[go: up one dir, main page]

Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I think I almost made it to the end by just letting the wind carry me at level 10 lol. It also caught me off guard when the wind blew me towards the left lol. Unfortunately, I admittedly couldn't make it to the end no matter how I tried. Definitely more of a skill issue on my side than anything else though.

I'm usually not one for rage games, but I do think this game is very interesting as one. I love how the level had multiple paths, allowing me to either try different paths or combine them in unintentional ways when the wind allows you to jump higher lol.

I also think the obstacles in the level were paced pretty well i.e going from simple and straightforward platforms to more narrower and smaller platforms which required a little more precision. I also love that the acorns were placed in some pretty dastardly places. Honestly speaking, I have no real issues with this game, since it succeeds pretty well at being a rage game ( even though I was laughing more than I was getting angry ). 

Good stuff for your first game jam

(+1)

Thank you for giving me such a detailed response. 

It's certainly easier to get to the end of the level on higher intensity levels, but score relies on getting acorns, which seems pretty hard.  =)  You're right that it's more funny.. and just fun.. to be like a flying squirrel in the storm.  I think of rage games as being frustrating in a funny way, like that, and it seemed like a good goal for the jam.  It is not my long-term vision for the game, but perhaps it could remain as a play mode?