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MX2015006874A - Manipulacion de holograma directo utilizando una unidad de medicion de inercia (imu). - Google Patents

Manipulacion de holograma directo utilizando una unidad de medicion de inercia (imu).

Info

Publication number
MX2015006874A
MX2015006874A MX2015006874A MX2015006874A MX2015006874A MX 2015006874 A MX2015006874 A MX 2015006874A MX 2015006874 A MX2015006874 A MX 2015006874A MX 2015006874 A MX2015006874 A MX 2015006874A MX 2015006874 A MX2015006874 A MX 2015006874A
Authority
MX
Mexico
Prior art keywords
end user
augmented reality
reality environment
hmd
virtual pointer
Prior art date
Application number
MX2015006874A
Other languages
English (en)
Inventor
Tom Salter
Ben J Sugden
Daniel Deptford
Robert L Crocco Jr
Brian E Keane
Christopher E Miles
Laura K Massey
Alex Aben-Athar Kipman
Original Assignee
Microsoft Technology Licensing Llc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Microsoft Technology Licensing Llc filed Critical Microsoft Technology Licensing Llc
Publication of MX2015006874A publication Critical patent/MX2015006874A/es

Links

Classifications

    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G5/00Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
    • G09G5/36Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the display of a graphic pattern, e.g. using an all-points-addressable [APA] memory
    • G09G5/37Details of the operation on graphic patterns
    • G09G5/377Details of the operation on graphic patterns for mixing or overlaying two or more graphic patterns
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • G02B27/017Head mounted
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • G06F3/013Eye tracking input arrangements
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/0346Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of the device orientation or free movement in a 3D space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • G02B27/017Head mounted
    • G02B2027/0178Eyeglass type
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • G02B27/0179Display position adjusting means not related to the information to be displayed
    • G02B2027/0187Display position adjusting means not related to the information to be displayed slaved to motion of at least a part of the body of the user, e.g. head, eye

Landscapes

  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Human Computer Interaction (AREA)
  • Optics & Photonics (AREA)
  • Computer Hardware Design (AREA)
  • User Interface Of Digital Computer (AREA)
  • Processing Or Creating Images (AREA)

Abstract

Se describen métodos para controlar un ambiente de realidad aumentada asociado con un dispositivo de presentación montado a la cabeza (HMD). En algunas modalidades, un indicador virtual puede ser presentado a un usuario final del HMD y controlado por el usuario final utilizando información de movimiento y/u orientación asociada con un dispositivo secundario (por ejemplo, un teléfono móvil). Al utilizar el indicador visual, el usuario final puede seleccionar y manipular objetos virtuales dentro del ambiente de realidad aumentada, seleccionar objetos de mundo real dentro del ambiente de realidad aumentada, y/o controlar una interfase de usuario gráfica del HMD. En algunos casos, la posición inicial del indicador virtual dentro del ambiente de realidad aumentada puede determinarse basándose en una dirección particular en la cual el usuario final está viendo y/o un objeto particular en el cual el usuario final se está enfocando actualmente o se ha enfocado recientemente.
MX2015006874A 2012-11-30 2013-11-30 Manipulacion de holograma directo utilizando una unidad de medicion de inercia (imu). MX2015006874A (es)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US13/691,445 US20140152558A1 (en) 2012-11-30 2012-11-30 Direct hologram manipulation using imu
PCT/US2013/072524 WO2014085789A1 (en) 2012-11-30 2013-11-30 Direct hologram manipulation using imu

Publications (1)

Publication Number Publication Date
MX2015006874A true MX2015006874A (es) 2016-01-12

Family

ID=49817282

Family Applications (1)

Application Number Title Priority Date Filing Date
MX2015006874A MX2015006874A (es) 2012-11-30 2013-11-30 Manipulacion de holograma directo utilizando una unidad de medicion de inercia (imu).

Country Status (11)

Country Link
US (1) US20140152558A1 (es)
EP (1) EP2926223A1 (es)
JP (1) JP2015536514A (es)
KR (1) KR20150092165A (es)
CN (1) CN105009039A (es)
AU (1) AU2013351980A1 (es)
BR (1) BR112015011713A2 (es)
CA (1) CA2889563A1 (es)
MX (1) MX2015006874A (es)
RU (1) RU2015120560A (es)
WO (1) WO2014085789A1 (es)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US11119567B2 (en) 2017-03-23 2021-09-14 Interdigital Ce Patent Holdings Method and apparatus for providing immersive reality content

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