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A jam submission

Escaping the SingularityView game page

Escape the Singularity
Submitted by femto (@j1susaki) — 3 hours, 59 minutes before the deadline
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Escaping the Singularity's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#1262.3032.500
Quirkiness#1372.4342.643
Graphics#1402.5002.714
Gameboy Soul#1562.1052.286
Overall#1561.9632.131
Secondary Theme Interpretation#1611.4471.571
Soundtrack/SFX#1650.9871.071

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game meet GBJam's theme?
You play as a poor tardigrade lost in space trying to survive, but unfortunately, found a massive black hole, now it has to escape the singularity.


Satisfy the GBJAM constraints:
- GB Input (D-pad, A, B, Select, Start)
- 4 Color Palette

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Comments

Submitted

Not really sure what the goal of the game was, but it was a nice little asteroid-type game.  There are obvious ways to improv, but i feel like you got the movement down, so good on that

Submitted

A nice game, I’d love to see a bit more variety — maybe some power-ups or enemies. Great start!

Submitted

good job. the objective was not very clear but the physics are cool.

I liked the laser, and blowing up the planets, but I wasn't really sure if I was supposed to be doing that or not, and then I suddenly got sucked into the blackhole and died. some kind of feedback to let you know the black hole is approaching would have been a nice addition I think. and some music definitely. nice work

Submitted

I really liked the character’s movement; it reminded me of how movement worked in Spore during the first stage.

Submitted

Fun physics for sure. A little bit of music would make this feel more atmostpheric and a clearer objective would make it feel like a more traditional game.

Submitted

The general movement is solid, but there really isn't a lot to do. I did want to see how much harder it gets and idling the game and reversing time has gotten me to about level 16 without major issue. It also has a decent load time, I couldn't get it to run in browser (or at least I didn't wait long enough for it to load in browser). I do like the style but wish there was more to it.

Submitted(+1)

It feels like a good setup and a nice start, but probably needs more push towards a final conclusion.

If the black hole were expanding over time then it would feel more like a high-score challenge to try and get as much of the 'E' resource as possible before being inevitably eaten or if the 'E' resource allowed you to scale in some way or open an actual escape from the area then it would be a race to finish your job before running out of time. If that's possible then I totally missed it and that's on me. Right now it's fun to just go around collecting the stuff, but you lose a sense of purpose after a while and I honestly had to hunt down the singularity my second time through after finding it by accident my first time, lol.

Submitted

Tardigrades! I never see them enough in games. Cool start here, and I feel we had a similar idea for our games (lost in space, get back home). 

Submitted

Looks like the viewport isn't scaling, which is a bummer because the graphics look great! Not sure what the goal of the game is though.