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HK1146249B - Game system, and jackpot drawing device and participation processing device constituting the same - Google Patents

Game system, and jackpot drawing device and participation processing device constituting the same Download PDF

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Publication number
HK1146249B
HK1146249B HK11100468.0A HK11100468A HK1146249B HK 1146249 B HK1146249 B HK 1146249B HK 11100468 A HK11100468 A HK 11100468A HK 1146249 B HK1146249 B HK 1146249B
Authority
HK
Hong Kong
Prior art keywords
game
jackpot
participation
unit
jackpot drawing
Prior art date
Application number
HK11100468.0A
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Chinese (zh)
Other versions
HK1146249A1 (en
Inventor
后藤信广
楠田和弘
内山贵视
Original Assignee
科乐美数码娱乐株式会社
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from JP2007262764A external-priority patent/JP4311758B2/en
Application filed by 科乐美数码娱乐株式会社 filed Critical 科乐美数码娱乐株式会社
Publication of HK1146249A1 publication Critical patent/HK1146249A1/en
Publication of HK1146249B publication Critical patent/HK1146249B/en

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Description

Game system, jackpot drawing apparatus constituting the same, and participation processing apparatus
Technical Field
The present invention relates to a game system including a plurality of jackpot drawing apparatuses that determine whether a game apparatus that wins a jackpot award is selected from among a plurality of game apparatuses or any apparatus is not selected, and a game apparatus and a participation processing apparatus constituting the game system.
Background
Conventionally, as such a drawing machine for jackpot game, for example, a drawing machine for jackpot game used in a game system including a plurality of token-operated game machines (game apparatuses) installed in a game arcade or the like is known (for example, patent document 1). In general, a token-operated game machine controls the progress of a game on the condition that tokens (bet objects) are received from a player, and pays out a predetermined number of tokens (payout objects) to the player according to the game result. In the description of an example of the slot machine using the jackpot drawing apparatus, the number of tokens (bet targets) corresponding to a part of the number of tokens received from the player is added up and stored as payout amount data in the payout amount storage unit of the jackpot drawing apparatus. When a predetermined drawing start condition is satisfied, a drawing is performed by the jackpot drawing apparatus, and it is determined whether the jackpot award is won or won. When the jackpot award is won by the drawing, the number of tokens corresponding to at least a part of the payout amount data is paid out to the player who satisfies the predetermined drawing start condition, and the payout amount data is restored to the initial value.
In general, a jackpot drawing apparatus is often used in a game system including a plurality of game apparatuses each including a game progress control unit that independently plays a game. The reason for this is as follows. That is, the number of tokens that can be paid out to a player by each game device at a time is limited to some extent in relation to a payout rate set in advance for each game device. Therefore, when the jackpot drawing apparatus is used in a single game apparatus, the upper limit of the number of tokens in the jackpot award is largely limited by the payout rate set for the game apparatus. In contrast, when a jackpot drawing apparatus is used in a game system including a plurality of game apparatuses, the upper limit of the number of tokens paid out when the jackpot award is won can be determined based on the relationship with the payout rates of the plurality of game apparatuses. In this case, the number of tokens paid out when the jackpot award is won can be increased as compared with a case where the jackpot drawing apparatus is used in a single game apparatus. As a result, the player can be expected to obtain a large number of medals at a time by the jackpot award, and the player's interest can be attracted. Because of such advantages, the drawing machine for jackpot game is often used in a game system including a plurality of game apparatuses, not in a single game apparatus.
In particular, in recent years, a game system including game apparatuses installed in a plurality of shops (game places) is also known, and a jackpot drawing apparatus can be used in such a game system.
Patent document 1: japanese laid-open patent publication No. 2002-253842
In a conventional game system using a drawing machine for jackpot game, the drawing for jackpot game in which each game machine can participate is only 1 drawing for jackpot game executed by the drawing machine for jackpot game constituting the game system. Therefore, there is a problem that a game machine participating in a jackpot drawing executed by a jackpot drawing apparatus in a certain game system cannot participate in another jackpot drawing executed by another jackpot drawing apparatus not belonging to the game system.
A game system using a jackpot drawing apparatus can be used in a pachinko machine, a slot machine, and the like installed in a pachinko store, in addition to a game apparatus installed in a game arcade or the like. The above problem also occurs in such a game system.
Disclosure of Invention
An object of the present invention is to provide a game system capable of participating in a jackpot drawing desired by a manager or the like who manages the game device, and a game device and a participation processing device constituting the game system.
A game system according to one aspect of the present invention includes a plurality of game devices including a game progress control unit for controlling a progress of a game, and a jackpot drawing apparatus for executing a jackpot drawing in which at least 1 of the plurality of game devices is a drawing target, and includes a plurality of the jackpot drawing apparatuses and a participation processing unit including a participation application processing unit for selecting, for each game device, 1 or 2 or more jackpot drawing apparatuses for executing a jackpot drawing in which the game device is a drawing target from the plurality of jackpot drawing apparatuses on the basis of a predetermined participation application condition, and a participation application request transmitting a participation application request to the selected jackpot drawing apparatus on the basis of a predetermined participation exclusion condition, selecting, for each game device, 1 or 2 or more jackpot drawing apparatuses for executing a jackpot drawing in which the game device is not a drawing target from among the plurality of jackpot drawing apparatuses, and transmitting a participation exclusion request to the selected jackpot drawing apparatus; the plurality of drawing devices for jackpot game each have: a drawing target storage unit that stores identification information of a game device that can be a drawing target of the jackpot drawing of the drawing unit; an application acceptance processing unit that, upon receiving a participation application request transmitted from the participation processing device, performs application acceptance processing for storing identification information of a game device related to the participation application request in a drawing object storage unit of the game device as a jackpot drawing processing object; a participation processing device that receives a participation exclusion request transmitted from the participation processing device, and performs a participation exclusion processing for excluding identification information of a game device related to the participation exclusion request from a jackpot drawing processing target; a drawing unit that performs jackpot drawing processing for determining whether a game device to be drawn is a medium jackpot or a non-medium jackpot, with a game device in which a player plays being a drawing target, in a game device corresponding to identification information stored in its own drawing target storage unit as a jackpot drawing processing target; a payout amount storage unit that stores payout amount data indicating an amount including a payout target amount to be paid out to a player who plays a game using a winning game device when the winning jackpot prize is determined by the drawing unit; a payout processing unit that reads out the payout amount data from the payout amount storage unit when the drawing unit determines a winning of the jackpot prize, and performs payout processing for paying out at least a part of the amount indicated by the read payout amount data to a player who plays a game using the winning game device; and a payment amount increasing unit configured to cumulatively increase the amount indicated by the payment amount data stored in the payment amount storage unit when a predetermined payment amount increase condition is satisfied.
In this game system, a jackpot drawing apparatus for executing a jackpot drawing in which the game apparatus can be a drawing target can be selected for each game apparatus based on a predetermined participation application condition and a predetermined participation exclusion condition. Thus, by adopting conditions reflecting the desires of the administrator or the like who manages the game device as the predetermined participation application conditions and the predetermined participation exclusion conditions, the game device can participate in the jackpot drawing which meets the desires.
In the game system, the participation processing device includes an operation acceptance unit that accepts a participation application operation and a participation exclusion operation for each game device, the participation application processing unit of the participation processing device accepts the participation application operation as the predetermined participation application condition, 1 or 2 or more jackpot devices for executing a jackpot drawing in which a game device related to the participation application operation is a drawing target are selected from the plurality of jackpot drawing devices each time the participation application operation is accepted, the participation exclusion processing unit of the participation processing device accepts the participation exclusion operation as the predetermined participation exclusion condition, and 1 or more jackpot drawing for executing a jackpot drawing in which a game device related to the participation exclusion operation is not a drawing target are selected from the plurality of jackpot drawing devices each time the participation exclusion operation is accepted More than 2 drawing devices for the jackpot award.
In this game system, by the manager or the like who manages the game devices performing the participation application operation and the participation exclusion operation on each game device, each game device can participate in the jackpot drawing in accordance with the desire of the manager or the like who manages the game device.
In the game system, the plurality of jackpot drawing apparatuses include at least 1 participation limit jackpot drawing apparatus and a total jackpot drawing apparatus, the participation limit jackpot drawing apparatus executes a jackpot drawing which can take a game apparatus belonging to a specific group consisting of 1 or 2 or more game apparatuses satisfying a specific condition among the plurality of game apparatuses as a drawing target, the whole jackpot drawing apparatus executes a jackpot drawing in which all of the plurality of game apparatuses can be a drawing target, when the application acceptance processing unit of the participation limit jackpot drawing apparatus accepts the participation application request for the game apparatus belonging to the specific group transmitted from the participation processing apparatus, the application reception process is performed so that the identification information of the game device is stored in the drawing target storage unit of the game device.
In this game system, as the jackpot drawing in which each game apparatus can participate, the game apparatuses that can participate are selected only to either or both of a participation-limited jackpot drawing belonging to a specific group and a total jackpot drawing without such a limitation.
In the game system, the plurality of game devices are arranged in a plurality of game places, and the at least 1 participation-restricted jackpot drawing device includes a jackpot drawing device in which a group of places each including a part of the plurality of game devices, that is, 1 or 2 or more game devices arranged in a single game place is set as the specific group, and a jackpot drawing capable of drawing a game device belonging to the group of places is executed.
In this game system, as the jackpot drawing in which each game device can participate, the game devices that can participate are selected only to be either one or both of the jackpot drawing in which the game devices are arranged in a single game space and the total jackpot drawing without such a limitation.
In the game system, the plurality of game devices are slot machines, and the at least 1 participation-restricted jackpot drawing apparatus includes a jackpot drawing apparatus that executes a jackpot drawing capable of drawing a game device belonging to a site group as the specific group, the site group being a group including at least 2 game devices arranged in a plurality of predetermined game sites in which a difference in unit prices of the game chips is within a predetermined range.
In a game place where a slot machine is installed, a fee required for borrowing 1 token, that is, a token unit price, is often different for each game place. When game machines installed in game places where there is a large difference in token unit price participate in the same jackpot drawing, if the game machines are under the same condition, there is a possibility that a game place with a high token unit price will be disadvantageous compared to a game place with a low token unit price. On the other hand, if various conditions for the jackpot drawing (drawing start conditions, payout amount increase conditions, and the like) are appropriately changed so as not to cause a disadvantage in a game place where the price of tokens is high, the processing and the operation become very complicated.
According to the present game system, it is possible to limit participation of game devices installed in a game place to only jackpot drawing in which game devices arranged in a plurality of game places having a difference in token unit prices within a predetermined range participate, in accordance with the desire of a manager or the like of the game place having a high token unit price. Thus, it is not necessary to perform complicated processing operations such as appropriately changing various conditions of the jackpot drawing, and it is possible to avoid a situation in which a game place having a high token price is disadvantageous according to the desire of a manager or the like of the game place.
In the game system, each jackpot drawing apparatus is communicably connected to the plurality of game apparatuses, each of the plurality of game apparatuses has a payout amount increase information output unit configured to output payout amount increase information for increasing the amount indicated by the payout amount data when a predetermined information output condition is satisfied, and the payout amount increase unit of each jackpot drawing apparatus cumulatively increases the amount indicated by the payout amount data stored in the payout amount storage unit by receiving payout amount increase information output from the game apparatus corresponding to the identification information stored in the own drawing object storage unit as the predetermined payout amount increase condition.
In this game system, the amount indicated by the payout amount data stored in the payout amount storage unit of each jackpot drawing apparatus can be increased based on payout amount increase information from the game apparatus participating in the jackpot drawing executed by the jackpot drawing apparatus.
In the above game system, the plurality of game devices are slot machines, and the payout amount increase information output unit of the game device outputs, as the payout amount increase information, the bet information on the number of tokens bet by the player.
In this game system, the amount indicated by the payout amount data stored in the payout amount storage unit of each jackpot drawing apparatus can be increased based on the medal inserted information from the game apparatus participating in the jackpot drawing executed by the jackpot drawing apparatus.
In addition, a jackpot drawing apparatus according to another aspect of the present invention is a jackpot drawing apparatus for executing a jackpot drawing in which at least 1 game apparatus including a game progress control unit that performs game progress control is a drawing target, the jackpot drawing apparatus including: a drawing target storage unit that stores identification information of a game device that can be a drawing target of the jackpot drawing; an application acceptance processing unit that, upon receiving a participation application request, performs application acceptance processing for storing identification information of a game device related to the participation application request in a drawing object storage unit as a jackpot drawing processing object; a participation exclusion processing unit that, upon receiving a participation exclusion request, performs exclusion processing for excluding identification information of a game device related to the participation exclusion request from a jackpot drawing processing target; a drawing unit that performs jackpot drawing processing for determining whether a game device to be drawn is a jackpot award or not, with a game device in which a player plays as a drawing target, among game devices corresponding to identification information stored in the drawing target storage unit as a jackpot drawing processing target; a payout amount storage unit that stores payout amount data indicating an amount including a payout target amount to be paid out to a player who plays a game using a winning game device when the winning jackpot prize is determined by the drawing unit; a payout processing unit that reads out the payout amount data from the payout amount storage unit when the drawing unit determines a winning of the jackpot prize, and performs payout processing for paying out at least a part of the amount indicated by the read payout amount data to a player who plays a game using the winning game device; and a payment amount increasing unit configured to cumulatively increase the amount indicated by the payment amount data stored in the payment amount storage unit when a predetermined payment amount increase condition is satisfied.
In the jackpot drawing apparatus, the participation processing apparatus operates in cooperation with the game apparatus, and thus the game apparatus can participate in or exclude participation in the jackpot drawing executed by the jackpot drawing apparatus according to a desire of a manager or the like who manages the game apparatus.
In addition, a participation processing device according to another aspect of the present invention is a jackpot drawing apparatus for selecting a jackpot drawing apparatus for executing a jackpot drawing in which each game apparatus participates, from among a plurality of jackpot drawing apparatuses each executing a jackpot drawing in which at least 1 of a plurality of game apparatuses including a game progress control unit that performs game progress control is targeted for drawing, the participation processing device including: a participation application processing unit that selects, for each of the plurality of jackpot drawing apparatuses, 1 or 2 or more jackpot drawing apparatuses for executing a jackpot drawing in which the game apparatus can be a drawing target, from among the plurality of jackpot drawing apparatuses, according to a predetermined participation application condition, and transmits a participation application request to the selected jackpot drawing apparatus; and a participation exclusion processing unit that selects, for each of the plurality of jackpot drawing apparatuses, 1 or 2 or more jackpot drawing apparatuses for executing a jackpot drawing in which the game apparatus is not a drawing target, from among the plurality of jackpot drawing apparatuses, according to a predetermined participation exclusion condition, and transmits a participation exclusion request to the selected jackpot drawing apparatus.
The participation processing device is capable of participating in a jackpot drawing in accordance with a desire of a manager or the like who manages the game device among the plurality of jackpot drawings by operating in cooperation with the plurality of jackpot drawing devices.
According to the present invention, it is possible to participate in a jackpot drawing in accordance with the desire of a manager or the like who manages the game apparatus.
Drawings
Fig. 1 is a schematic configuration diagram of the entire game system according to the embodiment.
Fig. 2 is an external view showing an example of a horse racing game machine constituting the game system.
Fig. 3 is a control block diagram showing a main control unit for collectively controlling the overall operation of the horse racing game machine.
Fig. 4 is a control block diagram showing a game board control unit provided for each game board of the horse racing game machine.
Fig. 5 is an explanatory diagram for explaining a configuration of a table portion in the pusher game machine constituting the game system.
Fig. 6 is a block diagram showing a main configuration of a game control system of the pusher game machine.
Fig. 7 is an explanatory diagram showing an example of a game screen for drawing a lottery displayed on the display unit of the pusher game machine.
Fig. 8 is an explanatory diagram showing an example of a bingo game screen displayed on the display unit of the pusher game machine.
Fig. 9 is a perspective view showing an external appearance of an automatic lottery machine constituting the game system.
Fig. 10 is a front view showing a part of the front panel of the automatic lottery machine in detail.
Fig. 11 is a control block diagram relating to the main structure of the automatic lottery machine.
Fig. 12 is a control block diagram of the management server.
Fig. 13 is an external view of the store terminal unit.
Fig. 14 is a control block diagram of the store terminal unit.
Fig. 15 is a sequence flowchart showing the flow of the overall jackpot drawing.
Fig. 16 is a sequence flowchart for explaining the overall jackpot performance time determination process.
Fig. 17 is an explanatory diagram showing an example of a jackpot game start screen displayed on a display unit of each game station or the like to be a drawing target.
Fig. 18 is an explanatory diagram showing an example of a lottery screen displayed on a display unit of each game station or the like to be a lottery target.
Fig. 19 is a flowchart showing a flow of the intra-store jackpot drawing.
Fig. 20 is a flowchart showing a flow of a jackpot drawing selection process performed by the store terminal unit.
In the figure: 1000-horse racing game machine (slot machine); 1010-a game table; 1101-a master control device; 1108. 2625, 3107, 4003, 5003-external communication device; 1201-a game station control device; 2000-pusher game machine (slot machine); 2601. 2611, 2621-control device; 3000-automatic lottery machines (slot machines); 3101-a control device; 4000-a management server; 4001-a control device; 4002-a memory device; 5000-store terminal units; 5001-control means; 5002-storage; 5005-display device; 5006-touch screen.
Detailed Description
Next, an embodiment of the present invention will be described in which the present invention is applied to a game system including 3 types of slot machines (arcade game machines (commercial game machines) having different game contents, and a arcade server and a management server which are connected to the slot machines and are communicably connected to the slot machines and the management server. Among them, the store server also functions as a participation processing device.
(System overview)
First, the overall configuration of the game system according to the present embodiment will be described.
Fig. 1 is a schematic configuration diagram of the entire game system according to the present embodiment.
The 3 types of slot machines 1000, 2000, and 3000 constituting the game system are different types of game machines having different hardware. In the present embodiment, the slot machines 1000, 2000, and 3000 are installed in a gaming place such as the same arcade, and are connected to the store terminal unit 5000 of the store via a lan (local Area network) as a high-speed communication network. The management server 4000 is connected to the store server of each store via a wan (wide Area network) which is a low-speed communication network. The management server 4000 performs data communication with the respective token-operated game machines 1000, 2000, and 3000 to perform system management of the entire store, and thereby performs management of the entire game system. In addition, although the description is given of the game system that spans a plurality of shops in the present embodiment, the same applies to a game system in a single shop.
Next, the structure and operation of each of the token-operated game machines 1000, 2000, and 3000 will be described.
[ horse racing Game machine 1000]
The slot machine 1000 is a horse racing machine.
In the horse racing game machine 1000, the order of arrival of the end points of the horse racing game to be performed in the present horse racing game machine is predicted by 1 or 2 or more players, and when guessing the predicted result, the payout of medals corresponding to the predicted payout rate can be obtained.
Fig. 2 is an external view showing an example of the horse racing game machine 1000.
The horse racing game machine 1000 includes: a game pool portion 1002 provided at the center, and a plurality of game tables 1010 as game devices provided so as to surround the game pool portion 1002. The pool portion 1002 is provided with a pool surface 1004 which is a moving surface imitating a horse course of a horse race, a dummy gate 1003 is provided in the horse race, and a plurality of dummy horses, not shown, are moved in the pool surface 1004 to thereby play a horse race game. A plurality of speakers 1005 for playing a live horse race, a cheer, and the like are arranged around the game pool portion 1002. Above the game pool unit 1002, a display unit 1006 for displaying the total accumulated token count or the like indicating the number of payout of the total jackpot drawing described later, an illumination device 1007 for illuminating the game pool 1002, and an image pickup unit, i.e., a camera 1009, functioning as image pickup means for picking up an image of the game pool unit 1002 are arranged. These display portion 1006, illumination device 1007, and camera 1009 are supported by a support column 1008. The speaker 1005 and the lighting device 1007 serving as a rendering unit function as rendering means of the horse racing game machine 1000.
The game table 1010 is provided with a display 1011 which displays a game screen corresponding to the progress of the game, and a touch panel 1012 which is superimposed on the display surface of the display 1011. When the player touches a predetermined position on the game screen displayed on the display 1011 in accordance with the instruction of the game screen, the position is detected by the touch panel 1012, and the operation content of the player is recognized in the horse racing game machine 1000. The game board 1010 is provided with a medal insertion unit 1013 through which a player inserts medals, a medal payout port 1014 through which medals are paid out to the player, and a card reading surface 1015 of a card reader functioning as an identification information acquisition unit for reading out a card ID from a user card.
In the horse racing game machine 1000, horse racing with the same name as that of the actual center horse is sequentially performed at a predetermined cycle. As a horse racing game for 1 year, about 60 races are prepared in advance, and for each race, a time for betting a medal, that is, a time for purchasing a ticket, a time for performing a race by a model horse, and a time for displaying a race result are secured. The player can freely purchase the ticket by predicting the arrival order for each match. If the purchase of the ticket is performed by betting the medals and the purchased ticket matches the result of the race, the medals of the number corresponding to the number of bets and the odds of the medals are paid out as the award.
Further, the player can also participate in the race by training his or her own horse racing character (holding horse) using the user card. Specifically, the player selects a favorite horse-racing character from a plurality of previously prepared horse-racing characters, pays out a predetermined number of tokens, and acquires the horse-racing character. Then, the player can teach (train) the acquired horse-racing character to improve the ability of the horse-racing character, and can develop the horse-racing character. Moreover, the trained horse racing character can be made to appear in the game desired by the horse racing character.
In the horse racing game machine 1000 of the present embodiment, the pool portion 1002 forms a pool surface 1004, a model imitating an artificial lawn of an actual horse race, a house 1003, or the like is provided on the pool surface 1004, and a model horse as a moving body moves on the pool surface 1004.
Fig. 3 is a control block diagram showing a main control unit for collectively controlling the overall operation of the horse racing game machine 1000.
Fig. 4 is a control block diagram showing a game table control unit provided for each game table 1010.
As shown in fig. 3, the main control unit 1100 disposed on the side of the game pool includes: a main control device 1101, a movement control device 1102 for controlling movement of a model horse in the game pool portion 1002, an illumination control device 1103 for controlling the illumination device 1007, an audio control device 1104 for controlling cheering and live action played by the speaker 1005, an SRAM1105 and a flash memory 1106 for temporarily recording data processed by the main control device 1101, a ROM1107 which stores programs and various databases necessary for a game, and an external communication device 1108 for performing data communication with an external device such as a shop terminal unit 5000 via a LAN. The main control device 1101 is connected to a mobile control device 1102, a lighting control device 1103, an audio control device 1104, an SRAM1105, a flash memory 1106, a ROM1107, an external communication device 1108, and a camera 1009, respectively. The ROM1107 stores: a movement control program as movement control information of each model horse, and a database of various data and a competition schedule related to each horse used in a competition.
As shown in fig. 4, the table control unit 1200 provided in each table 1010 includes: the game machine control device 1201, the medal management device 1202 that manages the payout of medals and the like, the RAM1203 that temporarily records various data of the player, and the card reader 1204 that functions as an identification information acquisition unit that reads the card ID from the user card appearing in front of the card reading surface 1015. The station control device 1201 is connected to the medal management device 1202, the RAM1203, and the card reader 1204. The table control device 1201 is also connected to the display 1011 and the touch panel 1012 shown in fig. 2 provided on the table 1010, and to various parts such as a medal insertion sensor, not shown, for detecting medals inserted through the medal insertion unit 1013.
As shown in fig. 3 and 4, a table control device 1201 of each table 1010 is connected to a main control device 1101 on the game machine main body side, and necessary data communication can be performed between them.
The main control device 1101 of the main control unit 1100 changes the movement control content of each model horse for each race based on various data such as parameters of each horse in order to reproduce an actual race for horses in real time when the race is held. The movement control content is determined before the start of the race, and the model horse is controlled to move according to the movement control content. Specifically, the main control device 1101 of the main control unit 1100 reads out various parameters of the horse present in the race, the state of the horse field, and the like from the ROM1107 before the race starts, and determines the arrival order of the race. Since only the 1 st and 2 nd arrival are the arrival orders for paying out medals to the player, it is not necessary to determine the arrival order of all outgoing horses, and it is only necessary to determine at least the 1 st and 2 nd arrival horses. In this case, the other horses are controlled not to have the 1 st bit arrival and the 2 nd bit arrival, based on various parameters. The arrival order data determined by the main control device 1101, the parameters of each horse, and the like are sent to the movement control device 1102.
The movement control device 1102, which has received the data from the main control device 1101, executes a movement control program recorded in a ROM, not shown, and performs movement control for each horse. The movement control device 1102 executing the movement control program calculates the movement pattern of each of the horses based on the parameters of each of the horses, and transmits a control command to each of the control chips 1022 so that each of the model horses 1060 moves in accordance with the movement pattern. Specifically, in order to generate a magnetic field for moving each model horse 1060 in accordance with the moving pattern of each horse, a control command is transmitted to the control chip of each magnetic field generation substrate. The respective control chips 1022, which have received the control command, control the currents flowing through the respective coils to sequentially generate magnetic forces that attract the south poles of the permanent magnets of the respective model motors 1060 along the predetermined paths of movement of the respective model motors 1060. This enables each model horse 1060 to move along the predetermined movement path. As a result, each model horse 1060, which is movement-controlled by the movement control device 1102, develops a race in the game pool.
When a player plays a game using a user card, the player presents his or her user card to the card reading surface 1015 before playing the game. Thus, the card reader 1204 reads out a card ID from the user card, and saves the card ID in the SRAM1105 or the flash memory 1106. The SRAM1105 or the flash memory 1106 stores data (horse name data, parameter data, past performance information such as a winning GI race, and the like) relating to the horse racing character that the player has trained by playing the game in association with the card ID.
In the present horse racing game machine 1000, when a player who plays a game using a user card finishes the game, game state data for restoring the game state at the end when the game is continued next time is stored in the arcade terminal unit in a state of being associated with the card ID of the player. The game state data includes data on a horse racing character that the player has trained. When the player resumes the previous game, the game state data corresponding to the card ID in the user card is downloaded from the store terminal unit by presenting the user card before the game is played, and the game is resumed after storing the data in the SRAM1105 or the flash memory 1106.
[ coin pushing Game machine 2000]
Next, the slot machine 2000 will be explained.
The slot machine 2000 is a pusher game machine.
Fig. 5 is an explanatory diagram for explaining a configuration of the table section ST in the present pusher game machine 2000.
The slot pusher game machine 2000 is provided with 4 satellite units SA so as to surround a center drawing device not shown. Each satellite unit SA has 4 station units ST as game devices, and each player plays a game using each station unit ST. Each satellite unit SA has 1 satellite lottery device 2001, and each of the station units ST is arranged around the satellite lottery device 2001.
The station unit ST mainly includes: a medal insertion mechanism (insertion unit) 2100, a game pool 2500, a not-shown table control unit, and a display unit 2700. In the station unit ST, a medal insertion mechanism 2100 is disposed on the upper front side, a display unit 2700 serving as a display unit functioning as display means is disposed on the upper rear side, and a play field 2500 is disposed at the upper center. Here, "front side" refers to a side on which a player plays a game, "rear side" refers to a side opposite to the side on which the player plays a game, "center" refers to a region between the aforementioned "front side" and "rear side".
The medal insertion mechanism 2100 is a mechanism for allowing a player to insert medals M into the pusher game machine 2000 during a game. The medal M inserted into the medal insertion mechanism 2100 is conveyed to the elevator bucket through a medal conveyance path, not shown, inside the housing of the table section ST, and temporarily stays in the elevator bucket. The lift bucket has: the medal ejecting device includes a medal storage section for storing medals M, a lifting section for lifting the medals M to a predetermined height, and a medal ejecting section for ejecting the lifted medals M at a predetermined timing. A medal discharge path 2400 for guiding the discharged medals M to the play field 2500 is provided in the discharge port of the medal discharge portion so as to be swingable in the left and right directions. The upper end of the lift portion is disposed higher than the game pool 2500. Thus, the medal discharge unit provided at the upper end of the lift unit is also disposed higher than the play field 2500. Therefore, the medals M temporarily accumulated in the medal accumulating portion provided below the game pool 2500 are lifted above the game pool 2500 by the lifted portion, and then ejected from the medal ejecting portion to the game pool 2500 through the medal ejecting path 2400.
The game pool 2500 is mainly provided with: a main table 2501 as a medal placing table for storing medals M, and a pusher 2510 as a medal pusher placed on the main table 2501. The pusher 2501 includes: an upper surface on which the medal M is stored (referred to as a sub-table), an inclined table on which the medal M dropped from the sub-table slides, and a pushing wall for pushing the medal M stored on the main table 2510. The pusher 2510 is slidably provided on the main table 2501 in the game pool 2500, and slides back and forth at a constant cycle or an arbitrary cycle. A part (rear side) of the pusher 2510 is stored in a storage section described later provided below the display section 2700. The pusher 2510 reciprocates back and forth by sliding in and out of the storage.
The frame member of the display portion 2700 slidably abuts the sub-mount. Therefore, when the pusher 2510 moves in the direction of being stored in the storage, the medal M on the sub-table is pushed by the frame member. By this pushing, a part of the medal M on the sub-table falls down to the inclined table. A part of the medal M dropped from the sub-table enters an opening (referred to as a "leak") provided in the inclined table as a medal passing opening. The remaining medals M directly drop on the main table 2501 and are stored in the main table 2501.
The medal M on the main table 2501 is pushed forward by the sliding movement of the pusher 2510, similarly to the medal M on the sub table. That is, since the pusher 2510 is placed on the main table 2501 without a gap, when the pusher 2510 moves in the direction of being carried out from the storage, the pusher M on the main table 2501 is pushed by the pushing wall on the front surface of the pusher 2510. By this advance, a part of the medal M on the main table 2501 falls. Among the dropped medals M, the medal M dropped from one end (referred to as "tip end") on the player side toward the medal dropping groove is paid out to the player, and the other medals M, for example, the medals M dropped from both sides (referred to as "side ends") of the main table 2501 are stored in a predetermined storage portion in the table portion ST.
As shown in fig. 5, the table unit ST includes a ball drop mechanism 2800 on at least one side. The ball drop mechanism 2800 is a mechanism for dropping spherical object balls B1 and B2, which are different shapes described later, into the game pool 2500, and includes a ball drop ramp 2801 and a ball drop position drawing mechanism 2810. The balls B1 and B2 are drawing objects for performing a bingo game described later.
The ball drop ramp 2801 is configured to guide balls B1, B2 dropped from a ball holder 2520 described later to a ball drop position drawing mechanism 2810 by gravity. Thus, it is a descending ramp. The ball drop position lottery mechanism 2810 is a mechanism for lottery positions on the play field 2500 where balls B1 and B2 are dropped. Thus, the balls B1, B2 thrown from the ball holder 2520 to be described later on the table unit ST are thrown into the game pool 2500 via the ball throwing ramp 2801 and the ball throwing position drawing mechanism 2810.
As shown in fig. 5, the table unit ST includes a ball conveyance mechanism 2900 on at least one side. The ball transfer mechanism 2900 is configured to transfer balls B1 and B2 to the satellite lottery device 2001 when the balls B1 and B2 are dropped from the main table 2501 in the game pool 2500 to the medal dropping grooves provided on the near side thereof, and includes a ball transfer path, a ball transfer unit 2910, and a ball transfer unit travel ramp 2901, which are not shown. The ball conveying path is provided below the front end of the main table 2501, and guides the balls B1 and B2 dropped from the front end to the ball conveying unit 2910. The ball carrying unit 2910 is configured to carry the balls B1 and B2 received through the ball carrying path to the satellite lottery device 2001, and travels on the ball carrying unit travel slope 2901 under the control of the control unit of the game console unit ST. The balls B1 and B2 conveyed to the satellite lottery device 2001 are transferred to the ball tray 2520.
The station unit ST includes a medal paying-out mechanism 2030, and by driving the medal paying-out mechanism, the same number of medals M as the number of medals M dropped from the front end of the main table 2501 into the medal dropping groove are discharged to the storage unit 2101 of the medal inserting mechanism 2100.
Next, a control system of the pusher game machine 2000 will be explained.
Fig. 6 is a block diagram showing a main configuration of a game control system of the pusher game machine 2000. For convenience of explanation, the block diagram omits illustration of a drive control system for driving each unit in accordance with the progress of the game.
The control system in the pusher game machine 2000 is mainly configured by the control unit 2600 of the station unit ST, the control unit 2610 of the satellite lottery device 2001, and the control unit 2620 of the center lottery device 2002. The control unit 2600 of the station unit ST mainly controls the overall operation of the game of chance and the bingo game, which will be described later, the control unit 2610 of the satellite drawing device 2001 mainly controls the physical drawing of the bingo game and the conveyance of the balls B1 and B2, and the control unit 2620 of the center drawing device 2002 mainly controls the single jackpot drawing, which will be described later, and the overall control of the present pusher game machine 2000.
The control unit 2600 of the console unit ST is mainly configured by a control device 2601, a ROM2602, a RAM2603, a communication device 2604, and a card reader 2605 serving as an identification information acquisition unit that functions as identification information acquisition means. The control device 2601 executes various programs stored in the ROM2602 to perform various controls. The ROM2602 stores execution programs of various controls to be performed by the control unit 2600 of the console unit ST. The RAM1603 is used to temporarily store various data or information. The communication device 2604 is used for data communication with the control unit 2610 of the satellite lottery device 2001. The card reader 2605 is used to read a card ID from a user card held by a user. Although not shown, the station unit ST is provided with rendering units such as speakers and lighting devices for various kinds of rendering, and the control device 2601 controls these rendering units to perform various kinds of rendering.
The control unit 2610 of the satellite lottery device 2001 mainly includes a control device 2611, a ROM2612, a RAM2613, a game station-side communication device 2614, and a center-side communication device 2615. The control device 2611 executes various programs stored in the ROM2612 to perform various kinds of control. The ROM2612 stores programs for executing various controls to be performed by the control unit 2610 of the satellite lottery device 2001. The RAM2613 is used for temporarily storing various data or information. The station-side communication device 2614 is used for data communication with the control unit 2600 of each station unit ST belonging to the satellite unit SA. The center-side communication device 2615 is used for data communication with the control unit 2620 of the center drawing device 2002. Although not shown, the satellite unit SA is provided with rendering units such as speakers and lighting devices for various kinds of rendering, and the control device 2611 controls these rendering units to perform various kinds of rendering.
The control unit 2620 of the center drawing device 2002 is mainly configured by a control device 2621, a ROM2622, a RAM2623, a communication device 2624, and an external communication device 2625. The control device 2621 executes various programs stored in the ROM2622 to perform various controls. The ROM2622 stores programs and the like for executing various controls to be performed by the control unit 2620 of the center drawing device 2002. The RAM2623 is used for temporarily storing various data and information. The communication device 2624 is used for data communication with the control unit 2610 of each satellite unit SA. The external communication device 2625 performs data communication with an external device such as the store terminal unit 5000 via a LAN. Although not shown, the center drawing device 2002 is provided with rendering units such as speakers and lighting devices for various renderings, and the control device 2621 controls these rendering units to perform various renderings.
In the above-described configuration, in the token-operated game machine 2000, in addition to the token-operated game, the color-operated game screen shown in fig. 7 is displayed on the display unit 2700, and the bingo game screen shown in fig. 8 is displayed on the display unit 2700, and the bingo game is executed. In the pusher game machine 2000, a single jackpot drawing using the center drawing device 2002 is also performed. The display unit 2700 also displays the individual cumulative token number indicating the payout number in the individual jackpot drawing described later and the total cumulative token number indicating the payout number in the total jackpot drawing described later.
The sub game is mainly a digital lottery game in which the control unit 2600 in the station unit ST performs lottery in a digital manner. The starting condition of this color sub game is that the medal M enters any leak hole provided in the inclined table of the pusher 2510. While the bingo game described later is not being played, the display unit 2700 displays a game screen for color sub as shown in fig. 7, and when the medal M enters any leak and the color sub drawing start condition is satisfied, the control unit 2600 performs display control for rotating the 3 color sub-shaped blocks DS. In the number lottery of the color sub game, the control section executes a predetermined lottery program, compares the generated random number with a predetermined winning table, and determines whether or not any prize is won. Then, when the winning prize is determined, the control unit 2600 performs display control for stopping the rotation of the 3 color sub-shaped blocks DS, and the display unit 2700 displays the combination of the patterns corresponding to the winning prize in a stationary manner.
In the present embodiment, as the awards of the digital lottery, there are provided a jackpot prize a in which 3 coins are supplied to the game pool 2500, a jackpot prize B in which 8 coins are supplied to the game pool 2500, a ball supply prize in which a ball B1 is supplied to the game pool 2500, a normal bonus prize in which 30 coins are supplied to the game pool 2500, a change probability prize in which 30 coins are supplied to the game pool 2500 and a winning table in which a winning probability is set high is used in the subsequent digital lottery, a direct satellite prize in which a ball B1 is directly supplied to the satellite lottery device 2001, a direct center prize in which a ball B1 is directly supplied to the center lottery device 2002, and the like. The winning probability of each prize is set to decrease stepwise in the above order. In addition, any prize may be set, and any winning probability may be set for each prize. For example, the player may be directly paid with the medal M or the like to give various benefits to the player. When these awards are won, the control device 2601 of the table unit ST controls speakers, lighting devices, and the like to perform a special performance for setting off the winning atmosphere.
The bingo game is a physical lottery game performed by a physical lottery using the 2 balls B1, B2 and the satellite lottery device 2001, and is performed under the control of the control unit 2610 of the satellite lottery device 2001 and the control unit 2600 of the station unit ST. In the bingo game, the control unit 2610 of the satellite lottery device 2001 mainly controls the drawing for determining the winning bingo number of the bingo game, and the control unit 2600 belonging to each station unit ST including the satellite unit SA of the satellite lottery device 2001 mainly performs control such as the performance of the bingo game and the determination of the establishment of bingo. In the present embodiment, a physical lottery for selecting 1 winning bingo number (winning object) from a plurality of different bingo numbers (winning objects) is performed by moving the balls B1, B2 in the satellite lottery device 2001. In the physical lottery of the present embodiment, 1 winning bingo number is selected from bingo numbers of "1" to "9". Then, for example, the controller 2600, which is an arrangement information generating unit functioning as arrangement information generating means in the station unit ST, generates arrangement information of the bingo cards in which the bingo numbers of "1" to "9" are arranged in a matrix for each station unit ST. Subsequently, as shown in fig. 8, a bingo card image BC in which images of bingo numbers "1" to "9" (images to be lottery) are arranged in accordance with the arrangement information is displayed on the display portion 2700 of each station portion ST. When bingo is established, the control device 2601 of the station unit ST and the control device 2611 of the satellite unit SA control the speakers, the lighting devices, and the like to perform special performances for creating an atmosphere in which bingo is established.
In the single jackpot drawing, when the physical drawing by the satellite drawing machine 2001 in the bingo game described above is satisfied, the balls B1, B2 enter the winning hole to which the right to start the single jackpot drawing by the center drawing machine 2002 is assigned; alternatively, when the conditions for starting any one of the single jackpot drawings of the direct jackpot game are satisfied in the above-described game, the control device 2621 of the control unit 2620 in the jackpot game apparatus 2002 executes the single jackpot execution program stored in the ROM2622 to start the single jackpot drawing. Then, in the center drawing device 2002, a physical drawing is performed to determine whether or not the single jackpot award is won (including a case where a prize other than the single jackpot award is won) by moving the ball B1. When the single jackpot award is won, the control device 2621 of the center drawing device 2002 controls the speaker, the lighting device, and the like to perform special performance for raising the single jackpot award.
When the jackpot award is won, the control device 2621 reads out the data of the number of reserve JP singles as payout amount data from the RAM2623, and performs a process of supplying the tokens M of the number indicated by the count value of the data to the play pool 2500 of the station unit ST satisfying the start condition of the jackpot drawing. At this time, a medal supply command may be output from the control device 2621 to the control device 2601 of the control unit 2600 in the station unit ST, and the medal M may be supplied to the pool 2500 by the control of the control device 2601 in the same manner as in the normal medal supply process. However, the number of tokens to be supplied when the single jackpot award is won is a large number because the number of tokens (for example, 0.03 tokens) corresponding to a part of the number of tokens thrown into all the station portions ST is added in an accumulated manner from the time when the single JP stored number data is reset to the initial value (for example, 500 tokens). Therefore, a process of using a separate medal supply mechanism may be used as a process different from the normal medal supply process. In this case, it is preferable to perform a performance in winning a single jackpot award. When the individual jackpot award is won, the control device 2621 resets the individual JP storage count data stored in the RAM2623 to an initial value.
When a player plays a game using the pusher game machine 2000, the player presents a user card to a card reading surface, not shown, before playing the game. Thus, the card reader 2605 reads the card ID from the user card, and stores the card ID in the RAM 2603. In the RAM2603, game information (the cumulative number of medals inserted, awards in the lottery game, the number of times bingo is established in the bingo game, the number of winning times of the single jackpot award, and the like) of the player using the pusher game machine 2000 is stored in a state of being associated with the card ID. When the player who plays the game using the user card ends the game, the game information stored in the RAM2603 is stored in the store terminal unit in a state associated with the card ID. When the player presents his or her own user card to the card reading surface before playing the next game, game information corresponding to the card ID in the user card is downloaded from the store terminal unit, and the data is stored in the RAM2603, and the game result of the game is added to the game information.
[ automatic lottery machine 3000]
Next, the slot machine 3000 will be described.
The slot machine 3000 is an automatic gaming machine as a game device.
Fig. 9 is a perspective view showing an external appearance of the automatic lottery machine 3000 according to the present embodiment.
The automatic lottery machine 3000 includes: a box-shaped housing 3002, and a front panel 3003 openably and closably attached to the front side of the housing 3002. On the front panel 3003, there are provided: a display window 3004 for displaying a part of a fluctuation display means described later, a medal insertion slot 3005, a start button 3006 as a start operation device, a color sub display window 3007, a reserve settlement button 3008, a speaker 3009, a medal tray 3010 having a medal payout port 3010a, a performance panel 3011, a card reading surface 3013a, a count display unit 3014, a BET operation unit 3015, and the like. The speaker 3009 and the rendering panel 3011 as rendering units function as rendering units of the automatic lottery machine 3000. In addition, various information such as the total accumulated token count indicating the number of payout pieces in the total jackpot drawing described later is displayed on the play panel 3011.
Inside the housing 3002, 3 wheels (reel) as a variation display unit having a plurality of patterns printed on the outer peripheral surface thereof are assembled. The 3 rotation wheels (hereinafter referred to as "left wheel", "middle wheel", and "right wheel" in this order) are each rotationally driven by a not-shown wheel drive motor constituted by a stepping motor. On these reels, various patterns such as "white 7", "blue 7", "green 7", "red 7", "cherry", "blank" and the like are printed in a predetermined order. In the present embodiment, the "blank" pattern is a pattern that does not constitute any prize. In addition, a main control circuit board having an electronic circuit formed of various electronic components such as a CPU and a ROM, a token payout device having a token basket capable of storing a plurality of tokens, an internal speaker, and the like are incorporated.
Fig. 10 is a detailed front view showing a part of the front panel 3003.
The player can view a pattern of about 3 frames at a predetermined rotation position of each rotation wheel through the display window 3004. On the display window 3004, 5 winning lines IL are drawn across all the reels. When all the combinations of the patterns associated with the awards corresponding to the predetermined award groups are superimposed on these paylines IL (hereinafter, referred to as "award superimposition"), the player is given a play value of paying out the medals to the medal tray 3010 or shifting to a special game period in which a special game can be played. Further, the automatic lottery machine 3000 according to the present embodiment is provided with 5 paylines IL, but more or fewer paylines may be provided. The winning line may be a line that cannot be seen by the player and can be recognized by the CPU17a described later that controls the stop of the automatic lottery machine.
The count display unit 3014 includes a reserve display 3014a, a bonus count display unit 3014b, a token payout number display unit 3014c, and the like.
The BET operation unit 3015 includes 2 BET buttons, i.e., a 1BET button 3015a and a maximum BET button 3015 b.
Fig. 11 is a control block diagram relating to the main structure of the automatic lottery machine 3000.
The main control section 3100 of the automatic lottery machine 3000 includes: a control device 3101, a rotor control device 3102 that controls the driving of 3 rotors, a storage device 3103 that stores various programs and various databases necessary for a game, a display control device 3104 that controls the display of the count display unit 3014, an illumination control device 3105 that controls the illumination of the entertainment panel 3011 and the like, an audio control device 3106 that controls the audio output from the speaker 3009, and an external communication device 3107 that performs data communication with an external device such as the shop terminal unit 5000 via a LAN. The main control unit 1101 is connected to these devices, as well as to the medal insertion sensor 3022, a card reader 3013 functioning as identification information acquisition means for reading a card ID from a user card presented on the card reading surface 3013a, a BET operation unit 3015, and a medal paying-out device 3018.
Next, the game flow of the automatic lottery machine 3000 will be described.
Before playing a game, first, as a preparation for the game, a player is required to insert medals into the medal insertion slot 3005. When the player inserts medals into the medal insertion port 3005, the medals fall into the medal basket through a path not shown. In the passage are provided: a drop port for dropping a medal smaller than a predetermined value and returning it to the medal payout port 3010 a; a medal blocking solenoid valve for blocking passage of medals back to the medal paying-out port 3010a, or the medals may pass; and a medal insertion sensor 3022 configured by a photoelectric sensor or the like for detecting medals passing one by one. The medal detection signal output from the medal insertion sensor 3022 that has detected the medals is sent to the control device 3101 of the main control unit 3100. Upon receiving the signal, the control device 3101 performs control for the reserve display 3104a to increment the display count value by 1, and also increments the reserve count data stored in the storage device 3103 by 1, by the display control device 3104. Generally, a plurality of tokens are inserted at a time, and the number of reserved tokens is set to a certain number. When the player operates the BET operation unit 3015 to perform a betting operation, the control device 3101 performs control of subtracting the number of betting pieces from the reserve number data stored in the storage device 3103, and subtracting the number of betting pieces from the display count value of the reserve display 3014 a. Then, the control device 3101 recognizes the winning line IL that is valid according to the number of bet. In addition, if the prize is not superimposed on the valid winning line IL, the prize is not formed even if the prize is stopped on the invalid winning line IL.
When the player operates the start key 3006, the control device 3101, which is a start instruction receiving unit, functions as start instruction receiving means by executing the start instruction receiving program stored in the storage device 3103, and receives a variation display start instruction from the start key 3006. The control device 3101 that has received the fluctuation display start command first starts the rotational driving of all the rotors by the rotor control device 3102. Then, the control device 3101, which has received the fluctuation display start command, executes the prize group drawing program stored in the storage device 3103, and functions as means for performing an internal drawing, thereby performing an internal drawing for determining a winning or losing of a selected prize group or a non-selected prize group from among a plurality of prize groups. The internal lottery is performed by comparing the random number data sent from the random number generation circuit with the prize group lottery table stored in the storage device 3103. The prize group drawing table is a table indicating that each random number is associated with an arbitrary prize group or a prize miss. By establishing the association in this way, an arbitrary prize group wins with a predetermined probability or a prize wins with a predetermined probability, respectively.
The rotational position of the rotor at which the rotational driving is started is detected by a rotor position sensor, not shown. The rotor control device 3102 calculates the rotation speed of the rotor based on the output signals from the rotor position sensors. After the rotational speed of the rotor is stabilized, the rotor control apparatus 3102 can recognize the positions of the patterns on the respective rotors based on the output signals from the respective rotor position sensors. Then, the control device 3101 executes a stop control program stored in the storage device 3103, and based on the result of the drawing of the internal lottery, the rotor wheel control device 3102 controls the stop of the rotor wheel so that the combination of the predetermined pattern is displayed on the winning line in a stationary state. Specifically, when an arbitrary prize group is selected by the internal lottery, stop control is performed to stop the display of the combination of the patterns associated with the prize corresponding to the prize group on the winning line IL. On the other hand, when any prize group is not selected by the internal lottery and a prize is won, stop control is performed to stop and display a combination of patterns not corresponding to any prize group on the winning line IL.
In a normal game, an internal drawing is performed using a prize-group drawing table corresponding to the normal game. Among the prize groups that can be won by the internal lottery of the normal game, there are a cherry prize corresponding to the cherry prize formed by "cherry-ANY (arbitrary pattern)", an ANY7 prize corresponding to the ANY7 prize formed by "ANY 7 (" color of 7 ") -ANY" ANY "ANY" ANY7 ("color of 7") -ANY7 ("color of 7" ANY "), and a white 7 prize corresponding to the white 7 prize formed by" white 7-white 7 ", a token payout prize such as a blue 7 prize corresponding to the blue 7 prize formed of "blue 7-blue 7", a green 7 prize corresponding to the green 7 prize formed of "green 7-green 7", and a red 7 prize corresponding to the red 7 prize formed of "red 7-red 7". When an arbitrary token payout award is selected by internal lottery and the corresponding award is stopped on the winning line IL, the control device 3101 causes the token payout number display 3014c of the count display unit 3014 to display the token payout number corresponding to the winning award. Then, the control device 3101 performs token payout processing for the number of tokens corresponding to the winning award. Specifically, the control device 3101 performs control to increase the reserved number of tokens stored in the storage device 3103 by the number of token payout amounts, and to increase the reserved number of tokens in the reserved display 3014a by the number of token payout amounts. When the upper limit value of the medal stock is exceeded, the medal is paid out to the medal tray 3010 from the medal paying-out port 3010a by the medal paying-out device 3018 for the exceeded portion. The number of paid-out tokens is gradually increased in accordance with the order of description of the prize group.
When a player plays a game using the automatic lottery machine 3000, the player presents a user card to a card reading surface, not shown, before playing the game. In this way, the card reader 3013 reads the card ID from the user card, and stores the card ID in the storage device 3103. In the storage device 3103, game information (the number of accumulated medals inserted, the number of winning prizes for the bonus 7 prize, etc.) for the player to use the automatic gaming machine 3000 is stored in a state of being associated with the card ID. When the player who plays the game using the user card finishes the game, the game information stored in the storage device 3103 is stored in the arcade terminal unit in a state of being associated with the card ID. When the player presents his or her own user card to the card reading surface before playing the next game, game information corresponding to the card ID in the user card is downloaded from the arcade terminal unit, and the data is stored in the storage device 3103, and the game result of the game is added to the game information.
[ drawing System for jackpot ]
Next, a description will be given of a total jackpot drawing and an intra-store jackpot drawing performed in the entire system.
Fig. 12 is a control block diagram of a management server 4000 that performs process control of the whole jackpot drawing together with each of the store terminal units 5000.
The management server 4000 mainly includes a control device 4001, a memory device 4002 serving as a drawing object storage unit and a payout amount storage unit that function as a drawing object storage means and a payout amount storage means, respectively, and an external communication device 4003. The memory device 4002 stores various control programs and also stores total accumulated token count data, which is payout amount data of the entire system. The memory device 4002 also stores a drawing participation list in which identification information of the slot machine participating in the total jackpot drawing is described. The external communication device 4003 is used for data communication with external devices such as the store terminal units 5000 of the stores via the WAN.
Fig. 13 is a control block diagram of a store terminal unit 5000 for managing the system in the store including the process control of the intra-store jackpot drawing and performing data communication between the management server 4000 and each slot machine of the store.
Fig. 14 is a control block diagram of the store terminal unit 5000.
The store terminal unit 5000 is mainly configured by a control device 5001, a storage device 5002 serving as a drawing target storage unit and a payout amount storage unit each functioning as a drawing target storage unit and a payout amount storage unit, an external communication device 5003, an in-store communication device 5004, a display device 5005, a touch panel 5006 serving as an operation receiving unit functioning as an operation receiving unit, a card reader 5007, and a medal payout device 5008. The storage device 5002 stores various control programs. The storage device 5002 also stores the number of in-store accumulated tokens, which are a part of the tokens consumed by the token-operated game machines 1000, 2000, and 3000 in the local store constituting the system, and also stores the total accumulated token count data transmitted from the management server 4000. Further, a drawing participation list in which identification information of the slot machine participating in the intra-store jackpot drawing is described is also stored in the storage device 5002. The external communication device 5003 is used for data communication with an external device such as the management server 4000 via a WAN. The external communication device 5003 is used for data communication with each of the slot machines 1000, 2000, 3000 and the like through the LAN. The display device 5005 is used for displaying information such as various operation screens. The touch panel 5006 is used to receive operations from a user, a store manager, and the like. The card reader 5007 is used to read a card ID from a user card held by a user. The medal paying-out device 5008 is used to pay out medals from the medal paying-out opening 5008 a.
Fig. 15 is a flowchart showing the flow of the overall jackpot drawing according to the present embodiment. For convenience of explanation, fig. 15 shows 1 slot machine and a store server, respectively.
In the present game system, when a player consumes a medal in each of the slot machines 1000, 2000, and 3000, data indicating the consumption amount is transmitted to the store terminal unit 5000 of the store. The control device 5001 of the gaming arcade terminal unit 5000 accumulatively stores a part (for example, 0.01 medal) of the medals consumed by the player in the gaming arcade gaming machines 1000, 2000, and 3000 connected to the gaming arcade terminal unit 5000 as the number of in-arcade accumulated medals in the storage device 5002 based on the data transmitted from the respective gaming arcade gaming machines 1000, 2000, and 3000. Then, the control device 5001 transmits the in-store accumulated token count data in the storage device 5002 to the management server 4000 at a predetermined timing. The intra-store cumulative token count data transmitted here is an amount cumulatively stored from the last transmission time to the present transmission time.
Each time the in-store accumulated token count data transmitted from each of the store terminal units 5000 is received, the management server 4000 accumulatively adds the total accumulated token count data in the storage device 4002 to the number of tokens of the amount indicated by the data. Thus, a part (for example, 0.01 tokens) of the number of tokens consumed by all the token-operated game machines constituting the game system is counted as the total accumulated token count data. In the present embodiment, the initial value of the total accumulated token count data is set to 1000 tokens, for example, and a part of the number of tokens consumed by the player is accumulated for the initial value.
In the present embodiment, even if the single jackpot drawing is performed in the pusher game machine 2000 described above, the accumulated token count data of the single jackpot drawing can be calculated from only the number of tokens consumed in the pusher game machine 2000. In the present embodiment, the in-store jackpot drawing may be performed as described later, but the cumulative token count data for the in-store jackpot drawing is calculated only based on the number of tokens consumed by the token-operated game machine provided in the store. On the other hand, the management server 4000 manages the accumulated token count data of the operated total jackpot drawing, and can calculate the accumulated token count data based on the number of tokens consumed in all of the token-operated game machines constituting the present game system. Thus, when winning a prize in the jackpot drawing, the number of tokens paid out to the winner can be increased.
To explain a specific process flow, the control device 4001 of the management server 4000 receives the intra-store cumulative token count data transmitted from each of the store terminal units 5000 at a predetermined timing (for example, every 10 minutes), and first performs a cumulative process of accumulating the total cumulative token count data in the storage device 4002 as shown in fig. 14. Then, the total accumulated token count data stored in the time storage 4002 is transmitted to the arcade terminal unit 5000 that has been received before as the sender of the in-arcade accumulated token count data. The store terminal unit 5000 that has received the data transmits the total accumulated token count data to each of the token-operated game machines 1000, 2000, and 3000. Then, in each of the token-operated game machines 1000, 2000, and 3000 that have received the data, the total accumulated token count data is updated based on the received total accumulated token count data. In the present embodiment, the total accumulated token count data is displayed independently in each token-operated game machine, but a configuration may be adopted in which a display device for displaying the total accumulated token count data is provided in the store, and independent display is not performed in each token-operated game machine.
The conditions for starting the total jackpot drawing in the present embodiment are that the management server 4000 receives the in-store accumulated token count data from the store terminal unit 5000.
In the present embodiment, the control device 4001 of the management server 4000 executes the total jackpot drawing program upon receiving the in-store accumulated token count data from each of the store terminal units 5000, compares the generated random numbers with a predetermined winning table, and performs a total jackpot drawing in which a winning or losing is determined for the store of the sender of the data. When a winning is determined by the total jackpot drawing, the control device 4001 transmits winning data indicating a winning in the total drawing to the gaming arcade terminal unit 5000 that transmitted the in-arcade cumulative token count data that becomes the starting condition of the drawing.
As another method, for example, the following method can be mentioned. That is, upon receiving the in-store accumulated token count data from any of the store terminal units 5000, the control device 4001 of the management server 4000 executes the overall jackpot drawing program, compares the generated random number with a predetermined winning table, and executes a store drawing for determining whether any store wins or whether any store loses a prize. In this shop selection, the winning shop does not necessarily have to be determined. Therefore, there is a case where any store is loser in the store lottery. When a winning of a prize in any of the shops is determined at the shop selection, the control device 4001 transmits winning data indicating a winning prize in the shop selection to the shop terminal unit 5000 of the shop related to the winning prize.
The conditions for starting the overall jackpot drawing are not limited to the above conditions, and may be any conditions as long as they are generated at appropriate time intervals. For example, a condition that a predetermined fixed time has elapsed may be set as a starting condition of the total jackpot drawing.
The gaming arcade terminal unit 5000 that has received the winning data performs processing for deciding any one of the players who will play with the slot machine 1000, 2000, 3000 in the connected gaming arcade as a winner of the entire jackpot prize. In this process, a notification is given of the appearance of the winner of the total jackpot drawing from the inside of the store, and a total performance (hereinafter referred to as "total jackpot performance") for attracting the attention of the players, the audience, and the like in the entire store is performed, thereby inducing a sense of expectation that the winner may be the winner by himself or herself and an interest in who the winner is. The total jackpot performance needs to be performed simultaneously in all the token-operated game machines 1000, 2000, and 3000 in the store, but the timing of performing the performance (total jackpot performance timing) needs to be adjusted depending on the game progress in each of the token-operated game machines 1000, 2000, and 3000. This is because each of the token-operated game machines 1000, 2000, and 3000 plays a game independently, and depending on the progress status, the overall jackpot performance may hinder the game from being played, which may result in an undesirable situation in which the enjoyment of the player is greatly reduced.
For example, in the horse racing game machine 1000, if the total jackpot performance is suddenly started during the play reproduction using the pool portion 1002, the game climax inherent in the horse racing game machine is significantly reduced, which is not desirable. Further, for example, in the pusher game machine 2000, if the total jackpot performance is suddenly started in a drawing in which payment of a large number of medals can be expected, such as a physical drawing of a bingo game and a single jackpot drawing, the surprise of the game originally provided by the pusher game machine is remarkably reduced, which is not desirable. Further, for example, in the automatic lottery machine 3000, if the entire jackpot performance is suddenly started in the winning performance when a large number of medals such as the green 7 prize and the red 7 prize are determined, the pleasure of the player is significantly lowered, which is not desirable.
On the other hand, in each of the token-operated game machines 1000, 2000, and 3000, even if the progress of the respective game is hindered by the overall jackpot performance, there is a time period in which the adverse effect of reducing the original enjoyment of the token-operated game machine is small. For example, in the horse racing game machine 1000, if the player is in a time for betting a medal, that is, in a time for purchasing a horse ticket, the adverse effect is small, and it is suitable for starting the whole jackpot performance. Further, for example, in the pusher game machine 2000, if a drawing which can expect a large amount of medals to be paid out is being performed and a timing other than the time when the winning performance is being performed, the adverse effect is small, and it is suitable for starting the whole jackpot performance. In the automatic lottery machine 3000, for example, if the period from the end of the 1-time lottery game to the start of the next lottery game, specifically, the period from the time when the winning is determined in the previous lottery game to the time when the winning start button 3006 of the next lottery game is operated after the end of the winning play, the adverse effect is small, and the whole jackpot play is preferably started.
In each of the token-operated game machines 1000, 2000, and 3000 of the present embodiment, the game progress status exemplified here is set in advance to a status in which the total jackpot performance can be performed.
Fig. 16 is a sequence flowchart for explaining the overall jackpot performance timing determination process.
The arcade terminal unit 5000 that has received the winning data first inquires of all of the slot machine 1000, 2000, 3000, via the LAN, a timing at which the game progress status becomes a status in which the total jackpot performance can be performed. In response to this inquiry, the control devices 1101, 2621, and 3101 of the respective token-operated game machines 1000, 2000, and 3000 perform processing for predicting the time at which the game progress status of the respective token-operated game machines reaches the predetermined set status by being provided as a single unit or by being coordinated with the other control devices 1201, 2601, and 2611. Then, the control devices 1101, 2621, and 3101 of the respective slot machines 1000, 2000, and 3000 transmit the total performance possible time information indicating the predicted time from the external communication devices 1108, 2625, and 3107 to the shop terminal unit 5000. The control device 5001 of the store terminal unit 5000 determines the overall performance timing at which the overall jackpot performance is performed, based on the overall performance possible timing information sent from each of the token-operated game machines 1000, 2000, and 3000. Specifically, the earliest possible total-play timings of all of the slot machines 1000, 2000, and 3000 are determined based on the total-play possible timing information, and are determined as the total-play timings. Then, the information of the determined overall performance time is transmitted to each of the slot machines 1000, 2000, and 3000. The progress of the game is controlled in each slot machine that has received the information so that the progress status of the game itself becomes the predetermined setting status that enables the performance of the total jackpot performance at the determined total performance time. Further, a specific control method is to store the above setting conditions in advance in each of the slot machines 1000, 2000, 3000 and read information of the stored setting conditions to perform progress control of the game, or to combine the above setting conditions in advance in a program for controlling the progress of the game and perform progress control of the game in accordance with the contents of the program.
In order to make the overall rendering timing determined by the control device 5001 of the arcade terminal unit 5000 just the above-described setting situation, it is necessary to make fine adjustments of the progress of the game in each of the slot machines 1000, 2000, and 3000.
As a method of fine adjustment, in the horse racing game machine 1000, for example, a method of shortening or lengthening the reproduction time of the race reproduction video in the reproduction process of the race reproduction video executed after each race is finished is cited. Specifically, by setting the reproduction start time of the game reproduction video to the middle disc or the end disc of the game, the reproduction time can be shortened or lengthened.
In the pusher game machine 2000, for example, a method of performing fine adjustment by display control for extending or shortening the time from the start of rotation to the stop of the 3 color sub-shaped squares DS in the color sub game played in each station ST is exemplified. Specifically, for example, the reproduction speed of the image from the start rotation to the stop of the 3 color sub-shaped squares DS may be increased or decreased. In this case, since editing of the video itself is not necessary, the display processing is easily performed.
In the automatic lottery machine 3000, for example, a method of performing fine adjustment by drive control in which the time from the start of rotation of 3 reels to the stop of the rotation is extended or shortened is cited.
The fine adjustment method is not limited to the above-described method, and may be appropriately determined according to the game contents of the respective token-operated game machines 1000, 2000, and 3000.
In particular, in the case of a game machine that performs a digital lottery, it is effective to lengthen or shorten the time for displaying the image for drawing performance as in the pusher game machine 2000.
The method of determining the total rendering timing is not limited to this.
For example, the total performance timing may be determined based on a predetermined total performance timing determination condition without performing an operation to inquire about the total performance possible timing to each of the token-operated game machines 1000, 2000, and 3000. Then, the determined total performance timing is transmitted to each of the slot machines 1000, 2000, and 3000, and the progress of the game is controlled in each of the slot machines so that the progress state of the game itself becomes the predetermined setting state in which the total jackpot performance can be performed at the determined total performance timing. This method is particularly effective when the slot machine constituting the present game system has a high degree of freedom in controlling the progress of the game.
When the total performance time determined by the gaming arcade terminal unit 5000 arrives, as shown in fig. 15, the control device 5001 of the gaming arcade terminal unit 5000 performs player presence confirmation processing for identifying a player who is playing using each of the slot machine 1000, 2000, 3000. Specifically, the presence confirmation of the player is inquired of all the slot machines 1000, 2000, and 3000 through the LAN. The token-operated game machines 1000, 2000, and 3000 that have received the inquiry each perform a player presence confirmation process. Specifically, when the card reader of each of the slot machines 1000, 2000, and 3000 reads the card ID, it is determined that the player is present. The method of confirming the presence of the player is not limited to the above example, and other methods may be employed.
After the presence confirmation process of the player, the respective token-operated game machines 1000, 2000, and 3000 return the presence confirmation information as the process result to the arcade terminal unit 5000 from the external communication devices 1108, 2625, and 3107. The control device 5001 of the store terminal unit 5000 identifies a table, a table portion, or an automatic gaming machine (hereinafter referred to as "table or the like") on which a player is playing, which is determined based on presence confirmation information sent from each of the slot machines 1000, 2000, and 3000. Then, the control device 5001 executes a winner determination lottery program, and performs a winner determination lottery process for determining which lottery object is won by using each of the identified game boards or the like as a lottery object. Specifically, a winning table is generated in which winning probabilities of respective drawing objects are equal, drawing objects corresponding to generated random numbers are selected in accordance with the winning table, and the selected drawing objects are determined as winners. In the present embodiment, in addition to the total jackpot prize, a fixed number of jackpot prizes (major bonus prize), a fixed number of medium prizes (medium bonus prize), and a fixed number of mini prizes (small bonus prize) are prepared in the winner determination lottery process. Thus, the control device 5001 sequentially determines the drawing targets to be won for these prizes by the method described above.
Here, the winning probabilities of the respective drawing objects are set to be equal, but may be unequal. For example, in the gaming arcade terminal unit 5000, since the token consumption data is periodically received from each of the token-operated game machines 1000, 2000, 3000, the degree of contribution of each of the token-operated game machines 1000, 2000, 3000 contributing to the increase of the total accumulated token count data of this time, and the ratio of the token consumption data received from each of the token-operated game machines 1000, 2000, 3000 to increase the total accumulated token count data of this time can be determined. The winning probability may be relatively increased for a drawing object corresponding to a slot machine with a high ratio, and the winning probability may be relatively decreased for a drawing object corresponding to a slot machine with a low ratio.
In this way, after the winner determination lottery processing is ended and the game boards and the like for each winning are determined, the control device 5001 of the gaming arcade terminal unit 5000 notifies the winning results to the respective token-operated game machines 1000, 2000, and 3000 and transmits the overall performance control command to the respective token-operated game machines 1000, 2000, and 3000. This enables the total jackpot performance using the performance units of the respective token-operated game machines 1000, 2000, and 3000 connected to the store terminal unit 5000.
In each of the token-operated game machines 1000, 2000, and 3000 that have received the total play control command from the store terminal unit 5000, a jackpot drawing start screen indicating the start of the total jackpot drawing as shown in fig. 17 is displayed simultaneously on the display 1011, the display 2700, and the play screen 3011, which are each display unit such as a game board related to the drawing target. The jackpot-drawing start screen is not displayed for a game board or the like that is not a drawing target, that is, a game board or the like that is determined that the player is not playing.
Here, in the present embodiment, even in the entire jackpot performance, the player can play the game of the slot machine with respect to the game table or the like which is not the drawing target. Therefore, during the whole jackpot performance, there is a possibility that an independent performance corresponding to the game progress of the game board or the like which is not the drawing target is performed. In the course of the overall jackpot performance, if an independent performance unrelated to the performance is performed, the independent performance obstructs the overall jackpot performance, and the effect of the overall jackpot performance is reduced. Therefore, in the present embodiment, the game board or the like that is not the drawing target is controlled so that the individual performance corresponding to the progress of the game is not performed or the volume, the light amount, or the like is reduced to an inconspicuous level in the whole jackpot performance.
The controllers 1101, 2621, and 3101 of the respective token-operated game machines 1000, 2000, and 3000 execute a total performance program alone or in cooperation with the other controllers 1201, 2601, and 2611 to perform a total jackpot performance process. Specifically, by causing the performance units such as the speakers and the lighting devices of the respective token-operated game machines 1000, 2000, and 3000 to perform a performance that is a part of the total jackpot performance, a single total performance (total jackpot performance) is performed in which all the token-operated game machines 1000, 2000, and 3000 connected to the store terminal unit 5000 cooperate with each other. Specifically, for example, in all of the slot machines 1000, 2000, and 3000, blue and red lights are alternately emitted at the same time, or the same music or effect sound that notifies the start of the entire jackpot is output at the same time.
However, in the present embodiment, since the presentation units of the respective token-operated game machines 1000, 2000, and 3000 are configured by different hardware, the same presentation cannot be performed. Therefore, by performing different performances in the respective token-operated game machines 1000, 2000, and 3000, a total jackpot performance having a sense of unity as a whole can be configured. For example, regarding music and effect tones, a bass section may be responsible for the horse racing game machine 1000, a midrange section may be responsible for the pusher game machine 2000, and a treble section may be responsible for the automatic lottery machine 3000.
In addition, as long as the performances performed by the performance units of the respective token-operated game machines 1000, 2000, and 3000 are synchronized with each other and have a sense of unity as a whole, various methods may be used as a specific method of the total jackpot performance.
After the overall jackpot performance is started in this way, a lottery screen as shown in fig. 18 is displayed on the display units 1011, 2700, and 3011, following the jackpot start screen shown in fig. 17. After the start of the variable display of the 3 reel images on the lottery screen, the 3 reel images are still displayed so that the symbols corresponding to the winning or losing prizes on the game boards or the like corresponding to the 3 reel images are still displayed on the display units 1011, 2700, and 3011. Specifically, in the present embodiment, as described above, there are 4 awards, that is, the total jackpot prize, the large bonus prize, the medium bonus prize, and the small bonus prize, and the still display control is performed such that the combination of symbols corresponding to the respective awards is displayed in a still state on the lottery screen. More specifically, the display units 1011, 2700, and 3011 of the game boards and the like having the jackpot award in their entirety perform still display control for displaying 3a symbols continuously in a still state. The display sections 1011, 2700, and 3011 of the game tables for which the jackpot prize is awarded perform still display control for displaying 3 consecutive B symbols in a still state. The display units 1011, 2700, and 3011 of the game tables etc. which have won the bonus award perform still display control for still displaying a symbol combination in which the a symbol and the B symbol are mixed. In the display units 1011, 2700, and 3011 of the game tables or the like for which the winning prize of small bonus is awarded, the static display control is performed in which the a symbol or the B symbol is displayed in a static state on both the left reel image and the middle reel image, and the combination of the a symbol and the B symbol (blank symbol is displayed in a static state) is not displayed in a static state on the right reel image.
The jackpot-starting screen and the lottery screen need not be identical screens in all of the slot machines 1000, 2000, and 3000, and may be appropriately changed according to hardware for displaying these screens, or may be adjusted according to the game contents of the respective slot machines 1000, 2000, and 3000, for example.
In the present embodiment, although the reel images on the lottery screen are displayed in a fluctuating manner all at once in all the slot machines 1000, 2000, and 3000 connected to the store terminal unit 5000, the end time of the still display of the 3 reel images differs for each prize. Specifically, the end time of the stationary display is gradually delayed in the order of the small bonus prize, the medium bonus prize, the large bonus prize, and the total jackpot prize after the game board or the like corresponding to the jackpot prize is the earliest.
In the present embodiment, a drawing performance (total jackpot performance) is also performed from the start of the variable display of the rotor image on the lottery screen to the end of the still display. For example, after the start of the change display of the reel image on the lottery screen, the illumination of the corresponding tables or the like to be lottery-targeted in each of the slot machines 1000, 2000, 3000 is turned on only in different periods, and the tables or the like whose illumination is turned on are sequentially switched. Then, at the time when the still display of the rotor image on each game board or the like is completed, a drawing performance is performed so that the illumination of the game board or the like is flickered.
After the drawing performance is completed as described above, a token payout process is performed in which the number of tokens corresponding to each award is paid out to a player who plays a game on a game table or the like using each award. The payout of medals may be made by the medal payout unit of the token-operated game machine 1000, 2000, 3000, or may be made by the sales clerk of the store paying out the game fee.
Next, the intra-store jackpot drawing will be described.
Fig. 19 is a flowchart showing an intra-store jackpot drawing flow in the present embodiment. For convenience of explanation, fig. 19 shows only 1 slot machine.
As described above, in the present game system, when the player consumes coins in each of the slot machines 1000, 2000, 3000, data indicating the consumption amount is transmitted to the store terminal unit 5000 of the store. The control device 5001 of the gaming arcade terminal unit 5000 accumulatively stores, in the storage device 5002, a portion (for example, 0.01 token) of tokens consumed by the player using the token-operated game machines 1000, 2000, 3000 in the gaming arcade connected to the gaming arcade terminal unit 5000 as the accumulated token count data for in-arcade jackpot drawing, based on data transmitted from the respective token-operated game machines 1000, 2000, 3000 independently of the data of the number of tokens accumulated in the arcade for the whole jackpot drawing. In the present embodiment, the initial value of the accumulated token count data for intra-store jackpot drawing is set to 500 pieces, for example, and a part of the number of tokens consumed by the player in the token-operated game machine of the store is accumulated for the initial value.
The arcade terminal unit 5000 transmits the intra-arcade jackpot total token count data stored in the storage device 5002 at that time to all of the token-operated game machines 1000, 2000, and 3000 connected thereto at a predetermined timing. In each of the token-operated game machines 1000, 2000, and 3000 that have received this data, the display of the respective in-store jackpot total token count is updated based on the received in-store jackpot total token count data. In the present embodiment, both the total cumulative token count and the number of in-store jackpot-up cumulative tokens can be displayed in each token-operated game machine.
The conditions for starting the intra-store jackpot drawing in the present embodiment are that the store terminal unit 5000 receives the token consumption data from the token-operated game machines 1000, 2000, and 3000.
In the present embodiment, upon receiving the token consumption data from each of the token-operated game machines 1000, 2000, and 3000, the control device 5001 of the arcade terminal unit 5000 executes an in-arcade jackpot drawing program, compares the generated random number with a predetermined winning table, and performs an in-arcade jackpot drawing in which a winning or losing is determined for the token-operated game machine of the sender of the data. When winning is determined by the in-store jackpot drawing, the control device 5001 transmits winning data indicating winning by the in-store jackpot drawing to the slot machine that transmitted the token consumption data that becomes the starting condition of the drawing.
Other methods include, for example, the following methods. That is, the control device 5001 of the gaming arcade terminal unit 5000, upon receiving the token consumption data from any of the token-operated game machines 1000, 2000, 3000, executes the in-arcade jackpot drawing program, compares the generated random number with a predetermined winning table, and executes the in-arcade jackpot drawing for determining whether any of the token-operated game machines wins or whether any of the token-operated game machines misses the winning. In this in-store jackpot drawing, it is not always necessary to determine the winning slot machine. Thus, a situation may arise where any store is found a loser in an in-store jackpot drawing. When a winning of a prize is determined by any one of the slot machines in the intra-store jackpot drawing, the control device 5001 transmits winning data indicating a winning in the intra-store jackpot drawing to the winning slot machine.
The conditions for starting the intra-store jackpot drawing are not limited to the above conditions, and may be any conditions as long as they can be generated at appropriate time intervals. For example, a condition that a predetermined fixed time has elapsed may be set as a condition for starting the intra-store jackpot drawing.
The slot machine that has received the winning data performs a presentation for congratulating the winning, such as a display showing the winning in the jackpot drawing in the arcade, at a predetermined timing, preferably at a timing that does not interfere with the progress of the game in the slot machine. Then, a payout process of paying out tokens to the player who plays with the slot machine by an amount corresponding to the number of the in-store jackpot award accumulated tokens is executed. The payout of the medals may be made by a medal payout portion of the slot machine, or may be a payout of a game fee by a clerk of the store.
Next, a process of selecting a jackpot drawing, which is a characteristic part of the present invention, will be described.
Fig. 20 is a flowchart showing a flow of a jackpot drawing selection process performed by the store terminal unit 5000 in the present embodiment.
In the present embodiment, the description is given of the case where the jackpot drawing in which all of the token-operated game machines 1000, 2000, and 3000 connected to the gaming arcade terminal unit 5000 participate is collectively selected for all of the token-operated game machines, but the selection may be independently performed for each of the token-operated game machines 1000, 2000, and 3000.
In the present embodiment, first, the manager of the store performs a predetermined calling operation with respect to the store terminal unit 5000, and displays a selection screen of the jackpot drawing on the display device 5005 (S1). In order to prevent a person other than the store manager such as the user from arbitrarily performing the calling operation, it is preferable to perform a countermeasure such as locking in advance on an operation unit for performing the calling operation.
A key image for selecting participation in the whole jackpot drawing or non-participation is displayed on the selection screen of the jackpot drawing displayed on the display device 5005. The key image is a key image for selecting not to participate in the whole jackpot drawing if the token-operated game machines 1000, 2000, and 3000 in the gaming arcades are in a state of participating in the whole jackpot drawing at this time, and a key image for selecting to participate in the whole jackpot drawing if the token-operated game machines are in a state of not participating in the whole jackpot drawing. Further, on the selection screen, a key image for selecting participation or non-participation in the intra-store jackpot drawing is displayed. As described above, the key image is a key image for selecting a non-participating intra-store jackpot drawing if the token-operated game machines 1000, 2000, and 3000 of the respective stores are in a participating intra-store jackpot drawing state, and a key image for selecting a participating intra-store jackpot drawing if the token-operated game machines are in a non-participating state.
When a jackpot drawing which has not participated in before participation or a jackpot drawing which has participated in before withdrawal is performed, the manager of the shop or the like clicks the corresponding key image and then clicks the determination key image displayed on the selection screen. Thereby, the operation signal is transmitted from the touch panel 5006 to the control apparatus 5001.
When receiving the operation signal indicating participation in the jackpot drawing (yes at S2), the control device 5001 serving as the participation application processing unit functions as participation application processing means and transmits a participation application request to the management server 4000 (S3). The control device 4001 of the management server 4000 that received the participation request adds the identification information of all the slot machines 1000, 2000, and 3000 connected to the store terminal unit 5000 that is the sender of the participation request to the drawing participation list stored in the storage device 4002 (S4). In the present embodiment, since participation in the total jackpot drawing is determined at a time for all the slot machines connected to the store terminal unit 5000, the identification information described in the drawing participation list may be described as identification information common to the respective slot machines 1000, 2000, and 3000, instead of the identification information unique to the respective slot machines 1000, 2000, and 3000. In this way, once registered in the drawing participation list of the storage device 4002 of the management server 4000, each time the management server 4000 receives the intra-store accumulated token count data transmitted from the corresponding store terminal unit 5000, the number of tokens of the amount indicated by the data is accumulated in the total accumulated token count data in the storage device 4002. Since the management server 4000 receives the in-store accumulated token count data transmitted from the store terminal unit 5000, the store terminal unit 5000 is a target of the total jackpot drawing, and the total jackpot can be won in all the token-operated game machines 1000, 2000, and 3000 connected to the store terminal unit 5000.
On the other hand, when the control device 5001 serving as the participation exclusion processing unit receives the operation signal indicating that participation in the jackpot drawing is excluded (no at S2), it functions as participation exclusion processing means and transmits a participation exclusion request to the management server 4000 (S5). The control device 4001 of the management server 4000 that received the participation exclusion request deletes the identification information of all the slot machines 1000, 2000, 3000 connected to the store terminal unit 5000 that is the sender of the participation exclusion request from the drawing participation list stored in the storage device 4002 (S6). In the case where the store identification information is described as identification information common to the respective token-operated game machines 1000, 2000, and 3000, but identification information unique to the respective token-operated game machines 1000, 2000, and 3000 is not described, the store identification information is deleted. In this way, when the registration is released from the drawing participation list in the storage device 4002 of the management server 4000, the management server 4000 does not perform the accumulation processing of the total accumulated token count data even if the in-store accumulated token count data is transmitted from the store terminal unit 5000. Even if the management server 4000 receives the in-store accumulated token count data from the store terminal unit 5000, the total jackpot drawing is not performed for the store terminal unit 5000. Therefore, the whole token-operated game machines 1000, 2000, and 3000 connected to the store terminal unit 5000 are excluded from the drawing targets of the whole jackpot drawing.
On the other hand, when receiving the operation signal indicating participation in the intra-store jackpot drawing (yes at S7), the control device 5001 serving as the participation application processing unit functions as participation application processing means for adding the identification information of all the slot machines connected to the store terminal unit 5000 to the drawing participation list stored in the storage device 5002 (S8). In the present embodiment, since participation in the intra-store jackpot drawing is determined at a time for all the slot machines connected to the store terminal unit 5000, identification information described in the drawing participation list may be described as identification information common to the respective slot machines 1000, 2000, and 3000, instead of identification information unique to the respective slot machines 1000, 2000, and 3000. In this way, once registered in the drawing participation list of the storage device 4002 of the management server 4000, the control device 5001 of the gaming arcade terminal unit 5000 performs accumulation processing on the in-arcade jackpot drawing accumulated token count data or performs in-arcade jackpot drawing on each of the gaming arcade machines 1000, 2000, 3000, based on token consumption data from each of the gaming arcade machines 1000, 2000, 3000. Thus, all of the slot machines 1000, 2000, and 3000 connected to the store terminal unit 5000 can win a jackpot prize in a store.
On the other hand, when the control device 5001 serving as the participation exclusion processing unit receives the operation signal indicating the exclusion of participation in the intra-store jackpot drawing (no at S7), it functions as participation exclusion processing means for deleting the identification information of all the slot machines connected to the own store terminal unit 5000 from the drawing participation list stored in the storage device 5002 (S9). Note that, when flag information is described as identification information common to the respective token-operated game machines 1000, 2000, and 3000, instead of identification information unique to the respective token-operated game machines 1000, 2000, and 3000, the flag information is deleted. In this way, when the entry is released from the drawing participation list in the storage device 4002 of the management server 4000, the gaming arcade terminal unit 5000 does not perform the accumulation processing of the intra-arcade jackpot drawing accumulated token count data even if token consumption data is received from each token-operated gaming machine. In addition, the arcade terminal unit 5000 does not perform the intra-arcade jackpot drawing even if the token consumption data is received from each token-operated game machine. Thereby, all of the token-operated game machines 1000, 2000, and 3000 connected to the gaming arcade terminal unit 5000 are excluded from the drawing targets of the jackpot drawing in the gaming arcade.
As described above, according to the present embodiment, the manager of the gaming arcade at the gaming arcade can participate in the jackpot drawing for the whole jackpot game and the jackpot drawing desired by the manager in the intra-arcade jackpot drawing by performing the participation application operation or the participation exclusion operation of the slot machine of the gaming arcade to the arcade terminal unit 5000. Further, the slot machines in the gaming arcades can be prevented from participating in any jackpot drawing according to the desire of the manager. Further, according to the present embodiment, the manager of the shop can select whether to participate in the jackpot drawing in which the token-operated game machine of the shop is participated or not by simply performing the participation application operation or the participation exclusion operation on the shop terminal unit 5000. This makes it possible for the game device to easily and quickly participate in the jackpot drawing desired by the manager of the game device in which the jackpot drawing is selected.
In the present embodiment, the case where the participation application operation of the store manager is received is described as the predetermined participation application condition, but the predetermined participation application condition is not limited to this and may be determined as appropriate. The predetermined participation exclusion condition can be determined as appropriate.
In the present embodiment, the description has been given of the case where the jackpot drawing to be participated is selected from the 2 drawing lots in the intra-store jackpot drawing in which the slot machine capable of participating is limited to the intra-store jackpot drawing arranged in a single store and the total jackpot drawing without such limitation, but the jackpot drawing to be participated may be selected from 3 or more jackpot drawing lots.
In addition to the 2 types of jackpot drawing described above, the jackpot drawing may be a token-price-classified jackpot drawing in which, for example, only 2 or more token-operated game machines are arranged in a plurality of predetermined gaming arcades (gaming facilities) in which the difference in token prices between the respective participating token-operated game machines is within a predetermined range. In this case, the memory 4002 of the management server 4000 stores token unit price information in advance in the store in which all the store terminal units 5000 connected thereto are installed. Then, when receiving a request for participation in the jackpot drawing of the token unit price category from a certain one of the store terminal units 5000, the control device 4001 of the management server 4000 refers to the token unit price information relating to the store of the store terminal unit 5000. Then, the identification information of all the slot machines connected to the gaming arcade terminal unit 5000 of the sender of the participation request is registered in the drawing participation list of the jackpot drawing in which the token unit price of the gaming arcade terminal unit 5000 of the gaming arcade is classified, the difference from the token unit price indicated by the referred token unit price information is the token unit price within the predetermined range, and the token unit price of the gaming arcade terminal unit 5000 of the gaming arcade is participated in. In addition, the process of the token price classification jackpot drawing may be performed in the same manner as the entire jackpot drawing, except that the participating token-operated game machines are restricted.
In the present embodiment, the control device 4001 of the management server 4000 that has received the request for participation has all of the slot machines having identification information stored in the memory device 4002 as the jackpot drawing processing targets, but only the jackpot drawing processing targets in the identification information stored in the memory device 4002 may be given flag information. In this case, the lottery participation list is constituted by identification information to which flag information is added.
In the present embodiment, the jackpot drawing apparatus and the participation processing apparatus are realized by a single apparatus, that is, the store terminal unit 5000, in the intra-store jackpot drawing, but may be realized by different apparatuses.
In the present embodiment, the participating jackpot drawing may be independently selected for each of the token-operated game machines 1000, 2000, and 3000 connected to the arcade terminal unit 5000. In this case, the participation processing device may be provided in each slot machine.
The slot machine that can be applied to the game system of the present embodiment is not limited to the above-described type, and can be applied more widely.
In the above-described embodiments, the means implemented by software such as a computer program may be implemented by hardware such as a circuit or a chip, or the means implemented by hardware such as a circuit or a chip may be implemented by software such as a computer program.

Claims (14)

1. A game system having a plurality of game devices and a jackpot drawing apparatus, the game devices including a game progress control unit that controls progress of a game, the jackpot drawing apparatus executing a jackpot drawing in which at least 1 of the plurality of game devices is a drawing target,
the game system is provided with a plurality of the jackpot drawing apparatuses,
and a participation processing unit having a participation application processing unit that selects, for each game device, 1 or 2 or more jackpot drawing apparatuses for executing a jackpot drawing in which the game device is a drawing target from among the plurality of jackpot drawing apparatuses, and transmits a participation application request to the selected jackpot drawing apparatus, in accordance with a predetermined participation application condition; a participation exclusion processing unit that selects, for each game device, 1 or 2 or more jackpot drawing apparatuses for executing a jackpot drawing in which the game device is not a drawing target from among the plurality of jackpot drawing apparatuses, and transmits a participation exclusion request to the selected jackpot drawing apparatus, based on a predetermined participation exclusion condition;
the plurality of drawing devices for jackpot game each have: a drawing target storage unit that stores identification information of a game device that can be a drawing target of the jackpot drawing of the drawing unit;
an application acceptance processing unit that, upon receiving a participation application request transmitted from the participation processing device, performs application acceptance processing for storing identification information of a game device related to the participation application request in a drawing object storage unit of the game device as a jackpot drawing processing object;
a participation exclusion processing unit configured to perform, upon receiving a participation exclusion request transmitted from the participation processing device, exclusion processing for excluding identification information of a game device related to the participation exclusion request from a jackpot drawing processing target;
a drawing unit that performs jackpot drawing processing for determining whether a game device to be drawn is a medium jackpot or a non-medium jackpot, with a game device in which a player plays being a drawing target, in a game device corresponding to identification information stored in its own drawing target storage unit as a jackpot drawing processing target;
a payout amount storage unit that stores payout amount data indicating an amount including a payout object amount to be paid out to a player who plays a game using the winning game device when the winning jackpot is determined by the drawing unit;
a payout processing unit that reads out the payout amount data from the payout amount storage unit when the drawing unit determines a winning of the jackpot prize, and performs payout processing for paying out at least a part of the amount indicated by the read payout amount data to a player who plays a game using the winning game device; and
and a payment amount increasing unit that cumulatively increases the amount indicated by the payment amount data stored in the payment amount storage unit when a predetermined payment amount increasing condition is satisfied.
2. The gaming system of claim 1,
the participation processing device comprises an operation accepting unit accepting a participation application operation and a participation exclusion operation for each game device,
the participation application processing unit of the participation processing device accepts a participation application operation as the predetermined participation application condition, and selects 1 or 2 or more jackpot drawing devices for executing a jackpot drawing in which a game device relating to the participation application operation can be a drawing target from among the plurality of jackpot drawing devices each time the participation application operation is accepted,
the participation exclusion processing unit of the participation processing device accepts the participation exclusion operation as the predetermined participation exclusion condition, and selects 1 or 2 or more jackpot drawing devices for executing a jackpot drawing in which a game device relating to the participation exclusion operation is not a drawing target from among the plurality of jackpot drawing devices each time the participation exclusion operation is accepted.
3. The gaming system of claim 1,
the plurality of jackpot drawing apparatuses include at least 1 participation limited jackpot drawing apparatus that executes a jackpot drawing capable of taking a game apparatus belonging to a specific group including 1 or 2 or more game apparatuses satisfying a specific condition among the plurality of game apparatuses as a drawing target, and a total jackpot drawing apparatus that executes a jackpot drawing capable of taking all of the plurality of game apparatuses as the drawing target,
the application acceptance processing unit of the participation-restricted jackpot drawing apparatus performs the application acceptance processing so as to store the identification information of the game apparatus in the drawing-target storage unit thereof when receiving the participation application request to the game apparatus belonging to the specific group transmitted from the participation processing apparatus.
4. The gaming system of claim 2,
the plurality of jackpot drawing apparatuses include at least 1 participation limited jackpot drawing apparatus that executes a jackpot drawing capable of taking a game apparatus belonging to a specific group including 1 or 2 or more game apparatuses satisfying a specific condition among the plurality of game apparatuses as a drawing target, and a total jackpot drawing apparatus that executes a jackpot drawing capable of taking all of the plurality of game apparatuses as the drawing target,
the application acceptance processing unit of the participation-restricted jackpot drawing apparatus performs the application acceptance processing so as to store the identification information of the game apparatus in the drawing-target storage unit thereof when receiving the participation application request to the game apparatus belonging to the specific group transmitted from the participation processing apparatus.
5. The gaming system of claim 3,
the plurality of game devices are arranged in a plurality of game places,
the at least 1 participation-restricted jackpot drawing apparatus includes a jackpot drawing apparatus which performs a jackpot drawing capable of drawing a game apparatus belonging to a group in a specific place by using a group in which a part of the plurality of game apparatuses, that is, 1 or 2 or more game apparatuses arranged in a single game place as the specific group.
6. The gaming system of claim 4,
the plurality of game devices are arranged in a plurality of game places,
the at least 1 participation-restricted jackpot drawing apparatus includes a jackpot drawing apparatus which performs a jackpot drawing capable of drawing a game apparatus belonging to a group in a specific place by using a group in which a part of the plurality of game apparatuses, that is, 1 or 2 or more game apparatuses arranged in a single game place as the specific group.
7. The gaming system of claim 3,
the plurality of game devices are slot machines,
the at least 1 participation-restricted jackpot drawing apparatus includes a jackpot drawing apparatus that executes a jackpot drawing in which a drawing target can be a game apparatus belonging to a site-by-site group, as the specific group, the site-by-site group including at least 2 game apparatuses arranged in a plurality of predetermined game sites in which a difference in unit prices of game tokens is within a predetermined range, which is a part of the plurality of game apparatuses.
8. The gaming system of claim 4,
the plurality of game devices are slot machines,
the at least 1 participation-restricted jackpot drawing apparatus includes a jackpot drawing apparatus that executes a jackpot drawing in which a drawing target can be a game apparatus belonging to a site-by-site group, as the specific group, the site-by-site group including at least 2 game apparatuses arranged in a plurality of predetermined game sites in which a difference in unit prices of game tokens is within a predetermined range, which is a part of the plurality of game apparatuses.
9. The gaming system of claim 5,
the plurality of game devices are slot machines,
the at least 1 participation-restricted jackpot drawing apparatus includes a jackpot drawing apparatus that executes a jackpot drawing in which a drawing target can be a game apparatus belonging to a site-by-site group, as the specific group, the site-by-site group including at least 2 game apparatuses arranged in a plurality of predetermined game sites in which a difference in unit prices of game tokens is within a predetermined range, which is a part of the plurality of game apparatuses.
10. The gaming system of claim 6,
the plurality of game devices are slot machines,
the at least 1 participation-restricted jackpot drawing apparatus includes a jackpot drawing apparatus that executes a jackpot drawing in which a drawing target can be a game apparatus belonging to a site-by-site group, as the specific group, the site-by-site group including at least 2 game apparatuses arranged in a plurality of predetermined game sites in which a difference in unit prices of game tokens is within a predetermined range, which is a part of the plurality of game apparatuses.
11. The gaming system of any of claims 1 through 10,
each jackpot drawing apparatus is connected to the plurality of game apparatuses so as to be communicable,
each of the plurality of game devices has a payout amount increase information output unit for outputting payout amount increase information for increasing the amount indicated by the payout amount data when a predetermined information output condition is satisfied,
the payout amount increasing unit of each jackpot drawing apparatus increases the amount indicated by the payout amount data stored in the payout amount storage unit cumulatively, as the predetermined payout amount increasing condition, the payout amount increasing information received and output from the game apparatus corresponding to the identification information stored in the own drawing-target storage unit.
12. The gaming system of claim 11,
the plurality of game devices are slot machines,
a payout amount increase information output unit of the game device outputs, as the payout amount increase information, bet information relating to the number of tokens bet by a player.
13. A jackpot drawing apparatus for executing a jackpot drawing in which at least 1 game apparatus including a game progress control unit that performs game progress control is a drawing target, the apparatus comprising:
a drawing target storage unit that stores identification information of a game device that can be a drawing target of the jackpot drawing;
an application acceptance processing unit that, upon receiving a participation application request, performs application acceptance processing for storing identification information of a game device related to the participation application request in a drawing object storage unit as a jackpot drawing processing object;
a participation exclusion processing unit that, upon receiving a participation exclusion request, performs exclusion processing for excluding identification information of a game device related to the participation exclusion request from a jackpot drawing processing target;
a drawing unit that performs jackpot drawing processing for determining whether a game device to be drawn is a jackpot award or not, with a game device in which a player plays as a drawing target, among game devices corresponding to identification information stored in the drawing target storage unit as a jackpot drawing processing target;
a payout amount storage unit that stores payout amount data indicating an amount including a payout object amount to be paid out to a player who plays a game using the winning game device when the winning jackpot is determined by the drawing unit;
a payout processing unit that reads out the payout amount data from the payout amount storage unit when the drawing unit determines a winning of the jackpot prize, and performs payout processing for paying out at least a part of the amount indicated by the read payout amount data to a player who plays a game using the winning game device; and
and a payment amount increasing unit that cumulatively increases the amount indicated by the payment amount data stored in the payment amount storage unit when a predetermined payment amount increasing condition is satisfied.
14. A participation processing device for selecting a jackpot drawing device for executing a jackpot drawing in which each game device participates, from among a plurality of jackpot drawing devices that execute jackpot drawings in which at least 1 of a plurality of game devices provided with game progress control units that perform game progress control is a drawing target, the participation processing device comprising:
a participation application processing unit that selects, for each of the plurality of jackpot drawing apparatuses, 1 or 2 or more jackpot drawing apparatuses for executing a jackpot drawing in which the game apparatus can be a drawing target, from among the plurality of jackpot drawing apparatuses, according to a predetermined participation application condition, and transmits a participation application request to the selected jackpot drawing apparatus; and
the participation exclusion processing unit selects, for each of the plurality of jackpot drawing apparatuses, 1 or 2 or more jackpot drawing apparatuses for executing a jackpot drawing in which the game apparatus is not a drawing target, from among the plurality of jackpot drawing apparatuses, according to a predetermined participation exclusion condition, and transmits a participation exclusion request to the selected jackpot drawing apparatus.
HK11100468.0A 2007-10-05 2008-10-02 Game system, and jackpot drawing device and participation processing device constituting the same HK1146249B (en)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
JP2007262764A JP4311758B2 (en) 2007-10-05 2007-10-05 GAME SYSTEM AND PARTICIPATION PROCESSING DEVICE COMPRISING THE SAME
JP2007-262764 2007-10-05
PCT/JP2008/067928 WO2009044807A1 (en) 2007-10-05 2008-10-02 Game system, and jackpot drawing device and participation processor constituting the same

Publications (2)

Publication Number Publication Date
HK1146249A1 HK1146249A1 (en) 2011-05-27
HK1146249B true HK1146249B (en) 2013-07-26

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