[go: up one dir, main page]

TW201002404A - Connected competition method for portable game console via card sliding or insertion - Google Patents

Connected competition method for portable game console via card sliding or insertion Download PDF

Info

Publication number
TW201002404A
TW201002404A TW97126790A TW97126790A TW201002404A TW 201002404 A TW201002404 A TW 201002404A TW 97126790 A TW97126790 A TW 97126790A TW 97126790 A TW97126790 A TW 97126790A TW 201002404 A TW201002404 A TW 201002404A
Authority
TW
Taiwan
Prior art keywords
portable game
game
portable
card
machine
Prior art date
Application number
TW97126790A
Other languages
Chinese (zh)
Inventor
Min-Qi Guo
Original Assignee
Userjoy Technology Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Userjoy Technology Co Ltd filed Critical Userjoy Technology Co Ltd
Priority to TW97126790A priority Critical patent/TW201002404A/en
Publication of TW201002404A publication Critical patent/TW201002404A/en

Links

Landscapes

  • Mobile Radio Communication Systems (AREA)

Abstract

This invention relates to a connected competition method for portable game console via card sliding or insertion, comprising the steps of wireless searching, competition invitation, competition matching, attack/defense by card sliding/insertion, and follow-up processing. A portable game console having a wireless connection unit and a card sliding/insertion unit is provided, and other portable game consoles within a predetermined area are searched; once any other portable game console is searched, a competition invitation is issued; if the other portable game console accepts the invitation, an RF connection technique is used to match the competition between the two portable game consoles; during the competition, the attach/defense effects are produced by reading a required function card with the card sliding/insertion unit; after that, the processes of the result, score calculation, and disconnection are performed. Therefore, the fun of connected competition of portable game consoles can be increased.

Description

201002404 九、發明說明: 【發明所屬之技術領域】 本發明是有關於一種可利用 戲機之連線對戰方法,尤指—種可⑽ 仃攜帶式遊 行連線對戰時之趣味性者。 μ f式遊截機於進 【先前技術】 戲軟體或外接式之卡g (卡帶;進行^可利用内建之遊 單機遊戲之目的,另外更可利用一值〖之刼作,而達到 用傳輪線遠技_ y & 遊戲機,藉以進行二台攜帶式遊戲機之對戰。帶式 雖然上述習用之攜帶式遊戲 戰之遊戲,但是由於進行對 仃早機或雙機對 打戰日守必須以傳 連接’因此受㈣該傳财使得麵轉手方方式進行 同一環境空間中之特定人,而無法與其他必須為 戰’導致對手選擇方面受到極大之限 寸:人進行對 遊戲通㈣為單純的進行㈣或轉之^般之對戰 遊戲使用一段時間之後,常會因 〜丁為,因此當 味,而择尸』 、^戲内容較為枯焊多 未而使仔-般習用之攜帶式遊戲機較 私乏 【發明内容】 、禾f生。 〜工文 〜即仕於,可捭Λ 機於進行連線對戰時之趣味性 aT式遊戲 為達上述之目的,本發明係 種 可利用插/刷卡進行 201002404 攜帶式遊戲機之連線對戰 請、對戰撮-、插乂: 無線搜索、對戰遨 供一 I*二/财讀Μ後續“❹驟;係提 具有無線連結單元及插 機,利用兮h“ 早元之攜帶式遊戲 风才/用該無線連結單元搜索 MM Μ Φ a, t)- ’、 σ或中之其他攜帶式遊 m 其他攜帶式軸機後發㈣戰邀請,當1 他攜市'式遊邀機、接為、私士主Μ Λ L月 田八 式遊㈣、隹/ ’以RF連線技術撮合二攜帶 式遊戲機進行對戰,對戰時係利用所需― 刷卡單元夕妹F 力月b卡配合插/ 之5貝取,而產生所需 行戰績、择八W 又坏政果亚於對戰之後進 、、、 貝刀、'先δ十以及斷線處理。 【實施方式】 请參閱『第—及第-圄 連線對戰狀能-4 ’係分別為本發明之 装對缝心意圖及本發明之連線對 如圖所示:本發明一種可利用插 ;;:圖。 機之連線對財法,其至少包含下•驟^式遊戲 無線搜索1 G :_供—具# 卡單元1〇3之攜帶式遊戲; =連結單元…搜索預定區域中之二:用該 機1 0 1 a。 ,、他攜f式遊戲 對戰邀請11:待搜帝屮1 之後,,、 /、他‘帶式遊戲機1(^ 之後對璲定之攜帶式遊戲機 ^◦la 對戰撮合!2:當並他样”發出對戰邀請。 咕尨 他才间▼式遊戲機1 〇 la技- §月後,以RF連線技術撮合二 Ula接雙邀 网▼式迤戲機1 〇工、 201002404 1 a進行對戰。 刷卡攻防13.當二攜帶式遊戲機工〇ι201002404 IX. INSTRUCTIONS: [Technical Field of the Invention] The present invention relates to a method for connecting battles that can be utilized by a game machine, and more particularly to a fun (10) 仃 portable travel connection. f f-type cutting machine in [previous technology] play software or external card g (cartridge; carry out ^ can use the built-in game of the single game, in addition to the use of a value 〖, Passing the line _ y & game machine, in order to play the game of two portable game consoles. Although the above-mentioned portable game of the game of the game, but because of the confrontation of the morning or two pairs of battles It must be connected by 'therefore (4) the money transfer makes the face-to-hand way to the specific person in the same environment space, and can not be matched with other must be 'the choice of the opponent is greatly limited: the person is playing the game (four) After simply using (4) or turning to the game of the game, it will often be due to the use of ~ Ding, so the taste of the corpse, and the content of the drama is more than a lot of welding, the use of the portable game The machine is more private [inventive content], Wo fsheng. ~Works ~ 仕仕, 可捭Λ The fun aT-style game in the connection battle for the above purposes, the invention can be used /Swipe card 2 01002404 Portable game console connection, battle 撮-, plug-in: wireless search, match 遨 for an I* two / financial reading Μ follow-up "steps; with a wireless link unit and plug-in, use 兮h "Early Yuan portable game style / use this wireless link unit to search for MM Μ Φ a, t)- ', σ or other portable travel m other portable shaft machine after the (four) war invitation, when 1 he carried City's type of tour invitation, pick-up, private master Μ L Yuetian eight-style tour (four), 隹 / 'to use the RF connection technology to combine two portable game consoles to play, the wartime use of the required - card unit Sister F, the monthly b card is matched with the 5th, and the required line record, the choice of eight W and the bad political fruit are after the battle, and, the shell knife, the first δ ten and the disconnection processing. [Embodiment] Please refer to "the first and the - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ;;: Figure. The connection of the machine to the financial method, which includes at least the following: the game of the wireless search 1 G: _ for the card device 1 〇 3 portable game; = link unit ... search for the second of the predetermined area: use the Machine 1 0 1 a. , he brought f-type game match invitation 11: After the search for Emperor 屮 1, after, /, he 'belt game machine 1 (^ after the pair of mobile game consoles 璲 对 对 对 ! ! ! ! !! "Send" invitation to play. 咕尨 才 才 ▼ ▼ ▼ ▼ ▼ ▼ ▼ - - - - - - - - § § § § § § § § § § § § § § § § § § § § § § § § § § § § § § § § § § § § § § Swipe attack and defense 13. When two portable game mechanics 〇

Ia進行對戰時,各攜帶式遊戲 利用所需之功能卡2〇、2〇a配人杆/ 1〇13係 3 ± 20a配合插,刷卡單元10 ,士 3 a之碩取,而產生所需之攻防效果。 统:ί續處理1 4 :於雙方對戰之後進行戰績、積分之 次:!=之處理;而於對戰結束後,使用者係 搜索。式遊戲機1〇1進行其他攜帶式遊戲機之 利用使用者進行插/刷卡攻防1 3步驟時,係可 搭配多數不同效果之功能卡一 對戰時之此’即可增加攜帶式遊戲機於進行連線 請參閱『第三圖』所示, 示意圖。如圖所示:本發明除可進二之培養動作流程 攜f式遊戲機亦可於非對戰時 ^ 培養動作包含有下❹驟細吸培養動作,該 插設記憶卡3 〇 :將記情4杯a 中,而# & + + / #攻於攜帶式遊戲機 而邊5己憶卡中係記载欲培養之對象。 單機培養3 1 :於兮梅册j 檣π从 、‘▼式遊戲機非對戰時,以單 如呆作遊戲之方式培養記憶卡中之對象。心以早 /刷卡對應3 2 .當操作遊戲時,係可依據狀況 201002404 2不同於該插/刷卡單元中配 解決相關之問題。 <功此卡,藉以 資料儲存q q . ^ ^ 待遊戲結束後,將所有資料锉产 兄憶卡中,以完成培養之動作。 彳有貝枓儲存於 及經=數即U:r切紀錄多種狀況之解決方式 時’可獲得較佳之戰績。者於切連線對戰或單機操作 請參閱『第四圖 ^ 示音同^ 所示,係本發明之訊息傳輪心 對二圖所不:另外該攜帶式遊戲機除可進行連‘ 而1傳::培養動作之外,亦可作為所需訊息之傳輸: 而其傳輸步驟如下: 埒翰, 無線搜索4 0 :係利用該無線 域中之其他攜料軸機。 I碰索預疋區 後,==41 :待搜索出其他攜帶式遊戲機之 式遊二之輸入法傳送相關之文字訊息於其他攜帶 後,I::形訊息4 2 :待搜索出其他攜帶式遊戲機之 帶式遊鐵機t。 以日衣之圖㈣息於其他攜 遊角^ m本料之攜以遊戲難其他攜Η 遊戲機進行社群連線之運用。 τ式 综上所述’本發明可利用插,刷卡進行攜帶式遊戲 201002404 ㈣方法,可增加攜帶柄戲機 料之趣味性,進而使本發明之產生能更進步、用 更符合使用者之所需,確已符 、 差依轉料财請。卞口發月專利申請之要件, a 所述者,僅為本發明之較佳實施例而已,當 月匕二此限疋本發明實施之範圍;故,凡依本發明申請 專利範圍及發明%日日查& + °兄月θ内谷所作之簡單的等效變化與修 飾’皆應仍屬本發日辑利涵蓋之範_。 【圖式簡單說明】 第—圖’係本發明之連線對餘態示意圖。 ^二圖,係本發明之連線對戰流程示意圖。 ί二圖’係本發明之培養動作流程示意圖。 弟四圖,係本發明之 r — 之訊息傳輸流程示意圖。 [主要元件符號說明】 無線搜索1〇 攜帶式遊戲機1 〇 1、 無線連結举7L 1〇2 插/刷卡單元1 〇 3、 對戰邀請11When Ia is playing against each other, each portable game uses the required function card 2〇, 2〇a with a lever/1〇13 series 3±20a, and the card swipe unit 10, the master of the 3a, Attack and defense effects. System: Continuation Processing 1 4: After the two sides play against each other, the record and points are divided: !=; After the end of the game, the user searches. The game machine 1〇1 is used by other users of the portable game machine to insert/swipe the attack and defense. In the 3 step, the function card of most different effects can be matched with the pair of wartimes to increase the portable game machine. For the connection, please refer to the diagram shown in the third figure. As shown in the figure: in addition to the second training operation process, the f-type game machine can also be used in the non-competition game. The training action includes the next step of the fine sucking and cultivating action, and the inserted memory card 3 〇: will remember 4 cups a, and # & + + / # attack on the portable game machine while the 5 own memory card records the object to be cultivated. Single-machine training 3 1 : In the case of the 兮 册 册 j 从 从 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 The heart is early/swipe to correspond to 3 2. When the game is operated, it can be different depending on the situation 201002404 2 to solve the related problems in the plug/swipe unit. <This card, by means of data storage q q . ^ ^ After the game is over, all the information will be produced in the brother's memory card to complete the training action.彳 枓 枓 枓 枓 枓 枓 枓 枓 枓 枓 枓 枓 枓 枓 枓 枓 枓 枓 枓 枓 枓 U U U U U U U U For the connection between the connection and the stand-alone operation, please refer to "The fourth picture ^ The sound is the same as ^, which is the message of the present invention. The heart of the game is not the same as the second picture: In addition, the portable game machine can be connected" Transmission:: In addition to the training action, it can also be used as the transmission of the required message: The transmission steps are as follows: 埒翰, Wireless Search 4 0: Use the other carrying machine in the wireless domain. I touched the pre-existing area, ==41: After searching for other portable game consoles, the input method of the second method transmits the relevant text message after other carrying, I:: shape message 4 2: to be searched for other carrying A type of game machine with a type of game machine. In the picture of the Japanese clothing (four) interest in other driving corners ^ m the material to carry the game is difficult to carry other community games to use the community connection. Τ-style above, the invention can be used to insert and swipe the portable game 201002404 (fourth) method, which can increase the interest of carrying the handle machine material, thereby making the invention more progressive and more suitable for the user. Need, indeed, has been changed, and the difference is due to the transfer of funds. The requirements of the patent application of the 卞口发月, a, are only the preferred embodiments of the present invention, and the scope of the present invention is limited to the scope of the present invention; therefore, the scope of the patent application and the % of invention according to the present invention The simple equivalent changes and modifications made by Richa & + ° Brother and Moon θ 谷谷 are still the scope of this issue. BRIEF DESCRIPTION OF THE DRAWINGS The first figure is a schematic diagram of the connection pair of the present invention. ^ 二图, is a schematic diagram of the connection battle process of the present invention. ί 二图' is a schematic diagram of the cultivation action flow of the present invention. The fourth figure is a schematic diagram of the message transmission process of the present invention. [Main component symbol description] Wireless search 1〇 Portable game console 1 〇 1. Wireless connection 7L 1〇2 Plug/card unit 1 〇 3. Battle invitation 11

Ola 0 3 a 對戰撮合1 2 插/刷卡攻防1 3 後續處理1 4 201002404 功能卡2 0、2 0 a 插設記憶卡3 0 單機培養3 1 插/刷卡對應3 2 貧料儲存3 3 無線搜索4 0 發送文字訊息4 1 發送圖形訊息4 2Ola 0 3 a Battle match 1 2 Insert/swipe attack and defense 1 3 Follow-up 1 4 201002404 Function card 2 0, 2 0 a Plug-in memory card 3 0 Stand-alone training 3 1 Plug/swipe correspondence 3 2 Poor material storage 3 3 Wireless search 4 0 Send text message 4 1 Send graphic message 4 2

Claims (1)

201002404 十、申請專利範圍: 1.用插/刷卡進行攜帶式遊戲機 法,其包含有下列步驟: 于戟方 無線搜素:係提供一具有無線連 單元之攜帶式遊戲機,利用該無線連二=插/刷卡 域中之其他攜帶式遊戲機; 〇早兀搜索預定區 對戰遨請:待搜索出其他 定之攜帶式遊戲機發出對戰邀請^ ;每戲機之後,對選 對戰撮合:當其他攜帶式遊“ 連線技術撮合二彳崔帶1 ^ 、文遨請後,以砂 ‘π式遊戲機進行對戰; 插/刷卡攻防:對戰時,、’ 需之功能卡配合插々;卡單元之:切戲機係利甩所 防效果;以及 ⑼’而產生所需之攻 後續處理··於雙方對戰 以及斷線之處理。 仃硪績、積分之統計 2.依據申請專利範圍第 攜帶式遊戲機之連線對戰方法:龙可利用播/刷卡進行 亦可於非對料進行 ,該騎式遊戲機 有下列步驟: σ養動作,該培養動作包含 插設記憶卡:將記億卡插 記憶卡中係記载欲 …‘▼式遊戲機中,而該 單機培養:於該 戲機非對戰時,以單機操作 201002404 遊戲之方式培養記憶卡中之對象; 插/刷卡對應:者 於該插/刷卡單元中係可依據狀況之不同 關之問題;以及 - }應之功能卡,藉以解決相 貝料儲存:待遊戲結束後,將所古 中,以完成培養之動作。片字所有貧料儲存於記憶卡 利範圍第!項所述之可利用插詹進行 ==之連線對戰方法,其中,該攜 其傳輸步驟如下: 亦可作為所需訊息之傳輸,而 無線搜索:係利用該無線連結單元搜索預定區域中之 其他攜帶式遊戲機; 發送文字訊息:待搜索出其他攜帶式遊戲機之後,使 用内建之輪入法傳送相關之 機中;以及^相關之文子訊息於其他攜帶式遊戲 發送圖形訊息··待搜索出其他攜帶式遊戲機之後 用相關之_法傳送所繪製之圖形訊息於其他攜 戲機中。 ^ 12201002404 X. The scope of application for patents: 1. The portable game machine method with plug/swipe, which includes the following steps: 戟 无线 wireless search: provides a portable game machine with wireless connection unit, using the wireless connection Two = other portable game consoles in the plug-in/swipe field; 〇 兀 兀 兀 兀 兀 兀 兀 兀 兀 兀 : : : : : : : : : : : : : : : : : : : : : : : : : : : : ; ; ; ; ; ; ; Portable tour "Connecting technology to match two 彳Cui belt 1 ^, Wenyu please, play with sand 'π-type game machine; Insert/swipe attack and defense: Battle time, 'Required function card with plug-in; card unit It is: the cutting machine is the effect of the protection of the Leo; and (9) 'There is the need for the subsequent processing of the attack ····································································· The connection method of the game machine: the dragon can use the broadcast/swipe card to perform the non-feeding. The ride game has the following steps: σ 养 action, the training action includes inserting the memory card: In the billion-card memory card, it is recorded in the '▼-type game machine, and the single-machine training: in the non-competition of the game machine, the object in the memory card is cultivated by the single machine operation of the 201002404 game; the plug/swipe corresponds to: In the plug-in/swipe unit, the problem can be determined according to different conditions; and - } should be used to solve the storage of the material: after the game is over, the game will be completed to complete the training action. All the poor materials are stored in the memory card range. The connection method described in the item can be used to connect == the connection battle method, wherein the transmission step is as follows: It can also be used as the transmission of the desired message, and the wireless search : using the wireless link unit to search for other portable game machines in the predetermined area; sending a text message: after searching for other portable game machines, using the built-in wheeling method to transmit the relevant machine; and ^ related text The message is sent to other portable games to send graphic messages. · After searching for other portable game consoles, use the relevant method to transmit the drawn graphic messages to other portable games. In. ^ 12
TW97126790A 2008-07-15 2008-07-15 Connected competition method for portable game console via card sliding or insertion TW201002404A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
TW97126790A TW201002404A (en) 2008-07-15 2008-07-15 Connected competition method for portable game console via card sliding or insertion

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
TW97126790A TW201002404A (en) 2008-07-15 2008-07-15 Connected competition method for portable game console via card sliding or insertion

Publications (1)

Publication Number Publication Date
TW201002404A true TW201002404A (en) 2010-01-16

Family

ID=44825177

Family Applications (1)

Application Number Title Priority Date Filing Date
TW97126790A TW201002404A (en) 2008-07-15 2008-07-15 Connected competition method for portable game console via card sliding or insertion

Country Status (1)

Country Link
TW (1) TW201002404A (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20170118295A1 (en) * 2015-10-21 2017-04-27 Nintendo Co., Ltd. Information processing system in which range of application of rf tag can be expanded, method of controlling information processing system, server, non-transitory storage medium encoded with computer readable program, information processing apparatus, and method of controlling information processing apparatus

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20170118295A1 (en) * 2015-10-21 2017-04-27 Nintendo Co., Ltd. Information processing system in which range of application of rf tag can be expanded, method of controlling information processing system, server, non-transitory storage medium encoded with computer readable program, information processing apparatus, and method of controlling information processing apparatus

Similar Documents

Publication Publication Date Title
JP5923411B2 (en) GAME CONTROL DEVICE, PROGRAM, GAME SYSTEM
US8650253B2 (en) System and method for integrating ancillary content into applications
JP4064122B2 (en) Collection card that can be linked with electronic game machine and game system using the collection card
CN102958573B (en) Virtual and location-based multiplayer games
US20010039206A1 (en) Electronic trading card
CN108245891B (en) Head-mounted equipment, game interaction platform and table game realization system and method
US20030195023A1 (en) Method of conducting an interactive competition
US8500532B2 (en) Machine-implemented method of handling hand tiles/cards of a virtual player during a tile/card game and gaming apparatus
WO2002047779A8 (en) Advertising games and method
JP2002099376A (en) Character communication device
WO2014143793A1 (en) Board game for cultural learning that incorporates smart device with software application into game play
Chen What’s the cultural difference between the West and the East? The consumption of popular “cute” games in the Taiwanese market
US20080102910A1 (en) Electronic Trading Card
JP3839459B1 (en) Communication game system
WO2007094410A1 (en) Game state presenting device, game state presenting method, information recording medium, and program
US20070238530A1 (en) Gaming machine and gaming server
JP2005533622A (en) How to play between teams with modular units
JP3880490B2 (en) GAME SYSTEM, PROGRAM, AND INFORMATION STORAGE MEDIUM
JP4765384B2 (en) Game system
US7207886B2 (en) Game system, game data exchange control method, game machine, and computer readable storage medium
KR20110004825A (en) Online linked TV system using augmented reality and its game method
TW201002404A (en) Connected competition method for portable game console via card sliding or insertion
JP5004755B2 (en) GAME DEVICE, GAME DEVICE CONTROL METHOD, AND PROGRAM
CN101927092A (en) A method for online battle of portable game consoles by inserting/swiping cards
JP5004754B2 (en) GAME DEVICE, GAME DEVICE CONTROL METHOD, AND PROGRAM