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CN111803934A - Method for controlling role cards in game, terminal, electronic device and storage medium - Google Patents

Method for controlling role cards in game, terminal, electronic device and storage medium Download PDF

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Publication number
CN111803934A
CN111803934A CN202010718965.XA CN202010718965A CN111803934A CN 111803934 A CN111803934 A CN 111803934A CN 202010718965 A CN202010718965 A CN 202010718965A CN 111803934 A CN111803934 A CN 111803934A
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China
Prior art keywords
card
role
receiving area
character
distance
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CN202010718965.XA
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CN111803934B (en
Inventor
王泽�
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Netease Hangzhou Network Co Ltd
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Netease Hangzhou Network Co Ltd
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Priority to CN202010718965.XA priority Critical patent/CN111803934B/en
Publication of CN111803934A publication Critical patent/CN111803934A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The application provides a control method of role cards in a game, a terminal, electronic equipment and a storage medium, wherein an operation receiving area corresponding to at least one role card in a second role set is displayed by responding to a first trigger operation acted on a first role card in a first role set; in response to a second trigger operation acting on a target receiving area in at least one operation receiving area, determining a target character card corresponding to the target receiving area; and controlling the first role card to release the card skill to the target role card. Therefore, through the operation receiving area displayed in the display interface, when card skill release is needed, control is directly carried out in the operation receiving area, the operation moving range is small, operation is convenient, control time is saved, game operation difficulty is reduced, and operation efficiency and game experience of a user are improved.

Description

Method for controlling role cards in game, terminal, electronic device and storage medium
Technical Field
The application relates to the technical field of games, in particular to a control method of a role card in a game, a terminal, electronic equipment and a storage medium.
Background
With the continuous development of game research and development technologies, various game types are generated, card games are one of the game types, collective and changeable cards are one of the card games, cards with specific themes form a card set, the card games are in fight with each other by using various cards and strategies, the cards of the opposite side can be attacked by releasing skills in the card games, and the skills released by the cards can be divided into two skills, namely directional skills and non-directional skills.
At present, for the release of the directional skill, the attack card needs to be moved to the position of the target card to be attacked, so that the skill release can be completed, the card sets of the two parties in the card game are generally positioned at two sides of a game interface, when the directional skill is released, most users need to move fingers of the users from one side of the screen to the other side of the screen, the whole moving range spans the whole operation area, the moving distance is long, and the operation is troublesome.
Disclosure of Invention
In view of the above, an object of the present application is to provide a method, a terminal, an electronic device, and a storage medium for controlling a character card in a game, in which, through an operation receiving area displayed in a display interface, when a card skill release is required, control is directly performed at the operation receiving area, an operation moving range is small, the operation is convenient and fast, and meanwhile, control time is saved, which is beneficial to reducing game operation difficulty, and improving operation efficiency and game experience of a user.
The embodiment of the application provides a control method of role cards in a game, a graphical user interface is displayed on a display screen of a terminal, a first role set and a second role set are displayed in the graphical user interface, the first role set at least comprises one role card, the second role set at least comprises one role card, and the control method comprises the following steps:
responding to a first trigger operation acted on a first role card in the first role set, and displaying an operation receiving area corresponding to at least one role card in a second role set, wherein a first distance is smaller than a second distance, the first distance is the distance between the operation receiving area and the first role card, and the second distance is the distance between the role card corresponding to the operation receiving area and the first role card;
in response to a second trigger operation acting on a target receiving area in the displayed at least one operation receiving area, determining a target character card corresponding to the target receiving area;
controlling the first character card to release card skills to the target character card.
Further, the control method further comprises:
in response to a selection operation acting on a player character identifier in the graphical user interface, determining a target player character to which an action is to be applied;
determining that the target character set of the target player character is a skill release object, wherein the target character set comprises a first character set and a second character set.
Further, when the target character set is the first character set, before the determining of the target character card corresponding to the target receiving area in response to the second trigger operation acting on the target receiving area in the displayed at least one operation receiving area, the control method further includes:
responding to a first trigger operation acted on a first role card in the first role set, and displaying an operation receiving area corresponding to at least one other role card except the first role card in the first role set, wherein a third distance is smaller than a fourth distance, the third distance is the distance between the operation receiving area and the first role card, and the fourth distance is the distance between the role card corresponding to the operation receiving area and the first role card.
Further, before the controlling the first character card to release the card skill to the target character card, the controlling method comprises:
responding to the first trigger operation, and displaying a cancel control;
controlling the first character card to cancel skill release in response to a third trigger action acting on the cancel control.
Further, when the first trigger operation is a sliding operation, before the controlling of the first character card canceling skill release in response to a third trigger operation acting on the canceling control, the control method includes:
acquiring the end position of the sliding operation;
and if the end point position of the sliding operation is located in the area where the cancel control is located, determining that the third trigger operation is applied to the cancel control.
Further, when the first trigger operation is a sliding operation, before the operation receiving area corresponding to at least one character card in a second character set is displayed in response to the first trigger operation acting on the first character card in the first character set, the control method includes:
acquiring a starting point position of the sliding operation;
and if the starting point position of the sliding operation is located in the area where the first role card is located, determining that the first trigger operation is applied to the first role card.
Further, before the determining of the target character card corresponding to the target receiving area in response to the second trigger operation acting on the target receiving area of the displayed at least one operation receiving area, the control method includes:
acquiring the end position and the sliding track of the sliding operation;
if the end point position of the sliding operation is located in any operation receiving area in at least one operation receiving area, or the sliding track of the sliding operation passes through any operation receiving area, determining any operation receiving area as a target receiving area;
determining that the second trigger operation was applied to the target receive control.
Further, the displaying, in response to a first trigger operation acting on a first character card in the first character set, an operation receiving area corresponding to at least one character card in a second character set, where a first distance is smaller than a second distance, the first distance being a distance between the operation receiving area and the first character card, and the second distance being a distance between the character card corresponding to the operation receiving area and the first character card, includes:
in response to a first trigger operation acting on a first character card in the first character set, displaying a bar-shaped area corresponding to at least one character card in the second character set in a vertical direction in the graphical user interface;
and taking at least partial overlapping area of each displayed bar-shaped area and a first card arrangement area where the first role card is located as a corresponding operation receiving area, wherein a first distance is smaller than a second distance, the first distance is the distance between the operation receiving area and the first role card, and the second distance is the distance between the role card corresponding to the operation receiving area and the first role card.
The embodiment of the present application further provides a terminal, a graphical user interface is displayed on a display screen of the terminal, a first role set and a second role set are displayed in the graphical user interface, the first role set at least includes a role card, the second role set at least includes a role card, the terminal includes:
a first display module, configured to display, in response to a first trigger operation acting on a first role card in the first role set, an operation receiving area corresponding to at least one role card in a second role set, where a first distance is smaller than a second distance, the first distance is a distance between the operation receiving area and the first role card, and the second distance is a distance between the role card corresponding to the operation receiving area and the first role card;
the card determining module is used for responding to a second trigger operation acted on a target receiving area in the displayed at least one operation receiving area and determining a target role card corresponding to the target receiving area;
and the skill release module is used for controlling the first role card to release the card skill to the target role card.
Further, the terminal further includes a set determining module, where the set determining module is configured to:
in response to a selection operation acting on a player character identifier in the graphical user interface, determining a target player character to which an action is to be applied;
determining that the target character set of the target player character is a skill release object, wherein the target character set comprises a first character set and a second character set.
Further, when the target character set is the first character set, the terminal further includes a second display module, and the second display module is configured to:
responding to a first trigger operation acted on a first role card in the first role set, and displaying an operation receiving area corresponding to at least one other role card except the first role card in the first role set, wherein a third distance is smaller than a fourth distance, the third distance is the distance between the operation receiving area and the first role card, and the fourth distance is the distance between the role card corresponding to the operation receiving area and the first role card.
Further, the terminal further includes a skill cancellation module, and the skill cancellation module is configured to:
responding to the first trigger operation, and displaying a cancel control;
controlling the first character card to cancel skill release in response to a third trigger action acting on the cancel control.
Further, when the first trigger operation is a sliding operation, the terminal further includes a first applying module, and the first applying module is configured to:
acquiring the end position of the sliding operation;
and if the end point position of the sliding operation is located in the area where the cancel control is located, determining that the third trigger operation is applied to the cancel control.
Further, when the first trigger operation is a sliding operation, the terminal further includes a second applying module, and the second applying module is configured to:
acquiring a starting point position of the sliding operation;
and if the starting point position of the sliding operation is located in the area where the first role card is located, determining that the first trigger operation is applied to the first role card.
Further, the terminal further includes a third applying module, and the third applying module is configured to:
acquiring the end position and the sliding track of the sliding operation;
if the end point position of the sliding operation is located in any operation receiving area in the at least one operation receiving area, or the sliding track of the sliding operation passes through any operation receiving area, determining any operation receiving area as a target receiving area;
determining that the second trigger operation was applied to the target reception area.
Further, the first display module is configured to, in response to a first trigger operation acting on a first character card in the first character set, display an operation receiving area corresponding to at least one character card in a second character set, where a first distance is smaller than a second distance, the first distance is a distance between the operation receiving area and the first character card, and the second distance is a distance between the character card corresponding to the operation receiving area and the first character card, and the first display module is configured to:
in response to a first trigger operation acting on a first character card in the first character set, displaying a bar-shaped area corresponding to at least one character card in the second character set in a vertical direction in the graphical user interface;
and taking at least partial overlapping area of each displayed bar-shaped area and a first card arrangement area where the first role card is located as a corresponding operation receiving area, wherein a first distance is smaller than a second distance, the first distance is the distance between the operation receiving area and the first role card, and the second distance is the distance between the role card corresponding to the operation receiving area and the first role card.
An embodiment of the present application further provides an electronic device, including: a processor, a memory and a bus, the memory storing machine readable instructions executable by the processor, the processor and the memory communicating via the bus when the electronic device is running, the machine readable instructions when executed by the processor performing the steps of the method of controlling a character card in a game as described above.
The embodiment of the present application also provides a computer-readable storage medium, on which a computer program is stored, where the computer program is executed by a processor to perform the steps of the method for controlling a character card in a game as described above.
In response to a first trigger operation acting on a first character card in a first character set, displaying an operation receiving area corresponding to at least one character card in a second character set, where a first distance is smaller than a second distance, the first distance is a distance between the operation receiving area and the first character card, and the second distance is a distance between the character card corresponding to the operation receiving area and the first character card; in response to a second trigger operation acting on a target receiving area in the displayed at least one operation receiving area, determining a target character card corresponding to the target receiving area; controlling the first character card to release card skills to the target character card.
Therefore, the operation receiving area corresponding to at least one role card in the second role set is displayed in response to the first trigger operation acting on the first role card in the role set, the target role card corresponding to the target receiving area is determined based on the second trigger operation on the target receiving area, the first role card is controlled to release card skills of the target role card, when the card skills are required to be released, the control is directly carried out at the operation receiving area, the operation moving range is small, the operation is convenient, the control time is saved, the game operation difficulty is favorably reduced, and the operation efficiency and the game experience of a user are improved.
In order to make the aforementioned objects, features and advantages of the present application more comprehensible, preferred embodiments accompanied with figures are described in detail below.
Drawings
In order to more clearly illustrate the technical solutions of the embodiments of the present application, the drawings that are required to be used in the embodiments will be briefly described below, it should be understood that the following drawings only illustrate some embodiments of the present application and therefore should not be considered as limiting the scope, and for those skilled in the art, other related drawings can be obtained from the drawings without inventive effort.
FIG. 1 is a block diagram of a control system for a character card in a game according to an embodiment of the present disclosure;
FIG. 2 is a flow chart of a method for controlling a character card in a game according to an embodiment of the present disclosure;
FIG. 3 is one of the schematic card skill release processes;
FIG. 4 is a second schematic illustration of a card skill release process;
FIG. 5 is a third schematic illustration of a card skill release process;
FIG. 6 is a flow chart of a method for controlling a character card in a game according to another embodiment of the present application;
FIG. 7 is a fourth schematic illustration of the card skill release process;
fig. 8 is a schematic structural diagram of a terminal according to an embodiment of the present application;
fig. 9 is a second schematic structural diagram of a terminal according to an embodiment of the present application;
fig. 10 is a schematic structural diagram of an electronic device according to an embodiment of the present application.
Detailed Description
In order to make the objects, technical solutions and advantages of the embodiments of the present application clearer, the technical solutions in the embodiments of the present application will be clearly and completely described below with reference to the drawings in the embodiments of the present application, and it is obvious that the described embodiments are only a part of the embodiments of the present application, and not all the embodiments. The components of the embodiments of the present application, generally described and illustrated in the figures herein, can be arranged and designed in a wide variety of different configurations. Thus, the following detailed description of the embodiments of the present application, presented in the accompanying drawings, is not intended to limit the scope of the claimed application, but is merely representative of selected embodiments of the application. Every other embodiment that can be obtained by a person skilled in the art without making creative efforts based on the embodiments of the present application falls within the protection scope of the present application.
To enable those skilled in the art to use the present disclosure, the following embodiments are presented in conjunction with a specific application scenario "control role card release card skills". It will be apparent to those skilled in the art that the general principles defined herein may be applied to other embodiments and applications without departing from the spirit and scope of the application. Although the present application is described primarily in the context of a card-release skill, it should be understood that this is merely one exemplary embodiment.
It should be noted that in the embodiments of the present application, the term "comprising" is used to indicate the presence of the features stated hereinafter, but does not exclude the addition of further features.
First, an application scenario to which the present application is applicable will be described. The method can be applied to the technical field of games, each role card usually has a certain defense value and a certain attack value in the collective-exchange type card games, when a battle is carried out, two opposite parties need to control each card in the card collective to release skills to the card of the opposite party, and when the defense value of the role card is 0, the game is ended.
Research shows that in the prior art, for directional skill release, the attack cards need to be moved to the positions of target cards to be attacked, so that the skill release can be completed, in a card game, card sets of both sides are generally positioned at two sides of a game interface, when the directional skill release is performed, most users need to move fingers of the users from one side of the screen to the other side of the screen, the whole moving range spans the whole operation area, the moving distance is long, and the operation is troublesome.
Based on this, the embodiment of the application provides a control method of role cards in a game, through the operation receiving area displayed in the first card arrangement area where the first role card is located, when the card skill release is needed, the control is directly performed at the operation receiving area, the operation moving range is small, the operation is convenient and fast, meanwhile, the control time is saved, the reduction of the game operation difficulty is facilitated, and the operation efficiency and the game experience of a user are improved.
Fig. 1 is a schematic structural diagram of a control system for a character card in a game according to an embodiment of the present application. For example, the control system for the character cards in the game may be any game-providing service platform. The control system for the character cards in the game may include one or more of a server 110, a network 120, a game side 130, and a database 140.
In some embodiments, the server 110 may include a processor. The processor may process information and/or data related to the service request to perform one or more of the functions described herein. In some embodiments, a processor may include one or more processing cores (e.g., a single-core processor (S) or a multi-core processor (S)). Merely by way of example, a Processor may include a Central Processing Unit (CPU), an Application Specific Integrated Circuit (ASIC), an Application Specific Instruction Set Processor (ASIP), a Graphics Processing Unit (GPU), a Physical Processing Unit (PPU), a Digital Signal Processor (DSP), a Field Programmable Gate Array (FPGA), a Programmable Logic Device (PLD), a controller, a microcontroller Unit, a reduced Instruction Set computer (reduced Instruction Set computer), a microprocessor, or the like, or any combination thereof.
In some embodiments, the device type corresponding to the game end 130 may be a mobile device, such as a smart home device, a wearable device, a smart mobile device, a virtual reality device, an augmented reality device, or the like, or may be a tablet computer, a laptop computer, or a built-in device in a motor vehicle, or the like.
In some embodiments, a database 140 may be connected to the network 120 to communicate with one or more components (e.g., the server 110, the game side 130, etc.) in the skill release system for the in-game virtual character. One or more components in the skill release system of the in-game virtual character may access data or instructions stored in the database 140 via the network 120. In some embodiments, the database 140 may be directly connected to one or more components in the control system of the character cards in the game, or the database 140 may be part of the server 110.
The following describes in detail a method for controlling a character card in a game according to an embodiment of the present application, with reference to the content described in the system for controlling a character card in a game shown in fig. 1.
Referring to fig. 2, fig. 2 is a flowchart illustrating a method for controlling a character card in a game according to an embodiment of the present disclosure. As shown in fig. 2, a method for controlling a character card in a game provided by an embodiment of the present application includes:
s201, responding to a first trigger operation acted on a first role card in the first role set, and displaying an operation receiving area corresponding to at least one role card in a second role set, wherein a first distance is smaller than a second distance, the first distance is the distance between the operation receiving area and the first role card, and the second distance is the distance between the role card corresponding to the operation receiving area and the first role card.
In the step, in response to a first trigger operation acting on a first role card in a first role set, the second role set is determined as a target role set, and an operation receiving area corresponding to at least one role card included in the second set is displayed.
Here, for the first role set and the second role set, in the card game, the role set may refer to all cards in the card library, or may refer to a role set for a user to play the game after being arranged and combined according to needs when playing the game.
The first role set comprises at least one role card, the role card can be a game virtual unit controlled by a player through a terminal and can be presented through a graphical user interface, and the role card refers to a unit which can attack and bear injury in a centralized and replaceable card game; the second character set comprises a plurality of character cards which can be game virtual units controlled by enemy players in the game; moreover, the character cards in the first character set and the second character set usually have certain defense values and certain attack values.
Here, the first trigger operation may be a slide operation, a long-press operation, a single-click or double-click operation, or the like, with respect to the first character card.
Here, the operation receiving area in the second character set refers to an area displayed in the first card arrangement area, each character card corresponds to an operation receiving area, and an operation on the operation receiving area may directly act on the corresponding character card.
Here, the first distance is a distance between the operation receiving area and the first character card, and may be, for example, a distance between a connecting line between a center position of the operation receiving area and a center position of the first character card, or a distance between a connecting line between a center position of the operation receiving area parallel to the first character card and a center position of the first character card; the second distance is a distance between the character card corresponding to the operation receiving area and the first character card, for example, a connection line distance between a center position of the character card corresponding to the operation receiving area and a center position of the first character card.
Referring to fig. 3, fig. 3 is a schematic diagram of a card skill releasing process, in which a first card arrangement area 31 and a second card arrangement area 32 are displayed on the gui 3, the first card arrangement area 31 is located below the gui 3, and the second card arrangement area 32 is located above the gui 3; a first role set 311 is arranged in the first card arrangement area 31, the first role set 311 includes a plurality of role cards, when a current role card needing skill release is detected, the role card can be determined as a first role card 3111, and a second role set 321 is arranged in the second card arrangement area 32; now, by default, the target role set that the user wants to perform skill release is the second role set 321, in response to the operation of the right hand 33 of the user on the first role card 3111 in the first role set 311, the cancel control 34 is displayed at the corresponding position of the first role card 3111, and simultaneously, a bar area 35 is corresponding to each role card 3211 in the second role set 321, and an overlapping area of each bar area 35 and the first card arrangement area 31 is determined as an operation receiving area 36, wherein a connection distance d1 between the center 31111 of the first role card 3111 and the center 362 of the operation receiving area 36 parallel to the first role card 3111 is smaller than a connection distance d2 between the center 31111 of the first role card 3111 and the center 32111 of the role card 3211.
S202, in response to a second trigger operation acted on a target receiving area in the displayed at least one operation receiving area, determining a target role card corresponding to the target receiving area.
In the step, in response to a second trigger operation on a target receiving area in the displayed at least one operation receiving area, a target character card corresponding to the target receiving area is determined.
Here, the second trigger operation may be a slide operation, a long-press operation, a single-click or double-click operation, or the like, with respect to the target reception area.
With respect to the above example, please refer to fig. 4, where fig. 4 is a second schematic diagram of a card skill releasing process, when it is detected that the right hand 33 of the user moves in the displayed multiple operation receiving areas 36, a target receiving area 361 is determined according to a sliding operation ending position of the right hand 33 of the user, and a character card 3211 corresponding to the target receiving area 361 is determined as a target character card 3212.
Here, in the embodiment of the present application, the target character set is determined by the movement of the right hand of the user, and then the target character card is determined, in other embodiments, the first character card may be dragged by the right hand of the user to move together, and the first character card is moved to the target receiving area, so that the moving distance of the first character card when the card skill release is performed is reduced.
S203, controlling the first role playing card to release card skill to the target role playing card.
In this step, after the target role playing card is determined in step S202, the first role playing card is controlled to release the corresponding card skill to the target role playing card.
Here, in the embodiment of the present application, the card skill released by the first role card is a directional skill, and the card skill includes not only a general attack skill but also a corresponding special function of the first role card, and the target role card for releasing the card skill may belong to the second role set or the first role set.
Referring to fig. 5, fig. 5 is a third schematic diagram of a card skill releasing process, as shown in fig. 5, when the right hand 33 of the user is released, it is determined that the first character card 3111 starts to perform skill release, and the first character card 3111 moves to the position of the target character card 3212, so as to perform card skill release on the target character card 3212.
In the method for controlling a character card in a game provided by the embodiment of the application, in response to a first trigger operation acting on a first character card in a first character set, an operation receiving area corresponding to at least one character card in a second character set is displayed, wherein a first distance is smaller than a second distance, the first distance is a distance between the operation receiving area and the first character card, and the second distance is a distance between the character card corresponding to the operation receiving area and the first character card; in response to a second trigger operation acting on a target receiving area in the displayed at least one operation receiving area, determining a target character card corresponding to the target receiving area; controlling the first character card to release card skills to the target character card.
Therefore, in response to a first trigger operation acting on a first role card in a role set, an operation receiving area corresponding to at least one role card in a second role set is displayed, a target role card is determined based on a second trigger operation on a target operation area, the first role card is controlled to release card skills of the target role card, when the card skills are required to be released, the control is directly carried out at the operation receiving area, the operation moving range is small, the operation is convenient, the control time is saved, the game operation difficulty is favorably reduced, and the operation efficiency and the game experience of a user are improved.
Referring to fig. 6, fig. 6 is a flowchart illustrating a method for controlling a character card in a game according to another embodiment of the present application. As shown in fig. 6, a method for controlling a character card in a game provided by an embodiment of the present application includes:
s601, responding to the selection operation acted on the player character identifier in the graphical user interface, and determining a target player character to be acted on.
In the step, a player character identifier is displayed on a graphical user interface, and a target player character to be applied is determined in response to a selection operation of a user on the player identifier.
Here, the player character identifier displayed on the graphical user interface may be an avatar identifier corresponding to each player in a game scene, and one player corresponds to one character set.
When the player character identifications of different players are displayed, in order to better distinguish different players and the character set corresponding to each player, the player character identifications can be correspondingly displayed beside the corresponding character sets.
Here, the selection operation may be a slide operation, a long-press operation, a single-click or double-click operation, or the like, with respect to the player character identifier.
S602, determining that the target role set of the target player role is a skill release object, wherein the target role set comprises a first role set and a second role set.
In this step, the role set corresponding to the target player character determined in step S602 is a skill release object, where the target character set includes a first character set and a second character set.
For example, a player avatar of a user and a player avatar of an opponent player in the same game are displayed in the game, and when the user presses the player avatar of the opponent player for a long time, the target character set of the operation is the character set of the opponent player.
S603, responding to a first trigger operation acted on a first role card in the first role set, and displaying an operation receiving area corresponding to at least one role card in a second role set, wherein a first distance is smaller than a second distance, the first distance is the distance between the operation receiving area and the first role card, and the second distance is the distance between the role card corresponding to the operation receiving area and the first role card.
S604, responding to a second trigger operation acted on a target receiving area in the displayed multiple operation receiving areas, and determining a target role card to be attacked in the target role set.
S605, controlling the first role playing card to release playing card skills to the target role playing card.
The descriptions of S603 to S605 refer to the descriptions of S201 to S203, and the same technical effects can be achieved, which are not described in detail.
Further, when the target character set is the first character set, the control method further includes: responding to a first trigger operation acted on a first role card in the first role set, and displaying an operation receiving area corresponding to at least one other role card except the first role card in the first role set, wherein a third distance is smaller than a fourth distance, the third distance is the distance between the operation receiving area and the first role card, and the fourth distance is the distance between the role card corresponding to the operation receiving area and the first role card.
In this step, when the target role set is the first role set, in response to a first trigger operation on the first role card in the first role set, an operation receiving area corresponding to at least one other role card in the first role set except the first role card receiving the first trigger operation is provided.
The third distance is smaller than a fourth distance, the third distance is the distance between the operation receiving area and the first role card, and the fourth distance is the distance between the role card corresponding to the operation receiving area and the first role card.
Here, the determination as to whether the target character set is the first character set or the second character set may be decided by a touch operation on a player avatar displayed in the display interface, and the target character set is determined to be the first character set in response to an operation acting on the first player avatar; in response to an operation acting on the second player avatar, it is determined that the target character set is a second character set.
Here, the third distance may be a connection distance between a center position of the operation receiving area and a center position of the first character card, or may be a connection distance between a center position of the operation receiving area parallel to the first character card and a center position of the first character card; the fourth distance may be a connection distance between a center position of the character card corresponding to the operation receiving area and a center position of the first character card.
Referring to fig. 7, fig. 7 is a diagram illustrating a fourth card skill releasing process, in which a first player avatar 37 and a second player avatar 38 are displayed in the gui 3, the first player avatar 37 is located below the gui 3, the left side of the first card arranging region 31 is located, the second player avatar 38 is located below the gui 3, the left side of the second card arranging region 32 is located, when the left hand 39 of the user acts on the first player avatar 37, the first character set 311 is determined as a target character set to receive skills, in response to the operation of the right hand 33 of the user on the first character card 3111 in the first character set 311, the cancellation control 34 is displayed at a position corresponding to the first character card 3111, and the operation receiving region 36 is displayed at a position corresponding to each character card located in the battle area, while the character cards located in the candidate areas do not display the operation receiving regions, a connection distance d3 between the center 31111 of the first character card 3111 and the center 362 of the operation receiving area 36 parallel to the first character card 3111 is less than a connection distance d4 between the center 31111 of the first character card 3111 and the center 31112 of the character card 3112 corresponding to the operation receiving area.
Further, step S603 includes: in response to a first trigger operation acting on a first character card in the first character set, displaying a bar-shaped area corresponding to at least one character card in the second character set in a vertical direction in the graphical user interface; and taking at least partial overlapping area of each displayed bar-shaped area and a first card arrangement area where the first role card is located as a corresponding operation receiving area, wherein a first distance is smaller than a second distance, the first distance is the distance between the operation receiving area and the first role card, and the second distance is the distance between the role card corresponding to the operation receiving area and the first role card.
In the step, in response to a first trigger operation of a user on a first role card, a bar-shaped area corresponding to at least one role card in a second role set is displayed in a graphical user interface along the vertical direction, wherein each role card corresponds to an independent bar-shaped area, and an area, overlapping each bar-shaped area with the first card arrangement area, is used as an operation receiving area corresponding to the role card in the bar-shaped area.
Here, the length of each bar region may be from the edge of the character card to the boundary of the first card arrangement region (graphic user interface boundary), and the width of each bar region may be identical to the width of each character card.
Further, before step S605, the method further includes: responding to the first trigger operation, and displaying a cancel control; controlling the first character card to cancel skill release in response to a third trigger action acting on the cancel control.
In the step, in response to a first trigger operation, a cancel control is displayed at a corresponding position of the first role card, and in response to a third trigger operation acting on the cancel control, the first role card is controlled to cancel skill release.
Here, the cancel control may be a circular area, and for convenience of the cancel operation, the position of the cancel control may be within a rectangular area covered by the first character card.
Here, the third trigger operation may be a slide operation, a long-press operation, a single-click or double-click operation, or the like, on the cancel control.
Further, when the first trigger operation is a sliding operation, before the controlling the first character card canceling skill release in response to a third trigger operation acting on the canceling control, the method further includes: acquiring the end position of the sliding operation; and if the end point position of the sliding operation is located in the area where the cancel control is located, determining that the third trigger operation is applied to the cancel control.
In the step, the end position of the sliding operation on the graphical user interface is determined, and when the end position is in the area where the cancel control is located, it is determined that the third trigger operation is applied to the cancel control.
Here, the end position of the sliding operation may be in the area where the cancel control is located, inside the area where the cancel control is located, or at the boundary of the area where the cancel control is located.
Here, in other embodiments, whether to trigger the third operation may be further determined according to a track of the sliding operation, and when it is detected that the track of the sliding operation intersects with the area where the cancel control is located, it may be determined that the third triggering operation is applied to the cancel control.
Further, when the first trigger operation is a sliding operation, before step S603, the method further includes: acquiring a starting point position of the sliding operation; and if the starting point position of the sliding operation is located in the area where the first role card is located, determining that the first trigger operation is applied to the first role card.
In this step, when the first trigger operation is a sliding operation, a start position of the sliding operation is acquired, and if the start position of the sliding operation is located in an area where the first character card is located, it is determined that the first trigger operation is applied to the first character card.
Here, the area where the first character card is located may be a rectangular area corresponding to the first character card itself, or an area including the rectangular area covered by the first character card may be divided on the basis of the rectangular area covered by the first character card, so as to expand the scope of the first operation and effectively prevent the misoperation.
Further, before step S604, the method further includes: acquiring the end position and the sliding track of the sliding operation; if the end point position of the sliding operation is located in any operation receiving area in the at least one operation receiving area, or the sliding track of the sliding operation passes through any operation receiving area, determining any operation receiving area as a target receiving area; determining that the second trigger operation was applied to the target reception area.
In the step, the end position of the sliding operation and the sliding track formed in the sliding process are obtained, if the end position of the sliding operation is detected to be in any operation receiving control area or the sliding track passes through any operation receiving area, the operation receiving area is determined to be a target receiving area, and a second trigger operation is determined to be applied to the target receiving area.
The control method for the role card in the game, provided by the embodiment of the application, is used for responding to the selection operation acted on the player role mark in the graphical user interface and determining the target player role to be acted; determining the role card group of the target player role as a set as a skill release object, wherein the target role set comprises a first role set and a second role set; responding to a first trigger operation acted on a first role card in the first role set, and displaying an operation receiving area corresponding to at least one role card in a second role set, wherein a first distance is smaller than a second distance, the first distance is the distance between the operation receiving area and the first role card, and the second distance is the distance between the role card corresponding to the operation receiving area and the first role card; in response to a second trigger operation acting on a target receiving area in the displayed at least one operation receiving area, determining a target character card corresponding to the target receiving area; controlling the first character card to release card skills to the target character card.
Therefore, in response to a first trigger operation acting on a first role card in the role set, an operation receiving area corresponding to each role card in the target role set is displayed in a first card arrangement area, the target role card is determined based on a second trigger operation of a user on the target operation area, the first role card is controlled to release card skills of the target role card, when the card skills are required to be released, the control is directly carried out at the operation receiving area, the operation moving range is small, the operation is convenient, the control time is saved, the game operation difficulty is favorably reduced, and the operation efficiency and the game experience of the user are improved.
Referring to fig. 8 and 9, fig. 8 is a first schematic structural diagram of a terminal according to an embodiment of the present application, and fig. 9 is a second schematic structural diagram of a terminal according to an embodiment of the present application. As shown in fig. 8, the terminal 800 includes:
a first display module 810, configured to display, in response to a first trigger operation acting on a first role card in the first role set, an operation receiving area corresponding to at least one role card in a second role set, where a first distance is smaller than a second distance, the first distance is a distance between the operation receiving area and the first role card, and the second distance is a distance between the role card corresponding to the operation receiving area and the first role card.
And a card determining module 820, configured to determine a target character card corresponding to a target receiving area in the displayed at least one operation receiving area in response to a second trigger operation acting on the target receiving area.
A skill release module 830 configured to control the first character card to release the card skill to the target character card.
Further, as shown in fig. 9, the terminal 800 further includes a set determining module 840, where the set determining module 840 is configured to:
in response to a selection operation acting on a player character identifier in the graphical user interface, determining a target player character to which an action is to be applied;
determining that the target character set of the target player character is a skill release object, wherein the target character set comprises a first character set and a second character set.
Further, as shown in fig. 9, the terminal 800 further includes a second display module 850, where the second display module 850 is configured to:
responding to a first trigger operation acted on a first role card in the first role set, and displaying an operation receiving area corresponding to at least one other role card except the first role card in the first role set, wherein a third distance is smaller than a fourth distance, the third distance is the distance between the operation receiving area and the first role card, and the fourth distance is the distance between the role card corresponding to the operation receiving area and the first role card.
Further, as shown in fig. 9, the terminal 800 further includes a skill cancellation module 860, where the skill cancellation module 860 is configured to:
responding to the first trigger operation, and displaying a cancel control;
controlling the first character card to cancel skill release in response to a third trigger action acting on the cancel control.
Further, as shown in fig. 9, when the first trigger operation is a sliding operation, the terminal 800 further includes a first applying module 870, and the first applying module 870 is configured to:
acquiring the end position of the sliding operation;
and if the end point position of the sliding operation is located in the area where the cancel control is located, determining that the third trigger operation is applied to the cancel control.
Further, as shown in fig. 9, when the first trigger operation is a sliding operation, the terminal 800 further includes a second applying module 880, where the second applying module 880 is configured to:
acquiring a starting point position of the sliding operation;
and if the starting point position of the sliding operation is located in the area where the first role card is located, determining that the first trigger operation is applied to the first role card.
Further, as shown in fig. 9, the terminal 800 further includes a third applying module 890, where the third applying module 890 is configured to:
acquiring the end position and the sliding track of the sliding operation;
if the end point position of the sliding operation is located in any operation receiving area in the at least one operation receiving area, or the sliding track of the sliding operation passes through any operation receiving area, determining any operation receiving area as a target receiving area;
determining that the second trigger operation was applied to the target reception area.
Further, the first display module 810 is configured to, in response to a first trigger operation acting on a first character card in the first character set, display an operation receiving area corresponding to at least one character card in a second character set, where a first distance is smaller than a second distance, the first distance is a distance between the operation receiving area and the first character card, and the second distance is a distance between the character card corresponding to the operation receiving area and the first character card, and the first display module 810 is configured to:
in response to a first trigger operation acting on a first character card in the first character set, displaying a bar-shaped area corresponding to at least one character card in the second character set in a vertical direction in the graphical user interface;
and taking at least partial overlapping area of each displayed bar-shaped area and a first card arrangement area where the first role card is located as a corresponding operation receiving area, wherein a first distance is smaller than a second distance, the first distance is the distance between the operation receiving area and the first role card, and the second distance is the distance between the role card corresponding to the operation receiving area and the first role card.
The terminal provided by the embodiment of the application, in response to a first trigger operation acting on a first role card in a first role set, displays an operation receiving area corresponding to at least one role card in a second role set, wherein a first distance is smaller than a second distance, the first distance is a distance between the operation receiving area and the first role card, and the second distance is a distance between the role card corresponding to the operation receiving area and the first role card; in response to a second trigger operation acting on a target receiving area in the displayed at least one operation receiving area, determining a target character card corresponding to the target receiving area; controlling the first character card to release card skills to the target character card.
Therefore, in response to a first trigger operation acted on a first role card in the role set, an operation receiving area corresponding to at least one role card in the second role set is displayed, a target role card is determined based on a second trigger operation of a user on the target operation area, the first role card is controlled to release card skills of the target role card, when the card skills are required to be released, the control is directly carried out at the operation receiving area, the operation moving range is small, the operation is convenient, the control time is saved, the game operation difficulty is favorably reduced, and the operation efficiency and the game experience of the user are improved.
Referring to fig. 10, fig. 10 is a schematic structural diagram of an electronic device according to an embodiment of the present disclosure. As shown in fig. 10, the electronic device 1000 includes a processor 1010, a memory 1020, and a bus 1030.
The memory 1020 stores machine-readable instructions executable by the processor 1010, when the electronic device 1000 runs, the processor 1010 and the memory 1020 communicate through the bus 1030, and when the machine-readable instructions are executed by the processor 1010, the steps of the method for controlling a character card in a game in the method embodiments shown in fig. 2 and fig. 6 may be executed.
An embodiment of the present application further provides a computer-readable storage medium, where a computer program is stored on the computer-readable storage medium, and when the computer program is executed by a processor, the steps of the method for controlling a character card in a game in the method embodiments shown in fig. 2 and fig. 6 may be executed.
It is clear to those skilled in the art that, for convenience and brevity of description, the specific working processes of the above-described systems, apparatuses and units may refer to the corresponding processes in the foregoing method embodiments, and are not described herein again.
In the several embodiments provided in the present application, it should be understood that the disclosed system, apparatus and method may be implemented in other ways. The above-described embodiments of the apparatus are merely illustrative, and for example, the division of the units is only one logical division, and there may be other divisions when actually implemented, and for example, a plurality of units or components may be combined or integrated into another system, or some features may be omitted, or not executed. In addition, the shown or discussed mutual coupling or direct coupling or communication connection may be an indirect coupling or communication connection of devices or units through some communication interfaces, and may be in an electrical, mechanical or other form.
The units described as separate parts may or may not be physically separate, and parts displayed as units may or may not be physical units, may be located in one place, or may be distributed on a plurality of network units. Some or all of the units can be selected according to actual needs to achieve the purpose of the solution of the embodiment.
In addition, functional units in the embodiments of the present application may be integrated into one processing unit, or each unit may exist alone physically, or two or more units are integrated into one unit.
The functions, if implemented in the form of software functional units and sold or used as a stand-alone product, may be stored in a non-volatile computer-readable storage medium executable by a processor. Based on such understanding, the technical solution of the present application or portions thereof that substantially contribute to the prior art may be embodied in the form of a software product stored in a storage medium and including instructions for causing a computer device (which may be a personal computer, a server, or a network device) to execute all or part of the steps of the method according to the embodiments of the present application. And the aforementioned storage medium includes: various media capable of storing program codes, such as a usb disk, a removable hard disk, a Read-only Memory (ROM), a Random Access Memory (RAM), a magnetic disk, or an optical disk.
Finally, it should be noted that: the above-mentioned embodiments are only specific embodiments of the present application, and are used for illustrating the technical solutions of the present application, but not limiting the same, and the scope of the present application is not limited thereto, and although the present application is described in detail with reference to the foregoing embodiments, those skilled in the art should understand that: any person skilled in the art can modify or easily conceive the technical solutions described in the foregoing embodiments or equivalent substitutes for some technical features within the technical scope disclosed in the present application; such modifications, changes or substitutions do not depart from the spirit and scope of the exemplary embodiments of the present application, and are intended to be covered by the scope of the present application. Therefore, the protection scope of the present application shall be subject to the protection scope of the claims.

Claims (11)

1. A method for controlling a character card in a game is characterized in that a graphical user interface is displayed on a display screen of a terminal, a first character set and a second character set are displayed in the graphical user interface, the first character set at least comprises a character card, the second character set at least comprises a character card, and the method for controlling the character card in the game comprises the following steps:
responding to a first trigger operation acted on a first role card in the first role set, and displaying an operation receiving area corresponding to at least one role card in a second role set, wherein a first distance is smaller than a second distance, the first distance is the distance between the operation receiving area and the first role card, and the second distance is the distance between the role card corresponding to the operation receiving area and the first role card;
in response to a second trigger operation acting on a target receiving area in the displayed at least one operation receiving area, determining a target character card corresponding to the target receiving area;
controlling the first character card to release card skills to the target character card.
2. The control method according to claim 1, characterized by further comprising:
in response to a selection operation acting on a player character identifier in the graphical user interface, determining a target player character to which an action is to be applied;
determining that the target character set of the target player character is a skill release object, wherein the target character set comprises a first character set and a second character set.
3. The control method according to claim 2, wherein when the target character set is the first character set, before the determining of the target character card corresponding to the target receiving area in response to the second trigger operation acting on the target receiving area of the displayed at least one operation receiving area, the control method further comprises:
responding to a first trigger operation acted on a first role card in the first role set, and displaying an operation receiving area corresponding to at least one other role card except the first role card in the first role set, wherein a third distance is smaller than a fourth distance, the third distance is the distance between the operation receiving area and the first role card, and the fourth distance is the distance between the role card corresponding to the operation receiving area and the first role card.
4. The control method of claim 1, wherein prior to the controlling the first character card to release card skills to the target character card, the control method comprises:
responding to the first trigger operation, and displaying a cancel control;
controlling the first character card to cancel skill release in response to a third trigger action acting on the cancel control.
5. The control method according to claim 4, wherein when the first trigger operation is a slide operation, before the controlling of the first character card canceling skill release in response to a third trigger operation acting on the canceling control, the control method comprises:
acquiring the end position of the sliding operation;
and if the end point position of the sliding operation is located in the area where the cancel control is located, determining that the third trigger operation is applied to the cancel control.
6. The control method according to claim 1, wherein when the first trigger operation is a sliding operation, before the operation receiving area corresponding to at least one character card in a second character set is displayed in response to the first trigger operation acting on the first character card in the first character set, the control method comprises:
acquiring a starting point position of the sliding operation;
and if the starting point position of the sliding operation is located in the area where the first role card is located, determining that the first trigger operation is applied to the first role card.
7. The control method according to claim 6, wherein before the determination of the target character card corresponding to the target receiving area in response to the second trigger operation acting on the target receiving area among the displayed at least one operation receiving area, the control method comprises:
acquiring the end position and the sliding track of the sliding operation;
if the end point position of the sliding operation is located in any operation receiving area in the at least one operation receiving area, or the sliding track of the sliding operation passes through any operation receiving area, determining any operation receiving area as a target receiving area;
determining that the second trigger operation was applied to the target reception area.
8. The control method according to claim 1, wherein the displaying, in response to a first trigger operation acting on a first character card in the first character set, an operation receiving area corresponding to at least one character card in a second character set, wherein a first distance is smaller than a second distance, the first distance being a distance between the operation receiving area and the first character card, and the second distance being a distance between the character card corresponding to the operation receiving area and the first character card, comprises:
in response to a first trigger operation acting on a first character card in the first character set, displaying a bar-shaped area corresponding to at least one character card in the second character set in a vertical direction in the graphical user interface;
and taking at least partial overlapping area of each displayed bar-shaped area and a first card arrangement area where the first role card is located as a corresponding operation receiving area, wherein a first distance is smaller than a second distance, the first distance is the distance between the operation receiving area and the first role card, and the second distance is the distance between the role card corresponding to the operation receiving area and the first role card.
9. A terminal is characterized in that a graphical user interface is displayed on a display screen of the terminal, a first role set and a second role set are displayed in the graphical user interface, the first role set at least comprises a role card, the second role set at least comprises a role card, and the terminal comprises:
a first display module, configured to display, in response to a first trigger operation acting on a first role card in the first role set, an operation receiving area corresponding to at least one role card in a second role set, where a first distance is smaller than a second distance, the first distance is a distance between the operation receiving area and the first role card, and the second distance is a distance between the role card corresponding to the operation receiving area and the first role card;
the card determining module is used for responding to a second trigger operation acted on a target receiving area in the displayed at least one operation receiving area and determining a target role card corresponding to the target receiving area;
and the skill release module is used for controlling the first role card to release the card skill to the target role card.
10. An electronic device, comprising: a processor, a memory and a bus, the memory storing machine readable instructions executable by the processor, the processor and the memory communicating via the bus when the electronic device is operating, the machine readable instructions when executed by the processor performing the steps of the method of controlling a character card in a game as claimed in any one of claims 1 to 8.
11. A computer-readable storage medium, having stored thereon a computer program which, when executed by a processor, performs the steps of a method of controlling a character card in a game according to any one of claims 1 to 8.
CN202010718965.XA 2020-07-23 2020-07-23 Control method, terminal, electronic device and storage medium for character cards in game Active CN111803934B (en)

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