EA201201546A1 - METHOD OF FORMING THE DATABASE OF PARTICIPANTS OF GAMES, MASS ACTIVITIES AND COLLECTIVE PROJECTS - Google Patents
METHOD OF FORMING THE DATABASE OF PARTICIPANTS OF GAMES, MASS ACTIVITIES AND COLLECTIVE PROJECTSInfo
- Publication number
- EA201201546A1 EA201201546A1 EA201201546A EA201201546A EA201201546A1 EA 201201546 A1 EA201201546 A1 EA 201201546A1 EA 201201546 A EA201201546 A EA 201201546A EA 201201546 A EA201201546 A EA 201201546A EA 201201546 A1 EA201201546 A1 EA 201201546A1
- Authority
- EA
- Eurasian Patent Office
- Prior art keywords
- user
- database
- identification code
- collective
- games
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q10/00—Administration; Management
Landscapes
- Business, Economics & Management (AREA)
- Engineering & Computer Science (AREA)
- Economics (AREA)
- Entrepreneurship & Innovation (AREA)
- Human Resources & Organizations (AREA)
- Marketing (AREA)
- Operations Research (AREA)
- Quality & Reliability (AREA)
- Strategic Management (AREA)
- Tourism & Hospitality (AREA)
- Physics & Mathematics (AREA)
- General Business, Economics & Management (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Telephonic Communication Services (AREA)
- Information Transfer Between Computers (AREA)
Abstract
Способ формирования базы данных участников массовых мероприятии, игр и коллективных проектов относится к коллективным играм и может быть использован в индустрии развлечений. Недостатком известных способов является сложность для пользователя процедуры регистрации и сложность запоминания идентификационных индексов, отсутствие верификации пользователя. Задачей заявленного изобретения является устранение вышеуказанных недостатков, а именно создания идентификационного кода пользователя, который пользователь может легко воспроизвести, а также возможность идентификации пользователя при его регистрации, позволяющей перед вводом пользователя в базу данных убедиться, что он существует на самом деле. Поставленная задача решается тем, что для создания идентификационного кода в виде строки символов, состоящей из нескольких полей, участнику для каждого поля предъявляют опорные сигналы, ассоциативно связанные с жизнедеятельностью участника, с предложением ввести или подтвердить символьный код, а после создания идентификационного кода формируют полный телефонный номер абонента мобильной связи и верифицируют участника игры путем посылки на этот номер голосового или текстового сообщения. Имеются и другие отличия от прототипа. Положительный эффект от решаемой задачи достигается тем, что пользователь легко и просто запоминает свой идентификационный код, а база данных получается достоверной и верифицируемой.The method of forming a database of participants in mass events, games and collective projects belongs to the collective games and can be used in the entertainment industry. A disadvantage of the known methods is the complexity for the user of the registration procedure and the difficulty of memorizing identification indexes, the lack of user verification. The objective of the claimed invention is to eliminate the above disadvantages, namely the creation of the user's identification code, which the user can easily reproduce, as well as the ability to identify the user during his registration, allowing to verify that the user actually exists before entering the database. The task is solved by the fact that to create an identification code in the form of a string of characters consisting of several fields, the participant for each field is presented with reference signals associated with the participant’s life activity, with a proposal to enter or confirm a character code, and after creating the identification code they form a complete mobile subscriber number and verify the participant of the game by sending a voice or text message to this number. There are other differences from the prototype. The positive effect of the problem being solved is achieved by the fact that the user easily and simply memorizes his identification code, and the database is reliable and verifiable.
Priority Applications (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| EA201201546A EA201201546A1 (en) | 2012-10-12 | 2012-10-12 | METHOD OF FORMING THE DATABASE OF PARTICIPANTS OF GAMES, MASS ACTIVITIES AND COLLECTIVE PROJECTS |
| PCT/EA2013/000012 WO2014056509A1 (en) | 2012-10-12 | 2013-10-22 | Method for forming a database of participants of collective projects |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| EA201201546A EA201201546A1 (en) | 2012-10-12 | 2012-10-12 | METHOD OF FORMING THE DATABASE OF PARTICIPANTS OF GAMES, MASS ACTIVITIES AND COLLECTIVE PROJECTS |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| EA201201546A1 true EA201201546A1 (en) | 2014-04-30 |
Family
ID=50476956
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| EA201201546A EA201201546A1 (en) | 2012-10-12 | 2012-10-12 | METHOD OF FORMING THE DATABASE OF PARTICIPANTS OF GAMES, MASS ACTIVITIES AND COLLECTIVE PROJECTS |
Country Status (2)
| Country | Link |
|---|---|
| EA (1) | EA201201546A1 (en) |
| WO (1) | WO2014056509A1 (en) |
Family Cites Families (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20060095291A1 (en) * | 2004-11-02 | 2006-05-04 | Global Direct Management Corp. | System and method for authenticating users for secure mobile electronic transactions |
| US20060153346A1 (en) * | 2005-01-11 | 2006-07-13 | Metro Enterprises, Inc. | On-line authentication registration system |
| WO2009014548A1 (en) * | 2007-07-20 | 2009-01-29 | David Erickson | Electronic registration and transaction system |
| US8505081B2 (en) * | 2010-01-29 | 2013-08-06 | Qualcomm Incorporated | Method and apparatus for identity reuse for communications devices |
| US20120214582A1 (en) * | 2011-02-21 | 2012-08-23 | Alex Marek | System And Method For Enabling Lottery Game Entry |
-
2012
- 2012-10-12 EA EA201201546A patent/EA201201546A1/en unknown
-
2013
- 2013-10-22 WO PCT/EA2013/000012 patent/WO2014056509A1/en not_active Ceased
Also Published As
| Publication number | Publication date |
|---|---|
| WO2014056509A1 (en) | 2014-04-17 |
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