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VEXED

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A member registered Oct 24, 2018 · View creator page →

Creator of

Recent community posts

Tienes mi permiso, ¡disfrútalo!

Hey! Just added an important update for my Mini Medeival Arctic pack!

This update adds a host of structure variations that allows you to create damaged buildings from battle, or from weather over time. Along with that you can also combine roof perspectives on structures like cabins to create more dynamic looking buildings.

Checkout the full pack here!



Cheers!

Ooo! Looks really well done, going to be giving this a play in a bit, thanks for using these, cheers!

Awesome! Really looks stunning in this context, thanks for reporting that issue and using my fonts!

Hey! Just released a bug fix update for my pixel font Tomorrow Night! This update fixes a handful of issues with alignment of various glyphs, including these pipe style glyphs that allow you to make text borders.

Hope you enjoy, you can check it out here!

This is fully resolved now, sorry for the delay!

Dungeons, caves, etc, are all planned :)

Cheers!

(1 edit)

Hey! This is actually planned, I have a VFX pack in early development that will include magic and other useful VFX elements!

Hope you continue to enjoy this series, cheers!

Due to the quantity of assets in this pack, let alone the whole series I'm not sure the feasibility of doing this.

If I find a way to automate this I could go about having this done.

I'm not fully sure what you are asking for, could you clarify this further?

Hello!

Thanks for the detailed feedback on this. I have intentions of getting my assets more game engine ready this year.

I had intentions of focusing on Godot first, but am happy to work in better Unity support as well.

I will note down this comment in all of it's detail and aim to get to it when I find a lull in the chaotic work schedule I'm currently working through.

Cheers!

Font is updated!

I went ahead and adjusted a few other things, this seems to be a font that got skipped on my review last year, so some changes such as adding an info document and fixing a few formatting bugs were fixed as well.

You might have to adjust your alignment in engine (all the info is in the Curly-Girly-Info.md document).

Thanks for letting me know about this. Also, this text looks clean in your project, cheers!

Interesting, thanks for pointing this out! I will get it resolved as soon as possible!

Glad to see you are still updating these, you have always done the best pixel icon work!

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Exactly! That is one of the things I really like about much of your work, you keep the simple vibes often with slighly higher tile res. It is great.

Anyhow, keep up the goodness!

This is special! Some of the best pixels I have seen in a bit, really wonderful and stylish!

Cheers from a fellow pixel artist :)

Hey! Fixed an issue with the Cyrillic "в" using the English lowercase "b". Sorry about missing this on release!

Hey! Fixed an issue with the Cyrillic "в" using the English lowercase "b". Sorry about missing this on release!

Thanks so much! It was a suggestion from one of my Patrons! A genius idea, glad I added it as well!

Just released my 56th pixel font! Everyone really liked my last high rez pixel font, so I figured I would release another.

Modern Macro is a large pixel font with rigid lettering that has nice curves around the edges. This gives Modern Macro a clean and very modern look.

You can find it here!


Just released my 56th pixel font! Everyone really liked my last high rez pixel font, so I figured I would release another.

Modern Macro is a large pixel font with rigid lettering that has nice curves around the edges. This gives Modern Macro a clean and very modern look.

You can find it here!

No problem! I updated the page to include this about the original version.

Shoutout to Dan Egnor who commissioned the "original" version of this font. The "original" version only includes English lettering + basic symbols.

Going forward I will further clarify everything in the info document that is included.

Cheers!

(1 edit)

Alright, tested this all out. Everything seems to be working correctly. The original variation is not intended to have these extra glyphs (it is the original commissioned version of the font). I later expanded it out to make the other versions, adding things like latin support.

So use the ones that don't say original, and everything should be functional!

Edit: I'll aim to document this original variation better so this confusion doesn't happen again.

Yeah, the Original versions shouldn't have any extra symbols like that. They are a simple version that was commissioned (basically the foundation for the other versions).

I'll check and see why the other ones are missing the extra glpyhs later today. I'll notify you when I update this, cheers!

Are you using the "Original" variations of the font? If so those don't have the characters included. If not I'll dive in and see what is going on.

Thanks for enjoying, cheers!

Hey! Just released a fun new update for my Paper Pixels assets. This update includes a host of fun quality of life additions such as major improvements to the UI, as well as updated player animations. Along with that I revamped almost all of the sprite sheets to have better organization.

Check it out here!

Make sure Anti-aliasing is off and that the size is correct. That should solve it.

What a wonderful project, really amazing work on this!

Hello! I know this is many months late, but Formal Future cut off issues are now resolved, along with a bunch of extra additions being added.

Sorry for the delay. Cheers!

Hey! Just released v2.1 of my Mini Medieval Ocean assets finishing up the core animations! This release also adds a handful of other additions including bags of treasure, lantern light up animation, and more!

Checkout the full release here (with animated preview)!

Cheers!

Just released an update for my Retro Lines asset pack that adds a handful of new additions including climbing sprites for the player character and some ladder sprites to climb.

This update also adds a handful of other additions, and reworks the sprite sheet organization for the tiles (getting ready for a future update).


Hey! Just updated my Tomorrow Night font with more glpyhs and some bug fixes! These most of these changes came from comments of purchasers.

Checkout the full update here!

Cheers!

Looks like a slight misalignment on those left 2 corners. I'll have a patch out for that sometime soon.

This glpyh has now been included, thanks for the idea, I hope you enjoy the ellipsis!

Hello again! This should now be fully functional in the way you were expecting. Please use the monospace variation for proper alignment of the border style glpyhs you were using.

Cheers!

Hmmm, hard to recall. I made those particular glyphs long ago. Happy to work them into the "correct" position though. I can make this change sometime soon, cheers!

I forgot to share here that I released a few assets for the Holiday, hopefully you can all still find some use and joy from these! ❄️🎄

Paper Pixels (Christmas and Winter):




Retro Lines (New Years fireworks):


Thanks!

Thanks! Lots more to come in 2026!

No problem! Yes, I will note this down and you will see it in a future update, cheers!