MX2017002887A - Sistema y método de juego virtual. - Google Patents
Sistema y método de juego virtual.Info
- Publication number
- MX2017002887A MX2017002887A MX2017002887A MX2017002887A MX2017002887A MX 2017002887 A MX2017002887 A MX 2017002887A MX 2017002887 A MX2017002887 A MX 2017002887A MX 2017002887 A MX2017002887 A MX 2017002887A MX 2017002887 A MX2017002887 A MX 2017002887A
- Authority
- MX
- Mexico
- Prior art keywords
- database
- challenges
- challenge
- opponents
- video
- Prior art date
Links
- 230000002452 interceptive effect Effects 0.000 abstract 1
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/46—Computing the game score
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/828—Managing virtual sport teams
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/49—Saving the game status; Pausing or ending the game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/537—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/63—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8064—Quiz
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3286—Type of games
- G07F17/3288—Betting, e.g. on live events, bookmaking
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/38—Ball games; Shooting apparatus
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- Optics & Photonics (AREA)
- Theoretical Computer Science (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Display Devices Of Pinball Game Machines (AREA)
- Processing Or Creating Images (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
- Information Transfer Between Computers (AREA)
Abstract
Se presenta un archivo de videojuego deportivo, interactivo y virtual configurado para generar una partida de juego virtual entre dos oponentes. El sistema incluye una entrada de usuario, una base de datos de videos, una base de datos de desafíos, una pantalla y un procesador. La entrada de usuario está configurada para recibir al menos una entrada de selección de oponente y al menos una entrada de selección de desafío. La base de datos de videos está configurada con una pluralidad de videos entre los dos oponentes. La base de datos de desafíos está configurada con una pluralidad de desafíos relacionados con los videos que se encuentran en la base de datos de videos. La pantalla está configurada para presentar los videos, los desafíos y los datos de videos. La pantalla está configurada para presentar los videos, los desafíos y los datos de resultados al usuario. El procesador está configurado con un motor de selección de partido virtual configurado para seleccionar al azar más de un video entre los dos oponentes, un motor de selección de desafío configurado para seleccionar aleatoriamente al menos uno de los desafíos de la base de desafíos y recibir al menos una entrada de selección de desafío y un motor de resultados configurado para generar los datos de resultados en función de que se cumplan o no los desafíos por los videos seleccionados al azar entre los dos oponentes.
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| GBGB1415586.5A GB201415586D0 (en) | 2014-09-03 | 2014-09-03 | Game system |
| PCT/GB2015/000260 WO2016034836A1 (en) | 2014-09-03 | 2015-09-03 | Virtual gaming system and method |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| MX2017002887A true MX2017002887A (es) | 2017-10-27 |
Family
ID=51752547
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| MX2017002887A MX2017002887A (es) | 2014-09-03 | 2015-09-03 | Sistema y método de juego virtual. |
Country Status (10)
| Country | Link |
|---|---|
| US (1) | US10898814B2 (es) |
| EP (1) | EP3188811A1 (es) |
| CN (1) | CN107454859A (es) |
| AP (1) | AP2017009833A0 (es) |
| BR (1) | BR112017004217A2 (es) |
| GB (2) | GB201415586D0 (es) |
| MX (1) | MX2017002887A (es) |
| PE (1) | PE20170734A1 (es) |
| RU (1) | RU2730383C2 (es) |
| WO (1) | WO2016034836A1 (es) |
Families Citing this family (20)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US11272242B2 (en) * | 2017-03-28 | 2022-03-08 | Turner Broadcasting System, Inc. | Platform for publishing graphics to air |
| US11250665B1 (en) | 2017-08-10 | 2022-02-15 | Michael Oberberger | Method and apparatus allowing a wager to be placed to predict a second segment in a sequence of visual narrative segments |
| US11094163B1 (en) * | 2017-09-25 | 2021-08-17 | Quick Custom Intelligence, Llc | Entertainment gaming machine based on non-random outcomes |
| US10524008B2 (en) * | 2018-04-05 | 2019-12-31 | Highlight Games Limited | Virtual gaming system based on previous skills-based events |
| CN108619718A (zh) * | 2018-05-09 | 2018-10-09 | 网易(杭州)网络有限公司 | 虚拟角色的处理方法、装置、存储介质及电子装置 |
| US10713883B2 (en) * | 2018-08-21 | 2020-07-14 | Highlight Games Limited | Dynamic virtual scratch card gaming system |
| US10811055B1 (en) * | 2019-06-27 | 2020-10-20 | Fuji Xerox Co., Ltd. | Method and system for real time synchronization of video playback with user motion |
| GB2598079B (en) * | 2020-06-30 | 2022-12-07 | Games Global Operations Ltd | Multimedia compositing and storage management system |
| CN112131117B (zh) * | 2020-09-25 | 2022-04-01 | 腾讯科技(深圳)有限公司 | 游戏测试方法、装置、电子设备及存储介质 |
| KR102215562B1 (ko) * | 2020-11-12 | 2021-02-15 | 주식회사 오텀리브스 | 슬롯머신 게임 방식의 영상 콘텐츠 제공장치 및 그 방법 |
| US20220165124A1 (en) * | 2020-11-23 | 2022-05-26 | Adrenalineip | Method for communicating among users of a wagering network |
| US12014602B2 (en) * | 2021-03-25 | 2024-06-18 | Igt | Tournaments based on sporting event outcomes |
| CN113642441B (zh) * | 2021-08-06 | 2023-11-14 | 浙江大学 | 一种可视化增强体育视频的设计方法 |
| CN114272617B (zh) * | 2021-11-18 | 2025-06-27 | 腾讯科技(深圳)有限公司 | 虚拟场景中的虚拟资源处理方法、装置、设备及存储介质 |
| CA3251468A1 (en) * | 2022-05-11 | 2023-11-16 | Inspired Gaming (Uk) Limited | SYSTEM AND METHOD FOR CREATING A MULTIPLE DIFFERENT VIDEO PRESENTATIONS THAT SIMULATE A BROADCAST GAME OF CHANCE |
| US12274949B1 (en) | 2024-10-28 | 2025-04-15 | Inspired Gaming (Uk) Limited | Random number generation for stitched video draw game systems |
| US12268970B1 (en) | 2024-10-28 | 2025-04-08 | Inspired Gaming (Uk) Limited | Culling video fragments to produce stitched video games |
| US12350596B1 (en) | 2024-10-28 | 2025-07-08 | Inspired Gaming (Uk) Limited | Communications integrity of stitched video draw game systems |
| US12277833B1 (en) | 2024-10-28 | 2025-04-15 | Inspired Gaming (Uk) Limited | Player controlled culling of video fragments of stitched video draw games |
| US12266238B1 (en) | 2024-10-28 | 2025-04-01 | Inspired Gaming (Uk) Limited | Dual sector authentication of stitched video draw game systems |
Family Cites Families (16)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| DE4210600A1 (de) * | 1992-03-31 | 1993-10-07 | Kurt Rottmeister Ges M B H & C | Spielautomat |
| US5411258A (en) * | 1994-03-17 | 1995-05-02 | Fresh Logic Ltd. | Interactive video horse-race game |
| RU2080138C1 (ru) * | 1995-11-30 | 1997-05-27 | Гарри Кимович Каспаров | Способ проведения лотерей и система для его осуществления |
| US6450887B1 (en) * | 1998-10-29 | 2002-09-17 | Racetech L.L.C. | Methods and apparatus for parimutuel historical gaming |
| US7674169B2 (en) * | 2001-07-06 | 2010-03-09 | Scientific Games International, Inc. | Random animated lottery system |
| WO2003089081A1 (en) * | 2002-04-16 | 2003-10-30 | Walker Digital, Llc | Gaming device methods and apparatus employing audio/video programming outcome presentation |
| AU2003251834A1 (en) * | 2002-07-10 | 2004-01-23 | Cantor Index Llc | Simulcast pari-mutuel gaming machine with casino and lottery styled wagers for continuous play |
| US7988560B1 (en) * | 2005-01-21 | 2011-08-02 | Aol Inc. | Providing highlights of players from a fantasy sports team |
| US20080022348A1 (en) * | 2006-07-03 | 2008-01-24 | Samoa Opulence Investment Inc. | Interactive video display system and a method thereof |
| CN101261660A (zh) * | 2008-04-23 | 2008-09-10 | 广州国信达计算机网络通讯有限公司 | 一种在网络游戏中用真人影像实现游戏角色动作的方法 |
| US8795045B2 (en) * | 2008-04-23 | 2014-08-05 | Four O'Clock Fantasy Sports Concepts LLC | “Old school” fantasy sports system and method |
| JP2012205711A (ja) * | 2011-03-29 | 2012-10-25 | Universal Entertainment Corp | ゲーム端末間で対戦ゲームを実行するゲーミングマシン |
| WO2013034981A2 (en) * | 2011-09-08 | 2013-03-14 | Offshore Incorporations (Cayman) Limited, | System and method for visualizing synthetic objects withinreal-world video clip |
| US20130095909A1 (en) * | 2011-10-13 | 2013-04-18 | Robert Louis O'Dea | Method for playing a sports game, and a gaming device |
| US20140018135A1 (en) * | 2012-07-12 | 2014-01-16 | Cbs Interactive Inc. | Fantasy event content selection system |
| CN103166957A (zh) * | 2013-02-21 | 2013-06-19 | 浙江大学 | 虚拟游戏与真实环境游戏之间的数据交互方法 |
-
2014
- 2014-09-03 GB GBGB1415586.5A patent/GB201415586D0/en not_active Ceased
-
2015
- 2015-08-27 US US14/837,644 patent/US10898814B2/en active Active
- 2015-09-03 GB GB1515653.2A patent/GB2530662A/en not_active Withdrawn
- 2015-09-03 RU RU2017111024A patent/RU2730383C2/ru active
- 2015-09-03 CN CN201580059647.4A patent/CN107454859A/zh active Pending
- 2015-09-03 MX MX2017002887A patent/MX2017002887A/es unknown
- 2015-09-03 AP AP2017009833A patent/AP2017009833A0/en unknown
- 2015-09-03 BR BR112017004217A patent/BR112017004217A2/pt not_active IP Right Cessation
- 2015-09-03 WO PCT/GB2015/000260 patent/WO2016034836A1/en not_active Ceased
- 2015-09-03 PE PE2017000391A patent/PE20170734A1/es unknown
- 2015-09-03 EP EP15778380.4A patent/EP3188811A1/en not_active Withdrawn
Also Published As
| Publication number | Publication date |
|---|---|
| US20160059135A1 (en) | 2016-03-03 |
| RU2017111024A3 (es) | 2019-04-02 |
| AP2017009833A0 (en) | 2017-03-31 |
| GB201415586D0 (en) | 2014-10-15 |
| PE20170734A1 (es) | 2017-07-04 |
| EP3188811A1 (en) | 2017-07-12 |
| GB2530662A (en) | 2016-03-30 |
| US10898814B2 (en) | 2021-01-26 |
| BR112017004217A2 (pt) | 2017-12-12 |
| CN107454859A (zh) | 2017-12-08 |
| WO2016034836A1 (en) | 2016-03-10 |
| RU2017111024A (ru) | 2018-10-03 |
| GB201515653D0 (en) | 2015-10-21 |
| RU2730383C2 (ru) | 2020-08-21 |
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