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A jam submission

SOLACEView game page

“I gave my light to the sun.”
Submitted by DavidLi, oldzombie14, hootcakeL, rjley, LJ — 2 hours, 18 minutes before the deadline
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SOLACE's itch.io page

Results

CriteriaRankScore*Raw Score
Best Overall#1n/an/a
Community's Voice#24.4654.465

Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Creative Vision / Rationale / How Did You Incorporate the Theme
The theme of this jam left a strong impression on our team. Because the two hands are only barely touching, we interpreted the image as a difficult yet meaningful moment of connection. From this, we envisioned a faithful individual, someone willing to spare no effort, even themselves, in devotion to others.

The image also evoked a sense of distance between the owners of the hands. Why can they not fully touch? Is it because of species, a curse, or an insurmountable social divide? We were drawn to this ambiguity and ultimately defined one hand as belonging to our faithful character, and the other to a noble, distant existence that the faithful character longs to reach. To express this relationship, we chose a mythical and mysterious visual style, allowing the tension, devotion, and unreachable connection to be felt through the imagery.

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Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
(+1)

Good Game!!

Submitted(+1)

Nice entry, I liked that I had to figure out how things work without seeing a single word.

Submitted(+1)

Best Game i have ever played.

Submitted(+1)

The music is incredible, and the final scenario, with the camera pulled back, creates a visually beautiful and emotional moment.

Submitted(+1)

What a stunning art style! It really sparks the desire to explore.

Submitted(+1)

The gameplay was really cool, and the puzzles were also amazing. I’m truly inspired by the one‑directional platformer style, being able to pass through a rock/platform from left to right and then climb or jump on top of it from right to left(the one-way collision thing)  It's just amazing how you implemented that while matching it perfectly with the game’s art style. Great work!

Submitted(+1)

Such masterful atmospheric building! It instantly transported me to a serene, nocturnal otherworld. I can truly feel the exceptional talent and seamless synergy of every member behind this team!!

Submitted(+1)

WOW, this was incredibly beautiful and fun to play through. The way you had to shift perspectives to figure out where to platform at some points + the architecture reminded me of Gris. The love and care you put into this SHINES in the polish, all those frames for the cloth! I love the jumps being phases of the moon, and the ending was beautiful. One of my favorite games I've played so far in the Jam, wonderful job! 

Submitted(+1)

I almost got stuck at one point, because I didn't know that I had double jump ability. It's good that the game contains less texts and no User Interfaces, and I'm sure that there should be a way to make recognitions with such limitations.

I like the music in this game the most. It fits really well.

Submitted(+1)

Beautiful !

Submitted(+1)

Beautiful, very creative.

Submitted(+1)

the art looks good, but I had some issues, the space bar did nothing for me, and when I was walking through the right at one point after spamming space, I fell through the floor and got soft locked.

Developer

Jumping is unlocked as you play through the game. If you get stuck anywhere I can send you the walkthrough!

Submitted(+1)

Love the color palate, art style, and sound! The way the camera pans and zooms in certain environments makes the game feel very cinematic. The unlocking/upgrading of certain mechanics over time keeps the gameplay fresh. I thought using the clock hands as platforms was a creative mechanic. Very polished entry overall!

Submitted(+1)

Great game! Very good atmosphere and I really loved the shadow-platform mechanic.

Submitted(+1)

Very good atmosphere with high-level art and music! Almost at the level of commercial publishing!the best game I've played so far

Submitted(+1)

Amazing art and atmosphere—felt like playing an art piece. Got totally immersed and finished it in one sitting.

Submitted(+1)

Beautiful art and engaging gameplay. Really good job.

Submitted(+1)

Some really incredible tech art here! I also loved how clever the use of the moon head is for giving the player an easy to read and thematic resource bar for jumping and gliding.

Submitted(+1)

The level of polish is incredibly high! The puzzles, interactions, and art are all well executed.

It would have been even better if the initial guidance was a bit clearer—I didn't realize it was a 3D space at first! However, I managed to figure it out on my own pretty quickly. It’s a very artistic game, and I really enjoyed it.

Submitted(+1)

The music and art are amazing and create a very comfortable atmosphere. Although the initial guidance wasn’t very clear, once I figured out the gameplay on my own, it became really fun! The overall level of polish is incredibly high for a game jam project!

Viewing comments 25 to 6 of 25 · Next page · Last page