MX2012011425A - Metodo para que un simbolo de realidad aumentada para mantener y exhibir la percepcion de un observador. - Google Patents
Metodo para que un simbolo de realidad aumentada para mantener y exhibir la percepcion de un observador.Info
- Publication number
- MX2012011425A MX2012011425A MX2012011425A MX2012011425A MX2012011425A MX 2012011425 A MX2012011425 A MX 2012011425A MX 2012011425 A MX2012011425 A MX 2012011425A MX 2012011425 A MX2012011425 A MX 2012011425A MX 2012011425 A MX2012011425 A MX 2012011425A
- Authority
- MX
- Mexico
- Prior art keywords
- augmented reality
- observer
- maintain
- portable device
- user
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
- A63F13/655—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition by importing photos, e.g. of the player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/211—Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/428—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
- A63F13/525—Changing parameters of virtual cameras
- A63F13/5255—Changing parameters of virtual cameras according to dedicated instructions from a player, e.g. using a secondary joystick to rotate the camera around a player's character
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/92—Video game devices specially adapted to be hand-held while playing
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/013—Eye tracking input arrangements
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/017—Gesture based interaction, e.g. based on a set of recognized hand gestures
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/0304—Detection arrangements using opto-electronic means
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
- G06T19/006—Mixed reality
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/105—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals using inertial sensors, e.g. accelerometers, gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1087—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
- A63F2300/1093—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera using visible light
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/204—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
- A63F2300/6607—Methods for processing data by generating or executing the game program for rendering three dimensional images for animating game characters, e.g. skeleton kinematics
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
- A63F2300/6661—Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera
- A63F2300/6676—Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera by dedicated player input
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/69—Involving elements of the real world in the game world, e.g. measurement in live races, real video
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8082—Virtual reality
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G2340/00—Aspects of display data processing
- G09G2340/12—Overlay of images, i.e. displayed pixel being the result of switching between the corresponding input pixels
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G2340/00—Aspects of display data processing
- G09G2340/12—Overlay of images, i.e. displayed pixel being the result of switching between the corresponding input pixels
- G09G2340/125—Overlay of images, i.e. displayed pixel being the result of switching between the corresponding input pixels wherein one of the images is motion video
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G2340/00—Aspects of display data processing
- G09G2340/14—Solving problems related to the presentation of information to be displayed
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G2354/00—Aspects of interface with display user
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Human Computer Interaction (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Computer Graphics (AREA)
- Software Systems (AREA)
- Computer Hardware Design (AREA)
- User Interface Of Digital Computer (AREA)
- Processing Or Creating Images (AREA)
- Controls And Circuits For Display Device (AREA)
- Control Of Indicators Other Than Cathode Ray Tubes (AREA)
Abstract
Se proporcionan métodos y sistemas para permitir a un personaje de realidad aumentada tome y demuestre conciencia de un observador; un dispositivo portátil en manos de un usuario se utiliza para capturar un flujo de imágenes de un entorno real y generar un flujo de imágenes de realidad aumentada que incluye un personaje virtual; el flujo de imágenes de realidad aumentada se despliega en el dispositivo portátil para el usuario; conforme el usuario maniobra el dispositivo portátil, su posición y movimiento se rastrean continuamente; el personaje virtual está configurado para demostrar que toma conciencia del usuario al, por ejemplo, ajustar su mirada para ver en la dirección del dispositivo portátil.
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US31902110P | 2010-03-30 | 2010-03-30 | |
| US12/963,585 US9901828B2 (en) | 2010-03-30 | 2010-12-08 | Method for an augmented reality character to maintain and exhibit awareness of an observer |
| PCT/US2011/024792 WO2011123192A1 (en) | 2010-03-30 | 2011-02-14 | Method for an augmented reality character to maintain and exhibit awareness of an observer |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| MX2012011425A true MX2012011425A (es) | 2013-04-03 |
Family
ID=44709121
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| MX2012011425A MX2012011425A (es) | 2010-03-30 | 2011-02-14 | Metodo para que un simbolo de realidad aumentada para mantener y exhibir la percepcion de un observador. |
Country Status (5)
| Country | Link |
|---|---|
| US (2) | US9901828B2 (es) |
| CN (2) | CN105031919B (es) |
| BR (1) | BR112012025005B1 (es) |
| MX (1) | MX2012011425A (es) |
| WO (1) | WO2011123192A1 (es) |
Families Citing this family (190)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US10535192B2 (en) * | 2005-10-26 | 2020-01-14 | Cortica Ltd. | System and method for generating a customized augmented reality environment to a user |
| EP3117768B1 (en) | 2006-05-19 | 2019-11-06 | The Queen's Medical Center | Motion tracking system and method for real time adaptive imaging and spectroscopy |
| WO2009128064A2 (en) * | 2008-04-14 | 2009-10-22 | Pointgrab Ltd. | Vision based pointing device emulation |
| JP4743305B2 (ja) * | 2009-01-06 | 2011-08-10 | ソニー株式会社 | 境界定義による機能制御方法、境界定義による機能制御システム、境界定義による機能制御サーバ及びプログラム |
| US9573064B2 (en) * | 2010-06-24 | 2017-02-21 | Microsoft Technology Licensing, Llc | Virtual and location-based multiplayer gaming |
| US9159165B2 (en) | 2010-07-13 | 2015-10-13 | Sony Computer Entertainment Inc. | Position-dependent gaming, 3-D controller, and handheld as a remote |
| US20120032877A1 (en) * | 2010-08-09 | 2012-02-09 | XMG Studio | Motion Driven Gestures For Customization In Augmented Reality Applications |
| US8593535B2 (en) | 2010-09-10 | 2013-11-26 | Apple Inc. | Relative positioning of devices based on captured images of tags |
| US8611594B2 (en) * | 2010-09-10 | 2013-12-17 | Apple Inc. | Dynamic display of virtual content on several devices using reference tags |
| JP4869430B1 (ja) * | 2010-09-24 | 2012-02-08 | 任天堂株式会社 | 画像処理プログラム、画像処理装置、画像処理システム、および、画像処理方法 |
| JP5814532B2 (ja) * | 2010-09-24 | 2015-11-17 | 任天堂株式会社 | 表示制御プログラム、表示制御装置、表示制御システム及び表示制御方法 |
| WO2012048252A1 (en) | 2010-10-07 | 2012-04-12 | Aria Glassworks, Inc. | System and method for transitioning between interface modes in virtual and augmented reality applications |
| WO2012071466A2 (en) | 2010-11-24 | 2012-05-31 | Aria Glassworks, Inc. | System and method for acquiring virtual and augmented reality scenes by a user |
| US9041743B2 (en) | 2010-11-24 | 2015-05-26 | Aria Glassworks, Inc. | System and method for presenting virtual and augmented reality scenes to a user |
| WO2012071463A2 (en) * | 2010-11-24 | 2012-05-31 | Aria Glassworks, Inc. | System and method for presenting virtual and augmented reality scenes to a user |
| US8953022B2 (en) | 2011-01-10 | 2015-02-10 | Aria Glassworks, Inc. | System and method for sharing virtual and augmented reality scenes between users and viewers |
| JP2012155655A (ja) * | 2011-01-28 | 2012-08-16 | Sony Corp | 情報処理装置、報知方法及びプログラム |
| JP2012160039A (ja) * | 2011-02-01 | 2012-08-23 | Fujifilm Corp | 画像処理装置、立体画像印刷システム、画像処理方法およびプログラム |
| US9118970B2 (en) | 2011-03-02 | 2015-08-25 | Aria Glassworks, Inc. | System and method for embedding and viewing media files within a virtual and augmented reality scene |
| US20120231887A1 (en) * | 2011-03-07 | 2012-09-13 | Fourth Wall Studios, Inc. | Augmented Reality Mission Generators |
| US8998722B2 (en) | 2011-03-07 | 2015-04-07 | Nant Holdings Ip, Llc | Domain-based game interfaces and servers |
| EP2747641A4 (en) | 2011-08-26 | 2015-04-01 | Kineticor Inc | METHOD, SYSTEMS AND DEVICES FOR SCAN INTERNAL MOTION CORRECTION |
| US9495773B2 (en) * | 2011-10-24 | 2016-11-15 | Nokia Technologies Oy | Location map submission framework |
| US9171384B2 (en) | 2011-11-08 | 2015-10-27 | Qualcomm Incorporated | Hands-free augmented reality for wireless communication devices |
| US9250713B2 (en) * | 2011-12-05 | 2016-02-02 | Microsoft Technology Licensing, Llc | Control exposure |
| EP2795893A4 (en) * | 2011-12-20 | 2015-08-19 | Intel Corp | PRESENTATIONS OF AN ADVANCED REALITY BETWEEN SEVERAL EQUIPMENT |
| US20160011724A1 (en) * | 2012-01-06 | 2016-01-14 | Google Inc. | Hands-Free Selection Using a Ring-Based User-Interface |
| US9563265B2 (en) * | 2012-01-12 | 2017-02-07 | Qualcomm Incorporated | Augmented reality with sound and geometric analysis |
| JP6208151B2 (ja) * | 2012-02-06 | 2017-10-04 | ソニー インタラクティブ エンタテインメント ヨーロッパ リミテッド | 拡張現実のためのブックオブジェクト |
| US9277367B2 (en) * | 2012-02-28 | 2016-03-01 | Blackberry Limited | Method and device for providing augmented reality output |
| US8704070B2 (en) * | 2012-03-04 | 2014-04-22 | John Beaty | System and method for mapping and displaying audio source locations |
| JP2013186691A (ja) * | 2012-03-08 | 2013-09-19 | Casio Comput Co Ltd | 画像処理装置及び画像処理方法並びにプログラム |
| US20130260360A1 (en) * | 2012-03-27 | 2013-10-03 | Sony Corporation | Method and system of providing interactive information |
| CN103391357A (zh) * | 2012-05-09 | 2013-11-13 | 北京千橡网景科技发展有限公司 | 与移动终端相关的方法和装置 |
| US8938124B2 (en) | 2012-05-10 | 2015-01-20 | Pointgrab Ltd. | Computer vision based tracking of a hand |
| GB2501925B (en) * | 2012-05-11 | 2015-04-29 | Sony Comp Entertainment Europe | Method and system for augmented reality |
| US20130326364A1 (en) * | 2012-05-31 | 2013-12-05 | Stephen G. Latta | Position relative hologram interactions |
| US9934614B2 (en) | 2012-05-31 | 2018-04-03 | Microsoft Technology Licensing, Llc | Fixed size augmented reality objects |
| US9696547B2 (en) * | 2012-06-25 | 2017-07-04 | Microsoft Technology Licensing, Llc | Mixed reality system learned input and functions |
| US9767720B2 (en) * | 2012-06-25 | 2017-09-19 | Microsoft Technology Licensing, Llc | Object-centric mixed reality space |
| CN104412290B (zh) * | 2012-07-04 | 2020-07-24 | 索尼公司 | 农事支持装置和方法、程序、记录介质以及农事支持系统 |
| US9674419B2 (en) | 2012-07-31 | 2017-06-06 | Hewlett-Packard Development Company, L.P. | Web-linked camera device with unique association for augmented reality |
| KR102009928B1 (ko) * | 2012-08-20 | 2019-08-12 | 삼성전자 주식회사 | 협업 구현 방법 및 장치 |
| KR102051418B1 (ko) * | 2012-09-28 | 2019-12-03 | 삼성전자주식회사 | 영상에 포함된 객체를 선택하기 위한 사용자 인터페이스 제어 장치 및 그 방법 그리고 영상 입력 장치 |
| US9626799B2 (en) | 2012-10-02 | 2017-04-18 | Aria Glassworks, Inc. | System and method for dynamically displaying multiple virtual and augmented reality scenes on a single display |
| US9111383B2 (en) | 2012-10-05 | 2015-08-18 | Elwha Llc | Systems and methods for obtaining and using augmentation data and for sharing usage data |
| US9141188B2 (en) * | 2012-10-05 | 2015-09-22 | Elwha Llc | Presenting an augmented view in response to acquisition of data inferring user activity |
| US9077647B2 (en) * | 2012-10-05 | 2015-07-07 | Elwha Llc | Correlating user reactions with augmentations displayed through augmented views |
| US10713846B2 (en) | 2012-10-05 | 2020-07-14 | Elwha Llc | Systems and methods for sharing augmentation data |
| US10180715B2 (en) | 2012-10-05 | 2019-01-15 | Elwha Llc | Correlating user reaction with at least an aspect associated with an augmentation of an augmented view |
| US10269179B2 (en) | 2012-10-05 | 2019-04-23 | Elwha Llc | Displaying second augmentations that are based on registered first augmentations |
| US9953618B2 (en) * | 2012-11-02 | 2018-04-24 | Qualcomm Incorporated | Using a plurality of sensors for mapping and localization |
| WO2014078416A1 (en) * | 2012-11-13 | 2014-05-22 | Nant Holdings Ip, Llc | Systems and methods for identifying narratives related to a media stream |
| US9851783B2 (en) * | 2012-12-06 | 2017-12-26 | International Business Machines Corporation | Dynamic augmented reality media creation |
| WO2014091824A1 (ja) | 2012-12-10 | 2014-06-19 | ソニー株式会社 | 表示制御装置、表示制御方法およびプログラム |
| WO2014111947A1 (en) * | 2013-01-21 | 2014-07-24 | Pointgrab Ltd. | Gesture control in augmented reality |
| US9305365B2 (en) | 2013-01-24 | 2016-04-05 | Kineticor, Inc. | Systems, devices, and methods for tracking moving targets |
| US9717461B2 (en) | 2013-01-24 | 2017-08-01 | Kineticor, Inc. | Systems, devices, and methods for tracking and compensating for patient motion during a medical imaging scan |
| US10327708B2 (en) | 2013-01-24 | 2019-06-25 | Kineticor, Inc. | Systems, devices, and methods for tracking and compensating for patient motion during a medical imaging scan |
| CN103116451B (zh) * | 2013-01-25 | 2018-10-26 | 腾讯科技(深圳)有限公司 | 一种智能终端的虚拟角色交互方法、装置和系统 |
| US9782141B2 (en) | 2013-02-01 | 2017-10-10 | Kineticor, Inc. | Motion tracking system for real time adaptive motion compensation in biomedical imaging |
| US9286323B2 (en) | 2013-02-25 | 2016-03-15 | International Business Machines Corporation | Context-aware tagging for augmented reality environments |
| US20140253430A1 (en) * | 2013-03-08 | 2014-09-11 | Google Inc. | Providing events responsive to spatial gestures |
| US9519351B2 (en) | 2013-03-08 | 2016-12-13 | Google Inc. | Providing a gesture-based interface |
| US9566509B2 (en) * | 2013-03-12 | 2017-02-14 | Disney Enterprises, Inc. | Adaptive rendered environments using user context |
| US10769852B2 (en) | 2013-03-14 | 2020-09-08 | Aria Glassworks, Inc. | Method for simulating natural perception in virtual and augmented reality scenes |
| CN104981833A (zh) * | 2013-03-14 | 2015-10-14 | 英特尔公司 | 替代现实角色的异步显示 |
| US10109075B2 (en) * | 2013-03-15 | 2018-10-23 | Elwha Llc | Temporal element restoration in augmented reality systems |
| US10025486B2 (en) | 2013-03-15 | 2018-07-17 | Elwha Llc | Cross-reality select, drag, and drop for augmented reality systems |
| US9639964B2 (en) | 2013-03-15 | 2017-05-02 | Elwha Llc | Dynamically preserving scene elements in augmented reality systems |
| US9489772B2 (en) | 2013-03-27 | 2016-11-08 | Intel Corporation | Environment actuation by one or more augmented reality elements |
| EP2790126B1 (en) * | 2013-04-08 | 2016-06-01 | Cogisen SRL | Method for gaze tracking |
| JP6344890B2 (ja) * | 2013-05-22 | 2018-06-20 | 川崎重工業株式会社 | 部品組立作業支援システムおよび部品組立方法 |
| US10262462B2 (en) | 2014-04-18 | 2019-04-16 | Magic Leap, Inc. | Systems and methods for augmented and virtual reality |
| US9894635B2 (en) | 2013-07-30 | 2018-02-13 | Provenance Asset Group Llc | Location configuration information |
| US10019843B2 (en) * | 2013-08-08 | 2018-07-10 | Facebook, Inc. | Controlling a near eye display |
| CA154923S (en) * | 2013-08-09 | 2014-11-27 | Sony Computer Entertainment Inc | Portable electronic multimedia device |
| GT201400009S (es) * | 2013-08-09 | 2015-02-12 | Terminal de información portátil | |
| KR101873127B1 (ko) * | 2013-09-30 | 2018-06-29 | 피씨엠에스 홀딩스, 인크. | 증강 현실 디스플레이 및/또는 사용자 인터페이스를 제공하기 위한 방법, 장치, 시스템, 디바이스, 및 컴퓨터 프로그램 제품 |
| US10217284B2 (en) | 2013-09-30 | 2019-02-26 | Qualcomm Incorporated | Augmented virtuality |
| TWI525553B (zh) * | 2013-10-23 | 2016-03-11 | Inst Information Industry | Expansion of the real system and methods |
| US20150116316A1 (en) * | 2013-10-28 | 2015-04-30 | Brown University | Virtual reality methods and systems |
| CN103793222A (zh) * | 2013-11-01 | 2014-05-14 | 中兴通讯股份有限公司 | 一种移动设备管理的方法、服务器及系统 |
| US10146299B2 (en) * | 2013-11-08 | 2018-12-04 | Qualcomm Technologies, Inc. | Face tracking for additional modalities in spatial interaction |
| US12368409B1 (en) | 2014-01-15 | 2025-07-22 | Lat Enterprises, Inc. | Foldable solar panel |
| US10991992B2 (en) | 2014-01-15 | 2021-04-27 | Lat Enterprises, Inc. | System for supplying power to a portable battery using at least one solar panel |
| US10531590B2 (en) | 2014-10-16 | 2020-01-07 | Lat Enterprises, Inc. | System for supplying power to at least one power distribution and data hub using a portable battery pack |
| US11876354B2 (en) | 2014-01-15 | 2024-01-16 | Lat Enterprises, Inc. | Wearable and replaceable pouch or skin for holding a portable battery pack |
| US10727457B2 (en) | 2014-01-15 | 2020-07-28 | Lat Enterprises, Inc. | System for supplying power to a portable battery using at least one solar panel |
| US11996803B2 (en) | 2014-01-15 | 2024-05-28 | Lat Enterprises, Inc. | Foldable solar panel |
| US11302987B2 (en) | 2014-10-16 | 2022-04-12 | Lat Enterprises | Material for dissipating heat from and/or reducing heat signature of electronic devices and clothing |
| WO2015125144A1 (en) * | 2014-02-18 | 2015-08-27 | Seebo Interactive Ltd. | A system for obtaining authentic reflection of a real-time playing scene of a connected toy device and method of use |
| US10977864B2 (en) | 2014-02-21 | 2021-04-13 | Dropbox, Inc. | Techniques for capturing and displaying partial motion in virtual or augmented reality scenes |
| EP3157422A4 (en) | 2014-03-24 | 2018-01-24 | The University of Hawaii | Systems, methods, and devices for removing prospective motion correction from medical imaging scans |
| US10222824B2 (en) * | 2014-05-12 | 2019-03-05 | Intel Corporation | Dual display system |
| US9332285B1 (en) * | 2014-05-28 | 2016-05-03 | Lucasfilm Entertainment Company Ltd. | Switching modes of a media content item |
| US20220171530A1 (en) * | 2014-06-11 | 2022-06-02 | Lenovo (Singapore) Pte. Ltd. | Displaying a user input modality |
| HK1198318A2 (en) * | 2014-07-09 | 2015-03-27 | Senmedia Limited | Augmented reality system based on 3d marker |
| CN106714681A (zh) | 2014-07-23 | 2017-05-24 | 凯内蒂科尔股份有限公司 | 用于在医学成像扫描期间追踪和补偿患者运动的系统、设备和方法 |
| US10015402B2 (en) * | 2014-09-08 | 2018-07-03 | Nintendo Co., Ltd. | Electronic apparatus |
| US11025076B2 (en) | 2014-10-16 | 2021-06-01 | Lat Enterprises, Inc. | Portable power case with lithium iron phosphate battery |
| US12407175B2 (en) | 2014-10-16 | 2025-09-02 | Lat Enterprises, Inc. | Wearable and lightweight portable power case |
| US10616534B2 (en) * | 2014-10-16 | 2020-04-07 | Lat Enterprises, Inc. | Personal tactical system and network |
| US20170061700A1 (en) * | 2015-02-13 | 2017-03-02 | Julian Michael Urbach | Intercommunication between a head mounted display and a real world object |
| US10156721B2 (en) * | 2015-03-09 | 2018-12-18 | Microsoft Technology Licensing, Llc | User-based context sensitive hologram reaction |
| JP6271083B2 (ja) * | 2015-04-07 | 2018-01-31 | 三菱電機株式会社 | 空気調和機のメンテナンスサポートシステム |
| WO2016168785A1 (en) | 2015-04-17 | 2016-10-20 | Tulip Interfaces, Inc. | Augmented manufacturing system |
| CN104966318B (zh) * | 2015-06-18 | 2017-09-22 | 清华大学 | 具有图像叠加和图像特效功能的增强现实方法 |
| US9943247B2 (en) | 2015-07-28 | 2018-04-17 | The University Of Hawai'i | Systems, devices, and methods for detecting false movements for motion correction during a medical imaging scan |
| US20170038829A1 (en) * | 2015-08-07 | 2017-02-09 | Microsoft Technology Licensing, Llc | Social interaction for remote communication |
| KR102583243B1 (ko) * | 2015-10-08 | 2023-09-27 | 한국과학기술원 | 모바일 디바이스를 이용한 증강 현실 기반 가이드 방법 |
| CN108139804A (zh) * | 2015-10-15 | 2018-06-08 | 索尼公司 | 信息处理装置与信息处理方法 |
| WO2017091479A1 (en) | 2015-11-23 | 2017-06-01 | Kineticor, Inc. | Systems, devices, and methods for tracking and compensating for patient motion during a medical imaging scan |
| CN108292168B (zh) * | 2015-11-26 | 2021-04-06 | 日商可乐普拉股份有限公司 | 针对虚拟空间内对象的动作指示方法及介质 |
| CN105488834B (zh) * | 2015-12-01 | 2019-03-19 | 网易(杭州)网络有限公司 | 角色面部朝向的调整方法及装置 |
| WO2017096062A1 (en) | 2015-12-04 | 2017-06-08 | Sony Interactive Entertainment America Llc | Method and apparatus for awarding trophies |
| GB2545275A (en) * | 2015-12-11 | 2017-06-14 | Nokia Technologies Oy | Causing provision of virtual reality content |
| US10140507B2 (en) * | 2015-12-29 | 2018-11-27 | Samsung Electronics Co., Ltd. | Apparatus and method for recognizing hand gestures in a virtual reality headset |
| CN105786672B (zh) * | 2016-03-10 | 2018-05-01 | 杨威 | 一种针对虚拟现实环境的监控系统及其监控方法 |
| EP3217379A1 (en) * | 2016-03-10 | 2017-09-13 | Nokia Technologies Oy | Avatar-enforced spatial boundary condition |
| US10482663B2 (en) * | 2016-03-29 | 2019-11-19 | Microsoft Technology Licensing, Llc | Virtual cues for augmented-reality pose alignment |
| US10134198B2 (en) | 2016-04-19 | 2018-11-20 | Adobe Systems Incorporated | Image compensation for an occluding direct-view augmented reality system |
| EP3467619A2 (en) * | 2016-06-06 | 2019-04-10 | Devar Entertainment Limited | Device for influencing virtual objects of augmented-reality |
| WO2017211802A1 (en) * | 2016-06-07 | 2017-12-14 | Koninklijke Kpn N.V. | Capturing and rendering information involving a virtual environment |
| US10245507B2 (en) | 2016-06-13 | 2019-04-02 | Sony Interactive Entertainment Inc. | Spectator management at view locations in virtual reality environments |
| CN106200958B (zh) * | 2016-07-08 | 2018-11-13 | 西安交通大学城市学院 | 一种动态调整用户认知负荷的智能空间增强现实方法 |
| US10359858B2 (en) * | 2016-09-07 | 2019-07-23 | Disney Enterprises, Inc. | Systems and methods for simulating sounds of a virtual object using procedural audio |
| CN108021226B (zh) * | 2016-11-03 | 2021-07-20 | 深圳劲嘉盒知科技有限公司 | 基于产品包装的ar内容互动实现方法及装置 |
| CN106445171B (zh) * | 2016-11-11 | 2019-05-07 | 上海远鉴信息科技有限公司 | 虚拟现实中多个操作同步控制方法及系统 |
| WO2018086704A1 (en) * | 2016-11-11 | 2018-05-17 | Telefonaktiebolaget Lm Ericsson (Publ) | Supporting an augmented-reality software application |
| CN106582016B (zh) * | 2016-12-05 | 2018-05-08 | 湖南简成信息技术有限公司 | 基于增强现实的运动游戏控制方法及控制装置 |
| JP6298523B1 (ja) * | 2016-12-26 | 2018-03-20 | 株式会社コロプラ | 仮想空間を介して通信するためにコンピュータによって実行される方法、当該方法をコンピュータに実行させるためのプログラム、およびコンピュータ装置 |
| US12153723B2 (en) | 2017-03-06 | 2024-11-26 | Universal City Studios Llc | Systems and methods for layered virtual features in an amusement park environment |
| JP6884854B2 (ja) * | 2017-04-10 | 2021-06-09 | ヤマハ株式会社 | 音声提供装置、音声提供方法及びプログラム |
| US10417827B2 (en) * | 2017-05-04 | 2019-09-17 | Microsoft Technology Licensing, Llc | Syndication of direct and indirect interactions in a computer-mediated reality environment |
| CN108874115B (zh) * | 2017-05-11 | 2021-06-08 | 腾讯科技(深圳)有限公司 | 会话场景展示方法、装置和计算机设备 |
| US10339334B2 (en) * | 2017-05-25 | 2019-07-02 | Ca, Inc. | Augmented reality captcha |
| US20180356885A1 (en) * | 2017-06-10 | 2018-12-13 | Tsunami VR, Inc. | Systems and methods for directing attention of a user to virtual content that is displayable on a user device operated by the user |
| US10991265B2 (en) * | 2017-08-02 | 2021-04-27 | Tata Consultancy Limited Services | Systems and methods for intelligent generation of inclusive system designs |
| US11394898B2 (en) | 2017-09-08 | 2022-07-19 | Apple Inc. | Augmented reality self-portraits |
| WO2019051495A1 (en) * | 2017-09-11 | 2019-03-14 | Google Llc | VIRTUAL REALITY DEVICE AND SWITCHABLE AUGMENTED REALITY |
| JP6755843B2 (ja) | 2017-09-14 | 2020-09-16 | 株式会社東芝 | 音響処理装置、音声認識装置、音響処理方法、音声認識方法、音響処理プログラム及び音声認識プログラム |
| EP4462253A3 (en) | 2017-09-29 | 2025-01-29 | Apple Inc. | Computer-generated reality platform |
| WO2019118222A1 (en) | 2017-12-14 | 2019-06-20 | Magic Leap, Inc. | Contextual-based rendering of virtual avatars |
| CN109931923B (zh) | 2017-12-15 | 2023-07-07 | 阿里巴巴集团控股有限公司 | 一种导航引导图的生成方法和装置 |
| CN114860187B (zh) * | 2018-01-03 | 2025-03-18 | 腾讯科技(深圳)有限公司 | 智能语音设备控制方法、装置、计算机设备和存储介质 |
| US11014242B2 (en) | 2018-01-26 | 2021-05-25 | Microsoft Technology Licensing, Llc | Puppeteering in augmented reality |
| US11210826B2 (en) * | 2018-02-02 | 2021-12-28 | Disney Enterprises, Inc. | Systems and methods to provide artificial intelligence experiences |
| US11256460B2 (en) * | 2018-02-05 | 2022-02-22 | Disney Enterprises, Inc. | Digital companion device with display |
| US11257268B2 (en) | 2018-05-01 | 2022-02-22 | Magic Leap, Inc. | Avatar animation using Markov decision process policies |
| CN108958475B (zh) * | 2018-06-06 | 2023-05-02 | 创新先进技术有限公司 | 虚拟对象控制方法、装置及设备 |
| US10748342B2 (en) * | 2018-06-19 | 2020-08-18 | Google Llc | Interaction system for augmented reality objects |
| US10528132B1 (en) * | 2018-07-09 | 2020-01-07 | Ford Global Technologies, Llc | Gaze detection of occupants for vehicle displays |
| US10679393B2 (en) * | 2018-07-24 | 2020-06-09 | Snap Inc. | Conditional modification of augmented reality object |
| CN109191586A (zh) * | 2018-08-23 | 2019-01-11 | 昆明理工大学 | 一种基于感知的增强现实交互方法 |
| US10854004B2 (en) | 2018-08-24 | 2020-12-01 | Facebook, Inc. | Multi-device mapping and collaboration in augmented-reality environments |
| US11157739B1 (en) | 2018-08-31 | 2021-10-26 | Apple Inc. | Multi-user computer generated reality platform |
| US10789781B2 (en) * | 2018-09-03 | 2020-09-29 | Playdeo Limited | Interactive frame-synchronized augmented video |
| CN111131692B (zh) * | 2018-10-31 | 2021-09-10 | 苹果公司 | 用于使用机器学习创建增强现实自摄像的方法和系统 |
| KR102581146B1 (ko) | 2018-11-23 | 2023-09-21 | 삼성전자주식회사 | 디스플레이 장치 및 그 제어 방법 |
| CN109701271A (zh) * | 2018-12-24 | 2019-05-03 | 网易(杭州)网络有限公司 | 显示图标的方法、装置和系统 |
| US11403823B2 (en) | 2019-02-14 | 2022-08-02 | Lego A/S | Toy system for asymmetric multiplayer game play |
| US12315062B2 (en) * | 2019-03-14 | 2025-05-27 | Hytto Pte. Ltd. | Method and system for simulating a virtual performance using virtual characters for content viewers |
| US11055918B2 (en) * | 2019-03-15 | 2021-07-06 | Sony Interactive Entertainment Inc. | Virtual character inter-reality crossover |
| CN110060678B (zh) * | 2019-04-16 | 2021-09-14 | 深圳欧博思智能科技有限公司 | 一种基于智能设备的虚拟角色控制方法及智能设备 |
| JP6776400B1 (ja) * | 2019-04-26 | 2020-10-28 | 株式会社コロプラ | プログラム、方法、および情報端末装置 |
| US10916062B1 (en) * | 2019-07-15 | 2021-02-09 | Google Llc | 6-DoF tracking using visual cues |
| US12251643B2 (en) | 2019-08-20 | 2025-03-18 | Lego A/S | Interactive music play system |
| CN111240476B (zh) * | 2020-01-06 | 2021-06-08 | 腾讯科技(深圳)有限公司 | 基于增强现实的交互方法、装置、存储介质和计算机设备 |
| CN111632377A (zh) * | 2020-06-08 | 2020-09-08 | 浙江商汤科技开发有限公司 | 射击轨迹的展示方法、装置、电子设备及存储介质 |
| CN111569414B (zh) * | 2020-06-08 | 2024-03-29 | 浙江商汤科技开发有限公司 | 虚拟飞行器的飞行展示方法、装置、电子设备及存储介质 |
| CN111881861B (zh) * | 2020-07-31 | 2023-07-21 | 北京市商汤科技开发有限公司 | 一种展示方法、装置、设备及存储介质 |
| CN112929750B (zh) * | 2020-08-21 | 2022-10-28 | 海信视像科技股份有限公司 | 一种摄像头调节方法及显示设备 |
| USD965686S1 (en) * | 2020-11-11 | 2022-10-04 | Shenzhen Moorechip Technologies Co., Ltd | Handheld game console |
| CN114693890B (zh) * | 2020-12-31 | 2024-09-10 | 华为技术有限公司 | 一种增强现实交互方法及电子设备 |
| US11574423B2 (en) | 2021-01-29 | 2023-02-07 | Boomanity Corp. A Delaware Corporation | Augmented reality (AR) object communication and interaction system and method |
| KR102902961B1 (ko) | 2021-02-10 | 2025-12-23 | 삼성전자주식회사 | Ar 객체를 표시하는 방법 및 전자 장치 |
| CN113204282B (zh) * | 2021-04-12 | 2024-04-05 | 领悦数字信息技术有限公司 | 交互装置、交互方法、计算机可读存储介质以及计算机程序产品 |
| US20240096033A1 (en) * | 2021-10-11 | 2024-03-21 | Meta Platforms Technologies, Llc | Technology for creating, replicating and/or controlling avatars in extended reality |
| CN114201046B (zh) * | 2021-12-10 | 2023-12-01 | 北京字跳网络技术有限公司 | 注视方向优化方法、装置、电子设备及存储介质 |
| CN114344906B (zh) * | 2022-01-11 | 2024-08-20 | 腾讯科技(深圳)有限公司 | 虚拟场景中伙伴对象的控制方法、装置、设备及存储介质 |
| CN115407908A (zh) * | 2022-08-31 | 2022-11-29 | 歌尔科技有限公司 | 音效展示方法、设备及计算机可读存储介质 |
| US12322052B2 (en) | 2022-08-31 | 2025-06-03 | Snap Inc. | Mixing and matching volumetric contents for new augmented reality experiences |
| US12267482B2 (en) | 2022-08-31 | 2025-04-01 | Snap Inc. | Controlling and editing presentation of volumetric content |
| US12519924B2 (en) * | 2022-08-31 | 2026-01-06 | Snap Inc. | Multi-perspective augmented reality experience |
| US12282604B2 (en) | 2022-08-31 | 2025-04-22 | Snap Inc. | Touch-based augmented reality experience |
| US12417593B2 (en) | 2022-08-31 | 2025-09-16 | Snap Inc. | Generating immersive augmented reality experiences from existing images and videos |
| US12449891B2 (en) | 2022-08-31 | 2025-10-21 | Snap Inc. | Timelapse re-experiencing system |
| US12399571B2 (en) * | 2022-12-19 | 2025-08-26 | T-Mobile Usa, Inc. | Hand-movement based interaction with augmented reality objects |
| US12436598B2 (en) * | 2023-05-01 | 2025-10-07 | Snap Inc. | Techniques for using 3-D avatars in augmented reality messaging |
Family Cites Families (25)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| DE3922373A1 (de) * | 1989-07-07 | 1991-01-17 | Mannesmann Kienzle Gmbh | Einrichtung zur erhoehung (aufrundung) eines fahrpreises |
| US5724561A (en) * | 1995-11-03 | 1998-03-03 | 3Dfx Interactive, Incorporated | System and method for efficiently determining a fog blend value in processing graphical images |
| AU3954997A (en) | 1996-08-14 | 1998-03-06 | Nurakhmed Nurislamovich Latypov | Method for following and imaging a subject's three-dimensional position and orientation, method for presenting a virtual space to a subject, and systems for implementing said methods |
| US6181343B1 (en) | 1997-12-23 | 2001-01-30 | Philips Electronics North America Corp. | System and method for permitting three-dimensional navigation through a virtual reality environment using camera-based gesture inputs |
| WO1999044502A1 (de) | 1998-03-07 | 1999-09-10 | Claussen Claus Frenz | Verfahren und vorrichtung zur auswertung eines bewegungsmusters |
| WO2002020111A2 (en) * | 2000-09-07 | 2002-03-14 | Omnisky Corporation | Coexistent interaction between a virtual character and the real world |
| JP3701614B2 (ja) * | 2001-03-09 | 2005-10-05 | 株式会社ソニー・コンピュータエンタテインメント | 仮想空間制御プログラム、仮想空間制御プログラムを記録した記録媒体、プログラム実行装置、仮想空間制御方法 |
| AU2003201032A1 (en) | 2002-01-07 | 2003-07-24 | Stephen James Crampton | Method and apparatus for an avatar user interface system |
| JP4054585B2 (ja) | 2002-02-18 | 2008-02-27 | キヤノン株式会社 | 情報処理装置および方法 |
| US7386799B1 (en) | 2002-11-21 | 2008-06-10 | Forterra Systems, Inc. | Cinematic techniques in avatar-centric communication during a multi-user online simulation |
| US7296747B2 (en) * | 2004-04-20 | 2007-11-20 | Michael Rohs | Visual code system for camera-equipped mobile devices and applications thereof |
| US8585476B2 (en) | 2004-11-16 | 2013-11-19 | Jeffrey D Mullen | Location-based games and augmented reality systems |
| EP1866043A1 (en) | 2005-04-06 | 2007-12-19 | Eidgenössische Technische Hochschule Zürich (ETH) | Method of executing an application in a mobile device |
| US7636645B1 (en) | 2007-06-18 | 2009-12-22 | Ailive Inc. | Self-contained inertial navigation system for interactive control using movable controllers |
| US8683386B2 (en) * | 2006-10-03 | 2014-03-25 | Brian Mark Shuster | Virtual environment for computer game |
| US9569876B2 (en) * | 2006-12-21 | 2017-02-14 | Brian Mark Shuster | Animation control method for multiple participants |
| US20080262911A1 (en) * | 2007-04-20 | 2008-10-23 | Utbk, Inc. | Methods and Systems to Search in Virtual Reality for Real Time Communications |
| US8675017B2 (en) * | 2007-06-26 | 2014-03-18 | Qualcomm Incorporated | Real world gaming framework |
| US7809789B2 (en) * | 2007-10-25 | 2010-10-05 | Brian Mark Shuster | Multi-user animation coupled to bulletin board |
| WO2009059065A1 (en) | 2007-10-30 | 2009-05-07 | Hewlett-Packard Development Company, L.P. | Interactive display system with collaborative gesture detection |
| KR20090067822A (ko) * | 2007-12-21 | 2009-06-25 | 삼성전자주식회사 | 현실 인자를 반영하는 혼합 세계 생성 시스템 및 구현 방법 |
| KR100912264B1 (ko) * | 2008-02-12 | 2009-08-17 | 광주과학기술원 | 사용자 반응형 증강 영상 생성 방법 및 시스템 |
| JP5039922B2 (ja) * | 2008-03-21 | 2012-10-03 | インターナショナル・ビジネス・マシーンズ・コーポレーション | 画像描画システム、画像描画サーバ、画像描画方法およびコンピュータ・プログラム |
| US8194101B1 (en) * | 2009-04-01 | 2012-06-05 | Microsoft Corporation | Dynamic perspective video window |
| US8839121B2 (en) * | 2009-05-06 | 2014-09-16 | Joseph Bertolami | Systems and methods for unifying coordinate systems in augmented reality applications |
-
2010
- 2010-12-08 US US12/963,585 patent/US9901828B2/en active Active
-
2011
- 2011-02-14 CN CN201510379034.0A patent/CN105031919B/zh active Active
- 2011-02-14 WO PCT/US2011/024792 patent/WO2011123192A1/en not_active Ceased
- 2011-02-14 CN CN201180027017.0A patent/CN103079661B/zh active Active
- 2011-02-14 BR BR112012025005-1A patent/BR112012025005B1/pt active IP Right Grant
- 2011-02-14 MX MX2012011425A patent/MX2012011425A/es active IP Right Grant
-
2018
- 2018-02-27 US US15/906,448 patent/US10137374B2/en active Active
Also Published As
| Publication number | Publication date |
|---|---|
| US20110242134A1 (en) | 2011-10-06 |
| BR112012025005B1 (pt) | 2022-10-25 |
| US20180185757A1 (en) | 2018-07-05 |
| US10137374B2 (en) | 2018-11-27 |
| CN103079661A (zh) | 2013-05-01 |
| BR112012025005A2 (pt) | 2022-01-11 |
| WO2011123192A1 (en) | 2011-10-06 |
| CN103079661B (zh) | 2015-08-05 |
| CN105031919B (zh) | 2018-08-07 |
| US9901828B2 (en) | 2018-02-27 |
| CN105031919A (zh) | 2015-11-11 |
Similar Documents
| Publication | Publication Date | Title |
|---|---|---|
| MX2012011425A (es) | Metodo para que un simbolo de realidad aumentada para mantener y exhibir la percepcion de un observador. | |
| WO2018165041A8 (en) | MIXED REALITY VISUALIZER SYSTEM AND METHOD | |
| EP4235367A3 (en) | Image-generating device and method | |
| WO2013009047A3 (en) | Head mounted display apparatus and contents display method | |
| WO2011116765A3 (de) | Verfahren zur ausbildung eines besatzungsmitglieds eines insbesondere militärischen fahrzeugs | |
| MY187282A (en) | Systems and methods for generating augmented and virtual reality images | |
| EP2725457A3 (en) | Virtual reality display system | |
| WO2012129282A3 (en) | Augmented reality in a virtual tour through a financial portfolio | |
| WO2011087797A3 (en) | Augmented reality system method and apparatus for displaying an item image in a contextual environment | |
| GB201200910D0 (en) | Head-mounted somatosensory control and display system and method using same | |
| WO2015047453A3 (en) | Interactions of virtual objects with surfaces | |
| WO2014197231A3 (en) | Switching mode of operation in a head mounted display | |
| BR112015010280A2 (pt) | aparelho, método e sistema de exibição de imagem, aparelho móvel, e, programa de computador | |
| AU2018337036A1 (en) | Augmented reality devices for hazardous contaminant testing | |
| WO2012106370A2 (en) | Correlating areas on the physical object to areas on the phone screen | |
| EP4404537A3 (en) | System and method for augmented and virtual reality | |
| WO2013117977A8 (en) | Book object for augmented reality | |
| IN2013CN00115A (es) | ||
| WO2014140915A3 (en) | Systems and methods for virtualized advertising | |
| MX2016009682A (es) | Navegacion de menu en un casco de realidad virtual. | |
| WO2014025699A3 (en) | Augmented reality display of scene behind a surface | |
| MX2015006874A (es) | Manipulacion de holograma directo utilizando una unidad de medicion de inercia (imu). | |
| GB2533520A (en) | Gaze-controlled interface method and system | |
| MX2016004537A (es) | Sistema y metodo para aparato de realidad virtual/aumentada proyectada reconfigurable. | |
| WO2013148717A3 (en) | Method and apparatus for displaying information on a secondary screen |
Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| GB | Transfer or rights |
Owner name: SONY COMPUTER ENTERTAINMENT AMERICA LLC.* |
|
| FG | Grant or registration |