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TW201306904A - Personal recording system for competition - Google Patents

Personal recording system for competition Download PDF

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Publication number
TW201306904A
TW201306904A TW100127204A TW100127204A TW201306904A TW 201306904 A TW201306904 A TW 201306904A TW 100127204 A TW100127204 A TW 100127204A TW 100127204 A TW100127204 A TW 100127204A TW 201306904 A TW201306904 A TW 201306904A
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Taiwan
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action
competition
result
input
execution
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TW100127204A
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Chinese (zh)
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Chia-Wei Lee
Wang-Mien Hsiao
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Volleyer Technology Co Ltd
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Priority to TW100127204A priority Critical patent/TW201306904A/en
Publication of TW201306904A publication Critical patent/TW201306904A/en

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Abstract

A personal recording system for competition includes a portable data recording device and an online data platform. The portable data recording device includes storage module, a control module, a display unit, and an input module. The storage module stores a program code segment for lunching mobile recording instruction. The control module loads and executes the program code segment, so as to receive data input and generate a recording list having at least one activity record. The activity record includes type of competition activity, the personnel performing the competition activity, and result of performing the competition activity. The display unit displays the content of the recording list. The input module is operated to input the type of competition activity, the personnel performing the competition activity, and result of performing the competition activity to the control module. The portable data recording device is able to communicate with the online data platform, so as to transmit on the recording list to the online data platform.

Description

競賽個人記錄系統Competition personal record system

本發明係有關運動競賽記錄,特別是關於一種競賽個人記錄系統。The present invention relates to sports competition records, and more particularly to a competition personal recording system.

各種競賽活動經常吸引眾多的個人或隊伍參賽,並且在一段時間(從數日、數週到數月)內分散在數個不同實體地點的場館進行比賽。為了充分瞭解每一參賽運動員之表現,主辦單位或競賽隊伍都需要在競賽過程中,針對特定事件進行記錄,以充分瞭解各運動員之表現。前述的特定事件於競賽中持續發生,例如排球比賽中的發球、舉球、攻擊、攔網、防守等等。前述事件的動作、執行該動作的個人、動作的結果都需要記錄。Various competitions often attract a large number of individuals or teams to participate in the competition, and in a period of time (from days, weeks to months) scattered in a number of different physical venues to play. In order to fully understand the performance of each participating athlete, the organizer or the competition team needs to record for specific events during the competition to fully understand the performance of each athlete. The aforementioned specific events continue to occur in the competition, such as serving, lifting, attacking, blocking, defending, etc. in volleyball matches. The actions of the aforementioned events, the individuals who perform the actions, and the results of the actions need to be recorded.

由於特定事件係於競賽中持續發生,對於一些比賽節奏相當快速的運動競賽項目,例如排球與籃球,傳統記錄方式係採用特製的紙張表格,由一人觀看比賽並持續說出每一個動作(例如排球的攻擊)、執行該動作的個人(例如5號球員)以及該動作的結果(例如得分或失誤),而由另一人在紙張表格上加以記錄。在這些快節奏的運動競賽中,每一場比賽對戰的雙方,至少必須配置四個人(一方必須由兩個人記錄)才能進行完整的個人記錄,對於人力資源的耗費相當可觀。Since certain events continue to occur in the competition, for some sports competitions with very fast pace, such as volleyball and basketball, the traditional recording method uses a special paper form, which is watched by one person and continues to speak every action (such as volleyball). The attack, the person performing the action (such as player No. 5) and the result of the action (such as a score or a mistake), while another person records on the paper form. In these fast-paced sports competitions, each side of the game must be equipped with at least four people (one must be recorded by two people) in order to complete a complete personal record, which is quite costly for human resources.

習知技術中的改良則是將特製的紙張表格改為電子記錄器,以按鈕代替表格。但前述的記錄都不易供後續分析使用,解讀上也需要有特定技巧。同時,作為記錄人員,其記錄技巧也必須要非常熟練。而這些習知技術的改良也無法解決人力資源耗費的問題。An improvement in the prior art is to change the special paper form to an electronic recorder and replace the form with a button. However, the aforementioned records are not easy to use for subsequent analysis, and specific skills are required for interpretation. At the same time, as a recording person, his recording skills must also be very skilled. The improvement of these prior art techniques cannot solve the problem of human resource consumption.

對於專業性運動隊伍,或常態性舉辦聯賽的主辦單位而言,其人力充足可以配置專業記錄人員。但是對於非常態的業餘比賽,往往人力不足,且義工工作人員對於進行記錄的技巧也非常不熟練。另一方面,對於非常態的業餘比賽而言,所需的記錄內容相對簡單,特製的表格或電子記錄器的複雜度遠超過競賽舉辦單位所需要的記錄內容。For professional sports teams, or the organizers of the normal league, the manpower is sufficient to configure professional record personnel. However, for the amateur competition in the abnormal state, the manpower is often insufficient, and the volunteer staff are also very unskilled in the technique of recording. On the other hand, for an amateur game in an abnormal state, the required recorded content is relatively simple, and the complexity of a specially-made form or electronic recorder far exceeds the recorded content required by the competition organizer.

不論專業性比賽或非常態業餘比賽,競賽個人記錄都是有必要的(例如競賽MVP的選擇、專業競賽隊伍對於運動員的績效評估)。因此,簡化記錄方式,使得非專業人員也可以輕鬆的進行記錄,成為一項迫切需求。Regardless of the professional competition or the extraordinary amateur competition, the individual record of the competition is necessary (such as the choice of the competition MVP, the performance evaluation of the professional competition team for the athletes). Therefore, simplifying the recording method makes it easy for non-professionals to record and become an urgent need.

有鑑於此,本發明提出一種競賽個人記錄系統,係可解決習知技術中個人記錄的問題。In view of this, the present invention proposes a competition personal recording system that solves the problem of personal recording in the prior art.

為了達成上述目的,本發明提出一種競賽個人記錄系統,用於記錄至少一參與競賽之個人的競賽記錄,競賽個人記錄系統包含一行動記錄裝置及一線上資料庫平台。In order to achieve the above object, the present invention provides a competition personal recording system for recording a competition record of at least one individual participating in a competition, the competition personal recording system comprising an action recording device and an online database platform.

行動記錄裝置包含一儲存模組、一控制模組、一顯示單元、一輸入模組。儲存模組,儲存一執行行動記錄功能之程式碼。控制模組用以載入並執行程式碼,以接收資料輸入並產生一記錄清單;其中該記錄清單包含至少一筆動作資料,該動作資料包含競賽動作、執行該動作的個人及該動作執行的結果。顯示單元,用以顯示記錄清單記錄之內容。輸入模組連接於控制模組,用以供輸入競賽動作、執行該動作的個人、該動作執行的結果至控制模組。The action recording device comprises a storage module, a control module, a display unit and an input module. The storage module stores a code for performing an action recording function. The control module is configured to load and execute the code to receive the data input and generate a record list; wherein the record list includes at least one action data, the action data includes a contest action, an individual performing the action, and a result of the action execution . A display unit for displaying the contents of the record list record. The input module is connected to the control module for inputting the competition action, the individual performing the action, and the result of the action execution to the control module.

該行動記錄裝置連結至線上資料庫平台,以傳輸該記錄清單至該線上資料庫平台。The mobile recording device is coupled to an online database platform for transmitting the list of records to the online database platform.

藉由上述技術手段,本發明係可供一操作人員,在不需要技巧相當純熟的情形下,記錄競賽過程中每一位運動員的個人記錄,並快速整合存檔以供後續分析使用。By the above technical means, the present invention provides an operator with the ability to record the personal record of each athlete during the competition without the skill being skillful, and quickly integrate the archive for subsequent analysis.

有關本發明的較佳實施例及其功效,茲配合圖式說明如後。Preferred embodiments of the present invention and their effects are described below in conjunction with the drawings.

請參閱「第1圖」及「第2圖」所示,為本發明實施例所提供之一種競賽個人記錄系統,用於記錄一或複數個參與競賽之個人的競賽記錄。所述競賽個人記錄系統包含一行動記錄裝置100及一線上資料庫平台200。Please refer to FIG. 1 and FIG. 2 for a competition personal record system for recording one or more competition records of individuals participating in the competition. The competition personal recording system includes an action recording device 100 and an online database platform 200.

如「第1圖」所示,行動記錄裝置100包含一儲存模組110、一控制模組120、一顯示單元130及一輸入模組140。As shown in FIG. 1 , the mobile recording device 100 includes a storage module 110 , a control module 120 , a display unit 130 , and an input module 140 .

儲存模組110儲存一執行行動記錄功能之程式碼;儲存模組110可為但不限定於快閃記憶體、硬碟機、固態硬碟機。The storage module 110 stores a code for performing an action recording function. The storage module 110 can be, but is not limited to, a flash memory, a hard disk drive, or a solid state drive.

控制模組120自該儲存模組110載入並執行該程式碼,以接收資料輸入並產生一記錄清單。該記錄清單至少包含一筆動作資料,該動作資料包含競賽動作、執行該動作的個人及該動作執行的結果,且競賽動作、執行該動作的個人、該動作執行的結果之間可被設定一輸入順序,但不以前述的輸入順序為限,可為不同的輸入順序。控制模組120可為中央處理器、系統晶片組、系統記憶體、顯示晶片等元件之組合,亦可為單一整合式晶片。The control module 120 loads and executes the code from the storage module 110 to receive data input and generate a list of records. The record list includes at least one action data, the action data includes a contest action, an individual who performs the action, and a result of the action execution, and an action may be set between the contest action, the person performing the action, and the result of the action execution. The order, but not limited to the aforementioned input order, can be a different input order. The control module 120 can be a combination of components such as a central processing unit, a system chipset, a system memory, a display chip, etc., or a single integrated chip.

以排球比賽為例,競賽動作可包含發球、接發球、攻擊、攔網、舉球、防守等動作。前述競賽動作可分別給予一代碼,以在輸入對應代碼時,由控制模組120分別找出對應該代碼之競賽動作。而執行該動作的個人可輸入其所穿著運動服的號碼作為代碼或其他代碼。該動作執行的結果則為該競賽動作執行後的結果,例如成功、失敗、得分、失分等等;同樣地,該動作執行的結果也可以分別給予一代碼,以在輸入對應代碼時,由控制模組120分別找出對應該代碼之動作執行的結果。Take volleyball games as an example. Competition actions can include serving, receiving, attacking, blocking, lifting, and defending. The aforementioned contest actions may be respectively given a code, so that when the corresponding code is input, the control module 120 respectively finds the contest action corresponding to the code. The person performing the action can enter the number of the sportswear he is wearing as a code or other code. The result of the action execution is the result of the execution of the contest action, such as success, failure, score, score, etc.; likewise, the result of the action execution may also be given a code respectively, when the corresponding code is input, The control module 120 respectively finds the result of the action corresponding to the action of the code.

如前所述,競賽動作、執行該動作的個人、該動作執行的結果之間可被設定一輸入順序,控制模組120若連續接收三個代碼之輸入,則控制模組120可依據前述之輸入順序,依據將輸入之三個代碼轉換為競賽動作、執行該動作的個人、動作執行的結果,而作為一筆動作資料以寫入該記錄清單中。若控制模組120中沒有設定輸入順序,控制模組120仍可透過代碼的格式判斷或全面的比對,將每一代碼轉換其所對應的競賽動作、執行該動作的個人、動作執行的結果,而作為一筆動作資料以寫入該記錄清單中。As described above, an input sequence can be set between the competition action, the individual who performs the action, and the result of the action execution. If the control module 120 continuously receives the input of the three codes, the control module 120 can follow the foregoing. The input order is written into the record list as a piece of action data based on the conversion of the input three codes into a contest action, an individual who performs the action, and a result of the action execution. If the input sequence is not set in the control module 120, the control module 120 can still convert each code into a corresponding contest action, an individual performing the action, and an action execution result through a format judgment or a comprehensive comparison of the code. And as an action data to write to the list of records.

特別需要說明的,針對每一個動作執行的結果,可能有一大部份的結果均相同。例如,在排球運動中,動作的結果大多數僅為「嘗試」,而沒有造成「得分」或「失分」的情況。為了減少記錄員的輸入,針對此種「嘗試」的結果,系統給予一預設值(例如:「0」)。因此,若操作人員僅透過輸入模組140輸入競賽動作及執行該動作的個人的代碼後,經過一預設時間,則控制模組120會針對動作執行的結果給予一代碼的預設值,以載入預設的動作執行的結果。另一種方式,若操作人員輸入競賽動作及執行該動作的個人代碼後,隨即輸入另一個競賽動作或執行該動作的個人之代碼,則控制模組120亦會針對前一個競賽動作載入前述的預設動作執行結果。In particular, for the results of each action execution, a large part of the results may be the same. For example, in volleyball, most of the results of the action are only "attempts" without causing "scores" or "loss points." In order to reduce the input of the recorder, the system gives a preset value (for example, "0") for the result of such "attempt". Therefore, if the operator inputs the competition action and the code of the individual who performs the action through the input module 140, after a predetermined time, the control module 120 gives a preset value of the code for the result of the action execution, Loads the result of the preset action execution. Alternatively, if the operator inputs the competition action and the personal code for executing the action, and then inputs another competition action or the code of the individual who performs the action, the control module 120 also loads the aforementioned game for the previous competition action. Preset action execution results.

顯示單元130電性連接於控制模組,用以接收控制模組120產生之顯示訊號,以顯示記錄清單記錄之內容。The display unit 130 is electrically connected to the control module for receiving the display signal generated by the control module 120 to display the content of the record list record.

如「第1圖」所示,輸入模組140連接於該控制模組120,用以供輸入競賽動作、執行該動作的個人及該動作執行的結果(或僅輸入競賽動作及執行該動作的個人)至該控制模組120。輸入模組140可為觸控介面顯示之虛擬按鍵、觸控介面提供之手寫輸入介面或語音接收介面。As shown in FIG. 1 , the input module 140 is connected to the control module 120 for inputting a contest action, an individual performing the action, and a result of the action execution (or inputting only the contest action and performing the action). Personal) to the control module 120. The input module 140 can be a virtual button displayed on the touch interface, a handwriting input interface provided by the touch interface, or a voice receiving interface.

一線上資料庫平台200,用以供該進行行動記錄裝置100連結,以傳輸該記錄清單至該線上資料庫平台200。此外,線上資料庫平台200還用於記錄每一參賽者的個人資料,包含所屬隊伍、預設號碼,以及系統給予每一個參賽者的個人代碼,並可供主辦單位設定每一場次中,每一隊伍的參賽者名單。因此,於使用行動記錄裝置100進行記錄之前,可以先透過連結線上資料庫平台200,輸入或選取場次或參賽隊伍,行動記錄裝置100就可以由線上資料庫平台200自動載入參賽者資料(執行動作的個人),不需要逐筆輸入。An online database platform 200 is provided for linking the mobile recording device 100 to transmit the recorded list to the online database platform 200. In addition, the online database platform 200 is also used to record the personal data of each contestant, including the team, the preset number, and the personal code given to each contestant by the system, and can be set by the organizer for each session. A list of contestants for a team. Therefore, before using the mobile recording device 100 for recording, the online database platform 200 can be input to input or select a session or a participating team, and the action recording device 100 can automatically load the participant data from the online database platform 200 (execution) Individuals who do not need to enter them one by one.

如「第1圖」及「第2圖」所示,以本實施例為例,輸入模組140為一結合於顯示單元130之上的觸控介面,且該顯示單元130顯示複數個虛擬按鍵群組310,320,330,以供透過觸控介面供使用者按壓。As shown in FIG. 1 and FIG. 2 , in the embodiment, the input module 140 is a touch interface integrated on the display unit 130 , and the display unit 130 displays a plurality of virtual buttons. Groups 310, 320, 330 are provided for the user to press through the touch interface.

如「第2圖」所示,虛擬按鍵群組310,320,330至少包含下列三種群組:競賽動作群組310、運動員群組320及結果群組330。競賽動作群組310包含複數個競賽動作虛擬按鍵310a,分別對應一種競賽動作;運動員群組320包含複數個運動員虛擬按鍵320a,分別對應一個執行該動作的個人;結果群組330包含複數個結果虛擬按鍵330a,分別對應一該動作執行的結果。As shown in FIG. 2, the virtual button group 310, 320, 330 includes at least the following three groups: a competition action group 310, an athlete group 320, and a result group 330. The competition action group 310 includes a plurality of competition action virtual buttons 310a, respectively corresponding to a competition action; the athlete group 320 includes a plurality of athlete virtual buttons 320a, respectively corresponding to an individual performing the action; the result group 330 includes a plurality of result virtual The buttons 330a respectively correspond to the results of the execution of the action.

如「第1圖」及「第2圖」所示,運動競賽進行過程當中,操作人員取一行動記錄裝置100並操作之。為了使操作相對簡易,運動員群組320可以只包含單一競賽隊伍。而每一競賽場次則由兩位操作人員分別操作一行動記錄裝置100,且分別針對一隊伍進行記錄。As shown in "Fig. 1" and "Fig. 2", during the exercise competition, the operator takes an action recording device 100 and operates it. To make the operation relatively simple, the athlete group 320 can include only a single competition team. In each competition session, two operators respectively operate an action recording device 100 and record for each team.

於競賽開始前,操作人員先以行動記錄裝置100連結線上資料庫平台200,並輸入場次或他所要進行記錄的競賽隊伍。接著,行動記錄裝置100就可以由線上資料庫平台200自動載入參賽者資料(執行動作的個人),以輸入每一個參賽隊員於該場次的代碼(例如球衣號碼),使行動記錄裝置100產生如「第2圖」所示的顯示內容。Before the start of the competition, the operator first connects the online database platform 200 with the action recording device 100, and inputs the game or the competition team that he wants to record. Then, the mobile recording device 100 can automatically load the entrant data (the individual performing the action) by the online database platform 200 to input the code of each participating team in the session (for example, the jersey number), so that the action recording device 100 generates The display content shown in "Figure 2".

當操作人員所負責的競賽隊伍中,運動員進行特定動作時,操作人員可以快速地由競賽動作群組310中,選取對應的競賽動作虛擬按鍵,以輸入競賽動作;接著,由運動員群組320中,選取對應的運動員虛擬按鍵320a。當運動員執行完特定動作而產生執行動作的結果時,則可進一步由結果群組330中,選取對應的結果虛擬按鍵330a。如前所述,如果沒有透過結果虛擬按鍵330a輸入執行動作的結果時,則控制模組120可以自動載入預設代碼,而載入預設的執行動作的結果。When the player performs a specific action in the competition team that the operator is responsible for, the operator can quickly select the corresponding virtual motion button of the competition action from the competition action group 310 to input the competition action; then, the player group 320 , the corresponding player virtual button 320a is selected. When the athlete performs a specific action to produce a result of performing the action, the corresponding result virtual button 330a may be further selected by the result group 330. As described above, if the result of the execution action is not input through the result virtual button 330a, the control module 120 can automatically load the preset code and load the result of the preset execution action.

於顯示單元130上顯示的記錄清單中,控制模組120係以將代碼轉換為清楚閱讀的文字;例如「A5+」可顯示為「5號球員(甚至其姓名)攻擊得分」。以供操作人員快速判斷其輸入是否正確,同時也供後續判讀之用,不需逐一找出各代碼對應的實際內容。In the list of records displayed on the display unit 130, the control module 120 converts the code into clearly read text; for example, "A5+" can be displayed as "5th player (or even his name) attack score". For the operator to quickly determine whether the input is correct, but also for subsequent interpretation, do not need to find out the actual content corresponding to each code.

如「第1圖」及「第2圖」所示,輸入模組140更包含一動作執行座標產生介面141,用以產生至少一座標,以附加至前述的競賽動作、執行該動作的個人、該動作執行的結果。動作執行座標產生介面141為觸控介面上定義一軌跡輸入區,映射於實際之競賽場地(可為競賽場地之局部或全部)。As shown in FIG. 1 and FIG. 2, the input module 140 further includes an action execution coordinate generation interface 141 for generating at least one target for attaching to the aforementioned competition action, the individual performing the action, The result of this action execution. The action execution coordinate generation interface 141 defines a track input area for the touch interface, which is mapped to the actual competition venue (which may be part or all of the competition venue).

於執行前述之競賽動作、執行該動作的個人、該動作執行的結果的輸入之後,操作人員可以透過動作執行座標產生介面141輸入單一座標或多個連續座標(軌跡),以附加至前述的競賽動作、執行該動作的個人、該動作執行的結果,以標記執行前述動作的座標/軌跡及該動作執行的結果發生的座標/軌跡。After performing the aforementioned race action, the person performing the action, and the input of the result of the action execution, the operator can input a single landmark or a plurality of consecutive coordinates (tracks) through the action execution coordinate generation interface 141 to be attached to the aforementioned competition. The action, the individual who executed the action, and the result of the action execution mark the coordinates/tracks that perform the above-described actions and the coordinates/tracks that result from the execution of the action.

以排球比賽為例,一次攻擊可能分為兩階段。Take the volleyball game as an example, an attack may be divided into two stages.

其一,舉球員於網前進行舉球。舉球過程中,操作行動記錄裝置100的操作人員便可依序輸入模組140輸入舉球(競賽動作)、舉球員球衣背號(執行該動作的個人)、舉球成功(該動作執行的結果)。對於純熟的操作人員而言,操作人員進一步可以透過動作執行座標產生介面141,標記舉球位置。First, the player raises the ball in front of the net. During the lifting process, the operator operating the action recording device 100 can input the module 140 to input the lifting ball (competition action), the player's jersey back number (the individual performing the action), and the lifting of the ball successfully (the action is performed) result). For a skilled operator, the operator can further perform a coordinate generation interface 141 through the action to mark the lifting position.

其二,攻擊手進行攻擊,操作行動記錄裝置100的操作人員便可依序輸入模組140輸入攻擊(競賽動作)、攻擊手球衣背號(執行該動作的個人)、攻擊得分(該動作執行的結果)。對於純熟的操作人員而言,操作人員進一步可以透過動作執行座標產生介面141,標記攻擊球的路徑。Second, the attacker attacks, and the operator operating the action recording device 100 can input the module 140 to input the attack (competition action), the attacker's jersey back number (the individual who performs the action), and the attack score (the action is executed). the result of). For a skilled operator, the operator can further perform a coordinate generation interface 141 through the action to mark the path of the attacking ball.

此外,除了「得分」或「失分」的客觀結果之外,動作執行的結果也可能是主觀的評價的判斷。因此,結果虛擬按鍵330a其中之一可以是長條塊設計,長條塊如同光譜一般,其一端至另一端為評分由小至大的主觀評價,操作人員可以在這個長條塊上點選一個位置,由控制模組120計算出該位置對應的主觀評價分數,而作為動作執行結果。In addition, in addition to the objective results of "score" or "missing points", the result of action execution may also be subjective evaluation. Therefore, one of the virtual buttons 330a may be a long block design, the long block is like a spectrum, and one end to the other end is a subjective evaluation with a small to large score, and the operator can select one on the long block. At the position, the control module 120 calculates the subjective evaluation score corresponding to the position as the result of the action execution.

前述的資訊會全部被控制模組120轉換為文字記錄或代碼,寫入該記錄清單作為一筆動作資料中,而以顯示單元130顯示該記錄清單時,則以文字記錄為主。All of the above information will be converted into a transcript or code by the control module 120, written into the list of actions as a piece of action data, and when the display list is displayed by the display unit 130, the transcript is mainly used.

控制模組120可於每一筆動作資料中(包含競賽動作、執行該動作的個人、該動作執行的結果),附加該動作資料之一寫入時間作為一時間標記。時間標記可為標準時間,亦即行動記錄裝置100中的當地標準時間。時間標記也可以是相對時間,亦即開始進行記錄後已經過之時間。The control module 120 may add one of the action data write time as a time stamp in each piece of action data (including the contest action, the individual who executed the action, and the result of the action execution). The time stamp can be a standard time, that is, a local standard time in the mobile recording device 100. The time stamp can also be a relative time, that is, the elapsed time since the recording was started.

前述之記錄清單中的每一筆動作資料,可以即時或競賽完成後傳送至線上資料庫平台200。線上資料庫平台200取得記錄清單時,會針對每一筆動作資料進行解碼、寫入以作後續的分析與統計。後方資料庫可以連線至此線上資料庫平台200,取得記錄清單,或取得由記錄清單轉換之XML檔,以供建檔儲存及後續分析。透過記錄清單的取得,後方資料庫可以針對各項競賽動作,統計該場次所有參賽隊員(執行各動作的個人)的表現並加以排名,並顯示在該項競賽的活動網站。活動網站顯示的資料可以包含:一、針對特定競賽動作,統計所有場次所有參賽隊員的表現並加以排名;二、針對各參賽隊員所有場次的座標與軌跡進行統計分析,並加以顯示。Each action data in the foregoing record list can be transmitted to the online database platform 200 after completion or competition. When the online database platform 200 obtains the record list, it decodes and writes each action data for subsequent analysis and statistics. The rear database can be connected to the online database platform 200, obtain a list of records, or obtain an XML file converted from the list of records for file storage and subsequent analysis. Through the acquisition of the record list, the rear database can count and rank the performance of all the participating players (persons performing each action) for each competition action, and display it on the event website of the competition. The information displayed on the activity website may include: 1. Statistics and ranking of all the participating players in all the games for specific competition actions; 2. Statistical analysis and display of the coordinates and trajectories of all the players in each session.

若該參賽隊伍或參賽隊員已經有歷史資料,則前述各項統計分析,後方資料庫可進一步整合至參賽隊員的生涯個人記錄中。If the participating team or the participating team members already have historical data, the foregoing statistical analysis, the rear database can be further integrated into the career record of the participating players.

行動記錄裝置100與該線上資料庫平台200之間的連線通訊協定可以為IrDA協定、藍芽協定、WiFi無線網路協定、行動通訊網路數據封包傳輸協定;行動通訊網路數據封包傳輸協定包含GPRS、EDGE、WCDMA、HSDPA、LTE、WiMax等2G、2.5G、3G、3.5G、4G等行動通訊網路數據封包傳輸協定。The connection protocol between the mobile recording device 100 and the online database platform 200 may be an IrDA protocol, a Bluetooth protocol, a WiFi wireless network protocol, a mobile communication network data packet transmission protocol, and a mobile communication network data packet transmission protocol including GPRS. , EDGE, WCDMA, HSDPA, LTE, WiMax and other 2G, 2.5G, 3G, 3.5G, 4G and other mobile communication network data packet transmission agreement.

實際應用記錄清單的方式包含:於行動記錄裝置100開始進行記錄的同時,場邊同時進行動態錄影,取得競賽過程中的動態錄影記錄。此一動態錄影記錄,可以供後續的播放使用。The manner in which the physical record list is actually applied includes: while the action recording device 100 starts recording, the field side simultaneously performs dynamic video recording to obtain a dynamic video recording during the competition. This dynamic video recording can be used for subsequent playback.

前述動態錄影記錄,可於播放時同步執行字幕嵌入軟體,以字幕嵌入軟體載入記錄清單,依據時間標記,而在動態錄影記錄播放至對應時間時,載入符合時間標記的記錄(競賽動作、執行該動作的個人、該動作執行的結果)。或是,於記錄清單中尋找特定的運動員或競賽動作,透過時間標記直接將動態錄影記錄快轉至特定時間以分析特定的運動員或競賽動作。In the foregoing dynamic video recording, the subtitle embedding software can be synchronously executed during playback, and the subtitle embedding software loading the recording list, according to the time stamp, and loading the time-stamped record when the dynamic video recording is played to the corresponding time (competition action, The individual who performed the action, the result of the action execution). Or, look for specific athletes or contest actions in the record list, and quickly turn the dynamic video recording to a specific time through time stamps to analyze specific athletes or contest actions.

藉由上述技術手段,本發明係可供一操作人員,在不需要技巧相當純熟的情形下,記錄競賽過程中每一位運動員的個人競賽記錄,並快速整合存檔以供後續分析使用。By the above technical means, the present invention provides an operator with the ability to record the individual competition record of each athlete during the competition without the skill being skillful, and quickly integrate the archive for subsequent analysis.

此外,競賽動作、該動作執行的結果的內容,可以依據記錄精確度的要求改變,例如於開始記錄之前,先設定不同記錄模式,例如簡易模式、標準模式、分級模式、教練模式等等,於不同模式中,競賽動作、該動作執行的結果的內容複雜度也不同。記錄前可以依據競賽記錄完整度之要求、操作人員熟練度等等因素,選擇一最適當的模式進行記錄。In addition, the content of the competition action and the result of the execution of the action may be changed according to the requirements of the recording accuracy, for example, before starting the recording, different recording modes, such as the simple mode, the standard mode, the hierarchical mode, the coach mode, etc., are set. In different modes, the content of the competition action and the result of the execution of the action are also different. Before recording, you can select the most appropriate mode for recording according to the requirements of the completeness of the competition record, the proficiency of the operator, and so on.

請參閱「第3圖」所示,為本發明第二實施例所提供之一種競賽個人記錄系統,其大致與第一實施例相同,但第二實施例之競賽個人記錄系統更包含一影像擷取模組150,連接於控制模組120,用以擷取競賽過程中的動態影像,以供該控制模組120產生一動態錄影記錄並儲存於該儲存模組110。此一動態錄影記錄,可以供後續的播放使用。Please refer to FIG. 3, which is a competitive personal recording system according to a second embodiment of the present invention, which is substantially the same as the first embodiment, but the competitive personal recording system of the second embodiment further includes an image. The module 150 is connected to the control module 120 for capturing dynamic images during the competition, so that the control module 120 generates a dynamic video recording and stores it in the storage module 110. This dynamic video recording can be used for subsequent playback.

由於影像擷取模組150結合於行動記錄裝置100(可為內建或外接),因此其動態錄影記錄的時間軸,可以與產生記錄清單的時間軸同步,因此記錄清單中的時間標記,將可以更精確地對應至動態錄影記錄中。Since the image capturing module 150 is coupled to the mobile recording device 100 (which may be built-in or externally connected), the time axis of the dynamic recording can be synchronized with the time axis in which the recording list is generated, so the time stamp in the list will be recorded. It can be more accurately mapped to dynamic video recording.

此外,為了節省行動記錄裝置100中,儲存模組110的儲存空間,於行動記錄裝置100開始記錄功能以產生記錄清單的過程中,影像擷取模組150所擷取之動態影像並不必然完全寫入動態錄影記錄。In addition, in order to save the storage space of the storage module 110 in the mobile recording device 100, during the process in which the mobile recording device 100 starts the recording function to generate the recording list, the dynamic image captured by the image capturing module 150 is not necessarily complete. Write a dynamic video recording.

控制模組120可以持續將一定緩衝時間之前(例如10秒至20秒之前)的影像予以暫存(可暫存於系統記憶體或儲存裝置,當指定的動作執行的結果發生時(例如得、失分),控制模組120將該動作執行的結果發生之前的緩衝時間內影像寫入動態錄影記錄,並即時或於比賽結束後上傳到線上資料庫平台200,以供之後點選記錄清單時顯示該結果發生的過程。The control module 120 can temporarily store the image before a certain buffering time (for example, 10 seconds to 20 seconds ago) (can be temporarily stored in the system memory or the storage device, when the result of the specified action execution occurs (for example, The control module 120 writes the image in the buffer time before the result of the execution of the action to the dynamic video recording, and uploads it to the online database platform 200 immediately after the game is finished, for later selection of the list of records. Shows the process by which the result occurred.

請參閱「第4圖」所示,為本發明第三實施例所提供之一種競賽個人記錄系統,其大致與第一實施例相同,其差異在於輸入模組140a包含一語音接收介面142及一動作執行座標產生介面141。Please refer to FIG. 4, which is a competitive personal recording system according to a third embodiment of the present invention, which is substantially the same as the first embodiment, except that the input module 140a includes a voice receiving interface 142 and a The action execution coordinate generation interface 141.

語音接收介面142用以接收一語音輸入。儲存模組110中儲存複數個語音模型,分別對應一個競賽動作、執行該動作的個人或該動作執行的結果。前述語音模型可以在行動記錄裝置100操作前,由操作人員進行錄製。The voice receiving interface 142 is configured to receive a voice input. The storage module 110 stores a plurality of voice models, which respectively correspond to a competition action, an individual who performs the action, or a result of the action execution. The aforementioned speech model can be recorded by an operator before the action recording device 100 operates.

於運動競賽進行過程當中,操作人員可以逐一透過語音接收介面142,逐一讀出競賽動作、執行該動作的個人及該動作執行的結果之語音。控制模組120自語音接收介面142接收各語音輸入之後,便逐一與各語音模型比對辨識,找出語音輸入所對應之競賽動作、運動員及該動作執行的結果,而完成前述資料之輸入。During the course of the sports competition, the operator can read out the competition action, the individual who performed the action, and the voice of the result of the action, one by one through the voice receiving interface 142. After receiving the voice input from the voice receiving interface 142, the control module 120 compares the voice models one by one to find out the competition action corresponding to the voice input, the athlete and the result of the action execution, and completes the input of the foregoing data.

競賽動作、每一執行該動作的個人及各種該動作執行的結果的變化,都是比賽之前都可以確定的,因此只需要針對有限的語音輸入建立語音模型。而控制模組120在每一次語音輸入之後,所需要比對的語音模型也相對有限。此外,語音模型可以由預備操作行動記錄裝置100的操作人員自行錄製,以提高辨識精準度,並提升辨識效率。同樣的,於進行語音輸入的同時,或完成語音輸入之後,透過動作執行座標產生介面141輸入單一座標或多個連續座標(軌跡),以附加至前述的競賽動作、執行該動作的個人、該動作執行的結果,以標記執行前述動作的座標/軌跡及該動作執行的結果發生的座標/軌跡。The race action, the individual who performs the action, and the changes in the results of the various actions performed are all determinable before the game, so only the speech model needs to be established for limited speech input. The control module 120, after each speech input, also has a relatively limited speech model. In addition, the voice model can be recorded by the operator of the preliminary operation action recording apparatus 100 to improve the identification accuracy and improve the recognition efficiency. Similarly, after the voice input is performed, or after the voice input is completed, the action execution coordinate generation interface 141 inputs a single one or a plurality of consecutive coordinates (tracks) to be attached to the aforementioned competition action, the individual who performs the action, and the The result of the action execution is to mark the coordinates/tracks that perform the aforementioned actions and the coordinates/tracks that result from the execution of the action.

請參閱「第5圖」所示,為本發明第四實施例所提供之輸入模組140b,其係為一觸控顯示介面,其包含一手寫輸入介面143及一動作執行座標產生介面141。The input module 140b according to the fourth embodiment of the present invention is a touch display interface, which includes a handwriting input interface 143 and an action execution coordinate generation interface 141.

手寫輸入介面143用以接收一手寫軌跡輸入,且儲存模組110中儲存複數個手寫模型,分別對應一個競賽動作、執行該動作的個人或該動作執行的結果。前述手寫模型並不需要是完整文字,可以為簡單的手勢,僅標記手寫軌跡的方向變化(如上下左右之變化順序)。若為相對複雜的文字,手寫模型也可以在行動記錄裝置100操作前,由操作人員進行輸入建立。The handwriting input interface 143 is configured to receive a handwritten track input, and the storage module 110 stores a plurality of handwritten models corresponding to a race action, an individual performing the action, or a result of the action execution. The aforementioned handwriting model does not need to be a complete text, and can be a simple gesture, and only marks the direction change of the handwritten track (the order of change as above and below). If it is a relatively complicated text, the handwritten model can also be input by the operator before the action recording device 100 operates.

於運動競賽進行過程當中,操作人員可以逐一透過手寫輸入介面143,逐一輸入對應競賽動作、執行該動作的個人及該動作執行的結果之手寫軌跡。控制模組120自手寫輸入介面143接收各手寫軌跡之後,便逐一與各手寫模型比對辨識,找出手寫軌跡所對應之競賽動作、執行該動作的個人及該動作執行的結果,而完成前述資料之輸入。During the course of the sports competition, the operator can input the handwriting trajectory corresponding to the competition action, the person performing the action, and the result of the action execution through the handwriting input interface 143 one by one. After receiving the handwritten trajectories from the handwriting input interface 143, the control module 120 compares and recognizes each handwritten model one by one, finds the competition action corresponding to the handwritten trajectory, the individual who performs the action, and the result of the action execution, and completes the foregoing. Input of data.

而前述的語音輸入,可以被持續錄製為語音記錄,以供後續播放出來,與前一實施例所錄製之動態影像記錄互相比對,以確認語音輸入是否正確。The foregoing voice input can be continuously recorded as a voice recording for subsequent playback, and is compared with the dynamic image recording recorded in the previous embodiment to confirm whether the voice input is correct.

如同語音輸入,競賽動作、每一執行該動作的個人及各種該動作執行的結果的變化,都是比賽之前都可以確定的,因此只需要針對有限的手寫軌跡建立手寫模型。而控制模組120在每一次手寫軌跡輸入之後,所需要比對的手寫模型也相對有限。此外,手寫模型可以由預備操作行動記錄裝置100的操作人員自行輸入建立,以提高辨識精準度,並提升辨識效率。同樣的,於進行手寫輸入之後,操作人員可以透過動作執行座標產生介面141輸入單一座標或多個連續座標(軌跡),或直接以手寫的方式畫出軌跡,以附加至前述的競賽動作、執行該動作的個人、該動作執行的結果,以標記執行前述動作的座標/軌跡及該動作執行的結果發生的座標/軌跡。As with voice input, the race action, the individual who performs the action, and the changes in the results of the various actions performed are all determinable before the game, so only the handwritten model needs to be built for a limited handwritten trajectory. The control module 120, after each handwriting trajectory input, also has a relatively limited handwriting model. In addition, the handwriting model can be established by the operator of the preliminary operation action recording apparatus 100 to improve the identification accuracy and improve the identification efficiency. Similarly, after the handwriting input is performed, the operator can input a single landmark or a plurality of consecutive coordinates (tracks) through the motion execution coordinate generation interface 141, or draw the trajectory directly by handwriting to attach to the aforementioned competition action and execution. The individual of the action, the result of the action execution, marks the coordinates/tracks that perform the aforementioned actions and the coordinates/tracks that result from the execution of the action.

雖然本發明的技術內容已經以較佳實施例揭露如上,然其並非用以限定本發明,任何熟習此技藝者,在不脫離本發明之精神所作些許之更動與潤飾,皆應涵蓋於本發明的範疇內,因此本發明之保護範圍當視後附之申請專利範圍所界定者為準。Although the technical content of the present invention has been disclosed in the above preferred embodiments, it is not intended to limit the present invention, and any modifications and refinements made by those skilled in the art without departing from the spirit of the present invention are encompassed by the present invention. The scope of protection of the present invention is therefore defined by the scope of the appended claims.

100...行動記錄裝置100. . . Mobile recording device

110...儲存模組110. . . Storage module

120...控制模組120. . . Control module

130...顯示單元130. . . Display unit

140...輸入模組140. . . Input module

140a...輸入模組140a. . . Input module

140b...輸入模組140b. . . Input module

141...動作執行座標產生介面141. . . Motion execution coordinate generation interface

142...語音接收介面142. . . Voice receiving interface

143...手寫輸入介面143. . . Handwriting input interface

150...影像擷取模組150. . . Image capture module

200...線上資料庫平台200. . . Online database platform

310...競賽動作群組310. . . Contest action group

310a...競賽動作虛擬按鍵310a. . . Contest action virtual button

320...運動員群組320. . . Athlete group

320a...運動員虛擬按鍵320a. . . Athlete virtual button

330...結果群組330. . . Result group

330a...結果虛擬按鍵330a. . . Result virtual button

第1圖為本發明第一實施例之系統方塊圖。Figure 1 is a block diagram of a system in accordance with a first embodiment of the present invention.

第2圖為本發明第一實施例中,顯示單元與輸入模組之示意圖。2 is a schematic diagram of a display unit and an input module in the first embodiment of the present invention.

第3圖為本發明第二實施例之系統方塊圖。Figure 3 is a block diagram of a system in accordance with a second embodiment of the present invention.

第4圖為本發明第三實施例之系統方塊圖。Figure 4 is a block diagram of a system in accordance with a third embodiment of the present invention.

第5圖為本發明第四實施例之系統方塊圖。Figure 5 is a block diagram of a system according to a fourth embodiment of the present invention.

100...行動記錄裝置100. . . Mobile recording device

110...儲存模組110. . . Storage module

120...控制模組120. . . Control module

130...顯示單元130. . . Display unit

140...輸入模組140. . . Input module

141...動作執行座標產生介面141. . . Motion execution coordinate generation interface

200...線上資料庫平台200. . . Online database platform

310...競賽動作群組310. . . Contest action group

320...運動員群組320. . . Athlete group

330...結果群組330. . . Result group

Claims (20)

一種競賽個人記錄系統,用於記錄至少一參與競賽之個人的競賽記錄,該競賽個人記錄系統包含:一行動記錄裝置,包含:一儲存模組,儲存一執行行動記錄功能之程式碼;一控制模組,用以載入並執行該程式碼,以接收資料輸入並產生一記錄清單,該記錄清單包含至少一筆動作資料;其中該動作資料至少包含競賽動作、執行該動作的個人及該動作執行的結果,且該控制模組於每一筆動作資料中,附加該動作資料之一寫入時間作為一時間標記;一顯示單元,用以顯示該記錄清單記錄之內容;及一輸入模組,連接於該控制模組,用以供輸入競賽動作、執行該動作的個人及該動作執行的結果至該控制模組;及一影像擷取模組,用以擷取影像以供該控制模組產生一動態錄影記錄並儲存於該儲存模組。A competition personal record system for recording a competition record of at least one individual participating in a competition, the competition personal record system comprising: a mobile recording device comprising: a storage module, storing a code for performing an action recording function; a module for loading and executing the code to receive data input and generate a list of records, the record list including at least one action data; wherein the action data includes at least a contest action, an individual performing the action, and the action execution As a result, the control module adds one of the action data to the time of each action data as a time stamp; a display unit for displaying the content of the record list record; and an input module for connecting The control module is configured to input a competition action, an individual performing the action, and a result of the action execution to the control module; and an image capture module for capturing an image for the control module to generate A dynamic video recording is stored in the storage module. 如請求項1所述之競賽個人記錄系統,其中,當輸入該競賽動作及執行該動作的個人之後,若經一定預設時間而未輸入該動作執行的結果,則該控制模組載入一預設的動作執行結果;而當輸入該競賽動作及執行該動作的個人之後,若輸入另一個競賽動作或執行該動作的個人,則該控制模組載入該預設的動作執行結果至前一筆動作資料。The competition personal record system of claim 1, wherein, after inputting the competition action and the person performing the action, if the result of the action execution is not input after a certain preset time, the control module loads a a preset action execution result; and after inputting the competition action and the person performing the action, if another competition action or an individual performing the action is input, the control module loads the preset action execution result to the front An action data. 如請求項1所述之競賽個人記錄系統,其中該控制模組持續將一定緩衝時間之前的影像予以暫存,且當指定的該動作執行的結果發生時,該控制模組將該動作執行的結果發生之前的緩衝時間內影像寫入該動態錄影記錄。The competition personal record system of claim 1, wherein the control module continuously stores the image before a certain buffer time, and when the specified result of the action execution occurs, the control module performs the action. The image is written to the dynamic video recording during the buffer time before the result occurs. 如請求項1所述之競賽個人記錄系統,其中該時間標記為該行動記錄裝置中的當地標準時間。The competition personal recording system of claim 1, wherein the time is marked as local standard time in the mobile recording device. 如請求項1所述之競賽個人記錄系統,其中該時間標記為該行動記錄裝置開始進行記錄後已經過之時間。The competition personal recording system of claim 1, wherein the time stamp is the elapsed time since the action recording device began recording. 如請求項1所述之競賽個人記錄系統,其中該競賽動作、該執行該動作的個人、該動作執行的結果之間被設定一輸入順序。The competition personal record system of claim 1, wherein an order of input is set between the contest action, the person performing the action, and the result of the action execution. 如請求項1所述之競賽個人記錄系統,其中該競賽動作、該執行該動作的個人及該該動作執行的結果係分別被給予一代碼,以在輸入代碼時,由該控制模組分別找出對應該代碼之該競賽動作、該執行該動作的個人及該動作執行的結果。The competition personal record system of claim 1, wherein the competition action, the person performing the action, and the result of the action execution are each given a code to be separately searched by the control module when the code is input. The contest action corresponding to the code, the person performing the action, and the result of the action execution. 一種競賽個人記錄系統,用於記錄至少一參與競賽之個人的競賽記錄,該競賽個人記錄系統包含:一儲存模組,儲存一執行行動記錄功能之程式碼;一控制模組,用以載入並執行該程式碼,以接收資料輸入並產生一記錄清單,該記錄清單包含至少一筆動作資料;其中該動作資料至少包含競賽動作、執行該動作的個人及該動作執行的結果;一顯示單元,用以顯示該記錄清單記錄之內容;及一結合於該顯示單元之上的觸控介面,用以供輸入競賽動作、執行該動作的個人及該動作執行的結果至該控制模組。A competition personal record system for recording a competition record of at least one individual participating in a competition, the competition personal record system comprising: a storage module for storing a code for performing an action recording function; and a control module for loading And executing the code to receive the data input and generate a record list, the record list includes at least one action data; wherein the action data includes at least a contest action, an individual performing the action, and a result of the action execution; a display unit, The display interface is configured to display the content of the record list; and a touch interface coupled to the display unit for inputting a contest action, an individual performing the action, and a result of the action execution to the control module. 如請求項8所述之競賽個人記錄系統,其中,當輸入該競賽動作及執行該動作的個人之後,若經一定預設時間而未輸入該動作執行的結果,則該控制模組載入一預設的動作執行結果;而當輸入該競賽動作及執行該動作的個人之後,若輸入另一個競賽動作或執行該動作的個人,則該控制模組載入該預設的動作執行結果至前一筆動作資料。The competition personal record system of claim 8, wherein, after inputting the competition action and the person performing the action, if the result of the action execution is not input after a certain preset time, the control module loads a a preset action execution result; and after inputting the competition action and the person performing the action, if another competition action or an individual performing the action is input, the control module loads the preset action execution result to the front An action data. 如請求項8所述之競賽個人記錄系統,其中該顯示單元顯示複數個虛擬按鍵群組,以供透過觸控介面供使用者按壓,且該些虛擬按鍵群組至少包含:一競賽動作群組,包含複數個競賽動作虛擬按鍵,分別對應一種競賽動作;一運動員群組,包含複數個運動員虛擬按鍵,分別對應一個執行該動作的個人;及一結果群組,包含複數個結果虛擬按鍵,分別對應一該動作執行的結果。The competition personal record system of claim 8, wherein the display unit displays a plurality of virtual button groups for the user to press through the touch interface, and the virtual button groups include at least: a competition action group , comprising a plurality of competition action virtual buttons respectively corresponding to a competition action; an athlete group comprising a plurality of athlete virtual buttons respectively corresponding to an individual performing the action; and a result group comprising a plurality of result virtual buttons, respectively Corresponds to the result of the execution of this action. 如請求項8所述之競賽個人記錄系統,其中該結合於該顯示單元之上的觸控介面包含一手寫輸入介面,用以接收一手寫輸入,該儲存模組中儲存複數個手寫模型,分別對應一個競賽動作、執行該動作的個人或該動作執行的結果,且該控制模組自該手寫輸入介面接收該手寫輸入之後,逐一與各該手寫模型比對辨識,找出手寫輸入所對應之競賽動作、執行該動作的個人及該動作執行的結果。The competition personal recording system of claim 8, wherein the touch interface integrated on the display unit comprises a handwriting input interface for receiving a handwriting input, wherein the storage module stores a plurality of handwriting models, respectively Corresponding to a competition action, an individual performing the action or a result of the action execution, and the control module receives the handwriting input from the handwriting input interface, and then compares the handwriting models one by one to find out that the handwriting input corresponds to The contest action, the individual who executed the action, and the result of the action execution. 如請求項8所述之競賽個人記錄系統,更包含一動作執行座標產生介面,用以產生至少一座標,以附加至前述的競賽動作、執行該動作的個人或該動作執行的結果。The competition personal record system of claim 8, further comprising an action execution coordinate generation interface for generating at least one target for attaching to the aforementioned race action, the person performing the action or the result of the action execution. 如請求項12所述之競賽個人記錄系統,其中該動作執行座標產生介面為一觸控介面上定義之一軌跡輸入區,映射於實際之競賽場地。The competition personal record system of claim 12, wherein the action execution coordinate generation interface is a track input area defined on a touch interface, and is mapped to an actual competition venue. 如請求項13所述之競賽個人記錄系統,其中該軌跡輸入區映射於該競賽場地之局部。The competition personal recording system of claim 13, wherein the trajectory input area is mapped to a portion of the competition venue. 如請求項13所述之競賽個人記錄系統,其中該軌跡輸入區映射於該競賽場地之全部。The competition personal recording system of claim 13, wherein the trajectory input area is mapped to all of the competition venue. 一種競賽個人記錄系統,用於記錄至少一參與競賽之個人的競賽記錄,該競賽個人記錄系統包含:一儲存模組,儲存一執行行動記錄功能之程式碼;一控制模組,用以載入並執行該程式碼,以接收資料輸入並產生一記錄清單,該記錄清單包含至少一筆動作資料;其中該動作資料包含競賽動作、執行該動作的個人及該動作執行的結果;一顯示單元,用以顯示該記錄清單記錄之內容;及一語音接收介面,用以接收一語音輸入,且該儲存模組中儲存複數個語音模型,分別對應一個競賽動作、執行該動作的個人及該動作執行的結果,且該控制模組自該語音接收介面接收該語音輸入之後,逐一與各該語音模型比對辨識,找出語音輸入所對應之競賽動作、執行該動作的個人及該動作執行的結果。A competition personal record system for recording a competition record of at least one individual participating in a competition, the competition personal record system comprising: a storage module for storing a code for performing an action recording function; and a control module for loading And executing the code to receive the data input and generate a record list, the record list includes at least one action data; wherein the action data includes a contest action, an individual performing the action, and a result of the action execution; and a display unit, The content of the record list is displayed; and a voice receiving interface is configured to receive a voice input, and the storage module stores a plurality of voice models, respectively corresponding to a contest action, an individual performing the action, and the action performed by the action As a result, after receiving the voice input from the voice receiving interface, the control module compares and identifies each of the voice models one by one, and finds a competition action corresponding to the voice input, an individual who performs the action, and a result of the action execution. 如請求項16所述之競賽個人記錄系統,其中,當輸入該競賽動作及執行該動作的個人之後,若經一定預設時間而未輸入該動作執行的結果,則該控制模組載入一預設的動作執行結果;而當輸入該競賽動作及執行該動作的個人之後,若輸入另一個競賽動作或執行該動作的個人,則該控制模組載入該預設的動作執行結果至前一筆動作資料。The competition personal record system of claim 16, wherein, after inputting the competition action and the person performing the action, if the result of the action execution is not input after a certain preset time, the control module loads a a preset action execution result; and after inputting the competition action and the person performing the action, if another competition action or an individual performing the action is input, the control module loads the preset action execution result to the front An action data. 如請求項16所述之競賽個人記錄系統,更包含一動作執行座標產生介面,用以產生至少一座標,以附加至前述的競賽動作、執行該動作的個人或該動作執行的結果。The competition personal record system of claim 16, further comprising an action execution coordinate generation interface for generating at least one target for attaching to the aforementioned race action, the person performing the action, or the result of the action execution. 如請求項18所述之競賽個人記錄系統,其中該動作執行座標產生介面為一觸控介面上定義之一軌跡輸入區,映射於實際之競賽場地。The competition personal record system of claim 18, wherein the action execution coordinate generation interface is a track input area defined on a touch interface, and is mapped to the actual competition venue. 如請求項19所述之競賽個人記錄系統,其中該軌跡輸入區映射於該競賽場地之局部。The competition personal recording system of claim 19, wherein the trajectory input area is mapped to a portion of the competition venue.
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