裝置的顯示器)更靠近使用者雙眼定位的頭戴式耳機。It would be desirable to have an improved virtual or augmented reality headset with a smaller form factor, especially a display (eg, a display of a mobile device) that is closer to the user's binocular positioning.

虛擬實境及擴增實境耳機的另一個問題是,即使顯示三維圖像,顯示器與使用者雙眼的實際距離是恆定的。在現實生活中,當一個人看到一個比無限遠還遠的物體時,他或她的雙眼可調節物體以聚焦及聚散物體,減少雙眼之間的瞳距。此種稱為「調節反射」的生理反應組合將重要的感官線索發送給大腦,以幫助理解圖像並辨別與正觀看著的特定物體的距離。在沒有該等生理反應的情況下,虛擬或擴增實境頭戴式耳機的某些使用者會經歷一些噁心或迷失方向的感覺,因他們係在不同的虛擬距離處感知各種物體的三維圖像但他們的眼睛調節卻仍保持不變。Another problem with virtual reality and augmented reality headphones is that even when displaying a three-dimensional image, the actual distance between the display and the user's eyes is constant. In real life, when a person sees an object farther than infinity, his or her eyes can adjust the object to focus and gather the object, reducing the interpupillary distance between the eyes. This combination of physiological responses called "regulating reflexes" sends important sensory cues to the brain to help understand the image and identify the distance to the particular object being viewed. In the absence of such physiological reactions, some users of virtual or augmented reality headsets experience some nausea or disorientation because they sense three-dimensional maps of various objects at different virtual distances. Like but their eye adjustments remain the same.

因此,當使用虛擬或擴增實境頭戴式耳機時,亦希望改善此種噁心及/或迷失方向的感覺。Therefore, when using virtual or augmented reality headsets, it is also desirable to improve this feeling of nausea and/or disorientation.

根據本發明的第一態樣,因此提供了一種虛擬或擴增實境頭戴式耳機,該虛擬或擴增實境頭戴式耳機包括兩個透鏡組,該兩個透鏡組用於對在頭戴式耳機內的顯示器上顯示的兩個並排的二維圖像進行成像以形成虛擬立體三維圖像,每個透鏡組包括主透鏡及具有至少一個可變光學特性的至少一個選擇性可調透鏡。適當地,每個透鏡組可包括主透鏡、用於校正使用者遠視力中的球形屈光不正的第一可調透鏡及用於校正散光及散光軸度的第二可調透鏡,每個透鏡組內的主透鏡、第一可調透鏡及第二可調透鏡在相應的光軸上相互光學對準。因此第一可調透鏡可具有選擇性可變的聚焦能力(即,可變球面度數(sphere))。第二可調透鏡可具有選擇性可變的柱狀屈光率。第二可調透鏡亦可選擇性地圍繞其光軸旋轉以調整第二可調透鏡的散光軸度。在一些實施例中,至少一個透鏡組的第二可調透鏡亦可具有選擇性可變的聚焦能力,以補充或修改第一可調透鏡的聚焦能力。According to a first aspect of the present invention, there is thus provided a virtual or augmented reality headset comprising two lens groups for pairing Two side-by-side two-dimensional images displayed on a display within the headset are imaged to form a virtual stereoscopic three-dimensional image, each lens set including a main lens and at least one selectively adjustable having at least one variable optical characteristic lens. Suitably, each lens group may include a main lens, a first tunable lens for correcting spherical ametropia in the user's distance vision, and a second tunable lens for correcting astigmatism and astigmatism, each lens The main lens, the first tunable lens and the second tunable lens in the group are optically aligned with each other on respective optical axes. Thus the first tunable lens can have a selectively variable focusing capability (ie, a variable spherical sphere). The second tunable lens can have a columnar refractive power that is selectively variable. The second tunable lens is also selectively rotatable about its optical axis to adjust the astigmatic axis of the second tunable lens. In some embodiments, the second tunable lens of the at least one lens group can also have a selectively variable focusing capability to supplement or modify the focusing power of the first tunable lens.

在一些實施例中,頭戴式耳機可為其中僅有顯示在顯示器上的三維圖像為可見的虛擬實境(VR)頭戴式耳機。虛擬實境頭戴式耳機可結合一或多個整合顯示器。或者,虛擬實境頭戴式耳機可為經佈置成接收具有其自己的顯示器的行動裝置的行動式VR頭戴式耳機,使得行動裝置可容易地從頭戴式耳機移除,及當安裝行動裝置時,行動裝置經佈置成使得其顯示器面向使用者雙眼。In some embodiments, the headset can be a virtual reality (VR) headset in which only the three-dimensional image displayed on the display is visible. A virtual reality headset can incorporate one or more integrated displays. Alternatively, the virtual reality headset can be a mobile VR headset that is arranged to receive a mobile device with its own display, such that the mobile device can be easily removed from the headset, and when the mobile device is installed The mobile device is arranged such that its display faces the user's eyes.

在另一個實施例中,頭戴式耳機可為擴增實境(AR)頭戴式耳機,其中三維圖像疊加在通過頭戴式耳機觀看的真實世界的圖像上。In another embodiment, the headset can be an augmented reality (AR) headset in which the three-dimensional image is superimposed on a real-world image viewed through the headset.

在其最廣泛的意義上,至少一個可調透鏡的可變光學特性意味著可變的屈光率,該可變的屈光率包括透鏡的聚焦能力(球面度數)或柱狀屈光率(散光)、可變的散光軸度或在橫向於光軸的方向上可變的位置。根據本發明,至少一個可調透鏡可經佈置成用於修改頭戴式耳機的使用者的視力。In its broadest sense, the variable optical properties of at least one tunable lens mean a variable refractive power including the focusing power of the lens (spherical power) or the cylindrical refractive power ( Astigmatism), a variable astigmatic axis or a position that is variable in a direction transverse to the optical axis. In accordance with the present invention, at least one adjustable lens can be arranged to modify the vision of a user of the headset.

較佳地,至少一個可調透鏡可經配置成用於校正使用者的視力。例如,可調透鏡可具有可變的球面度數、柱狀度數及/或散光軸度,且可被選擇性地調整以校正使用者球面及/或散光的處方。然而,根據本發明的一些實施例,至少一個可調透鏡可替代地或額外地用於根據在頭戴式耳機內顯示的圖像來修改使用者的視力。因此,本文所使用的「修改使用者的視力」不僅意味著根據(例如)使用者眼距、瞳距、散光等的眼科處方來校正使用者的視力,且還如下文更詳細描述地,操縱使用者的視力使得使用者的雙眼被迫調節及/或聚散,以回應使用者如何觀看在顯示器上的圖像。Preferably, the at least one adjustable lens can be configured to correct the user's vision. For example, the tunable lens can have a variable degree of spherical power, a cylindrical degree, and/or an astigmatic axis, and can be selectively adjusted to correct a prescription for the user's spherical and/or astigmatic light. However, in accordance with some embodiments of the present invention, at least one adjustable lens may alternatively or additionally be used to modify the user's vision based on images displayed within the headset. Therefore, "modifying the user's vision" as used herein means not only correcting the user's vision according to, for example, the eye prescription of the user's eye distance, pupil distance, astigmatism, etc., but also manipulating the manipulation as described in more detail below. The user's vision causes the user's eyes to be adjusted and/or gathered in response to how the user views the image on the display.

有利地,每個透鏡組包括用於校正使用者遠視力的球面度數分量的第一可調透鏡及用於校正散光(即,柱狀度數分量及散光軸度分量)的第二可調透鏡。第一可調透鏡的光學特性可包括一或多個除了球面度數之外的次要分量。第二可調透鏡的光學特性可包括一或多個除了柱狀度數之外的次要分量。然而,應該理解的是,在本發明的一些實施例中,第一可調透鏡係用於校正使用者遠視力的主要球面度數分量。第二可調透鏡係主要用於矯正散光。Advantageously, each lens group includes a first tunable lens for correcting the spherical power component of the user's far vision and a second tunable lens for correcting astigmatism (ie, the cylindrical power component and the astigmatic axial component). The optical properties of the first tunable lens may include one or more minor components in addition to the spherical power. The optical properties of the second tunable lens may include one or more minor components in addition to the cylindrical power. However, it should be understood that in some embodiments of the invention, the first tunable lens is used to correct the primary spherical power component of the user's distance vision. The second adjustable lens system is mainly used to correct astigmatism.

然而,在本發明的特定替代實施例中,每個透鏡組內的第二可調透鏡亦可提供可變的球面度數。較佳地,第一可調透鏡是獨立可調的,但在一些實施例中,該第一可調透鏡可為了一起調整而經連接;較佳地,同時進行相同的調整。提供少量球面度數調整的第二可調透鏡可因而允許校正使用者雙眼間之球面度數的微小差異。However, in certain alternative embodiments of the invention, the second tunable lens within each lens group may also provide a variable degree of spherical power. Preferably, the first tunable lens is independently adjustable, but in some embodiments, the first tunable lens can be connected for adjustment; preferably, the same adjustment is made simultaneously. A second tunable lens that provides a small amount of spherical power adjustment can thus allow for minor differences in the spherical power between the eyes of the user.

合適地,透鏡組與頭戴式耳機內的顯示器之間的距離可為固定的。在一些實施例中,頭戴式耳機內的透鏡組的位置可為固定的,但在其他實施例中,透鏡組可在平行於使用者雙眼之間的瞳孔間軸的方向上側向移動。因此,透鏡組可在平行於顯示器平面的方向上側向移動。Suitably, the distance between the lens group and the display within the headset can be fixed. In some embodiments, the position of the lens group within the headset can be fixed, but in other embodiments, the lens group can be moved laterally in a direction parallel to the inter-boring axis between the user's eyes. Thus, the lens group can move laterally in a direction parallel to the plane of the display.

包括在本發明的頭戴式耳機中的可調透鏡可為所屬技術領域中具有通常知識者已知的任何合適的可調透鏡。合適地,每個透鏡組包括至少一個立方表面型可調透鏡,該立方表面型可調透鏡包括兩個疊加的透鏡元件,該兩個疊加的透鏡元件具有相互配合的立方或更高階表面,該等表面可在垂直於透鏡光軸的平面內相對於彼此滑動,以改變透鏡的屈光率。例如,每個透鏡組可包括至少一個如在美國專利號3,305,294(其內容通過引用併入本文)中揭露的艾爾華芮茲(Alvarez)透鏡。美國專利號3,583,790、美國專利號7,338,159、美國專利號7,717,552、美國專利號5,644,374及WO2013/ 030603揭露了具有立方及更高階表面的其他合適的立方型可調透鏡,該等美國專利號中所有內容亦通過引用併入本文。The tunable lens included in the headset of the present invention can be any suitable tunable lens known to those of ordinary skill in the art. Suitably, each lens group comprises at least one cubic surface type tunable lens comprising two superimposed lens elements having cooperating cubic or higher order surfaces, The equal surfaces may slide relative to each other in a plane perpendicular to the optical axis of the lens to change the refractive power of the lens. For example, each lens group can include at least one Alvarez lens as disclosed in U.S. Patent No. 3,305,294, the disclosure of which is incorporated herein by reference. Other suitable cubic tunable lenses having cubic and higher order surfaces are disclosed in U.S. Patent Nos. 3,583,790, U.S. Patent No. 7,338, 159, U.S. Patent No. 7,717, 552, U.S. Patent No. 5,644,374, and WO 2013/ 030 603 This is incorporated herein by reference.

因此,透鏡元件的立方表面可經塑形成當其相對於彼此沿著可調透鏡的x軸移位時提供可變球形度數校正,及/或當其相對於彼此沿著可調透鏡元件的y軸移位時提供可變柱狀度數校正,x軸及y軸形成具有與可調透鏡的光軸平行的z軸的三維笛卡爾坐標系。合適地,每個透鏡元件可具有上述類型的第一立方或更高階表面及作為標準的旋轉表面的第二相對表面。在一些實施例中,每個透鏡元件的第二表面可為平面。Thus, the cubic surfaces of the lens elements can be shaped to provide variable sphericity correction when they are displaced relative to each other along the x-axis of the tunable lens, and/or when they are along the tunable lens elements relative to each other A variable cylindrical degree correction is provided when the axis is shifted, and the x-axis and the y-axis form a three-dimensional Cartesian coordinate system having a z-axis parallel to the optical axis of the tunable lens. Suitably, each lens element may have a first cubic or higher order surface of the type described above and a second opposing surface that is a standard rotating surface. In some embodiments, the second surface of each lens element can be planar.

合適地,每個透鏡組包括第一立方表面型透鏡,其中透鏡元件可在平行於x軸的方向上相對於彼此滑動以校正使用者(主要)球形遠視力。自然地,在一些實施例中,相對於在透鏡組之間延伸的瞳孔間軸,第一立方表面型透鏡的x軸可用適當的約60-80°的銳角定向。因此,第一立方表面型透鏡的x軸可大致平行於使用者鼻子的相鄰側佈置。應理解的是,兩個透鏡組中的第一立方表面型透鏡的佈置是彼此的鏡像,使得透鏡組中的一者的第一透鏡的x軸相對於瞳孔間軸以45-80°的角度定向,另一透鏡組100的第一透鏡的x軸相對於瞳孔間軸以-45°至-80°的角度定向。此允許透鏡組可靠近使用者臉部定位,同時仍保持第一立方表面型透鏡的兩個透鏡元件之間的大幅度的相對移動。可理解的是,若x軸基本上平行於瞳孔間軸定向,則透鏡元件行進將受到使用者鼻子在一方向上及穿戴者在另一方向上的視野擾亂的限制,或第一可調透鏡必須位於鼻子的前方。Suitably, each lens group comprises a first cubic surface type lens, wherein the lens elements are slidable relative to one another in a direction parallel to the x-axis to correct the user's (primary) spherical distance vision. Naturally, in some embodiments, the x-axis of the first cubic surface lens may be oriented at an appropriate acute angle of about 60-80° with respect to the inter-boring axis extending between the sets of lenses. Thus, the x-axis of the first cubic surface lens can be disposed generally parallel to the adjacent side of the user's nose. It should be understood that the arrangement of the first cubic surface type lenses of the two lens groups is a mirror image of each other such that the x-axis of the first lens of one of the lens groups is at an angle of 45-80° with respect to the inter-pupil axis Orientation, the x-axis of the first lens of the other lens group 100 is oriented at an angle of -45 to -80 with respect to the inter-paraxial axis. This allows the lens group to be positioned close to the user's face while still maintaining a large relative movement between the two lens elements of the first cubic surface lens. It will be understood that if the x-axis is oriented substantially parallel to the inter-pupillary axis, the lens element travel will be limited by the user's nose in one direction and the wearer's field of view in the other direction, or the first tunable lens must be located. The front of the nose.

可選地,在一些實施例中,每個透鏡組的第一可調透鏡可包括可變聚焦能力液體透鏡,該可變聚焦能力液體透鏡包括具有光學表面的可擴展膜,其中液體透鏡的聚焦能力與膜的曲率有關。合適的可變聚焦能力液體透鏡由美國專利號1269422、WO 99/061940 A1、美國專利號2576581、美國專利號3161718、美國專利號 3614215、WO2014/118546 A1、WO2014/199180 A1及WO2017/055787 A2揭露,其內容通過引用併入本文。Optionally, in some embodiments, the first tunable lens of each lens group may comprise a variable focus capability liquid lens comprising an expandable film having an optical surface, wherein the focus of the liquid lens The ability is related to the curvature of the membrane. Suitable variable focus capability liquid lenses are disclosed in U.S. Patent No. 1,269,422, WO 99/061,940 A1, U.S. Patent No. 2,576,581, U.S. Patent No. 3,617,718, U.S. Patent No. 3,614,215, WO 2014/118546 A1, WO 2014/199180 A1, and WO 2017/055787 A2. The content of which is incorporated herein by reference.

在一些實施例中,第一可調透鏡的屈光率(聚焦能力)可在高達約±15焦度的範圍(較佳地為-15至+ 10焦度)內變化。合適地,第一可調透鏡的聚焦能力可在-8至+6焦度或-6至+4焦度的範圍中。In some embodiments, the refractive power (focusing ability) of the first tunable lens can vary over a range of up to about ± 15 degrees of power, preferably -15 to + 10 degrees of power. Suitably, the focusing power of the first tunable lens may be in the range of -8 to +6 degrees or -6 to +4 degrees.

有利地,在一些實施例中,每個透鏡組包括第二立方表面型透鏡,該第二立方表面型透鏡經安裝以用於在頭戴式耳機內圍繞平行於透鏡z軸的軸旋轉,第二透鏡的透鏡元件在平行於第二立方表面型透鏡的y軸的方向上相對彼此滑動以校正散光。Advantageously, in some embodiments, each lens group comprises a second cubic surface lens mounted for rotation about an axis parallel to the z-axis of the lens within the headset, The lens elements of the two lenses slide relative to each other in a direction parallel to the y-axis of the second cubic surface type lens to correct astigmatism.

在一些實施例中,第二立方表面型透鏡的柱狀屈光率可在高達約+8至-8焦度的範圍內變化。合適地,第二立方表面型透鏡的柱狀屈光率可在+4至-4焦度或+2至-2焦度的範圍內,其中柱狀度數的符號變化等同於變化90°的散光軸度。In some embodiments, the columnar refractive power of the second cubic surface lens can vary up to about +8 to -8 degrees. Suitably, the columnar refractive power of the second cubic surface lens may be in the range of +4 to -4 degrees or +2 to -2 degrees, wherein the sign change of the columnar degree is equivalent to the astigmatism of 90 degrees. Axis.

較佳地,每個透鏡組可包括與第二立方表面型透鏡相關聯的旋轉控制致動器,以調整第二可調透鏡的軸。每個第二立方表面型透鏡可佈置成圍繞光軸旋轉最多90°。Preferably, each lens group may include a rotation control actuator associated with the second cubic surface lens to adjust the axis of the second tunable lens. Each of the second cubic surface lenses may be arranged to rotate up to 90° about the optical axis.

每個透鏡組可包括與該或每個立方表面型透鏡相關聯之相應的滑動控制致動器,以用於控制透鏡元件的相對設置,以調整透鏡的屈光率。Each lens group can include a respective slide control actuator associated with the or each cube surface lens for controlling the relative placement of the lens elements to adjust the refractive power of the lens.

在本發明的特定態樣中,每個透鏡組可安裝在頭戴式耳機內,以在平行於在兩個透鏡組之間延伸的瞳孔間軸的方向上平移運動。合適地,每個透鏡組內的主透鏡及至少一個可調透鏡經安裝為一組以一起移動。因此,透鏡組可安裝成在平行於顯示器平面的方向上平移運動。相應的瞳距控制致動器可與每個透鏡組相關聯,以調整透鏡組之間的瞳孔間距。在替代實施例中,主透鏡的位置可為固定的,且僅有一或多個可調透鏡可如所述地移動。In a particular aspect of the invention, each lens group can be mounted within the headset for translational movement in a direction parallel to the inter-boring axis extending between the two lens groups. Suitably, the main lens and the at least one adjustable lens within each lens group are mounted as a group to move together. Thus, the lens group can be mounted for translational movement in a direction parallel to the plane of the display. A corresponding pitch control actuator can be associated with each lens group to adjust the pupil spacing between the lens groups. In an alternate embodiment, the position of the primary lens can be fixed and only one or more of the adjustable lenses can be moved as described.

合適地,透鏡組之間的瞳孔間距可在50-76mm的範圍內調整。在一些實施例中,透鏡組之間的瞳孔間距可在52-72mm或54-70mm的範圍內調整。Suitably, the pupil spacing between the lens groups can be adjusted in the range of 50-76 mm. In some embodiments, the pupil spacing between the lens groups can be adjusted in the range of 52-72 mm or 54-70 mm.

在本發明的特定態樣中,虛擬或擴增實境耳機進一步包括至少一個眼睛追蹤器。In a particular aspect of the invention, the virtual or augmented reality headset further includes at least one eye tracker.

如下文更詳細描述地,可使用來自眼睛追蹤器的輸出信號來計算使用者的視線,通過該視線可確定使用者在頭戴式耳機內顯示的圖像上的注視點。與用於在頭戴式耳機內創建圖像的圖像資料相關聯的虛擬距離資料可包括用於圖像內的多個點或區域的虛擬距離值(經編碼為立體圖像中的視差),通過該等虛擬距離值可確定物體頂點距離(z距離)。物體頂點距離可用於調整至少一個可調透鏡,以用與圖像上注視點的物體頂點距離有關的方式修改使用者的視力。例如,可用與物體頂點距離成反比關係來對第一可調透鏡的屈光率進行調整,以便從較短的虛擬物體距離有效地觀看圖像。結果,相較於當使用者正在觀看具有較小物體頂點距離之圖像內的較近點時,當他或她正在觀看具有較大物體頂點距離之圖像內的遠點時,第一可調透鏡的屈光率較大。以此方式,回應於使用者正在看的圖像部分的虛擬距離,使用者的雙眼被迫調節。As described in more detail below, the output signal from the eye tracker can be used to calculate the user's line of sight by which the gaze point on the image displayed by the user within the headset can be determined. The virtual distance data associated with the image material used to create the image within the headset may include virtual distance values for a plurality of points or regions within the image (encoded as parallax in the stereo image) The object vertex distance (z distance) can be determined by the virtual distance values. The object vertex distance can be used to adjust at least one adjustable lens to modify the user's vision in a manner related to the distance of the object apex of the gaze point on the image. For example, the dioptric power of the first tunable lens can be adjusted in inverse relationship to the apex distance of the object to effectively view the image from a shorter virtual object distance. As a result, as compared to when the user is viewing a nearer point within the image having a smaller object vertex distance, when he or she is viewing a far point within the image having a larger object vertex distance, the first The lens has a large refractive index. In this way, the user's eyes are forced to adjust in response to the virtual distance of the portion of the image that the user is looking at.

在如下所述的一些實施例中,每個組內的至少一個可調透鏡可佈置成根據使用者的處方來校正他或她的視力。因此,第一可調透鏡的聚焦能力相對於使用者正在觀看的圖像部分的虛擬距離的調整可包括來自於使用者的處方的調整。換句話說,每個透鏡組內的至少一個可調透鏡可設置成校正使用者的遠視力,及當使用者正在觀看比無限遠還近的物體時,可將第一透鏡的屈光率調整為相對於使用者遠視力來說的負屈光率。In some embodiments as described below, at least one adjustable lens within each group can be arranged to correct his or her vision according to the user's prescription. Thus, the adjustment of the focusing ability of the first tunable lens relative to the virtual distance of the portion of the image that the user is viewing may include an adjustment from the user's prescription. In other words, at least one adjustable lens in each lens group can be set to correct the user's distance vision, and the refractive index of the first lens can be adjusted when the user is viewing an object closer than infinity. The negative refractive power is relative to the user's distance vision.

因此,根據本發明的第二態樣,提供了用於控制根據本發明的第一態樣的虛擬或擴增實境頭戴式耳機的軟體或韌體,該軟體或韌體包括可由包含處理器及記憶體的電腦執行的機器代碼,以控制電腦在記憶體中接收使用者的眼科處方資料,該眼科處方資料編碼至少使用者之用於距離的球面度數校正,及將控制信號傳輸至滑動控制致動器,以根據使用者的處方調整每個第一立方表面形透鏡的透鏡元件的相對設置從而調整第一可調透鏡的聚焦能力。Thus, in accordance with a second aspect of the present invention, there is provided a software or firmware for controlling a virtual or augmented reality headset according to a first aspect of the present invention, the software or firmware comprising an includeable process The computer code executed by the computer and the memory to control the computer to receive the user's ophthalmic prescription data in the memory, the ophthalmic prescription data encoding at least the user's spherical degree correction for the distance, and transmitting the control signal to the sliding The actuator is controlled to adjust the relative arrangement of the lens elements of each of the first cubic lenticular lenses to adjust the focusing ability of the first tunable lens in accordance with the user's prescription.

較佳地,每個第一立方表面型透鏡可獨立於另一者來進行調整,但如上所述地,在一些實施例中,第一可調透鏡的調整可被連接,因此該等透鏡一起被調整。Preferably, each of the first cubic surface type lenses can be adjusted independently of the other, but as described above, in some embodiments, the adjustment of the first adjustable lens can be connected, so that the lenses together Adjusted.

電腦可為無線地或通過合適電纜而連接至本發明之頭戴式耳機的分離式電腦。或者,如上所述,電腦可為(例如)作為行動電話的行動裝置,該行動裝置被接收在頭戴式耳機中以使用該行動裝置自己的顯示螢幕來在頭戴式耳機內顯示圖像。The computer can be connected to the separate computer of the headset of the present invention either wirelessly or via a suitable cable. Alternatively, as described above, the computer can be, for example, a mobile device as a mobile device that is received in the headset to display an image within the headset using the mobile device's own display screen.

除了處理器及記憶體之外,電腦亦可包括如本領域中已知的用於資料永久儲存的儲存裝置。合適地,軟體或韌體可由電腦執行以從儲存裝置獲得使用者的處方資料。或者,軟體或韌體可由電腦執行以提示使用者輸入他們的處方資料。In addition to the processor and memory, the computer can also include storage means for permanent storage of data as is known in the art. Suitably, the software or firmware can be executed by a computer to obtain the user's prescription data from the storage device. Alternatively, the software or firmware may be executed by a computer to prompt the user to enter their prescription information.

根據本發明的軟體可儲存在電腦的儲存裝置中及在軟體運行時被複製至記憶體中。或者,在包括其自己的機載電腦的本發明的虛擬或擴增實境頭戴式耳機中,本發明的韌體可儲存在頭戴式耳機內之合適的非揮發性記憶體中。The software according to the present invention can be stored in a storage device of a computer and copied into the memory while the software is running. Alternatively, in a virtual or augmented reality headset of the present invention including its own onboard computer, the firmware of the present invention can be stored in suitable non-volatile memory within the headset.

可理解的是,在根據本發明的頭戴式耳機中,透鏡組可比用於校正使用者視力的傳統眼鏡的情況更靠近使用者雙眼的前方定位。因此,根據使用者的處方調整第一立方表面型透鏡可包括額外的偏移,以在穿戴頭戴式耳機時考慮使用者的眼睛位置或頂點距離。可用處方資料輸入偏移量的大小,或在使用者第一次穿戴及調整頭戴式耳機時從一次性校準中儲存偏移量的大小。在一些實施例中,可從可安裝在頭戴式耳機內之上述類型的眼睛追蹤器裝置自動獲得頂點距離。It will be appreciated that in the headset according to the invention, the lens group can be positioned closer to the front of the user's eyes than in the case of conventional glasses for correcting the user's vision. Thus, adjusting the first cubic surface lens according to the user's prescription may include an additional offset to account for the user's eye position or vertex distance when wearing the headset. The offset can be entered using the prescription data, or the offset can be stored from the one-time calibration when the user first wears and adjusts the headset. In some embodiments, the vertex distance can be automatically obtained from an eye tracker device of the type described above that can be mounted within the headset.

在一些實施例中,使用者的眼科處方資料可進一步包括以下各者的一或多者:透鏡對使用者的擬合資料,例如諸如瞳孔間距、柱狀度數、散光軸度及透鏡頂點距離、年齡及老花度數,及軟體可由處理器執行以將控制信號傳輸至與各個透鏡組相關聯的瞳距控制致動器、與第一可調透鏡及/或第二可調透鏡相關聯的滑動控制致動器及/或與第二可調透鏡相關聯的旋轉控制致動器,以調整透鏡組的分離、第一透鏡的球面屈光率及/或第二可調透鏡的柱狀屈光率及/或散光軸度,以根據他們的處方來校正使用者的視力。In some embodiments, the user's ophthalmic prescription data may further include one or more of: lens-to-user fit data, such as, for example, pupil spacing, columnar power, astigmatism axis, and lens apex distance, The age and presbyopia, and the software can be executed by the processor to transmit control signals to the interpupillary control actuator associated with each lens group, the sliding associated with the first tunable lens and/or the second tunable lens Controlling an actuator and/or a rotation control actuator associated with the second tunable lens to adjust separation of the lens group, spherical refractive power of the first lens, and/or cylindrical refraction of the second tunable lens Rate and / or astigmatism axis to correct the user's vision according to their prescription.

較佳地,軟體或韌體可由電腦執行以控制電腦在記憶體中接收使用者之用於散光的散光軸度及柱狀校正,及將控制信號傳輸至控制器以操作旋轉控制致動器及用於第二立方表面型透鏡的滑動控制致動器,以將第二可調透鏡的定向及屈光率調整為符合使用者的處方。Preferably, the software or firmware can be executed by a computer to control the computer to receive the astigmatic axis and column correction of the user for astigmatism in the memory, and to transmit a control signal to the controller to operate the rotation control actuator and A slide control actuator for the second cubic surface lens to adjust the orientation and refractive power of the second adjustable lens to conform to the user's prescription.

在本發明的第三態樣中,提供了用於操作包括處理器、記憶體及儲存器的電腦的虛擬或擴增實境軟體或韌體,以控制根據本發明的第一態樣的虛擬或擴增實境頭戴式耳機的操作,軟體或韌體包括可執行代碼及資料; 資料包括編碼用於在頭戴式耳機內顯示的立體圖像的圖像資料,虛擬距離資料包括用於虛擬距離的虛擬距離值(該等虛擬距離值來自圖像內的多個點或區域的使用者)及調節資料(該調節資料包含調節及/或聚散度值); 可執行代碼可由處理器執行,以從儲存器檢索圖像資料及使用圖像資料來產生用於頭戴式耳機內之顯示器的顯示信號以顯示圖像; 將顯示信號傳輸至顯示器; 接收來自頭戴式耳機中的眼睛追蹤器之代表使用者視線的視線資料; 從所接收的視線資料計算使用者在所顯示的圖像上的注視點; 從儲存器中檢索虛擬距離資料及使用所計算的注視點及虛擬距離資料來確定使用者與使用者注視點之間的虛擬距離; 從儲存器中檢索調節資料並查找對應於使用者注視點的虛擬距離的調節及/或聚散度值; 根據所確定的聚散度值產生並發送控制信號至瞳距控制致動器,以調整瞳孔間軸上的透鏡組之間的距離,及/或根據所確定的調節值產生並發送控制信號至第一立方表面型透鏡的滑動控制致動器,以調整第一透鏡的屈光率。In a third aspect of the invention, a virtual or augmented reality software or firmware for operating a computer including a processor, a memory and a storage is provided to control the virtual aspect of the first aspect of the invention Or augment the operation of the real-world headset, the software or firmware includes executable code and data; the data includes image data encoding a stereoscopic image for display in the headset, and the virtual distance data includes Virtual distance values of virtual distances (the virtual distance values are from users of multiple points or regions within the image) and adjustment data (the adjustment data includes adjustment and/or vergence values); executable code may be processor Executing to retrieve image data from the storage and use the image data to generate a display signal for the display in the headset to display the image; transmit the display signal to the display; receive the eye from the headset The tracker represents the line of sight data of the user's line of sight; calculates the gaze point of the user on the displayed image from the received line of sight data; retrieves the virtual distance data and the use point from the storage Calculating the gaze point and the virtual distance data to determine the virtual distance between the user and the user's fixation point; retrieving the adjustment data from the storage and finding the adjustment and/or the vergence value corresponding to the virtual distance of the user's fixation point Generating and transmitting a control signal to the pitch control actuator according to the determined vergence value to adjust a distance between the lens groups on the inter-boring axis, and/or generating and transmitting a control signal according to the determined adjustment value A slide control actuator to the first cubic surface type lens to adjust the refractive power of the first lens.

當執行本發明的第三態樣的虛擬或擴增實境軟體或韌體時,該軟體或韌體因此控制根據本發明的虛擬或擴增實境頭戴式耳機的操作,使得根據與使用者的虛擬距離來將使用者的視力修改至他或她在頭戴式耳機中顯示的圖像上的注視點。以此方式,如上所述地,當觀看具有比無窮遠還近的虛擬距離的圖像部分時,使用者的雙眼可被迫調節及/或聚散。When performing the virtual or augmented reality software or firmware of the third aspect of the present invention, the software or firmware thus controls the operation of the virtual or augmented reality headset according to the present invention, such that The virtual distance of the person to modify the user's vision to the point of gaze on the image he or she displays in the headset. In this way, as described above, when viewing an image portion having a virtual distance closer than infinity, the user's eyes can be forced to adjust and/or gather.

應該理解的是,部分來說,使用者對他或她在圖像上的注視點的虛擬距離將取決於使用者的頂點距離。如上所述地,可從眼睛追蹤器自動獲得頂點距離。一旦量測到頂點距離,該頂點距離就可於使用軟體期間保存在電腦的記憶體中及/或儲存在儲存器中以備將來使用。在確定從使用者至圖像上的使用者注視點的虛擬距離時,可對頂點距離進行調整。It should be understood that, in part, the virtual distance of the user's gaze point on his or her image will depend on the apex distance of the user. As described above, the vertex distance can be automatically obtained from the eye tracker. Once the vertex distance is measured, the vertex distance can be saved in the computer's memory during use of the software and/or stored in the memory for future use. The vertex distance can be adjusted when determining the virtual distance from the user to the user's gaze point on the image.

在一些實施例中,可結合(或合併)根據本發明之第二態樣的處方設置軟體或韌體來執行虛擬實境軟體或韌體。因此,當使用者穿戴頭戴式耳機以根據使用者的處方調整至少一個可調透鏡時,可執行設置軟體或韌體。特別地,可根據使用者的距離處方調整第一可調透鏡。當存在第二可調透鏡時,可根據使用者的柱狀度數及散光軸度處方來調整第二可調透鏡。可根據使用者的瞳距來調整透鏡組之間的距離。在使用頭戴式耳機期間,當使用者觀看立體3D圖像之看起來比無限遠還近的部分而引起使用者的雙眼聚散時,可如上所述地減小透鏡組之間的距離。當使用者觀看立體3D圖像之看起來比無限遠還近的部分而引起使用者的雙眼調節時,第一可調透鏡的聚焦能力可如上所述地減小。在使用者的處方資料包括使用者的年齡及/或老花眼資料的情況下,為了使用者因老花眼的調節不足,可針對在虛擬距離處的圖像部分禁用或限制如上所述的第一可調透鏡的調整。In some embodiments, the virtual reality software or firmware may be executed in conjunction with (or in combination with) the prescription setting software or firmware in accordance with the second aspect of the present invention. Therefore, when the user wears the headset to adjust at least one adjustable lens according to the prescription of the user, the setting software or firmware can be performed. In particular, the first tunable lens can be adjusted according to the user's distance prescription. When the second adjustable lens is present, the second adjustable lens can be adjusted according to the user's columnar degree and astigmatic axis prescription. The distance between the lens groups can be adjusted according to the user's interpupillary distance. During the use of the headset, when the user views the portion of the stereoscopic 3D image that is closer to infinity and causes the user's eyes to scatter, the distance between the lens groups can be reduced as described above. . When the user views the portion of the stereoscopic 3D image that is closer than infinity to cause the user's binocular adjustment, the focusing ability of the first tunable lens can be reduced as described above. In the case where the user's prescription information includes the user's age and/or presbyopia data, the first adjustable of the image portion at the virtual distance may be disabled or limited for the image portion of the virtual distance due to insufficient adjustment of the presbyopia. Adjustment of the lens.

在一些實施例中,軟體或韌體可由具有顯示器的行動裝置(例如,行動電話)執行,該行動裝置可適於虛擬或擴增實境頭戴式耳機以顯示形成立體三維圖像的兩個並排的二維圖像。In some embodiments, the software or firmware may be performed by a mobile device (eg, a mobile phone) having a display that may be adapted to virtual or augment a real-world headset to display two stereoscopic three-dimensional images. Side by side 2D images.

因此,本發明提供了一種虛擬或擴增實境頭戴式耳機,該虛擬或擴增實境頭戴式耳機除了用於對頭戴式耳機內顯示的立體圖像進行成像之通常的一對主透鏡之外還包括用於每隻眼睛的至少一個可調透鏡。可調整可調透鏡以修改使用者的視力(特別是用於視力矯正),以避免必須在頭戴式耳機中使用眼鏡。與先前的虛擬/擴增實境頭戴式耳機相比,這使得頭戴式耳機的形狀因數更加緊湊、舒適度更高。當使用者觀看具有不同的距離使用者的虛擬距離的立體圖像的不同部分時,亦可動態控制可調透鏡。如此一來,即使使用者雙眼與顯示器之間的距離保持固定,使用者在觀看圖像的不同部分時仍被迫調節。此可有助於克服先前虛擬/擴增實境頭戴式耳機的使用者所經歷的一些噁心感覺。Accordingly, the present invention provides a virtual or augmented reality headset that is used in addition to a conventional pair for imaging a stereoscopic image displayed within a headset. Also included in the main lens is at least one adjustable lens for each eye. The adjustable lens can be adjusted to modify the user's vision (especially for vision correction) to avoid having to use the glasses in the headset. This makes the form factor of the headset more compact and more comfortable than previous virtual/amplified reality headsets. The tunable lens can also be dynamically controlled when the user views different portions of the stereoscopic image having different distances from the user's virtual distance. In this way, even if the distance between the user's eyes and the display remains fixed, the user is forced to adjust while viewing different parts of the image. This can help overcome some of the nausea experienced by users of previous virtual/amplified reality headsets.

在較佳的實施例中,與每隻眼睛相關聯的第二可調透鏡允許調整柱狀度數及/或散光軸度,以進一步改善使用者的體驗及圖像品質。兩個透鏡組可經安裝以在頭戴式耳機內以平行於圖像平面的方向(即,平行於兩個透鏡組之間的軸的方向)平移,以允許透鏡組移動得更靠近或更遠。因此,透鏡組可經設置在對應於使用者的瞳距的瞳距處,且在一些實施例中,當使用者以不同的距離使用者的虛擬距離觀看圖像的不同部分時,可動態地調整透鏡組之間的距離。具體而言,當使用者以距離使用者較短的虛擬距離來觀看圖像的部分時,可將透鏡組移動得更靠近在一起;例如,用於保持透鏡組的光學中心與當其在觀看近處物體時聚散之雙眼之間的對準。In a preferred embodiment, the second adjustable lens associated with each eye allows for adjustment of the columnar power and/or astigmatic axis to further improve the user experience and image quality. The two lens groups can be mounted to translate within the headset in a direction parallel to the image plane (ie, parallel to the axis between the two lens groups) to allow the lens group to move closer or more far. Thus, the lens group can be disposed at a lay length corresponding to the user's interpupillary distance, and in some embodiments, when the user views different portions of the image at different distances from the user's virtual distance, Adjust the distance between the lens groups. In particular, when the user views a portion of the image at a virtual distance shorter than the user, the lens groups can be moved closer together; for example, to maintain the optical center of the lens group and when it is being viewed The alignment between the eyes that are scattered when the object is near.

圖1示出了由使用者穿戴之根據本發明之一個實施例的行動式虛擬實境頭戴式耳機10。儘管本實施例係涉及經設計成接收包含顯示器的行動裝置的行動式虛擬實境頭戴式耳機,但本發明同樣適用於具有整合顯示器的虛擬及擴增實境頭戴式耳機。1 shows a mobile virtual reality headset 10 worn by a user in accordance with one embodiment of the present invention. Although this embodiment relates to a mobile virtual reality headset designed to receive a mobile device including a display, the present invention is equally applicable to virtual and augmented reality headsets with integrated displays.

本實施例的行動式虛擬實境頭戴式耳機10包括外殼12,該外殼12具有前端14、後端15、左側16、右側17、頂部18及底部19。外殼12由多個部件組裝而成,該多個部件包括圍繞外殼12延伸且具有前端22及後端23的側壁20、周邊後延伸件30及可拆卸的前蓋40。如圖1所示,彈性頭帶39在外殼12的右側16及左側17處附接至側壁20,以將頭戴式耳機10固定在使用者頭部的雙眼上方,以免提使用。或者,可使用可調整的頭帶。The mobile virtual reality headset 10 of the present embodiment includes a housing 12 having a front end 14, a rear end 15, a left side 16, a right side 17, a top 18, and a bottom 19. The outer casing 12 is assembled from a plurality of components including a side wall 20 extending around the outer casing 12 and having a front end 22 and a rear end 23, a peripheral rear extension 30, and a detachable front cover 40. As shown in Figure 1, the elastic headband 39 is attached to the side wall 20 at the right side 16 and the left side 17 of the outer casing 12 to secure the headset 10 above the eyes of the user's head for hands-free use. Alternatively, an adjustable headband can be used.

後延伸件30被裝配在側壁20的後端23中,且從圖1及圖2可清楚地看出,該後延伸件30圍繞側壁20的後端23延伸,後端23包括經塑形成容納使用者鼻子的區域(未示出)。包括側壁20的後端23及後延伸件30之外殼12的後端15經塑形成與使用者臉部的大致輪廓相匹配,同時後延伸件30帶有泡棉條或其它用於讓使用者臉部舒適(特別是當頭帶39被擰緊在使用者頭部周圍時)的緩衝材料35。The rear extension 30 is fitted in the rear end 23 of the side wall 20, and as best seen in Figures 1 and 2, the rear extension 30 extends around the rear end 23 of the side wall 20, the rear end 23 comprising a plastically shaped receiving The area of the user's nose (not shown). The rear end 15 of the outer casing 12 including the rear end 23 of the side wall 20 and the rear extension 30 is shaped to match the general contour of the user's face, while the rear extension 30 is provided with a foam strip or other for the user. The cushioning material 35 is comfortable for the face (especially when the headband 39 is tightened around the user's head).

前蓋40可拆卸地固定至裝配在側壁20的前端22中的模製插入件50。如圖3最佳所示,插入件50具有前表面51,該前表面51限定了淺的、面向前方的凹部52,該凹部52的形狀及尺寸經設計成接收具有如圖4所示類型的顯示螢幕2的矩形行動裝置1。前蓋40同樣可具有凹入的後表面,從而在將前蓋40裝配到插入件50上時,前蓋40的後表面及插入件50的前表面51形成用於接收行動裝置1的凹處。為接合形成在前蓋40上的一或多個配合構造而設置有向前突出的構造53,以將前蓋40附接至插入件50。The front cover 40 is detachably secured to the molded insert 50 that fits into the front end 22 of the side wall 20. As best seen in Fig. 3, the insert 50 has a front surface 51 that defines a shallow, forwardly facing recess 52 that is shaped and sized to receive a type as shown in Fig. 4. A rectangular mobile device 1 displaying the screen 2. The front cover 40 may also have a concave rear surface such that the rear surface of the front cover 40 and the front surface 51 of the insert 50 form a recess for receiving the mobile device 1 when the front cover 40 is assembled to the insert 50. . A forwardly projecting configuration 53 is provided for engaging one or more mating configurations formed on the front cover 40 to attach the front cover 40 to the insert 50.

基座連接器55安裝在圓柱形塊56上,該圓柱形塊56在其右側處經鉸接至插入件50,而手動操作的扣子58安裝在左側,以將對應之行動裝置1的基座連接器3對接至頭戴式耳機10、如圖4所示地將該行動裝置1的顯示螢幕2面向後方,及將該行動裝置1固定至插入件50。與一些已知的行動式虛擬實境頭戴式耳機不同,插入件50不能相對於外殼12移動。如下所述,基座連接器55經佈置成將行動裝置1連接至耳機10的各種機載電子組件。如本領域中已知地,例如,頭戴式耳機10配備有多個使用者可從外殼12外部存取之可手動操作的控制器。特別來說,外殼12設置有追蹤板24(見圖1)、音量控制(為清楚起見並未示出)及後退按鈕(亦未示出)。頭戴式耳機10進一步包括面向使用者臉部的接近感測器25(見圖5)、眼睛追蹤器26、一或多個運動追蹤感測器27、充電埠(亦未示出)及USB連接器(亦未示出)。The base connector 55 is mounted on a cylindrical block 56 that is hinged to the insert 50 at its right side, while a manually operated button 58 is mounted to the left to connect the base of the corresponding mobile device 1 The device 3 is docked to the headset 10, the display screen 2 of the mobile device 1 is facing rear as shown in FIG. 4, and the mobile device 1 is fixed to the insert 50. Unlike some known mobile virtual reality headsets, the insert 50 cannot move relative to the outer casing 12. As described below, the dock connector 55 is arranged to connect the mobile device 1 to various onboard electronic components of the headset 10. As is known in the art, for example, the headset 10 is equipped with a manually operable controller that a plurality of users can access from outside the housing 12. In particular, the housing 12 is provided with a tracking board 24 (see FIG. 1), volume control (not shown for clarity), and a back button (also not shown). The headset 10 further includes a proximity sensor 25 (see FIG. 5) facing the user's face, an eye tracker 26, one or more motion tracking sensors 27, a charging port (also not shown), and a USB. Connector (also not shown).

包括側壁20、後延伸件30及前蓋40的外殼12的各種組件部分由不透明材料形成,以防止環境光通過此些組件部分進入外殼12中。類似地,後延伸件30及泡棉條35作用以藉由與使用者臉部形成緊密貼合而阻止光通過後端15進入外殼12中。The various component portions of the outer casing 12 including the side walls 20, the rear extensions 30, and the front cover 40 are formed of an opaque material to prevent ambient light from entering the outer casing 12 through the assembly portions. Similarly, the rear extension 30 and the foam strip 35 act to prevent light from entering the outer casing 12 through the rear end 15 by forming a snug fit with the user's face.

如圖3中最佳示出地,插入件50亦由不透明材料形成且經塑形成限定一對間隔開的孔60。孔60經佈置成確保使用者的每隻眼睛僅能看見在行動裝置1之顯示器上所展示之兩個並排的2D圖像中的相應一者。將插入件50的前表面51並置,可用兩個孔60之間的整體分隔件62形成插入件50,以阻擋來自其中一個圖像的光滲入到另一個孔60中。圍繞每個孔60以大致圓柱形的內表面64來形成插入件50,該內表面64具有約50mm的直徑及從前表面51向後穿過插入件50延伸。As best shown in FIG. 3, the insert 50 is also formed from an opaque material and is shaped to define a pair of spaced apart apertures 60. The apertures 60 are arranged to ensure that each eye of the user can only see a respective one of the two side-by-side 2D images displayed on the display of the mobile device 1. The front surface 51 of the insert 50 is juxtaposed and the insert 50 can be formed by a unitary spacer 62 between the two holes 60 to block light from one of the images from penetrating into the other hole 60. An insert 50 is formed around each of the apertures 60 in a generally cylindrical inner surface 64 having a diameter of about 50 mm and extending rearwardly from the front surface 51 through the insert 50.

雙凸主透鏡70設置在每個孔60後面,以對顯示器上展示的並排圖像進行成像以形成3D立體圖像。主透鏡70具有彼此相同的屈光率。透鏡的實際屈光率將取決於顯示器與透鏡70之間的距離,但透鏡70可合適地具有約35焦度的屈光率。A biconvex main lens 70 is disposed behind each aperture 60 to image the side-by-side image displayed on the display to form a 3D stereoscopic image. The main lenses 70 have the same refractive power as each other. The actual refractive power of the lens will depend on the distance between the display and the lens 70, but the lens 70 may suitably have a refractive power of about 35 degrees.

如圖5中所示意性展示地,每個主透鏡70為相應透鏡組100的一部分,其進一步包括,如下文更詳細描述地,兩個根據本發明的可調透鏡200及300。每個透鏡組100與使用者的雙眼E中的相應一者相關聯,以如上所述地觀看顯示在行動裝置1的顯示器2上的並排2D圖像中的相應一者從而形成虛擬3D立體圖像。每個透鏡組100在外殼12的前端14及後端15之間的位置是固定的。然而,如下文更詳細描述地,每個透鏡組100安裝在外殼12內,以在外殼12的右側16及左側17之間的水平軸H上平移運動。當穿戴頭戴式耳機10時,水平軸H經定向成基本上平行於在使用者的右眼及左眼之間延伸的瞳孔間軸。透鏡組100可方便地安裝至側壁20的內表面,但在本實施例中,如圖5及圖6所示地,透鏡組100在孔60後方被安裝至插入件50的後表面(未示出)。在每個透鏡組100內,可調透鏡200及300經設置在相應的主透鏡70後方。然而,在其他實施例中,可調透鏡200及300可位於其各自的主透鏡70的前方。As schematically illustrated in Figure 5, each main lens 70 is part of a respective lens group 100, which further includes two tunable lenses 200 and 300 in accordance with the present invention, as described in more detail below. Each lens group 100 is associated with a respective one of the user's eyes E to view a respective one of the side-by-side 2D images displayed on the display 2 of the mobile device 1 as described above to form a virtual 3D stereo image. The position of each lens group 100 between the front end 14 and the rear end 15 of the outer casing 12 is fixed. However, as described in more detail below, each lens group 100 is mounted within the outer casing 12 for translational movement on a horizontal axis H between the right side 16 and the left side 17 of the outer casing 12. When the headset 10 is worn, the horizontal axis H is oriented substantially parallel to the inter-boring axis extending between the user's right and left eyes. The lens group 100 can be conveniently mounted to the inner surface of the side wall 20, but in the present embodiment, as shown in FIGS. 5 and 6, the lens group 100 is mounted to the rear surface of the insert 50 behind the hole 60 (not shown). Out). Within each lens group 100, the tunable lenses 200 and 300 are disposed behind the respective main lens 70. However, in other embodiments, the tunable lenses 200 and 300 can be located in front of their respective main lenses 70.

如下文更詳細描述地,每個透鏡組100因此包括用於修改使用者的視力的兩個可調透鏡200及300。「修改」不僅意味著可調透鏡200及300能校正使用者的視力,而且還可控制使用者對立體圖像的觀看,以補償使用者的雙眼與顯示器間的距離是不變的。每個透鏡組100的第一可調透鏡200經提供以修改使用者視力的主要球面度數分量,而第二可調透鏡300經提供以主要修改柱狀度數及散光軸度分量。在本實施例中,第一可調透鏡200位於第二可調透鏡300後方、更靠近使用者的雙眼E。然而,在其他實施例中,且更一般地,可用一者在另一者之後的任一順序來佈置第一可調透鏡200及第二可調透鏡300。As described in more detail below, each lens group 100 thus includes two adjustable lenses 200 and 300 for modifying the user's vision. "Modification" means not only that the adjustable lenses 200 and 300 can correct the user's vision, but also control the user's viewing of the stereoscopic image to compensate for the fact that the distance between the user's eyes and the display is constant. The first tunable lens 200 of each lens group 100 is provided to modify the primary spherical power component of the user's vision, while the second tunable lens 300 is provided to primarily modify the cylindrical power and astigmatic axial components. In the present embodiment, the first adjustable lens 200 is located behind the second adjustable lens 300 and closer to the eyes E of the user. However, in other embodiments, and more generally, the first tunable lens 200 and the second tunable lens 300 may be arranged in either order after the other.

在本實施例中,每個透鏡組100的第一可調透鏡200及第二可調透鏡300中的每一者為立體表面型可調透鏡,該立體表面型可調透鏡包括,如圖9A及圖9B最佳示出地,兩個疊加的透鏡元件201、202及301、302。每個透鏡200、300的透鏡元件201、202及301、302具有相互配合的立方表面,其經塑形成使得當透鏡元件在垂直於透鏡的光軸的平面中相對彼此移動時,透鏡的屈光率變化。In this embodiment, each of the first adjustable lens 200 and the second adjustable lens 300 of each lens group 100 is a stereoscopic surface type adjustable lens, and the stereoscopic surface type adjustable lens includes, as shown in FIG. 9A. And best shown in Figure 9B, two superimposed lens elements 201, 202 and 301, 302. The lens elements 201, 202 and 301, 302 of each lens 200, 300 have interfitting cubic surfaces that are plastically shaped such that the lens refraction when the lens elements are moved relative to one another in a plane perpendicular to the optical axis of the lens Rate changes.

在本發明的其他實施例中,可為可調透鏡200及300中的一者或兩者(尤其是如下文所詳述地配置成用於校正使用者之用於遠視力的球面聚焦能力的第一可調透鏡200)採用不同類型的可調透鏡(例如流體透鏡)。In other embodiments of the invention, one or both of the tunable lenses 200 and 300 (especially configured to correct the user's spherical focusing capability for distance vision as detailed below) The first tunable lens 200) employs different types of tunable lenses (eg, fluid lenses).

在本實施例中,每個立方型可調透鏡200及300的透鏡元件201、202及301、302具有經拋光的相對的前後表面,且如圖6所示地,每個透鏡元件201、202及301、302之在與光軸z平行的方向上的光學厚度t 由公式(I)定義為:(I) 其中D為表示被移除以使透鏡厚度最小的稜鏡係數的常數且為零;E為表示光軸z 處的透鏡元件厚度的常數;xy 表示以光軸為中心並位於與其垂直的平面上的直角坐標系上的坐標;及A為表示在x方向上之相對透鏡元件移動的透鏡屈光率的變化率的常數,該常數對於透鏡元件201、202及301、302中的一者為正且對於另一個透鏡元件202、201及302、301為負。每個透鏡元件201、202及301、302的一個面為平面,但在本發明的其他實施例中,每個透鏡元件的一個面可為標準的旋轉表面。In the present embodiment, the lens elements 201, 202 and 301, 302 of each of the cubic tunable lenses 200 and 300 have polished front and rear surfaces, and as shown in FIG. 6, each of the lens elements 201, 202 And the optical thickness t of 301, 302 in a direction parallel to the optical axis z is defined by the formula (I) as: (I) where D is a constant representing a 稜鏡 coefficient that is removed to minimize the thickness of the lens and is zero; E is a constant representing the thickness of the lens element at the optical axis z ; x and y are centered on the optical axis and located a coordinate on a Cartesian coordinate system on a plane perpendicular thereto; and A is a constant indicating a rate of change of the refractive power of the lens relative to the movement of the lens element in the x direction, the constant being for the lens elements 201, 202 and 301, 302 One is positive and negative for the other lens elements 202, 201 and 302, 301. One face of each of the lens elements 201, 202 and 301, 302 is planar, but in other embodiments of the invention, one face of each lens element can be a standard rotating surface.

雖然本實施例的透鏡元件202、201及302、301由上述公式(I)定義,但其它適於根據本發明使用之具有立方及更高階表面的立方型可調透鏡由美國專利號3,305,294、美國專利號3,583,790、美國專利號7,338,159、美國專利號 7,717,552、美國專利號5,644,374及WO 2013/030603所揭露,其內容通過引用併入本文。Although the lens elements 202, 201 and 302, 301 of the present embodiment are defined by the above formula (I), other cubic tunable lenses having a cubic and higher order surface suitable for use in accordance with the present invention are provided by U.S. Patent No. 3,305,294, U.S. No. 3,583,790, U.S. Patent No. 7,338,159, U.S. Patent No. 7,717,552, U.S. Patent No. 5,644,374, the disclosure of which is incorporated herein by reference.

每個透鏡組100因此包括主透鏡70、及第一立方型可調透鏡200及第二立方型可調透鏡300且經安裝在外殼12內,以如由圖5中的A所示的箭頭所示地,在外殼12的左側16及右側17之間的上述水平軸H上並排橫向移動,以調整透鏡組100之間的瞳距(PD)。如圖21所示地,單獨的致動器503及504與每個透鏡組100相關聯,以在各個控制單元501及502的控制下彼此獨立地移動透鏡組100。單獨的控制單元501及502與左右側透鏡組100之每一者相關聯。瞳距可在50-76mm的範圍內調整,但不同的實施例可具有不同範圍的PD調整,例如52-72mm或54-70mm。Each lens group 100 thus includes a main lens 70, and a first cubic tunable lens 200 and a second cubic tunable lens 300 and are mounted within the outer casing 12 to be as shown by the arrow A in FIG. Illustrated, laterally moving side by side on the horizontal axis H between the left side 16 and the right side 17 of the outer casing 12 to adjust the lay length (PD) between the lens groups 100. As shown in FIG. 21, separate actuators 503 and 504 are associated with each lens group 100 to move the lens group 100 independently of each other under the control of the respective control units 501 and 502. Separate control units 501 and 502 are associated with each of the left and right side lens groups 100. The lay length can be adjusted in the range of 50-76 mm, but different embodiments can have different ranges of PD adjustments, such as 52-72 mm or 54-70 mm.

圖7及圖8更詳細地示意性地示出了右側透鏡組100。左側透鏡組100的佈置類似於右側透鏡組100的佈置,但係以鏡像方式。對整個右側及左側的參考係解剖的,對應於使用者的右眼及左眼。7 and 8 schematically illustrate the right lens group 100 in more detail. The arrangement of the left lens group 100 is similar to the arrangement of the right lens group 100, but in a mirror image manner. The anatomy of the entire right and left reference frames corresponds to the user's right and left eyes.

如圖7及圖8所示地,右側透鏡組100的第一可調透鏡200及第二可調透鏡300在光軸z 上經安裝在相應的主透鏡70後方。第一立方型可調透鏡200的透鏡元件201及202經安裝以相對於彼此平行於透鏡200的x軸滑動,以調整透鏡200的主要球面屈光率。As shown in FIGS. 7 and 8, the first tunable lens 200 and the second tunable lens 300 of the right lens group 100 are mounted on the optical axis z behind the corresponding main lens 70. The lens elements 201 and 202 of the first cubic tunable lens 200 are mounted to slide parallel to the x-axis of the lens 200 relative to each other to adjust the primary spherical power of the lens 200.

如圖12A中最佳示出地,第一可調透鏡200安裝有x 軸,該x 軸相對於水平軸H以約75°的銳角θ定向。在其他實施例中,可使用60-80°範圍內的角度θ。透鏡組100可定位在外殼12內,使得該等透鏡組經設置在經塑形成容納使用者鼻子之後延伸件30的區域附近。當穿戴頭戴式耳機時,至少第一立方型透鏡200可被定位在使用者鼻子附近,且藉由使第一透鏡200相對於水平軸H成銳角θ定向,可容納透鏡元件201及202的實際相對移動而不會碰撞使用者鼻子或經塑形成容納使用者鼻子的外殼12的部分。應理解的是,由於透鏡隱藏在頭戴式耳機10的外殼12內,故不會出現由第一透鏡200以此類銳角定向產生的美學考量。As best shown in FIG 12A, the first lens 200 is attached to the adjustable x-axis, the x-axis with respect to the horizontal axis H acute angle θ of about 75 ° orientation. In other embodiments, an angle θ in the range of 60-80° can be used. The lens group 100 can be positioned within the outer casing 12 such that the lens groups are disposed adjacent the region of the extension 30 that is shaped to receive the user's nose. At least the first cube-shaped lens 200 can be positioned near the user's nose when the headset is worn, and can accommodate the lens elements 201 and 202 by orienting the first lens 200 at an acute angle θ with respect to the horizontal axis H. The portion that is actually relatively moved without colliding with the user's nose or shaped to receive the outer casing 12 of the user's nose. It should be understood that since the lens is hidden within the outer casing 12 of the headset 10, aesthetic considerations resulting from such acute angular orientation of the first lens 200 do not occur.

根據上述內容,將理解的是,如圖13A-13C所示,第一可調透鏡200的透鏡元件201及202平行於x軸的相對移動引起透鏡200的主要球面屈光率的調整。在本實施例中,第一可調透鏡200能具有約-8至+6焦度的球面屈光率範圍,但在一些實施例中可使用更寬或更窄的範圍,例如,-15至+10焦度或-6至+4焦度。通常,第一可調透鏡200可具有±10焦度或高達±15焦度的球面屈光率範圍。In light of the foregoing, it will be understood that the relative movement of the lens elements 201 and 202 of the first tunable lens 200 parallel to the x-axis causes adjustment of the primary spherical power of the lens 200 as shown in Figures 13A-13C. In the present embodiment, the first tunable lens 200 can have a spherical power ratio range of about -8 to +6 degrees, but in some embodiments a wider or narrower range can be used, for example, -15 to +10 degrees or -6 to +4 degrees. Generally, the first tunable lens 200 may have a spherical dioptric power range of ±10 degrees or up to ±15 degrees.

可設置由圖7及圖9中的項目210所示意性表示之任何合適機構以調整第一可調透鏡200的透鏡元件201及202的相對設置。如圖12A所示,在本實施例中,每個透鏡元件201及202皆組裝有具有與彼此相反的螺紋的內螺紋突起203及204。突起203及204安裝在具有隔開的螺紋部分207及208的心軸205上,該等螺紋部分207及208亦具有相對的螺紋,該等螺紋經配置成與相應的突起203及204接合。心軸205在其軸線上的旋轉因而使透鏡元件201及202在x軸上以相同及相反的方向相對於彼此移位。此種機構由美國專利號2008/ 0030678 A1揭露,其內容通過引用併入本文。作為原動力的致動器506安裝在心軸205的一端,以在控制單元502的控制下旋轉心軸205。相應的致動器505與左側透鏡組100的第一可調透鏡200相關聯。Any suitable mechanism, schematically indicated by item 210 in Figures 7 and 9, can be provided to adjust the relative arrangement of lens elements 201 and 202 of first tunable lens 200. As shown in Fig. 12A, in the present embodiment, each of the lens elements 201 and 202 is assembled with internally threaded projections 203 and 204 having threads opposite to each other. The projections 203 and 204 are mounted on a mandrel 205 having spaced apart threaded portions 207 and 208 that also have opposing threads that are configured to engage the respective projections 203 and 204. Rotation of the mandrel 205 on its axis thus causes the lens elements 201 and 202 to be displaced relative to one another in the same and opposite directions on the x-axis. Such a mechanism is disclosed in U.S. Patent No. 2008/0030678 A1, the disclosure of which is incorporated herein by reference. An actuator 506 as a prime mover is mounted at one end of the mandrel 205 to rotate the mandrel 205 under the control of the control unit 502. A corresponding actuator 505 is associated with the first tunable lens 200 of the left lens group 100.

如圖7及圖8所示,每個透鏡組100的第二可調透鏡300安裝在第一可調透鏡200及主透鏡70之間。與第一可調透鏡200不同,如圖14A至圖14C所示地,第二可調透鏡30係經安裝成圍繞光軸z旋轉。如圖15A至15C所示,第二可調透鏡300的透鏡元件301及302亦經安裝以在平行於第二透鏡300的y軸的方向上相對於彼此滑動。根據上面的公式(I),將理解的是,將第二透鏡300的透鏡元件301及302沿著y軸相對於彼此移位引起第二透鏡300的主要柱狀屈光率的調整。第二透鏡300圍繞z軸的旋轉允許調整透鏡300的軸。結合地,藉由平行於y軸的透鏡元件300及301的相對移動來旋轉及調整第二透鏡300,以主要允許使用者視力的柱狀度數及散光軸度的修改(包括矯正散光)。As shown in FIGS. 7 and 8, the second tunable lens 300 of each lens group 100 is mounted between the first tunable lens 200 and the main lens 70. Unlike the first tunable lens 200, as shown in FIGS. 14A to 14C, the second tunable lens 30 is mounted to rotate about the optical axis z. As shown in FIGS. 15A to 15C, the lens elements 301 and 302 of the second tunable lens 300 are also mounted to slide relative to each other in a direction parallel to the y-axis of the second lens 300. According to the above formula (I), it will be understood that shifting the lens elements 301 and 302 of the second lens 300 relative to each other along the y-axis causes adjustment of the main columnar refractive power of the second lens 300. The rotation of the second lens 300 about the z-axis allows adjustment of the axis of the lens 300. In combination, the second lens 300 is rotated and adjusted by the relative movement of the lens elements 300 and 301 parallel to the y-axis to primarily allow for the modification of the columnar power and astigmatic axis of the user's vision (including correcting astigmatism).

在本實施例中,第二可調透鏡300能具有約+4至-4焦度的柱狀屈光率的範圍,但與第一可調透鏡200一樣,在一些實施例中,可使用更寬或更窄的範圍,例如+8至-8焦度或+2至-2焦度。第二可調透鏡300能或圍繞90°的光軸旋轉以為不同的使用者提供全範圍的散光軸度處方。In the present embodiment, the second tunable lens 300 can have a range of columnar refractive power of about +4 to -4 degrees, but like the first tunable lens 200, in some embodiments, more can be used. A wide or narrow range, such as +8 to -8 degrees or +2 to -2 degrees. The second tunable lens 300 can or can be rotated about an optical axis of 90 to provide a full range of astigmatic prescriptions for different users.

在本實施例中,第二可調透鏡300的透鏡元件301及302不能平行於第二透鏡300的x軸來相對於彼此移位。然而,可設想到,在其他實施例中,可在合適的進一步的致動機構的控制下允許第二可調透鏡300的透鏡元件301及302在x軸上的一些相對滑動,以允許對使用者的右眼及左眼的球形分量進行獨立校正。在此實施例中,第二可調透鏡300除了其可變柱狀度數分量及散光軸度分量之外可具有範圍為0-2焦度或0-1焦度的可變球面度數。In the present embodiment, the lens elements 301 and 302 of the second tunable lens 300 cannot be displaced relative to each other parallel to the x-axis of the second lens 300. However, it is contemplated that in other embodiments, some relative sliding of the lens elements 301 and 302 of the second tunable lens 300 on the x-axis may be permitted under the control of a suitable further actuation mechanism to allow for use. The spherical components of the right and left eyes of the person are independently corrected. In this embodiment, the second tunable lens 300 may have a variable spherical power ranging from 0 to 2 degrees or 0-1 degrees in addition to its variable cylindrical power component and astigmatic axial component.

對於第一可調透鏡200來說,可為透鏡元件301及302如上所述之在y軸上的相對移動來設置由圖9B中的項目310示意性表示的任何合適機構。在本實施例中,如圖12B所示,每個透鏡元件301及302都組裝有內螺紋突起303及304,及配備有兩個縱向隔開的螺紋部分307及308的心軸305與螺紋突起303及304接合。突起303及304和螺紋部分307及308形成有相反的螺紋,使得心軸305的旋轉導致透鏡元件301及302平行於y軸、橫越z軸的相對移動。致動器508安裝到心軸305的一端,以在控制單元502的控制下引起心軸305的旋轉。鏡像左側第二可調透鏡300類似地設置有在相應的控制單元501的控制下之相應的致動器507。For the first tunable lens 200, any suitable mechanism schematically represented by item 310 in Figure 9B can be provided for the relative movement of lens elements 301 and 302 on the y-axis as described above. In the present embodiment, as shown in FIG. 12B, each of the lens elements 301 and 302 is assembled with internally threaded projections 303 and 304, and a mandrel 305 and threaded projection provided with two longitudinally spaced apart threaded portions 307 and 308. 303 and 304 are joined. The projections 303 and 304 and the threaded portions 307 and 308 are formed with opposing threads such that rotation of the mandrel 305 causes relative movement of the lens elements 301 and 302 parallel to the y-axis, across the z-axis. Actuator 508 is mounted to one end of mandrel 305 to cause rotation of mandrel 305 under the control of control unit 502. The mirrored left second adjustable lens 300 is similarly provided with a corresponding actuator 507 under the control of the corresponding control unit 501.

類似地,可提供用於控制第二可調透鏡300圍繞光軸z的旋轉的任何合適機構。在本實施例中,如圖11及圖12B所示,透鏡元件301及302中的一者組裝有具有包括一系列齒316的齒輪輪廓315,及第二透鏡300安裝在外殼12內使得齒輪輪廓315嚙合小齒輪320。齒輪輪廓315的齒316沿著曲線弧佈置,及小齒輪320可驅動地連接至致動器510,以在控制單元502的控制下使第三透鏡300圍繞z軸旋轉。相應的致動器509經設置以在控制單元501的控制下旋轉左側第二可調透鏡300。Similarly, any suitable mechanism for controlling the rotation of the second tunable lens 300 about the optical axis z can be provided. In the present embodiment, as shown in FIGS. 11 and 12B, one of the lens elements 301 and 302 is assembled with a gear profile 315 having a series of teeth 316, and the second lens 300 is mounted within the outer casing 12 such that the gear profile 315 engages pinion gear 320. The teeth 316 of the gear profile 315 are arranged along a curved arc, and the pinion gear 320 is drivably coupled to the actuator 510 to rotate the third lens 300 about the z-axis under the control of the control unit 502. A corresponding actuator 509 is provided to rotate the left second adjustable lens 300 under the control of the control unit 501.

如圖16示意性所示,除了用於對在裝置1的顯示器2上顯示的兩個並排2D圖像成像以形成立體3D圖像的一對主透鏡70之外,每個透鏡組100的第一可調透鏡200及第二可調透鏡300能藉由調整球面度數(第一可調透鏡200)及柱狀度數與散光軸度(第二可調透鏡300)來改變使用者的視力。兩個透鏡組100可移動得更近或更遠以改變使用者的瞳距。在控制單元501及502的控制下對左及右透鏡組70的致動器503至510進行控制。參考圖21,控制單元501及502經連接至安裝在固定地固定在外殼12內的小PCB上的處理器520。處理器520亦連接至記憶體單元521及插入件50上的基座連接器55,以與行動裝置1、追蹤板24及頭戴式耳機10上的其他使用者可操作控制件、接近感測器25、眼睛追蹤器26及運動追蹤感測器27通訊。As schematically shown in Fig. 16, in addition to a pair of main lenses 70 for imaging two side-by-side 2D images displayed on the display 2 of the device 1 to form a stereoscopic 3D image, the A tunable lens 200 and a second tunable lens 300 can change the visual acuity of the user by adjusting the spherical power (first tunable lens 200) and the columnar power and the astigmatic axis (second tunable lens 300). The two lens groups 100 can be moved closer or further to change the user's interpupillary distance. The actuators 503 to 510 of the left and right lens groups 70 are controlled under the control of the control units 501 and 502. Referring to Figure 21, control units 501 and 502 are coupled to a processor 520 mounted on a small PCB that is fixedly secured within housing 12. The processor 520 is also coupled to the memory unit 521 and the base connector 55 on the insert 50 for interaction with the mobile device 1, the tracking board 24, and other user operable controls on the headset 10, proximity sensing. The device 25, the eye tracker 26 and the motion tracking sensor 27 communicate.

特別地,可在控制單元501及502的控制下藉由致動器505及506來調整每個透鏡組100的第一可調透鏡200,以提供用於校正使用者的遠視力的最近等效球體(NES)。對於也具有散光的使用者,可使用致動器507、508、509及510來調整每個透鏡組100的第二可調透鏡300,以校正柱狀度數及散光軸度。可使用致動器503及504來調整透鏡組100之間的瞳距。在本實施例中,獨立調整每個第一可調透鏡200以允許對每隻眼睛進行不同的視力校正。然而,在一些實施例中,可一起調整兩個透鏡組100中的第一可調透鏡200以在兩眼中提供相同程度的球形度數校正,且可如上所述地藉由設置透鏡元件301及302以平行於x軸及y軸相對於彼此滑動來對第二可調透鏡300中的一或兩者進行附加的獨立調整。以此方式,可操作第一可調透鏡200以(例如)對兩隻眼睛之間的球面度數進行平均視力校正,且可使用第二可調透鏡300對兩隻眼睛之間的球面度數差異進行小的最終調整300。In particular, the first tunable lens 200 of each lens group 100 can be adjusted by actuators 505 and 506 under the control of control units 501 and 502 to provide the most recent equivalent for correcting the user's distance vision. Sphere (NES). For users who also have astigmatism, actuators 507, 508, 509, and 510 can be used to adjust the second tunable lens 300 of each lens group 100 to correct the columnar power and astigmatic axis. Actuators 503 and 504 can be used to adjust the interpupillary distance between lens groups 100. In the present embodiment, each of the first tunable lenses 200 is independently adjusted to allow for different vision corrections for each eye. However, in some embodiments, the first tunable lens 200 of the two lens groups 100 can be adjusted together to provide the same degree of sphericity correction in both eyes, and the lens elements 301 and 302 can be disposed as described above. Additional independent adjustments to one or both of the second tunable lenses 300 are made to slide relative to each other parallel to the x-axis and the y-axis. In this manner, the first tunable lens 200 can be operated to, for example, perform an average vision correction on the spherical power between the two eyes, and the second tunable lens 300 can be used to perform the difference in the spherical power between the two eyes. The small final adjustment is 300.

有利地,根據本發明之用於調整第一及第二可調透鏡200及300的處方設置軟體可儲存在行動裝置1的儲存裝置4或記憶體單元5中,該軟體可由行動裝置1的處理器6執行以向控制單元501及502傳送指令,以當行動裝置1經由其基座連接器3而連接至頭戴式耳機10的基座連接器55時操作致動器503至510。在當前實施例中,處方設置軟體包括用於對使用者在行動裝置1的顯示器2上顯示提示的可執行機器代碼,以輸入他或她的眼科處方,該眼科處方包括至少使用者對距離的球面度數校正且可選地還包括用於穿戴者鏡片的擬合資料,例如瞳距、柱狀度數、散光軸度及透鏡頂點距離、年齡及/或老花度數。軟體還包括用於允許使用者將他或她的處方資料儲存在行動裝置1的儲存裝置4中的代碼,以避免使用者在他或她再次使用頭戴式耳機10時還需重新輸入資料。處方資料以所屬技術領域中具有通常知識者熟知的方式儲存在與使用者帳戶相關聯的行動裝置1上,使得不同的使用者可將他們自己的處方資料儲存在行動裝置1上。Advantageously, the prescription setting software for adjusting the first and second adjustable lenses 200 and 300 according to the present invention may be stored in the storage device 4 or the memory unit 5 of the mobile device 1, which may be processed by the mobile device 1. The processor 6 executes to transmit commands to the control units 501 and 502 to operate the actuators 503 to 510 when the mobile device 1 is connected to the base connector 55 of the headset 10 via its base connector 3. In the current embodiment, the prescription setting software includes executable machine code for displaying a prompt to the user on the display 2 of the mobile device 1 to input his or her ophthalmic prescription, the ophthalmic prescription including at least the user's distance The spherical power is corrected and optionally includes fitting data for the wearer's lens, such as the interpupillary distance, the cylindrical degree, the astigmatic axis and the lens apex distance, the age and/or the presbyopia. The software also includes code for allowing the user to store his or her prescription data in the storage device 4 of the mobile device 1 to prevent the user from having to re-enter the data when he or she uses the headset 10 again. The prescription data is stored on the mobile device 1 associated with the user account in a manner well known to those of ordinary skill in the art, such that different users can store their own prescription data on the mobile device 1.

圖17為根據本發明以使用者處方來設置頭戴式耳機10的流程圖。在將行動裝置1與頭戴式耳機10上的基座連接器55對接後,頭戴式耳機10的電子元件從行動裝置1接收功率(1001),啟動頭戴式耳機。在行動裝置1的處理器6中執行處方設置軟體(例如,藉由打開行動裝置上的應用程式)後,頭戴式耳機10的電子組件與行動裝置1通訊(1002),及從儲存設備4中檢索使用者的個人眼科處方資料並將其加載到記憶體5中(1004)。若在儲存設備4中找不到使用者的處方資料,則提示使用者輸入其處方資料。處理器6使用使用者的處方資料來執行設置軟體,以向頭戴式耳機10的機載處理器520發送指令,以指示控制單元501及502操作致動器503-510以根據使用者的處方來調整水平軸H上的透鏡組100的位置及每個透鏡組100的第一及第二可調透鏡200及300的設定,(1005)。應理解的是,透鏡組100通常將位於比一副眼鏡還遠離使用者眼睛E的位置,因此需要對使用者處方作一些偏移來對使用者校正調整第一及第二透鏡200及300。Figure 17 is a flow diagram of setting up the headset 10 in a user prescription in accordance with the present invention. After the mobile device 1 is docked with the cradle connector 55 on the headset 10, the electronic components of the headset 10 receive power from the mobile device 1 (1001), and the headset is activated. After the prescription setting software is executed in the processor 6 of the mobile device 1 (for example, by opening an application on the mobile device), the electronic components of the headset 10 communicate with the mobile device 1 (1002), and from the storage device 4 The user's personal ophthalmic prescription data is retrieved and loaded into the memory 5 (1004). If the user's prescription data is not found in the storage device 4, the user is prompted to enter his or her prescription data. The processor 6 executes the setup software using the user's prescription data to send an instruction to the onboard processor 520 of the headset 10 to instruct the control units 501 and 502 to operate the actuators 501-310 to be based on the user's prescription. The position of the lens group 100 on the horizontal axis H and the settings of the first and second adjustable lenses 200 and 300 of each lens group 100 are adjusted (1005). It should be understood that the lens assembly 100 will typically be located further away from the user's eye E than a pair of glasses, and therefore some offset from the user's prescription is required to correct the adjustment of the first and second lenses 200 and 300 to the user.

因此,本發明的設置軟體可包括用於在輸入處方資料時提示使用者輸入他或她的雙眼位置的量測結果的代碼,且可基於使用者的處方資料及他或她的雙眼的位置來計算第一及第二透鏡200及300的必要偏移量。或者,設置軟體可包括短校準常式,當新使用者第一次使用頭戴式耳機10時,執行該短校準常式以為使用者雙眼距離透鏡組100的間隔來微調第一及第二透鏡200及300。接著,校準資料可用作為簡檔的使用者處方資料來儲存在儲存裝置4中,因此使用者不必在每次他或她使用頭戴式耳機10時都要重新校準頭戴式耳機10。Accordingly, the setting software of the present invention may include a code for prompting the user to input a measurement result of his or her binocular position when the prescription material is input, and may be based on the user's prescription information and his or her eyes. The position is used to calculate the necessary offset of the first and second lenses 200 and 300. Alternatively, the setting software may include a short calibration routine. When the new user first uses the headset 10, the short calibration routine is executed to fine tune the first and second distances of the user's eyes from the lens group 100. Lenses 200 and 300. Next, the calibration data can be stored in the storage device 4 as user profile information for the profile, so the user does not have to recalibrate the headset 10 each time he or she uses the headset 10.

在其中根據本發明的頭戴式耳機包括一或多個整合顯示器(而不是接收行動裝置)之本發明的變體中,軟體可在無線或通過電纜(例如USB)連接至頭戴式耳機之單獨的電腦(未示出)上運行。當執行設置軟體時,該設置軟體可提示使用者登錄細節(1002A),且在接收到正確的登錄憑證後,可操作單獨電腦的處理器以從儲存裝置檢索使用者的眼科處方資料,該儲存設備係與單獨的電腦整合或連接至單獨的電腦並基於使用者的處方資料來計算鏡片組100的必要調整。In a variation of the invention in which the headset according to the invention comprises one or more integrated displays (instead of receiving mobile devices), the software can be connected to the headset wirelessly or via a cable (eg USB) Run on a separate computer (not shown). When the setting software is executed, the setting software may prompt the user to log in the details (1002A), and after receiving the correct login credentials, operate the processor of the separate computer to retrieve the user's ophthalmic prescription data from the storage device, the storage The device is integrated with or connected to a separate computer and calculates the necessary adjustments to the lens set 100 based on the user's prescription data.

因此,根據本發明,可在軟體控制下根據使用者的視力來設置透鏡組100。結果,當使用本發明的頭戴式耳機時,使用者不需要戴眼鏡來矯正屈光不正,且頭戴式耳機不需要包括足夠的空間來容納使用者的眼鏡。這可在使用者所觀看圖像的品質方面帶來許多優點,另外可允許將頭戴式耳機設計成具有與先前的虛擬及擴增實境頭戴式耳機相比下更小的形狀因數,該等先前的虛擬及擴增實境頭戴式耳機其中需要距離使用者臉部的某個特定最小距離以容納需要眼鏡以校正視力的使用者的眼鏡。藉由不會從使用者臉部向前突出地很遠的頭戴式耳機,可減小由頭戴式耳機重量所導致之由頭戴式耳機施加至使用者臉部的轉動力,使得頭戴式耳機穿戴更舒適。。Therefore, according to the present invention, the lens group 100 can be set according to the user's vision under the control of the soft body. As a result, when using the headset of the present invention, the user does not need to wear glasses to correct ametropia, and the headset does not need to include sufficient space to accommodate the user's glasses. This can bring many advantages in terms of the quality of the image viewed by the user, and additionally allows the headset to be designed to have a smaller form factor than previous virtual and augmented reality headsets. Such prior virtual and augmented reality headsets require a certain minimum distance from the user's face to accommodate the glasses of the user in need of glasses to correct vision. By using a headset that does not protrude far from the user's face, the rotational force exerted by the headset on the user's face caused by the weight of the headset can be reduced, so that the head Wearing headphones is more comfortable to wear. .

如上所述,本實施例的頭戴式耳機10包括眼睛追蹤器26,該眼睛追蹤器26允許本發明的頭戴式耳機10以根據本發明的特定態樣的方式操作,以減少或消除有時與觀看3D立體圖像相關的噁心或其他不適的感覺(如下所述)。然而,其他實施例可省略眼睛追蹤器及下文描述的相關附加特徵。As described above, the headset 10 of the present embodiment includes an eye tracker 26 that allows the headset 10 of the present invention to operate in a manner consistent with certain aspects of the present invention to reduce or eliminate The feeling of nausea or other discomfort associated with viewing a 3D stereoscopic image (as described below). However, other embodiments may omit the eye tracker and related additional features described below.

可使用能量測使用者的注視點的任何合適的眼睛追蹤器26,但在本實施例中,使用基於影像的眼睛追蹤器,其中使用紅外/近紅外非準直光來建立角膜反射,及使用瞳孔中心及角膜反射之間的向量來計算表面或注視方向上的關注點。可在讓使用者的一隻眼睛具有清晰的視線的任何方便位置處將眼睛追蹤器26安裝在外殼12內。在本實施例中,單眼追蹤器26用於量測使用者左眼的視線。然而,將理解的是,在其他實施例中,可量測右眼,或可採用兩個眼睛追蹤器,一個眼睛追蹤器跟一個眼睛相關聯。Any suitable eye tracker 26 that measures the user's gaze point can be used, but in this embodiment, an image-based eye tracker is used in which infrared/near-infrared non-collimated light is used to establish corneal reflection, and The vector between the pupil center and the corneal reflection is used to calculate the point of interest in the surface or gaze direction. The eye tracker 26 can be mounted within the housing 12 at any convenient location that allows the user's one eye to have a clear line of sight. In the present embodiment, the monocular tracker 26 is used to measure the line of sight of the user's left eye. However, it will be understood that in other embodiments, the right eye may be measured, or two eye trackers may be employed, one eye tracker being associated with one eye.

所屬技術領域中已知之用於操作配備有行動裝置(例如在本實施例中作為行動裝置1)的行動式虛擬實境頭戴式耳機的虛擬實境軟體通常由可執行代碼及資料組成。如上所述,行動裝置通常包括處理器、記憶體、儲存器及顯示器。軟體儲存在儲存器中,且在軟體運行時獲取至少可執行代碼的臨時副本並將其加載至記憶體中。資料包括編碼用於在頭戴式耳機內顯示的3D立體圖像的圖像資料,且代碼可由處理器執行以從儲存器中檢索圖像資料並使用圖像資料來生成顯示信號以在頭戴式耳機內的顯示器上顯示圖像。圖像資料可包括用於在顯示器上顯示靜態立體圖像的資訊,但在一些實施例中,可包括用於顯示運動立體圖像的資訊。例如,圖像資料可包括電影檔案或3D遊戲。回應於使用頭戴式耳機或行動裝置中的運動追蹤感測器27(例如陀螺儀、加速度計及結構化光系統)量測的使用者的頭部運動來動態地更新顯示器上顯示的圖像,以模擬使用者環顧四周3D場景。此種虛擬實境軟體在所屬技術領域中是已知的,在本文中不需要更詳細地描述。Virtual reality software known in the art for operating a mobile virtual reality headset equipped with a mobile device (e.g., as mobile device 1 in this embodiment) typically consists of executable code and data. As mentioned above, mobile devices typically include a processor, a memory, a memory, and a display. The software is stored in the storage and acquires at least a temporary copy of the executable code and loads it into the memory while the software is running. The data includes image data encoding a 3D stereoscopic image for display within the headset, and the code is executable by the processor to retrieve image data from the storage and use the image material to generate a display signal for wearing on the headset The image is displayed on the display inside the headset. The image material may include information for displaying a static stereoscopic image on the display, but in some embodiments, may include information for displaying the moving stereoscopic image. For example, the image material may include a movie file or a 3D game. Dynamically updating the image displayed on the display in response to the user's head motion measured using a motion tracking sensor 27 (eg, a gyroscope, an accelerometer, and a structured light system) in the headset or mobile device To simulate the user looking around the 3D scene. Such virtual reality software is known in the art and need not be described in more detail herein.

根據本發明,本實施例的軟體進一步包括作為圖像資料的一部分的虛擬距離資料。例如,虛擬距離資料可被編碼為立體圖像的兩個圖像之間的視差資料。虛擬距離資料包括距離要顯示的圖像內的多個點或區域的使用者眼睛E的虛擬距離的虛擬距離值。資料進一步包括調節資料,該調節資料包含與虛擬距離相對應的調節值及聚散度值。在運行軟體時,從儲存裝置4中檢索虛擬距離資料及調節資料並將其加載至記憶體5中以供處理器6快速存取。According to the invention, the software of the embodiment further comprises virtual distance data as part of the image data. For example, the virtual distance data can be encoded as parallax data between two images of the stereoscopic image. The virtual distance data includes a virtual distance value from a virtual distance of the user's eye E of a plurality of points or regions within the image to be displayed. The data further includes adjustment data including adjustment values and vergence values corresponding to the virtual distance. When the software is running, the virtual distance data and the adjustment data are retrieved from the storage device 4 and loaded into the memory 5 for quick access by the processor 6.

由處理器6產生的顯示信號使得顯示器2展示兩個並排的2D圖像,該等兩個並排的2D圖像通過頭戴式耳機中的各個透鏡組100一起成像時,以所屬技術領域中具有通常知識者已知的方式形成虛擬3D立體圖像。使用者通過透鏡組100觀看3D立體圖像,且在移動他或者頭以環顧圖像中包括的虛擬場景時,更新圖像以隨著使用者的移動而改變。The display signal generated by the processor 6 causes the display 2 to display two side-by-side 2D images that are imaged together by the respective lens groups 100 in the headset, as is known in the art. A virtual 3D stereoscopic image is usually formed in a manner known to the skilled person. The user views the 3D stereoscopic image through the lens group 100, and when moving his or his head to look around the virtual scene included in the image, the image is updated to change as the user moves.

應該理解,在典型的虛擬3D場景中,即使顯示器與使用者的實際距離恆定且固定,圖像的一些部分將比其他部分更遠離使用者。如圖19及圖20所示,當觀看真實的3D場景時,使用者雙眼根據使用者正在觀看的場景部分的距離進行調適。尤其是,當觀看近物體時,使用者的瞳距減小(使用者雙眼聚散)且調適增加。在觀看虛擬3D場景時,使用者的雙眼不會自然調適,這可能會導致某些人感到噁心(聚散度─調適衝突)。在一些態樣中,本發明尋求藉由回應於使用眼睛追蹤器26量測的使用者視線來調整透鏡組100的位置及屈光率來克服此問題,儘管如上所述地,可實施具有第一及第二可調整透鏡200及300的本發明以在沒有該等附加特徵的情況下校正虛擬或擴增實境頭戴式耳機中的使用者處方。It should be understood that in a typical virtual 3D scene, even if the actual distance of the display from the user is constant and fixed, some portions of the image will be farther away from the user than others. As shown in FIG. 19 and FIG. 20, when viewing a real 3D scene, the user's eyes are adapted according to the distance of the portion of the scene that the user is watching. In particular, when viewing a near object, the user's interpupillary distance is reduced (the user's eyes are scattered) and the adjustment is increased. When viewing a virtual 3D scene, the user's eyes will not naturally adjust, which may cause some people to feel sick (gather-adjustment conflict). In some aspects, the present invention seeks to overcome this problem by adjusting the position and refractive power of the lens group 100 in response to a user's line of sight measured using the eye tracker 26, although as described above, may be implemented The present invention of the first and second adjustable lenses 200 and 300 corrects the user's prescription in a virtual or augmented reality headset without such additional features.

如圖21所示,頭戴式耳機10中的處理器520被佈置成從眼睛追蹤器26接收信號,並通過基座連接器55來將編碼使用者視線的資料傳送至行動裝置1。如圖18的流程圖中所展示地,此步驟由元件符號2001表示。可執行代碼包括所屬技術領域中已知的用於從視線資料2002計算顯示圖像上的使用者注視點的演算法。接著在儲存在記憶體5中的虛擬距離資料中查找用於對應於使用者注視點之圖像部分的虛擬距離值。使用所獲取的虛擬距離值,從記憶體5中的調節資料獲得相應的調節及聚散度值。處理器接著使用所獲得的調節及聚散度值以向頭戴式耳機10的處理器520傳送指令,以指示控制單元501及502向致動器503、504、505及506發送控制信號,以根據所獲得的調節及聚散值來控制水平軸H上的右及左側透鏡組100的位置及第一可調透鏡200的球面屈光率。As shown in FIG. 21, the processor 520 in the headset 10 is arranged to receive signals from the eye tracker 26 and to transmit data encoding the user's line of sight to the mobile device 1 via the dock connector 55. As shown in the flow chart of FIG. 18, this step is represented by the component symbol 2001. The executable code includes an algorithm known in the art for calculating a gaze point of a user on a display image from line of sight data 2002. Next, the virtual distance value for the image portion corresponding to the user's fixation point is searched for in the virtual distance data stored in the memory 5. Using the acquired virtual distance value, the corresponding adjustment and vergence values are obtained from the adjustment data in the memory 5. The processor then uses the obtained adjustment and vergence values to transmit instructions to the processor 520 of the headset 10 to instruct the control units 501 and 502 to send control signals to the actuators 503, 504, 505, and 506 to The position of the right and left lens groups 100 on the horizontal axis H and the spherical refractive power of the first tunable lens 200 are controlled in accordance with the obtained adjustment and dispersion values.

特別地,致動器503及504由控制單元501及502操作,以調整各個透鏡組100之間的瞳距,以匹配與顯示圖像中之使用者注視點的虛擬距離值相對應的聚散度值。類似地,由控制單元501及502操作的致動器505及506調整第一可調透鏡200,以使第一透鏡200的球面屈光率與對應於圖像上之使用者注視點的虛擬距離值的調節值相匹配。以此方式,本實施例的頭戴式耳機的透鏡組100經調整成強制使用者回應於他或她的注視點而調適。當使用者觀看虛擬3D圖像內的近點時,使用致動器503及504將透鏡組100一起移近,從而讓使用者的眼睛聚散。當使用者觀看更遠的點時,透鏡組100被移開。當使用者看近點時,使用致動器505及506來調整第一可調透鏡100,以在平行於透鏡200的x軸的方向上移位每個第一透鏡100的透鏡元件202及203,以減小透鏡100的球面度數,讓使用者更強烈地調節以觀看焦點中的圖像。類似地,當使用者觀看更遠的點時,操作致動器505及506以根據使用者的遠視力來增加第一可調透鏡200的屈光率。In particular, actuators 503 and 504 are operated by control units 501 and 502 to adjust the interpupillary distance between individual lens groups 100 to match the convergence distance corresponding to the virtual distance value of the user's fixation point in the displayed image. Degree value. Similarly, the actuators 505 and 506 operated by the control units 501 and 502 adjust the first tunable lens 200 such that the spherical refracting power of the first lens 200 and the virtual distance corresponding to the gaze point of the user on the image The adjusted values of the values match. In this manner, the lens group 100 of the headset of the present embodiment is adjusted to force the user to adapt in response to his or her gaze point. When the user views the near point in the virtual 3D image, the lens groups 100 are moved closer together using the actuators 503 and 504, thereby allowing the eyes of the user to gather. When the user views a farther point, the lens group 100 is removed. When the user sees the near point, the first tunable lens 100 is adjusted using the actuators 505 and 506 to shift the lens elements 202 and 203 of each of the first lenses 100 in a direction parallel to the x-axis of the lens 200. In order to reduce the spherical power of the lens 100, the user is more strongly adjusted to view the image in the focus. Similarly, when the user views a farther point, the actuators 505 and 506 are operated to increase the refractive power of the first tunable lens 200 in accordance with the user's distance vision.

本發明的虛擬實境軟體可與上述處方設置軟體整合,以相對於使用者的正常處方來對第一及第二可調透鏡200及300進行動態調整。因此,當使用者觀看顯示器2上的3D虛擬圖像內的遠點時,透鏡組100經調整成與使用者的瞳距、球面度數、柱狀度數及散光軸度等的處方相匹配。當使用者觀看如根據由眼球追蹤器26所量測的使用者視線所確定的虛擬圖像內的更近點時,在軟體的控制下調整透鏡組100,以調整透鏡組100之間的距離及由第一可調透鏡200(及可選的如上所述的第二可調透鏡300)所提供的調節程度,以迫使使用者雙眼以與自然觀看真實3D場景時的​​相同方式調節及聚散。The virtual reality software of the present invention can be integrated with the prescription setting software to dynamically adjust the first and second adjustable lenses 200 and 300 with respect to the normal prescription of the user. Therefore, when the user views the far point in the 3D virtual image on the display 2, the lens group 100 is adjusted to match the prescription of the user's pupil distance, spherical power, column power, and astigmatism axis. When the user views a closer point within the virtual image as determined from the line of sight of the user measured by the eye tracker 26, the lens group 100 is adjusted under the control of the software to adjust the distance between the lens groups 100. And the degree of adjustment provided by the first tunable lens 200 (and optionally the second tunable lens 300 as described above) to force the user's eyes to adjust in the same manner as when viewing a real 3D scene naturally And gathering.

如圖16所示,本實施例的虛擬實境頭戴式耳機10能夠對使用者的視覺提供各種各樣的修改。如上所述,可選擇性地調整第一可調透鏡200以如圖16的方框(a)所指示地來校正使用者的球面度數處方。如方框(b)所示,亦可調整第二可調透鏡300以校正使用者的柱狀度數及散光軸度。若使用者不需要距離校正,則僅如方框(e)所示地校正散光及散光軸度。As shown in FIG. 16, the virtual reality headset 10 of the present embodiment is capable of providing various modifications to the user's vision. As described above, the first tunable lens 200 can be selectively adjusted to correct the user's spherical power prescription as indicated by block (a) of FIG. As shown in block (b), the second adjustable lens 300 can also be adjusted to correct the user's columnar degree and astigmatic axis. If the user does not need distance correction, the astigmatism and astigmatism axes are corrected only as shown in block (e).

另外,可調整頭戴式耳機10的透鏡組100以根據使用者在頭戴式耳機內觀看的虛擬3D立體圖像的部分的虛擬距離來動態修改使用者的視力。具體來說,當使用者的注視點位於距離使用者較近虛擬距離的圖像的一部分處時,可如圖16的方框(j)中所示地藉由將透鏡組100一起移近得更近來調整透鏡組100之間的瞳距。亦可用相同方式來調整透鏡組100之間的瞳距以擬合使用者。另外,當如方框(h)所示地藉由減小第一可調透鏡200的屈光率來觀看較近的虛擬物體時,使用者的雙眼可被迫調節。方框(i)指示瞳距及調節調整的組合。Additionally, the lens set 100 of the headset 10 can be adjusted to dynamically modify the user's vision based on the virtual distance of the portion of the virtual 3D stereoscopic image viewed by the user within the headset. Specifically, when the gaze point of the user is located at a portion of the image that is closer to the virtual distance of the user, the lens group 100 can be moved closer together as shown in block (j) of FIG. 16 The interpupillary distance between the lens groups 100 is adjusted more recently. The pupil distance between the lens groups 100 can also be adjusted in the same manner to fit the user. In addition, when a closer virtual object is viewed by reducing the refractive power of the first tunable lens 200 as shown in block (h), the user's eyes can be adjusted. Box (i) indicates the combination of the lay length and the adjustment adjustment.

若在觀看虛擬影像的較近部分時使用者除了強制調節之外還需要視力校正,則可相應地調整第一及第二可調透鏡200及300。如方框(f)所示地,可控制第一及第二可調透鏡200及300以校正使用者的柱狀度數及散光軸度與對應於使用者正在觀看的圖像部分的虛擬距離的調整。在一個變體中,如方框(g)所示,只調整瞳距及柱狀度數/散光軸度。對於需要距離校正且具有散光的使用者來說,可調整第一及第二可調透鏡200及300以校正柱狀度數及散光軸度,且可由使用者的距離校正及對應於距離使用者正在觀看的圖像部分的虛擬距離的調整來計算由第一可調透鏡200提供的淨球面度數。當看近物體時,瞳距亦可能如方框(d)所示地減小。If the user needs vision correction in addition to the forced adjustment when viewing the near portion of the virtual image, the first and second adjustable lenses 200 and 300 can be adjusted accordingly. As shown in block (f), the first and second adjustable lenses 200 and 300 can be controlled to correct the user's columnar degree and astigmatic axis with a virtual distance corresponding to the portion of the image the user is viewing. Adjustment. In one variation, as shown in block (g), only the interpupillary distance and the columnar degree/astigmatism axis are adjusted. For a user who needs distance correction and has astigmatism, the first and second adjustable lenses 200 and 300 can be adjusted to correct the columnar degree and the astigmatic axis, and can be corrected by the user's distance and corresponding to the distance user. The adjustment of the virtual distance of the portion of the image being viewed calculates the net spherical power provided by the first tunable lens 200. When looking at a close object, the lay length may also decrease as shown in block (d).

已參照虛擬實境頭戴式耳機及虛擬實境軟體來描述本實施例的頭戴式耳機10及軟體,但所屬技術領域中具有通常知識者將理解,本發明可用類似方式體現在其中虛擬3D圖像疊加在通過透明螢幕或頭戴式耳機中的開口觀看的真實世界的圖像上的擴增實境頭戴式耳機。The headset 10 and the software of the present embodiment have been described with reference to virtual reality headsets and virtual reality software, but those of ordinary skill in the art will appreciate that the present invention can be embodied in a similar manner in virtual 3D. An augmented reality headset that overlays the image on a real-world image viewed through an opening in a transparent screen or headset.

1‧‧‧行動裝置1‧‧‧ mobile device

2‧‧‧顯示螢幕2‧‧‧Display screen

3‧‧‧基座連接器3‧‧‧Base connector

4‧‧‧儲存裝置4‧‧‧Storage device

5‧‧‧記憶體單元5‧‧‧ memory unit

6‧‧‧處理器6‧‧‧ processor

10‧‧‧頭戴式耳機10‧‧‧ headphones

12‧‧‧外殼12‧‧‧ Shell

14‧‧‧前端14‧‧‧ front end

15‧‧‧後端15‧‧‧ Backend

16‧‧‧左側16‧‧‧left side

17‧‧‧右側17‧‧‧right

18‧‧‧頂部18‧‧‧ top

19‧‧‧底部19‧‧‧ bottom

20‧‧‧側壁20‧‧‧ side wall

22‧‧‧前端22‧‧‧ front end

23‧‧‧後端23‧‧‧ Backend

24‧‧‧追蹤板24‧‧‧ Tracking board

25‧‧‧接近感測器25‧‧‧ proximity sensor

26‧‧‧眼睛追蹤器26‧‧‧ Eye Tracker

27‧‧‧運動追蹤感測器27‧‧‧Motion tracking sensor

30‧‧‧周邊後延伸件30‧‧‧After the extension of the perimeter

35‧‧‧緩衝材料35‧‧‧ cushioning material

39‧‧‧彈性頭帶39‧‧‧Flexible headband

40‧‧‧前蓋40‧‧‧ front cover

50‧‧‧模製插入件50‧‧‧Molded inserts

51‧‧‧前表面51‧‧‧ front surface

52‧‧‧凹部52‧‧‧ recess

53‧‧‧構造53‧‧‧Structure

55‧‧‧基座連接器55‧‧‧Base connector

56‧‧‧圓柱形塊56‧‧‧ cylindrical block

58‧‧‧扣子58‧‧‧ button

60‧‧‧孔60‧‧‧ holes

62‧‧‧整體分隔件62‧‧‧ integral partition

64‧‧‧內表面64‧‧‧ inner surface

70‧‧‧主透鏡70‧‧‧ main lens

100‧‧‧透鏡組100‧‧‧ lens group

200‧‧‧第一可調透鏡200‧‧‧First adjustable lens

201‧‧‧透鏡元件201‧‧‧ lens elements

202‧‧‧透鏡元件202‧‧‧ lens elements

203‧‧‧突起203‧‧‧ Protrusion

204‧‧‧突起204‧‧‧ Protrusion

205‧‧‧心軸205‧‧‧ mandrel

207‧‧‧螺紋部分207‧‧‧Threaded part

208‧‧‧螺紋部分208‧‧‧Threaded part

210‧‧‧項目210‧‧‧Project

300‧‧‧第二可調透鏡300‧‧‧Second adjustable lens

301‧‧‧透鏡元件301‧‧‧ lens elements

302‧‧‧透鏡元件302‧‧‧ lens elements

303‧‧‧突起303‧‧‧ Protrusion

304‧‧‧突起304‧‧‧ Protrusion

305‧‧‧心軸305‧‧‧ mandrel

307‧‧‧螺紋部分307‧‧‧Threaded part

308‧‧‧螺紋部分308‧‧‧Threaded part

310‧‧‧項目310‧‧‧Project

315‧‧‧齒輪輪廓315‧‧‧ Gear profile

316‧‧‧齒316‧‧ teeth

320‧‧‧小齒輪320‧‧‧ pinion

501‧‧‧控制單元501‧‧‧Control unit

502‧‧‧控制單元502‧‧‧Control unit

503‧‧‧致動器503‧‧‧Actuator

504‧‧‧致動器504‧‧‧Actuator

505‧‧‧致動器505‧‧‧Actuator

506‧‧‧致動器506‧‧‧Actuator

507‧‧‧致動器507‧‧ ‧ actuator

508‧‧‧致動器508‧‧‧ actuator

509‧‧‧致動器509‧‧‧Actuator

510‧‧‧致動器510‧‧‧ actuator

520‧‧‧處理器520‧‧‧ processor

521‧‧‧記憶體單元521‧‧‧ memory unit

1001‧‧‧步驟1001‧‧‧Steps

1002‧‧‧步驟1002‧‧‧Steps

1002A‧‧‧步驟1002A‧‧‧Steps

1004‧‧‧步驟1004‧‧‧Steps

1005‧‧‧步驟1005‧‧‧Steps

2001‧‧‧步驟2001‧‧‧Steps

2002‧‧‧視線資料2002‧‧ Sight data

下文為(僅作為範例地)參考本發明實施例的附加圖式的描述。The following is a description of additional figures referring to the embodiments of the invention, by way of example only.

在附加圖式中:In the additional schema:

圖1顯示了使用者穿戴的虛擬實境頭戴式耳機。Figure 1 shows a virtual reality headset worn by a user.

圖2為從圖1的頭戴式耳機的上方及左側看的透視正面圖。Figure 2 is a perspective front elevational view from above and to the left of the headset of Figure 1.

圖3為從圖1及圖2的頭戴式耳機的左側看的透視正面圖,該透視正面圖示出了用於包括顯示螢幕的行動電話或其他手持行動裝置的插入物。3 is a perspective front elevational view from the left side of the headset of FIGS. 1 and 2, the perspective front view showing an insert for a mobile phone or other handheld mobile device including a display screen.

圖4為從前面圖式中示出的頭戴式耳機的左側看的另一透視正面圖,其示出了處於部分對接位置的行動電話。4 is another perspective front elevational view from the left side of the headset shown in the previous figures, showing the mobile phone in a partially docked position.

圖5為圖1至圖4的虛擬實境頭戴式耳機的示意性平面圖,其示出了根據本發明的一對透鏡組。Figure 5 is a schematic plan view of the virtual reality headset of Figures 1 through 4 showing a pair of lens groups in accordance with the present invention.

圖6為示意性側視圖,其示出了穿戴在使用者臉部上之圖5的頭戴式耳機。Figure 6 is a schematic side elevational view of the headset of Figure 5 worn on the user's face.

圖7為圖1至圖6的頭戴式耳機的右側透鏡組的示意性平面圖。7 is a schematic plan view of a right lens group of the headphones of FIGS. 1 to 6.

圖8為從圖7的右側透鏡組的上方及右側看的示意性後視圖。Fig. 8 is a schematic rear view as seen from above and to the right of the right lens group of Fig. 7.

圖9A為從形成圖7及圖8所示的透鏡組的部分的第一立方型透鏡的上方及右側看的示意性後視圖。Fig. 9A is a schematic rear view as seen from above and to the right of the first cubic lens forming a portion of the lens group shown in Figs. 7 and 8.

圖9B為從形成圖7及圖8的透鏡組的部分的第二立方型透鏡的上方及右側看的示意性後視圖。Fig. 9B is a schematic rear view as seen from above and to the right of the second cubic lens forming the portion of the lens group of Figs. 7 and 8.

圖10為圖9及圖10的右側透鏡組的平面圖,其示出了用於調整第一立方型透鏡及第二立方型透鏡的電子控制致動器。Figure 10 is a plan view of the right lens group of Figures 9 and 10 showing the electronically controlled actuator for adjusting the first and second cube lenses.

圖11為從圖10的右側透鏡組的右側看的等軸後視圖。Figure 11 is an isometric rear view as seen from the right side of the right lens group of Figure 10 .

圖12A為圖10及圖11的右側透鏡組的第一立方型透鏡的後視圖。Figure 12A is a rear elevational view of the first cubic lens of the right lens group of Figures 10 and 11.

圖12B為圖10及圖11的右側透鏡組的第二立方型透鏡的後視圖。Figure 12B is a rear elevational view of the second cube lens of the right lens group of Figures 10 and 11.

圖13A至圖13C示出了圖12A的第一立方型透鏡的調整以修改使用者的調節。Figures 13A-13C illustrate the adjustment of the first cube-shaped lens of Figure 12A to modify the adjustment of the user.

圖14A至圖14C示出了圖12B的第二立方型透鏡的調整以校正使用者的散光軸度。14A to 14C illustrate the adjustment of the second cubic lens of Fig. 12B to correct the astigmatic axis of the user.

圖15A至圖15C示出了圖12B的第二立方型透鏡的調整以校正使用者的柱狀度數。15A to 15C illustrate the adjustment of the second cubic lens of Fig. 12B to correct the columnar power of the user.

圖16為示出圖12A及圖12B之第一立方型透鏡及第二立方型透鏡校正使用者的視力及/或改變他們的調節或瞳距(PD)所需之調整的圖。Figure 16 is a diagram showing the adjustments required by the first cube lens and the second cube lens of Figures 12A and 12B to correct the user's vision and/or change their adjustment or lay length (PD).

圖17為用於根據使用者的處方來調整根據本發明之頭戴式耳機內之透鏡的軟體的流程圖。Figure 17 is a flow chart for adjusting the software of the lens in the headset according to the present invention in accordance with the prescription of the user.

圖18為用於調整根據本發明之頭戴式耳機內之透鏡的軟體的流程圖,以根據在頭戴式耳機內觀看的立體3D圖像的點或區域來修改使用者的視力。18 is a flow diagram of a software for adjusting a lens within a headset in accordance with the present invention to modify a user's vision based on a point or region of a stereoscopic 3D image viewed within the headset.

圖19及圖20示意性地示出了使用者的瞳距如何根據被觀看物體的距離而變化。19 and 20 schematically illustrate how the user's interpupillary distance varies depending on the distance of the object being viewed.

圖21為圖1至圖15的頭戴式耳機的電子組件的方塊圖。21 is a block diagram of the electronic components of the headset of FIGS. 1 through 15.

國內寄存資訊 (請依寄存機構、日期、號碼順序註記) 無 國外寄存資訊 (請依寄存國家、機構、日期、號碼順序註記) 無Domestic deposit information (please note according to the registration authority, date, number order) None Foreign deposit information (please note according to the country, organization, date, number order)

Claims (32)

一種虛擬或擴增實境頭戴式耳機,其包括兩個透鏡組,該兩個透鏡組係用於對在該頭戴式耳機內的一顯示器上顯示的兩個並排的二維圖像進行成像以形成一虛擬立體三維圖像;每個透鏡組包括一主透鏡、用於校正一使用者遠視力中的一球形屈光不正的一第一可調透鏡及用於校正柱狀度數(cylinder)及散光軸度(axis)的一第二可調透鏡,每個透鏡組內的該主透鏡、該第一可調透鏡及該第二可調透鏡在一相應光軸上相互光學校準。A virtual or augmented reality headset comprising two lens groups for performing two side-by-side two-dimensional images displayed on a display within the headset Imaging to form a virtual stereoscopic three-dimensional image; each lens group includes a main lens, a first adjustable lens for correcting a spherical refractive error in a user's distance vision, and for correcting the cylindrical degree (cylinder) And a second tunable lens of the astigmatism axis, the main lens, the first tunable lens and the second tunable lens in each lens group are optically calibrated to each other on a respective optical axis. 如請求項1所述之虛擬或擴增實境頭戴式耳機,其中該虛擬或擴增實境頭戴式耳機為一虛擬實境(VR)頭戴式耳機,該虛擬實境(VR)頭戴式耳機中對該使用者來說僅有顯示在該顯示器上的該三維圖像為可見的。The virtual or augmented reality headset of claim 1, wherein the virtual or augmented reality headset is a virtual reality (VR) headset, the virtual reality (VR) In the headset, only the three-dimensional image displayed on the display is visible to the user. 如請求項2所述之虛擬或擴增實境頭戴式耳機,其中該頭戴式耳機包含一或多個整合顯示器。A virtual or augmented reality headset as claimed in claim 2, wherein the headset comprises one or more integrated displays. 如請求項2所述之虛擬或擴增實境頭戴式耳機,其中該虛擬或擴增實境頭戴式耳機為一行動式虛擬實境頭戴式耳機,該行動式虛擬實境頭戴式耳機經佈置成接收具有其自己的顯示器的一行動裝置,使得該行動裝置可從該移動式虛擬實境頭戴式耳機移除,及當安裝該行動裝置時,該行動裝置經佈置成使其顯示器面向該使用者的雙眼。The virtual or augmented reality headset as claimed in claim 2, wherein the virtual or augmented reality headset is a mobile virtual reality headset, the mobile virtual reality headset The headset is arranged to receive a mobile device having its own display such that the mobile device is removable from the mobile virtual reality headset, and when the mobile device is installed, the mobile device is arranged such that Its display faces the eyes of the user. 如請求項1所述之虛擬或擴增實境頭戴式耳機,其中該虛擬或擴增實境頭戴式耳機為一擴增實境耳機,該擴增實境耳機中該三維圖像經疊加在通過該虛擬或擴增實境頭戴式耳機觀看的真實世界的一圖像上。The virtual or augmented reality headset according to claim 1, wherein the virtual or augmented reality headset is an augmented reality headset, and the three-dimensional image in the augmented reality headset is Superimposed on an image of the real world viewed through the virtual or augmented reality headset. 如請求項1所述之虛擬或擴增實境頭戴式耳機,其中在至少一個透鏡組內的該第二可調透鏡亦具有可變球面度數(sphere)。The virtual or augmented reality headset of claim 1, wherein the second tunable lens within the at least one lens group also has a variable spherical degree. 如請求項6所述之虛擬或擴增實境頭戴式耳機,其中該第一可調透鏡經連接以同時進行相同調整,及該至少一個第二可調透鏡允許校正該使用者的雙眼之間的球面度數的小差異。The virtual or augmented reality headset of claim 6, wherein the first adjustable lens is connected to perform the same adjustment at the same time, and the at least one second adjustable lens allows correction of the user's eyes A small difference between the spherical degrees. 如請求項1至7中之任一項所述之虛擬或擴增實境頭戴式耳機,其中該第一可調透鏡為可獨立調整的。The virtual or augmented reality headset of any one of claims 1 to 7, wherein the first tunable lens is independently adjustable. 如請求項1所述之虛擬或擴增實境頭戴式耳機,其中該虛擬或擴增實境頭戴式耳機內的該等透鏡組與該顯示器之間的距離是固定的。The virtual or augmented reality headset of claim 1 wherein the distance between the lens groups within the virtual or augmented reality headset and the display is fixed. 如請求項1所述之虛擬或擴增實境頭戴式耳機,其中該等透鏡組的至少一者可在基本上平行於該使用者雙眼之間的一瞳孔間軸的一方向上側向移動,以根據該使用者的瞳孔間距來調整該等透鏡組之間的間隔。The virtual or augmented reality headset of claim 1, wherein at least one of the groups of lenses is laterally slantable in a direction substantially parallel to an inter-boring axis between the eyes of the user Move to adjust the spacing between the lens groups based on the pupil spacing of the user. 如請求項1所述之虛擬或擴增實境頭戴式耳機,其中每個透鏡組的該第一可調透鏡包括一第一立方表面型可調透鏡,該第一立方表面型可調透鏡包括具有相互配合的立方形或更高階表面的兩個疊加透鏡元件,該兩個疊加透鏡元件沿著該第一可調透鏡的一x軸相對於彼此滑動,該x軸與該光軸垂直,及該兩個疊加透鏡元件經塑形成根據該兩個疊加透鏡元件沿著該x軸的相對位置來提供可變球面度數以改變該第一可調透鏡的聚焦能力。The virtual or augmented reality headset according to claim 1, wherein the first adjustable lens of each lens group comprises a first cubic surface type adjustable lens, the first cubic surface type adjustable lens Included are two superimposed lens elements having mutually cooperating cuboid or higher order surfaces that slide relative to one another along an x-axis of the first tunable lens, the x-axis being perpendicular to the optical axis, And the two superimposing lens elements are shaped to provide a variable spherical power according to the relative positions of the two superimposed lens elements along the x-axis to change the focusing ability of the first tunable lens. 如請求項11所述之虛擬或擴增實境頭戴式耳機,其中該第一可調透鏡的該x軸相對於在該等透鏡組之間延伸的一瞳孔間軸以合適地約45-80°的一銳角定向。The virtual or augmented reality headset of claim 11, wherein the x-axis of the first tunable lens is suitably about 45- relative to an inter-boring axis extending between the groups of lenses. An acute angle orientation of 80°. 如請求項11所述之虛擬或擴增實境頭戴式耳機,其中每個透鏡組包括與該第一可調透鏡相關聯的一相應的第一滑動控制致動器,以控制該等透鏡元件沿著該第一可調透鏡的該x軸的相對設置,以調整該第一可調透鏡的球面屈光率。A virtual or augmented reality headset as claimed in claim 11 wherein each lens group includes a respective first slide control actuator associated with the first tunable lens to control the lenses The relative arrangement of the elements along the x-axis of the first tunable lens to adjust the spherical power of the first tunable lens. 如請求項11所述之虛擬或擴增實境頭戴式耳機,其中該第一可調透鏡的每個透鏡元件具有上述類型的一第一立方形或更高階表面及為一標準的旋轉表面的一第二相對表面,該第二相對表面較佳地為平面。The virtual or augmented reality headset of claim 11, wherein each lens element of the first tunable lens has a first cuboid or higher order surface of the type described above and is a standard rotating surface A second opposing surface, the second opposing surface is preferably planar. 如請求項1所述之虛擬或擴增實境頭戴式耳機,其中每個透鏡組的該第一可調透鏡包括一可變聚焦能力液體透鏡,該可變聚焦能力液體透鏡包括具有一光學表面的一可擴展膜,其中該液體透鏡的聚焦能力與該膜的曲率相關。The virtual or augmented reality headset of claim 1, wherein the first tunable lens of each lens group comprises a variable focus capability liquid lens comprising an optical An expandable film of the surface, wherein the focusing power of the liquid lens is related to the curvature of the film. 如請求項11所述之虛擬或擴增實境頭戴式耳機,其中該第一可調透鏡的屈光率在高達約±15D的範圍內可變。The virtual or augmented reality headset of claim 11, wherein the refractive power of the first tunable lens is variable up to about ±15D. 如請求項1所述之虛擬或擴增實境頭戴式耳機,其中每個透鏡組的該第二可調透鏡包括一第二立方表面型透鏡,該第二立方表面型透鏡經安裝以在該虛擬或擴增實境頭戴式耳機內圍繞該光軸旋轉,該第二透鏡的該等透鏡元件可在與該第二可調透鏡的一y軸平行的一方向上相對於彼此滑動,該第二可調透鏡的該y軸與該光軸垂直,及該等透鏡元件經塑形成根據該等透鏡元件沿著該y軸的相對位置來提供可變的柱狀度數以校正散光。The virtual or augmented reality headset of claim 1, wherein the second tunable lens of each lens group comprises a second cubic surface lens, the second cubic surface lens being mounted to Rotating within the virtual or augmented reality headset about the optical axis, the lens elements of the second lens being slidable relative to one another in a direction parallel to a y-axis of the second tunable lens, The y-axis of the second tunable lens is perpendicular to the optical axis, and the lens elements are shaped to provide a variable columnar degree to correct astigmatism based on the relative positions of the lens elements along the y-axis. 如請求項17所述之虛擬或擴增實境頭戴式耳機,其中該第二可調透鏡的該等透鏡元件的該等立方表面經塑形成當該等立方表面沿著該第二可調透鏡的一x軸相對於彼此移位時提供可變的球面度數,該第二可調透鏡的該x軸及該y軸形成具有與該可調透鏡的該光軸平行的一z軸的一三維笛卡爾坐標系。The virtual or augmented reality headset of claim 17, wherein the cubic surfaces of the lens elements of the second tunable lens are plastically formed when the equal surface is adjustable along the second Providing a variable spherical power when an x-axis of the lens is displaced relative to each other, the x-axis and the y-axis of the second tunable lens forming a z-axis having a parallel to the optical axis of the tunable lens Three-dimensional Cartesian coordinate system. 如請求項17所述之虛擬或擴增實境頭戴式耳機,其中每個透鏡組包括與該立方表面型第二可調透鏡或每個立方表面型第二可調透鏡相關聯的一相應的第二滑動控制致動器,以控制該等透鏡元件沿著該第二可調透鏡的該y軸的相對設置,以調整該第二可調透鏡的柱狀屈光率。The virtual or augmented reality headset of claim 17, wherein each lens group comprises a corresponding one of the cubic surface type second tunable lens or each of the cubic surface type second tunable lenses A second sliding control actuator controls the relative arrangement of the lens elements along the y-axis of the second tunable lens to adjust the columnar refractive power of the second tunable lens. 如請求項19所述之虛擬或擴增實境頭戴式耳機,其中每個透鏡組進一步包括與該第二可調透鏡相關聯的一旋轉控制致動器,以調整該第二可調透鏡的該軸。The virtual or augmented reality headset of claim 19, wherein each lens group further comprises a rotation control actuator associated with the second tunable lens to adjust the second tunable lens The axis. 如請求項20所述之虛擬或擴增實境頭戴式耳機,其中每個透鏡組包括與該第二可調透鏡相關聯的一相應的另一滑動控制致動器,以控制該等透鏡元件沿著該第二可調透鏡的該x軸的相對佈置,以調整該第二可調透鏡的球面屈光率。A virtual or augmented reality headset as claimed in claim 20, wherein each lens group includes a respective other slide control actuator associated with the second tunable lens to control the lenses The relative arrangement of the elements along the x-axis of the second tunable lens to adjust the spherical power of the second tunable lens. 如請求項17所述之虛擬或擴增實境頭戴式耳機,其中該第二可調透鏡的每個透鏡元件具有上述類型的一第一立方形或更高階表面及為一標準的旋轉表面的一第二相對表面,該第二相對表面較佳地為平面The virtual or augmented reality headset of claim 17, wherein each lens element of the second tunable lens has a first cuboid or higher order surface of the type described above and is a standard rotating surface a second opposing surface, the second opposing surface preferably being planar 如請求項1所述之虛擬或擴增實境頭戴式耳機,其中該等透鏡組之每者經安裝在該虛擬或擴增實境頭戴式耳機內,以在平行於在該兩個透鏡組之間延伸的該瞳孔間軸的一方向上平移運動。A virtual or augmented reality headset as claimed in claim 1, wherein each of the lens groups is mounted in the virtual or augmented reality headset to be parallel to the two One of the inter-pupil shafts extending between the lens groups translates upwardly. 如請求項22所述之虛擬或擴增實境頭戴式耳機,其包括與該等透鏡組中的每一者相關聯的一相應的瞳孔距離控制致動器,以調整該等透鏡組之間的瞳距。A virtual or augmented reality headset as claimed in claim 22, comprising a corresponding pupil distance control actuator associated with each of the lens groups to adjust the lens groups The distance between the two. 如請求項1所述之虛擬或擴增實境頭戴式耳機,其中該虛擬或擴增實境頭戴式耳機進一步包括至少一個眼睛追蹤裝置。The virtual or augmented reality headset of claim 1, wherein the virtual or augmented reality headset further comprises at least one eye tracking device. 用於控制如前述請求項任一項所述之一虛擬或擴增實境頭戴式耳機的軟體或韌體,該軟體或韌體包括機器代碼,當由包括一處理器及記憶體的一電腦執行該機器代碼時,該機器代碼控制該電腦在該記憶體中接收一使用者的眼科處方資料及輸出一控制信號以根據該使用者的處方調整該第一可調透鏡及該第二可調透鏡。A software or firmware for controlling a virtual or augmented reality headset as claimed in any of the preceding claims, the software or firmware comprising machine code, when by a processor comprising a processor and a memory When the computer executes the machine code, the machine code controls the computer to receive a user's ophthalmic prescription data in the memory and output a control signal to adjust the first adjustable lens and the second adjustable according to the user's prescription. Adjust the lens. 用於控制如請求項13所述之一虛擬或擴增實境頭戴式耳機的軟體或韌體,該軟體或韌體包括機器代碼,當由包括一處理器及記憶體的一電腦執行該機器代碼時,該機器代碼控制該電腦在該記憶體中接收一使用者的眼科處方資料,該眼科處方資料編碼至少該使用者之用於距離的球面度數分量,及將控制信號傳輸至該等第一滑動控制致動器,以根據該使用者的處方調整每個第一可調透鏡的該等透鏡元件的相對位置從而調整該第一可調透鏡的該聚焦能力。A software or firmware for controlling a virtual or augmented reality headset as claimed in claim 13, the software or firmware comprising machine code, when executed by a computer including a processor and a memory In the machine code, the machine code controls the computer to receive a user's ophthalmic prescription data in the memory, the ophthalmic prescription data encoding at least the user's spherical power component for the distance, and transmitting the control signal to the The first slide controls the actuator to adjust the relative position of the lens elements of each of the first tunable lenses in accordance with the prescription of the user to adjust the focusing ability of the first tunable lens. 用於控制如請求項20所述之一虛擬或擴增實境頭戴式耳機的軟體或韌體,其中當由包括一處理器及記憶體的一電腦執行該軟體或韌體時,該軟體或韌體控制該電腦在該記憶體中接收一使用者的眼科處方資料,該眼科處方資料編碼至少該使用者之柱狀度數分量及散光軸度分量,及將控制信號傳輸至用於調整每個第二可調透鏡的該等透鏡元件的相對位置的該等第二滑動控制致動器及用於分別調整該頭戴式耳機內的每個第二可調透鏡的角度的該等旋轉控制致動器,以根據該使用者處方來調整該第二可調透鏡的柱狀屈光率及散光軸度。A software or firmware for controlling a virtual or augmented reality headset as claimed in claim 20, wherein the software or firmware is executed when a software or firmware is executed by a computer including a processor and a memory Or the firmware controlling the computer to receive a user's ophthalmic prescription data in the memory, the ophthalmic prescription data encoding at least the user's columnar power component and the astigmatic axis component, and transmitting the control signal to the adjustment for each The second sliding control actuators of the relative positions of the lens elements of the second adjustable lens and the rotation controls for respectively adjusting the angles of each of the second adjustable lenses in the headset An actuator to adjust a columnar refractive power and an astigmatic axis of the second adjustable lens according to the user prescription. 如請求項27或請求項28所述之軟體或韌體,當由該電腦執行該軟體或韌體時,該軟體或韌體從一儲存裝置獲得該使用者的處方資料。The software or firmware as claimed in claim 27 or claim 28, wherein when the software or firmware is executed by the computer, the software or firmware obtains the user's prescription data from a storage device. 如請求項27或請求項28所述之軟體或韌體,當由該電腦執行該軟體或韌體時,該軟體或韌體提示一使用者輸入他們的處方資料。The soft body or firmware described in claim 27 or claim 28, when the software or firmware is executed by the computer, the software or firmware prompts a user to input their prescription data. 如請求項27所述之軟體或韌體,其中根據該使用者的球面處方之該第一可調透鏡的調整包括一額外的偏移,以考慮穿戴該耳機時該使用者雙眼的位置。The software or firmware of claim 27, wherein the adjustment of the first tunable lens according to the user's spherical prescription includes an additional offset to account for the position of the user's eyes when the headset is worn. 如請求項31所述之軟體或韌體,其中在該記憶體中一起接收該球面偏移的大小與該處方資料,或從一校準程序中獲得該球面偏移的大小。The software or firmware of claim 31, wherein the size of the spherical offset is received together with the prescription data in the memory, or the magnitude of the spherical offset is obtained from a calibration procedure.
TW107109989A 2017-03-01 2018-03-23 Improvements in or relating to virtual and augmented reality headsets TW201937238A (en)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
GBGB1703352.3A GB201703352D0 (en) 2017-03-01 2017-03-01 Improvements in or relating to virtual and augmented reality headsets
??PCT/EP2018/054983 2018-02-28
PCT/EP2018/054983 WO2018158347A1 (en) 2017-03-01 2018-02-28 Improvements in or relating to virtual and augmented reality headsets

Publications (1)

Publication Number Publication Date
TW201937238A true TW201937238A (en) 2019-09-16

Family

ID=58543796

Family Applications (1)

Application Number Title Priority Date Filing Date
TW107109989A TW201937238A (en) 2017-03-01 2018-03-23 Improvements in or relating to virtual and augmented reality headsets

Country Status (3)

Country Link
GB (1) GB201703352D0 (en)
TW (1) TW201937238A (en)
WO (1) WO2018158347A1 (en)

Cited By (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN113640989A (en) * 2020-04-27 2021-11-12 苹果公司 Electronic equipment with optical module positioning system
TWI775392B (en) * 2021-04-20 2022-08-21 宏碁股份有限公司 Augmented reality glasses
CN115248500A (en) * 2021-04-25 2022-10-28 宏碁股份有限公司 Augmented reality glasses
TWI815353B (en) * 2022-03-16 2023-09-11 國立清華大學 Head-mounted device for reducing symptoms of cybersickness
TWI816492B (en) * 2022-03-22 2023-09-21 宏達國際電子股份有限公司 Head-mounted display device and eye tracking module
US12416812B2 (en) 2021-12-17 2025-09-16 Acer Incorporated Augmented reality glasses

Families Citing this family (33)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US10620432B1 (en) * 2017-04-25 2020-04-14 Facebook Technologies, Llc Devices and methods for lens position adjustment based on diffraction in a fresnel lens
US10520729B1 (en) * 2017-04-25 2019-12-31 Facebook Technologies, Llc Light scattering element for providing optical cues for lens position adjustment
CN111399219A (en) * 2019-02-28 2020-07-10 南昌虚拟现实研究院股份有限公司 Virtual reality mirror set, equipment and system
US11719960B1 (en) 2019-05-16 2023-08-08 Meta Platforms Technologies, Llc Gravity sag compensation in fluid-filled lenses
US11561415B1 (en) 2019-05-16 2023-01-24 Meta Platforms Technologies, Llc Moving guide actuation of fluid lenses
US11333803B2 (en) 2019-05-16 2022-05-17 Facebook Technologies, Llc Fluid lens with low energy membrane adjustment
US11867927B1 (en) 2019-05-16 2024-01-09 Meta Platforms Technologies, Llc Modified membranes for fluid lenses
US11635637B1 (en) 2019-05-16 2023-04-25 Meta Platforms Technologies, Llc Fluid lens with low energy membrane adjustment
CN116249918A (en) 2019-05-24 2023-06-09 奇跃公司 variable focus component
US11506825B1 (en) 2019-10-24 2022-11-22 Meta Platforms, Inc. Elastomer based flexures for fluid lenses
US11703616B2 (en) 2019-11-05 2023-07-18 Meta Platforms Technologies, Llc Fluid lens with low gas content fluid
US11391906B2 (en) * 2019-11-06 2022-07-19 Valve Corporation Optical system for head-mounted display device
CN111077676B (en) * 2019-12-10 2021-09-07 华为技术有限公司 Astigmatism correction lens, head mounted display device and astigmatism correction method
CN111416972B (en) * 2020-01-21 2021-03-26 同济大学 Three-dimensional imaging system and method based on axially adjustable cascade rotating mirror
JP2023537486A (en) 2020-08-07 2023-09-01 マジック リープ, インコーポレイテッド Adjustable cylindrical lens and head mounted display containing same
WO2022106500A1 (en) * 2020-11-23 2022-05-27 Koninklijke Philips N.V. Artificial intelligence (ai)-based optimized solution for device localization in medical facility set-up
US11740391B1 (en) 2020-12-31 2023-08-29 Meta Platforms Technologies, Llc Fluid lens operational feedback using sensor signal
CN112882235A (en) * 2021-01-20 2021-06-01 山东梦幻视界智能科技有限公司 Augmented reality (MR) display device
WO2022197603A1 (en) 2021-03-15 2022-09-22 Magic Leap, Inc. Optical devices and head-mounted displays employing tunable cylindrical lenses
US11681146B2 (en) 2021-03-18 2023-06-20 Snap Inc. Augmented reality display for macular degeneration
GB2605157B (en) 2021-03-24 2023-08-23 Sony Interactive Entertainment Inc Image rendering method and apparatus
GB2605158B (en) 2021-03-24 2023-05-17 Sony Interactive Entertainment Inc Image rendering method and apparatus
GB2605152B (en) 2021-03-24 2023-11-08 Sony Interactive Entertainment Inc Image rendering method and apparatus
GB2605171B (en) 2021-03-24 2023-05-24 Sony Interactive Entertainment Inc Image rendering method and apparatus
GB2605156B (en) 2021-03-24 2023-11-08 Sony Interactive Entertainment Inc Image rendering method and apparatus
GB2605154B (en) 2021-03-24 2023-05-24 Sony Interactive Entertainment Inc Image rendering method and apparatus
GB2605155B (en) 2021-03-24 2023-05-17 Sony Interactive Entertainment Inc Image rendering method and apparatus
GB2606184B (en) 2021-04-28 2023-08-02 Sony Interactive Entertainment Inc Head-mountable display apparatus and methods
CN113680045B (en) * 2021-07-21 2024-02-27 温州大学 Virtual reality self-service game device
US12433486B2 (en) 2022-04-08 2025-10-07 Quasistatics Inc. Distributed body area network computing system, method, and computer program products
CN119948384A (en) * 2022-09-15 2025-05-06 三星电子株式会社 Electronic device that minimizes difference between real space and virtual space and method for manufacturing the electronic device
US20240192462A1 (en) * 2022-12-09 2024-06-13 Apple Inc. Electronic Devices With Movable Optical Assemblies
WO2025159289A1 (en) * 2024-01-23 2025-07-31 삼성전자주식회사 Wearable electronic device including first lens assembly and second lens assembly

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2007026368A2 (en) * 2005-09-02 2007-03-08 El-Vision Ltd. Multi-functional optometric - ophthalmic system for testing, diagnosing, or treating, vision or eyes of a subject, and methodologies thereof
WO2015148442A1 (en) * 2014-03-25 2015-10-01 Eyenetra, Inc. Methods and apparatus for optical controller
US20180263488A1 (en) * 2015-01-13 2018-09-20 Eyenetra, Inc. Variable Lens System for Refractive Measurement
KR102630754B1 (en) * 2015-03-16 2024-01-26 매직 립, 인코포레이티드 Augmented Reality Pulse Oximetry

Cited By (12)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN113640989A (en) * 2020-04-27 2021-11-12 苹果公司 Electronic equipment with optical module positioning system
US11714256B2 (en) 2020-04-27 2023-08-01 Apple Inc. Electronic devices with optical module positioning systems
CN113640989B (en) * 2020-04-27 2024-03-29 苹果公司 Electronic device with optical module positioning system
US12092896B2 (en) 2020-04-27 2024-09-17 Apple Inc. Electronic devices with optical module positioning systems
US12510727B2 (en) 2020-04-27 2025-12-30 Apple Inc. Electronic devices with optical module positioning systems
TWI775392B (en) * 2021-04-20 2022-08-21 宏碁股份有限公司 Augmented reality glasses
US11776219B2 (en) 2021-04-20 2023-10-03 Acer Incorporated Augmented reality glasses
CN115248500A (en) * 2021-04-25 2022-10-28 宏碁股份有限公司 Augmented reality glasses
CN115248500B (en) * 2021-04-25 2023-07-25 宏碁股份有限公司 augmented reality glasses
US12416812B2 (en) 2021-12-17 2025-09-16 Acer Incorporated Augmented reality glasses
TWI815353B (en) * 2022-03-16 2023-09-11 國立清華大學 Head-mounted device for reducing symptoms of cybersickness
TWI816492B (en) * 2022-03-22 2023-09-21 宏達國際電子股份有限公司 Head-mounted display device and eye tracking module

Also Published As

Publication number Publication date
WO2018158347A1 (en) 2018-09-07
GB201703352D0 (en) 2017-04-19

Similar Documents

Publication Publication Date Title
TW201937238A (en) Improvements in or relating to virtual and augmented reality headsets
KR102891539B1 (en) Display systems and methods for determining registration between a display and a user's eyes
JP7078540B2 (en) Image creation device, image creation method, image creation program, spectacle lens design method and spectacle lens manufacturing method
CN107870424B (en) Adjustable virtual reality device capable of adjusting display module
US10292581B2 (en) Display device for demonstrating optical properties of eyeglasses
JP7456995B2 (en) Display system and method for determining vertical alignment between left and right displays and a user's eyes
CN108886612B (en) Multi-depth plane display system with reduced switching between depth planes
US10890767B1 (en) System and method for automatic vision correction in near-to-eye displays
CN111373307B (en) Stereoscopic glasses, method for designing glasses lenses used in stereoscopic glasses, and method for observing stereoscopic image
TW202028931A (en) Head-mounted display
KR101632156B1 (en) Calibration lens can be seen ultra short distance
WO2020079906A1 (en) Head-mounted display and method for designing wide-focus lens used in same
US20230043585A1 (en) Ultrasound devices for making eye measurements
CN106970468A (en) A kind of autofocusing VR helmets
US20250306676A1 (en) Method and system for improving perfomance of an eye tracking system
CN120856880A (en) Method and system for rendering images using pupil-enhanced accommodation of the eye
WO2023043805A1 (en) Compact imaging optics using spatially located, free form optical components for distortion compensation and image clarity enhancement
WO2015034453A1 (en) Providing a wide angle view image
KR101490778B1 (en) Calibration lens can be seen ultra short distance and device thereof
CN118632653A (en) Method for controlling performance of an augmented reality display system
EP4382030A1 (en) Method and system for determining a personalized value of an optical feature of a corrective ophthalmic lens
CN115039012A (en) Augmented and virtual reality display system for eye assessment
Jin et al. Comparison of Differences between Human Eye Imaging and HMD Imaging
CN207081892U (en) A wearable reality display device that relieves eye discomfort
KR101632140B1 (en) Calibration lens assembly can be seen ultra short distance