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topics/widepath
f056b111
·
Test Unicode path handling
·
Jul 14, 2016
topics/path2
72cfa744
·
Windows fixes
·
Jun 28, 2016
topics/pathcompat
bbfa620e
·
Windows build fixes
·
Jun 22, 2016
topics/winlog
b13385b4
·
Fixes
·
Jun 09, 2016
release/2016.1
68fd8e8d
·
Bump branch patch-level for Package fixes.
·
May 06, 2016
topics/curl
ead7683a
·
Correctly pass CURL errors to HTTP::Request
·
Oct 11, 2015
release/3.6.0
a52d3540
·
Drop explicit SDK on Mac
·
Sep 20, 2015
release/3.4.0
63b439e9
·
Fix SDK on the release branch
·
Apr 08, 2015
release/3.2.0
e973ff3c
·
Further work to clean up UniformCache for Effects
·
Oct 01, 2014
UniformFactory
ab956f15
·
A better fix for crash in the Effect System
·
Sep 27, 2014
release/3.0.0
e218c099
·
Bump to 3.0.1
·
Feb 25, 2014
release/2.12.0
0aae321e
·
cppbind: Catch exceptions before reaching C code.
·
Oct 23, 2013
topics/svnopt
9581c217
·
Persistent SVN update cache.
·
Sep 18, 2013
release/2.10.0
6a002f5a
·
Ensure every scenery model has own SGModelData.
·
Apr 02, 2013
topics/timerqueues
50714236
·
Use std::make_heap for managing timers.
·
Mar 27, 2013
master
53c344c5
·
Merge branch 'release/2.10.0'
·
Feb 16, 2013
release/2.8.0
b1baddd6
·
Fix libsvn detection for some Linux distros
·
Sep 03, 2012
timoore/optimizations
302deeb1
·
set name string for update callbacks
·
Jul 20, 2012
release/2.6.0
cfda3905
·
#658: avoid crash when Textures.high is missing
·
Feb 11, 2012
release/2.4.0
4e32cd6d
·
Include missing header in source distribution.
·
Aug 15, 2011
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